mirror of
https://github.com/OpenTTD/OpenTTD.git
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(svn r13010) -Codechange: move the tree building GUI out of misc_gui.cpp.
This commit is contained in:
parent
cabd771fc0
commit
cd3dda5c0c
@ -1775,6 +1775,10 @@
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RelativePath=".\..\src\transparency_gui.cpp"
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>
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</File>
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<File
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RelativePath=".\..\src\tree_gui.cpp"
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>
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</File>
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<File
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RelativePath=".\..\src\vehicle_gui.cpp"
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>
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@ -1772,6 +1772,10 @@
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RelativePath=".\..\src\transparency_gui.cpp"
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>
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</File>
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<File
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RelativePath=".\..\src\tree_gui.cpp"
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>
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</File>
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<File
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RelativePath=".\..\src\vehicle_gui.cpp"
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>
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@ -384,6 +384,7 @@ toolbar_gui.cpp
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town_gui.cpp
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train_gui.cpp
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transparency_gui.cpp
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tree_gui.cpp
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vehicle_gui.cpp
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# Command handlers
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@ -22,9 +22,6 @@ void SubtractMoneyFromPlayerFract(PlayerID player, CommandCost cost);
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bool CheckOwnership(Owner owner);
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bool CheckTileOwnership(TileIndex tile);
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/* misc_cmd.cpp */
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void PlaceTreesRandomly();
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void InitializeLandscapeVariables(bool only_constants);
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/* misc functions */
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170
src/misc_gui.cpp
170
src/misc_gui.cpp
@ -47,7 +47,6 @@
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#include "table/sprites.h"
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#include "table/strings.h"
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#include "table/tree_land.h"
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/* Variables to display file lists */
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FiosItem *_fios_list;
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@ -321,175 +320,6 @@ void ShowAboutWindow()
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new Window(&_about_desc);
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}
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static int _tree_to_plant;
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static const PalSpriteID _tree_sprites[] = {
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{ 0x655, PAL_NONE }, { 0x663, PAL_NONE }, { 0x678, PAL_NONE }, { 0x62B, PAL_NONE },
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{ 0x647, PAL_NONE }, { 0x639, PAL_NONE }, { 0x64E, PAL_NONE }, { 0x632, PAL_NONE },
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{ 0x67F, PAL_NONE }, { 0x68D, PAL_NONE }, { 0x69B, PAL_NONE }, { 0x6A9, PAL_NONE },
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{ 0x6AF, PAL_NONE }, { 0x6D2, PAL_NONE }, { 0x6D9, PAL_NONE }, { 0x6C4, PAL_NONE },
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{ 0x6CB, PAL_NONE }, { 0x6B6, PAL_NONE }, { 0x6BD, PAL_NONE }, { 0x6E0, PAL_NONE },
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{ 0x72E, PAL_NONE }, { 0x734, PAL_NONE }, { 0x74A, PAL_NONE }, { 0x74F, PAL_NONE },
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{ 0x76B, PAL_NONE }, { 0x78F, PAL_NONE }, { 0x788, PAL_NONE }, { 0x77B, PAL_NONE },
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{ 0x75F, PAL_NONE }, { 0x774, PAL_NONE }, { 0x720, PAL_NONE }, { 0x797, PAL_NONE },
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{ 0x79E, PAL_NONE }, { 0x7A5, PALETTE_TO_GREEN }, { 0x7AC, PALETTE_TO_RED }, { 0x7B3, PAL_NONE },
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{ 0x7BA, PAL_NONE }, { 0x7C1, PALETTE_TO_RED, }, { 0x7C8, PALETTE_TO_PALE_GREEN }, { 0x7CF, PALETTE_TO_YELLOW }, { 0x7D6, PALETTE_TO_RED }
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};
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static void BuildTreesWndProc(Window *w, WindowEvent *e)
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{
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switch (e->event) {
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case WE_CREATE:
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ResetObjectToPlace();
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break;
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case WE_PAINT: {
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DrawWindowWidgets(w);
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int i = WP(w, tree_d).base = _tree_base_by_landscape[_opt.landscape];
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int count = WP(w, tree_d).count = _tree_count_by_landscape[_opt.landscape];
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int x = 18;
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int y = 54;
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do {
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DrawSprite(_tree_sprites[i].sprite, _tree_sprites[i].pal, x, y);
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x += 35;
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if (!(++i & 3)) {
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x -= 35 * 4;
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y += 47;
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}
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} while (--count);
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} break;
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case WE_CLICK: {
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int wid = e->we.click.widget;
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switch (wid) {
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case 0:
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ResetObjectToPlace();
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break;
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case 3: case 4: case 5: case 6:
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case 7: case 8: case 9: case 10:
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case 11:case 12: case 13: case 14:
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if (wid - 3 >= WP(w, tree_d).count) break;
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if (HandlePlacePushButton(w, wid, SPR_CURSOR_TREE, VHM_RECT, NULL)) {
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_tree_to_plant = WP(w, tree_d).base + wid - 3;
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}
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break;
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case 15: // tree of random type.
