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https://github.com/OpenTTD/OpenTTD.git
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(svn r8605) -Codechange: [OSX] changed all objective C to objective C++
This will permanently solve the issue where compilation on OSX broke because C++ code was added to some header files -Note: (important if you develop mac specific code) taken from http://developer.apple.com/releasenotes/Cocoa/Objective-C++.html gdb lacks an integrated C++ with Objective-C parser. This means that gdb won't be able to evaluate expressions that contain both C++ and Objective-C constructs. gdb assumes that the language for ".mm" files is C++. you can change it to objective C by typing: (gdb) set language objc Mixing C++ and objective C has some limitation (see link for all of them)
This commit is contained in:
parent
1bf688e5b5
commit
ca1a88f6c4
@ -35,9 +35,9 @@ CONFIG_CACHE_VERSION = $(SRC_OBJS_DIR)/!!CONFIG_CACHE_VERSION!!
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OBJS_C := !!OBJS_C!!
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OBJS_CPP := !!OBJS_CPP!!
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OBJS_M := !!OBJS_M!!
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OBJS_MM := !!OBJS_MM!!
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OBJS_RC := !!OBJS_RC!!
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OBJS := $(OBJS_C) $(OBJS_CPP) $(OBJS_M) $(OBJS_RC)
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OBJS := $(OBJS_C) $(OBJS_CPP) $(OBJS_MM) $(OBJS_RC)
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SRCS := !!SRCS!!
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# All C-files depend on those 3 files
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@ -126,12 +126,12 @@ $(OBJS_CPP:%.o=%.d): %.d: $(SRC_DIR)/%.cpp $(FILE_DEP)
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$(E) '$(STAGE) DEP $(<:$(SRC_DIR)/%.cpp=%.cpp)'
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$(Q)$(CXX_HOST) $(CFLAGS) -MM $< | sed 's#^$(@F:%.d=%.o):#$@ $(@:%.d=%.o):#' > $@
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$(OBJS_M:%.o=%.d): %.d: $(SRC_DIR)/%.m $(FILE_DEP)
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$(E) '$(STAGE) DEP $(<:$(SRC_DIR)/%.m=%.m)'
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$(Q)$(CC_HOST) $(CC_CFLAGS) $(CFLAGS) -MM $< | sed 's#^$(@F:%.d=%.o):#$@ $(@:%.d=%.o):#' > $@
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$(OBJS_MM:%.o=%.d): %.d: $(SRC_DIR)/%.mm $(FILE_DEP)
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$(E) '$(STAGE) DEP $(<:$(SRC_DIR)/%.mm=%.mm)'
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$(Q)$(CC_HOST) $(CFLAGS) -MM $< | sed 's#^$(@F:%.d=%.o):#$@ $(@:%.d=%.o):#' > $@
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$(OBJS_RC:%.o=%.d): %.d: $(SRC_DIR)/%.rc $(FILE_DEP)
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$(E) '$(STAGE) DEP $(<:$(SRC_DIR)/%.m=%.m)'
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$(E) '$(STAGE) DEP $(<:$(SRC_DIR)/%.mm=%.mm)'
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$(Q)touch $@
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else
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@ -211,9 +211,9 @@ $(OBJS_CPP): %.o: $(SRC_DIR)/%.cpp $(DEP_MASK) $(FILE_DEP)
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$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.cpp=%.cpp)'
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$(Q)$(CXX_HOST) $(CFLAGS) -c -o $@ $<
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$(OBJS_M): %.o: $(SRC_DIR)/%.m $(DEP_MASK) $(FILE_DEP)
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$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.m=%.m)'
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$(Q)$(CC_HOST) $(CC_CFLAGS) $(CFLAGS) -c -o $@ $<
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$(OBJS_MM): %.o: $(SRC_DIR)/%.mm $(DEP_MASK) $(FILE_DEP)
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$(E) '$(STAGE) Compiling $(<:$(SRC_DIR)/%.mm=%.mm)'
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$(Q)$(CC_HOST) $(CFLAGS) -c -o $@ $<
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$(OBJS_RC): %.o: $(SRC_DIR)/%.rc $(FILE_DEP)
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$(E) '$(STAGE) Compiling resource $(<:$(SRC_DIR)/%.rc=%.rc)'
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@ -1639,7 +1639,7 @@ make_sed() {
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s#!!LANG_SUPPRESS!!#$lang_suppress#g;
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s#!!OBJS_C!!#$OBJS_C#g;
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s#!!OBJS_CPP!!#$OBJS_CPP#g;
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s#!!OBJS_M!!#$OBJS_M#g;
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s#!!OBJS_MM!!#$OBJS_MM#g;
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s#!!OBJS_RC!!#$OBJS_RC#g;
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s#!!SRCS!!#$SRCS#g;
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s#!!OS!!#$os#g;
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2
configure
vendored
2
configure
vendored
@ -100,7 +100,7 @@ SRCS="`< $ROOT_DIR/source.list tr '\r' '\n' | awk '
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OBJS_C="` echo \"$SRCS\" | awk ' { ORS = " " } /\.c$/ { gsub(".c$", ".o", $0); print $0; }'`"
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OBJS_CPP="`echo \"$SRCS\" | awk ' { ORS = " " } /\.cpp$/ { gsub(".cpp$", ".o", $0); print $0; }'`"
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OBJS_M="` echo \"$SRCS\" | awk ' { ORS = " " } /\.m$/ { gsub(".m$", ".o", $0); print $0; }'`"
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OBJS_MM="` echo \"$SRCS\" | awk ' { ORS = " " } /\.mm$/ { gsub(".mm$", ".o", $0); print $0; }'`"
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OBJS_RC="` echo \"$SRCS\" | awk ' { ORS = " " } /\.rc$/ { gsub(".rc$", ".o", $0); print $0; }'`"
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SRCS="` echo \"$SRCS\" | awk ' { ORS = " " } { print $0; }'`"
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@ -384,7 +384,7 @@ sound/null_s.cpp
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#if OSX
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# OSX Files
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os/macosx/macos.m
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os/macosx/macos.mm
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#if DEDICATED
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#else
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@ -392,7 +392,7 @@ sound/null_s.cpp
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#end
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#if COCOA
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video/cocoa_v.m
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video/cocoa_v.mm
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sound/cocoa_s.cpp
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os/macosx/splash.cpp
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#end
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@ -3,10 +3,6 @@
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#ifndef DEBUG_H
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#define DEBUG_H
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#ifdef __cplusplus
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extern "C" {
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#endif //__cplusplus