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if (HandlePlacePushButton(w, 15, SPR_CURSOR_TREE, VHM_RECT, NULL)) {
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_tree_to_plant = -1;
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}
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break;
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case 16: // place trees randomly over the landscape
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w->LowerWidget(16);
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w->flags4 |= 5 << WF_TIMEOUT_SHL;
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SndPlayFx(SND_15_BEEP);
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PlaceTreesRandomly();
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MarkWholeScreenDirty();
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break;
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}
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} break;
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case WE_PLACE_OBJ:
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VpStartPlaceSizing(e->we.place.tile, VPM_X_AND_Y_LIMITED, DDSP_PLANT_TREES);
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VpSetPlaceSizingLimit(20);
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break;
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case WE_PLACE_DRAG:
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VpSelectTilesWithMethod(e->we.place.pt.x, e->we.place.pt.y, e->we.place.select_method);
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return;
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case WE_PLACE_MOUSEUP:
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if (e->we.place.pt.x != -1 && e->we.place.select_proc == DDSP_PLANT_TREES) {
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DoCommandP(e->we.place.tile, _tree_to_plant, e->we.place.starttile, NULL,
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CMD_PLANT_TREE | CMD_MSG(STR_2805_CAN_T_PLANT_TREE_HERE));
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}
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break;
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case WE_TIMEOUT:
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w->RaiseWidget(16);
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break;
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case WE_ABORT_PLACE_OBJ:
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w->RaiseButtons();
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break;
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}
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}
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static const Widget _build_trees_widgets[] = {
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{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
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{ WWT_CAPTION, RESIZE_NONE, 7, 11, 142, 0, 13, STR_2802_TREES, STR_018C_WINDOW_TITLE_DRAG_THIS},
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{ WWT_PANEL, RESIZE_NONE, 7, 0, 142, 14, 170, 0x0, STR_NULL},
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{ WWT_PANEL, RESIZE_NONE, 14, 2, 35, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
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{ WWT_PANEL, RESIZE_NONE, 14, 37, 70, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
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{ WWT_PANEL, RESIZE_NONE, 14, 72, 105, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
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{ WWT_PANEL, RESIZE_NONE, 14, 107, 140, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
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{ WWT_PANEL, RESIZE_NONE, 14, 2, 35, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
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{ WWT_PANEL, RESIZE_NONE, 14, 37, 70, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
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{ WWT_PANEL, RESIZE_NONE, 14, 72, 105, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
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{ WWT_PANEL, RESIZE_NONE, 14, 107, 140, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
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{ WWT_PANEL, RESIZE_NONE, 14, 2, 35, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
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{ WWT_PANEL, RESIZE_NONE, 14, 37, 70, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
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{ WWT_PANEL, RESIZE_NONE, 14, 72, 105, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
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{ WWT_PANEL, RESIZE_NONE, 14, 107, 140, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
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{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 140, 157, 168, STR_TREES_RANDOM_TYPE, STR_TREES_RANDOM_TYPE_TIP},
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{ WIDGETS_END},
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};
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static const WindowDesc _build_trees_desc = {
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497, 22, 143, 171, 143, 171,
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WC_BUILD_TREES, WC_SCEN_LAND_GEN,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
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_build_trees_widgets,
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BuildTreesWndProc
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};
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static const Widget _build_trees_scen_widgets[] = {
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{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
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{ WWT_CAPTION, RESIZE_NONE, 7, 11, 142, 0, 13, STR_2802_TREES, STR_018C_WINDOW_TITLE_DRAG_THIS},
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{ WWT_PANEL, RESIZE_NONE, 7, 0, 142, 14, 183, 0x0, STR_NULL},
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{ WWT_PANEL, RESIZE_NONE, 14, 2, 35, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
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{ WWT_PANEL, RESIZE_NONE, 14, 37, 70, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
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{ WWT_PANEL, RESIZE_NONE, 14, 72, 105, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
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{ WWT_PANEL, RESIZE_NONE, 14, 107, 140, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
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{ WWT_PANEL, RESIZE_NONE, 14, 2, 35, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
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{ WWT_PANEL, RESIZE_NONE, 14, 37, 70, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
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{ WWT_PANEL, RESIZE_NONE, 14, 72, 105, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
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{ WWT_PANEL, RESIZE_NONE, 14, 107, 140, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
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{ WWT_PANEL, RESIZE_NONE, 14, 2, 35, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
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{ WWT_PANEL, RESIZE_NONE, 14, 37, 70, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
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{ WWT_PANEL, RESIZE_NONE, 14, 72, 105, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
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{ WWT_PANEL, RESIZE_NONE, 14, 107, 140, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
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{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 140, 157, 168, STR_TREES_RANDOM_TYPE, STR_TREES_RANDOM_TYPE_TIP},
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{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 140, 170, 181, STR_028A_RANDOM_TREES, STR_028B_PLANT_TREES_RANDOMLY_OVER},
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{ WIDGETS_END},
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};
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static const WindowDesc _build_trees_scen_desc = {
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WDP_AUTO, WDP_AUTO, 143, 184, 143, 184,
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WC_BUILD_TREES, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
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_build_trees_scen_widgets,
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BuildTreesWndProc
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};
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void ShowBuildTreesToolbar()
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{
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if (!IsValidPlayer(_current_player)) return;
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AllocateWindowDescFront<Window>(&_build_trees_desc, 0);
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}
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void ShowBuildTreesScenToolbar()
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{
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AllocateWindowDescFront<Window>(&_build_trees_scen_desc, 0);
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}
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static uint64 _errmsg_decode_params[20];
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static StringID _errmsg_message_1, _errmsg_message_2;
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static uint _errmsg_duration;
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@ -13,6 +13,7 @@
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#include "variables.h"
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#include "strings_func.h"
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#include "viewport_func.h"
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#include "tilehighlight_func.h"
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#include "zoom_func.h"
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#include "functions.h"
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#include "window_func.h"
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@ -12,7 +12,7 @@
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#include "string_func.h"
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#include "strings_func.h"
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#include "player_base.h"
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#include "viewport_func.h"
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#include "tilehighlight_func.h"
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#include "news_gui.h"
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#include "player_gui.h"
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#include "window_gui.h"
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@ -19,6 +19,7 @@ bool GUIPlaceProcDragXY(const WindowEvent *e);
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bool HandlePlacePushButton(Window *w, int widget, CursorID cursor, ViewportHighlightMode mode, PlaceProc *placeproc);
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void SetObjectToPlaceWnd(CursorID icon, SpriteID pal, ViewportHighlightMode mode, Window *w);
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void SetObjectToPlace(CursorID icon, SpriteID pal, ViewportHighlightMode mode, WindowClass window_class, WindowNumber window_num);
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void ResetObjectToPlace();
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void VpSelectTilesWithMethod(int x, int y, ViewportPlaceMethod method);
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void VpStartPlaceSizing(TileIndex tile, ViewportPlaceMethod method, ViewportDragDropSelectionProcess process);
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193