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/* Debugging messages policy:
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* These should be the severities used for direct DEBUG() calls
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* maximum debugging level should be 10 if really deep, deep
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@ -111,8 +107,4 @@ const char *GetDebugString(void);
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}\
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}
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#ifdef __cplusplus
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}
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#endif //__cplusplus
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#endif /* DEBUG_H */
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13
src/gfx.h
13
src/gfx.h
@ -3,11 +3,6 @@
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#ifndef GFX_H
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#define GFX_H
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/* !!! Note that the first part of this file if enclosed in extern "C" due to cocoa/obj-C !!! */
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#ifdef __cplusplus
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extern "C" {
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#endif /* __cplusplus */
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enum WindowKeyCodes {
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WKC_SHIFT = 0x8000,
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@ -175,10 +170,6 @@ void HandleExitGameRequest(void);
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void GameSizeChanged(void);
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void UndrawMouseCursor(void);
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#ifdef __cplusplus
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}; //extern "C"
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/* Following part is only for C++ */
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#include "helpers.hpp"
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typedef enum FontSizes {
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@ -245,7 +236,7 @@ void ScreenSizeChanged(void);
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void UndrawMouseCursor(void);
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bool ChangeResInGame(int w, int h);
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void SortResolutions(int count);
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extern "C" void ToggleFullScreen(bool fs);
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void ToggleFullScreen(bool fs);
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/* gfx.c */
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#define ASCII_LETTERSTART 32
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@ -301,6 +292,4 @@ typedef enum StringColorFlags {
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extern bool _dbg_screen_rect;
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#endif
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#endif /* __cplusplus */
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#endif /* GFX_H */
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@ -3,10 +3,6 @@
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#ifndef HAL_H
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#define HAL_H
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#ifdef __cplusplus
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extern "C" {
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#endif //__cplusplus
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typedef struct {
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const char *(*start)(const char * const *parm);
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void (*stop)(void);
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@ -46,8 +42,4 @@ enum DriverType {
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MUSIC_DRIVER = 2,
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};
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#ifdef __cplusplus
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} // extern "C"
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#endif //__cplusplus
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#endif /* HAL_H */
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@ -72,11 +72,6 @@ typedef struct md5_state_s {
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md5_byte_t buf[64]; /* accumulate block */
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} md5_state_t;
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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/* Initialize the algorithm. */
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void md5_init(md5_state_t *pms);
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@ -86,8 +81,4 @@ void md5_append(md5_state_t *pms, const void *data, size_t nbytes);
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/* Finish the message and return the digest. */
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void md5_finish(md5_state_t *pms, md5_byte_t digest[16]);
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#ifdef __cplusplus
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} /* end extern "C" */
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#endif
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#endif /* MD5_INCLUDED */
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@ -11,15 +11,9 @@
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* the function then adds text that tells the user to update and then report the bug if it's present in the newest version
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* It also quits in a nice way since we call it when we know something happened that will crash OpenTTD (like a needed pointer turns out to be NULL or similar)
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*/
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#ifdef __cplusplus
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extern "C" {
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#endif //__cplusplus
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void ShowMacDialog ( const char *title, const char *message, const char *buttonLabel );
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void ShowMacAssertDialog ( const char *function, const char *file, const int line, const char *expression );
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void ShowMacErrorDialog(const char *error);
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#ifdef __cplusplus
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}
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#endif //__cplusplus
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void ShowMacDialog ( const char *title, const char *message, const char *buttonLabel );
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void ShowMacAssertDialog ( const char *function, const char *file, const int line, const char *expression );
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void ShowMacErrorDialog(const char *error);
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// Since MacOS X users will never see an assert unless they started the game from a terminal
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// we're using a custom assert(e) macro.