src/tree_gui.cpp
Normal file
193
src/tree_gui.cpp
Normal file
@ -0,0 +1,193 @@
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/* $Id$ */
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/** @file tree_gui.cpp GUIs for building trees. */
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#include "stdafx.h"
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#include "openttd.h"
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#include "window_gui.h"
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#include "gfx_func.h"
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#include "tilehighlight_func.h"
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#include "player_func.h"
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#include "command_func.h"
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#include "sound_func.h"
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#include "settings_type.h"
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#include "table/sprites.h"
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#include "table/strings.h"
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#include "table/tree_land.h"
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struct tree_d {
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uint16 base;
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uint16 count;
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};
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assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(tree_d));
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static int _tree_to_plant;
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void PlaceTreesRandomly();
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static const PalSpriteID _tree_sprites[] = {
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{ 0x655, PAL_NONE }, { 0x663, PAL_NONE }, { 0x678, PAL_NONE }, { 0x62B, PAL_NONE },
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{ 0x647, PAL_NONE }, { 0x639, PAL_NONE }, { 0x64E, PAL_NONE }, { 0x632, PAL_NONE },
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{ 0x67F, PAL_NONE }, { 0x68D, PAL_NONE }, { 0x69B, PAL_NONE }, { 0x6A9, PAL_NONE },
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{ 0x6AF, PAL_NONE }, { 0x6D2, PAL_NONE }, { 0x6D9, PAL_NONE }, { 0x6C4, PAL_NONE },
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{ 0x6CB, PAL_NONE }, { 0x6B6, PAL_NONE }, { 0x6BD, PAL_NONE }, { 0x6E0, PAL_NONE },
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{ 0x72E, PAL_NONE }, { 0x734, PAL_NONE }, { 0x74A, PAL_NONE }, { 0x74F, PAL_NONE },
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{ 0x76B, PAL_NONE }, { 0x78F, PAL_NONE }, { 0x788, PAL_NONE }, { 0x77B, PAL_NONE },
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{ 0x75F, PAL_NONE }, { 0x774, PAL_NONE }, { 0x720, PAL_NONE }, { 0x797, PAL_NONE },
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{ 0x79E, PAL_NONE }, { 0x7A5, PALETTE_TO_GREEN }, { 0x7AC, PALETTE_TO_RED }, { 0x7B3, PAL_NONE },
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{ 0x7BA, PAL_NONE }, { 0x7C1, PALETTE_TO_RED, }, { 0x7C8, PALETTE_TO_PALE_GREEN }, { 0x7CF, PALETTE_TO_YELLOW }, { 0x7D6, PALETTE_TO_RED }
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};
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static void BuildTreesWndProc(Window *w, WindowEvent *e)
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{
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switch (e->event) {
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case WE_CREATE:
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ResetObjectToPlace();
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break;
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case WE_PAINT: {
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DrawWindowWidgets(w);
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int i = WP(w, tree_d).base = _tree_base_by_landscape[_opt.landscape];
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int count = WP(w, tree_d).count = _tree_count_by_landscape[_opt.landscape];
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int x = 18;
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int y = 54;
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do {
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DrawSprite(_tree_sprites[i].sprite, _tree_sprites[i].pal, x, y);
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x += 35;
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if (!(++i & 3)) {
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x -= 35 * 4;
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y += 47;
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}
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} while (--count);
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} break;
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case WE_CLICK: {
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int wid = e->we.click.widget;
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switch (wid) {
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case 0:
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ResetObjectToPlace();
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break;
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case 3: case 4: case 5: case 6:
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case 7: case 8: case 9: case 10:
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case 11:case 12: case 13: case 14:
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if (wid - 3 >= WP(w, tree_d).count) break;
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if (HandlePlacePushButton(w, wid, SPR_CURSOR_TREE, VHM_RECT, NULL)) {
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_tree_to_plant = WP(w, tree_d).base + wid - 3;
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}
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break;
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case 15: // tree of random type.
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if (HandlePlacePushButton(w, 15, SPR_CURSOR_TREE, VHM_RECT, NULL)) {
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_tree_to_plant = -1;
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}
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break;
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case 16: // place trees randomly over the landscape
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w->LowerWidget(16);
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w->flags4 |= 5 << WF_TIMEOUT_SHL;
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SndPlayFx(SND_15_BEEP);
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PlaceTreesRandomly();
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MarkWholeScreenDirty();
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break;
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}
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} break;
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case WE_PLACE_OBJ:
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VpStartPlaceSizing(e->we.place.tile, VPM_X_AND_Y_LIMITED, DDSP_PLANT_TREES);
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VpSetPlaceSizingLimit(20);
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break;
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case WE_PLACE_DRAG:
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VpSelectTilesWithMethod(e->we.place.pt.x, e->we.place.pt.y, e->we.place.select_method);
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return;
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case WE_PLACE_MOUSEUP:
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if (e->we.place.pt.x != -1 && e->we.place.select_proc == DDSP_PLANT_TREES) {
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DoCommandP(e->we.place.tile, _tree_to_plant, e->we.place.starttile, NULL,
|
||||
CMD_PLANT_TREE | CMD_MSG(STR_2805_CAN_T_PLANT_TREE_HERE));
|
||||
}
|
||||
break;
|
||||
|
||||
case WE_TIMEOUT:
|
||||
w->RaiseWidget(16);
|
||||
break;
|
||||
|
||||
case WE_ABORT_PLACE_OBJ:
|
||||
w->RaiseButtons();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static const Widget _build_trees_widgets[] = {
|
||||
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
|
||||
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 142, 0, 13, STR_2802_TREES, STR_018C_WINDOW_TITLE_DRAG_THIS},
|
||||
{ WWT_PANEL, RESIZE_NONE, 7, 0, 142, 14, 170, 0x0, STR_NULL},
|
||||
{ WWT_PANEL, RESIZE_NONE, 14, 2, 35, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
|
||||
{ WWT_PANEL, RESIZE_NONE, 14, 37, 70, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
|
||||
{ WWT_PANEL, RESIZE_NONE, 14, 72, 105, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
|
||||
{ WWT_PANEL, RESIZE_NONE, 14, 107, 140, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
|
||||
{ WWT_PANEL, RESIZE_NONE, 14, 2, 35, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
|
||||
{ WWT_PANEL, RESIZE_NONE, 14, 37, 70, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
|
||||
{ WWT_PANEL, RESIZE_NONE, 14, 72, 105, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
|
||||
{ WWT_PANEL, RESIZE_NONE, 14, 107, 140, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
|
||||
{ WWT_PANEL, RESIZE_NONE, 14, 2, 35, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
|
||||
{ WWT_PANEL, RESIZE_NONE, 14, 37, 70, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
|
||||
{ WWT_PANEL, RESIZE_NONE, 14, 72, 105, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
|
||||
{ WWT_PANEL, RESIZE_NONE, 14, 107, 140, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
|
||||
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 140, 157, 168, STR_TREES_RANDOM_TYPE, STR_TREES_RANDOM_TYPE_TIP},
|
||||
{ WIDGETS_END},
|
||||
};
|
||||
|
||||
static const WindowDesc _build_trees_desc = {
|
||||
497, 22, 143, 171, 143, 171,
|
||||
WC_BUILD_TREES, WC_SCEN_LAND_GEN,
|
||||
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
|
||||
_build_trees_widgets,
|
||||
BuildTreesWndProc
|
||||
};
|
||||
|
||||
static const Widget _build_trees_scen_widgets[] = {
|
||||
{ WWT_CLOSEBOX, RESIZE_NONE, 7, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW},
|
||||
{ WWT_CAPTION, RESIZE_NONE, 7, 11, 142, 0, 13, STR_2802_TREES, STR_018C_WINDOW_TITLE_DRAG_THIS},
|
||||
{ WWT_PANEL, RESIZE_NONE, 7, 0, 142, 14, 183, 0x0, STR_NULL},
|
||||
{ WWT_PANEL, RESIZE_NONE, 14, 2, 35, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
|
||||
{ WWT_PANEL, RESIZE_NONE, 14, 37, 70, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
|
||||
{ WWT_PANEL, RESIZE_NONE, 14, 72, 105, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
|
||||
{ WWT_PANEL, RESIZE_NONE, 14, 107, 140, 16, 61, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
|
||||
{ WWT_PANEL, RESIZE_NONE, 14, 2, 35, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
|
||||
{ WWT_PANEL, RESIZE_NONE, 14, 37, 70, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
|
||||
{ WWT_PANEL, RESIZE_NONE, 14, 72, 105, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
|
||||
{ WWT_PANEL, RESIZE_NONE, 14, 107, 140, 63, 108, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
|
||||
{ WWT_PANEL, RESIZE_NONE, 14, 2, 35, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
|
||||
{ WWT_PANEL, RESIZE_NONE, 14, 37, 70, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
|
||||
{ WWT_PANEL, RESIZE_NONE, 14, 72, 105, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
|
||||
{ WWT_PANEL, RESIZE_NONE, 14, 107, 140, 110, 155, 0x0, STR_280D_SELECT_TREE_TYPE_TO_PLANT},
|
||||
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 140, 157, 168, STR_TREES_RANDOM_TYPE, STR_TREES_RANDOM_TYPE_TIP},
|
||||
{ WWT_TEXTBTN, RESIZE_NONE, 14, 2, 140, 170, 181, STR_028A_RANDOM_TREES, STR_028B_PLANT_TREES_RANDOMLY_OVER},
|
||||
{ WIDGETS_END},
|
||||
};
|
||||
|
||||
static const WindowDesc _build_trees_scen_desc = {
|
||||
WDP_AUTO, WDP_AUTO, 143, 184, 143, 184,
|
||||
WC_BUILD_TREES, WC_NONE,
|
||||
WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET,
|
||||
_build_trees_scen_widgets,
|
||||
BuildTreesWndProc
|
||||
};
|
||||
|
||||
|
||||
void ShowBuildTreesToolbar()
|
||||
{
|
||||
if (!IsValidPlayer(_current_player)) return;
|
||||
AllocateWindowDescFront<Window>(&_build_trees_desc, 0);
|
||||
}
|
||||
|
||||
void ShowBuildTreesScenToolbar()
|
||||
{
|
||||
AllocateWindowDescFront<Window>(&_build_trees_scen_desc, 0);
|
||||
}
|
@ -53,8 +53,6 @@ Vehicle *CheckMouseOverVehicle();
|
||||
|
||||
void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom);
|
||||
|
||||
void ResetObjectToPlace();
|
||||
|
||||
bool ScrollWindowTo(int x, int y, Window *w, bool instant = false);
|
||||
|
||||
bool ScrollMainWindowToTile(TileIndex tile, bool instant = false);
|
||||
|
@ -384,12 +384,6 @@ struct void_d {
|
||||
};
|
||||
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(void_d));
|
||||
|
||||
struct tree_d {
|
||||
uint16 base;
|
||||
uint16 count;
|
||||
};
|
||||
assert_compile(WINDOW_CUSTOM_SIZE >= sizeof(tree_d));
|
||||
|
||||
struct tooltips_d {
|
||||
StringID string_id;
|
||||
byte paramcount;
|
||||
|
Loading…
Reference in New Issue
Block a user