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@ -127,9 +127,9 @@ void ShowOSErrorBox(const char *buf)
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}
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#ifdef WITH_COCOA
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extern "C" void cocoaSetWorkingDirectory(void);
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extern "C" void cocoaSetupAutoreleasePool(void);
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extern "C" void cocoaReleaseAutoreleasePool(void);
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void cocoaSetWorkingDirectory(void);
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void cocoaSetupAutoreleasePool(void);
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void cocoaReleaseAutoreleasePool(void);
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#endif
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int CDECL main(int argc, char* argv[])
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@ -5,22 +5,9 @@
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#include "../hal.h"
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#ifndef __cplusplus
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/* Really ugly workaround
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* It should be solved right as soon as possible */
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typedef uint32 SpriteID;
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#endif //__cplusplus
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#include "../openttd.h"
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#include "../gfx.h"
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#ifdef __cplusplus
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extern "C" {
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#endif //__cplusplus
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extern const HalVideoDriver _cocoa_video_driver;
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#ifdef __cplusplus
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} // extern "C"
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#endif //__cplusplus
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#endif
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#import <sys/param.h> /* for MAXPATHLEN */
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#import <unistd.h>
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/**
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* Important notice regarding all modifications!!!!!!!
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* There are certain limitations because the file is objective C++.
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* gdb has limitations.
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* C++ and objective C code can't be joined in all cases (classes stuff).
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* Read http://developer.apple.com/releasenotes/Cocoa/Objective-C++.html for more information.
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*/
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/* Portions of CPS.h */
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typedef struct CPSProcessSerNum {
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UInt32 lo;
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UInt32 hi;
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} CPSProcessSerNum;
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extern OSErr CPSGetCurrentProcess(CPSProcessSerNum* psn);
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extern OSErr CPSEnableForegroundOperation(CPSProcessSerNum* psn, UInt32 _arg2, UInt32 _arg3, UInt32 _arg4, UInt32 _arg5);
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extern OSErr CPSSetFrontProcess(CPSProcessSerNum* psn);
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extern "C" OSErr CPSGetCurrentProcess(CPSProcessSerNum* psn);
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extern "C" OSErr CPSEnableForegroundOperation(CPSProcessSerNum* psn, UInt32 _arg2, UInt32 _arg3, UInt32 _arg4, UInt32 _arg5);
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extern "C" OSErr CPSSetFrontProcess(CPSProcessSerNum* psn);
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/* From Menus.h (according to Xcode Developer Documentation) */
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extern void ShowMenuBar(void);
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extern void HideMenuBar(void);
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extern "C" void ShowMenuBar(void);
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extern "C" void HideMenuBar(void);
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/* Disables a warning. This is needed since the method exists but has been dropped from the header, supposedly as of 10.4. */
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#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4)
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@ -353,7 +362,7 @@ static void QZ_DoUnsidedModifiers(unsigned int newMods)
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const int mapping[] = { QZ_CAPSLOCK, QZ_LSHIFT, QZ_LCTRL, QZ_LALT, QZ_LMETA };
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int i;
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int bit;
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unsigned int bit;
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if (_cocoa_video_data.current_mods == newMods) return;
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@ -817,7 +826,7 @@ static void QZ_SetPortAlphaOpaque(void)
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newViewFrame = [ _cocoa_video_data.qdview frame ];
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/* Update the pixels and pitch */
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thePort = [ _cocoa_video_data.qdview qdPort ];
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thePort = (OpaqueGrafPtr*) [ _cocoa_video_data.qdview qdPort ];
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LockPortBits(thePort);
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_cocoa_video_data.realpixels = GetPixBaseAddr(GetPortPixMap(thePort));
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@ -1083,7 +1092,7 @@ static void QZ_DrawWindow(void)
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QZ_DrawResizeIcon();
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/* Flush the dirty region */
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QDFlushPortBuffer([ _cocoa_video_data.qdview qdPort ], dirty);
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QDFlushPortBuffer( (OpaqueGrafPtr*) [ _cocoa_video_data.qdview qdPort ], dirty);
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DisposeRgn(dirty);
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DisposeRgn(temp);
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@ -1163,10 +1172,12 @@ static const char* QZ_SetVideoWindowed(uint width, uint height)
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[ _cocoa_video_data.window makeKeyAndOrderFront:nil ];
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}
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LockPortBits([ _cocoa_video_data.qdview qdPort ]);
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_cocoa_video_data.realpixels = GetPixBaseAddr(GetPortPixMap([ _cocoa_video_data.qdview qdPort ]));
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_cocoa_video_data.pitch = GetPixRowBytes(GetPortPixMap([ _cocoa_video_data.qdview qdPort ]));
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UnlockPortBits([ _cocoa_video_data.qdview qdPort ]);
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CGrafPtr thePort = (OpaqueGrafPtr*) [ _cocoa_video_data.qdview qdPort ];
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LockPortBits(thePort);
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_cocoa_video_data.realpixels = GetPixBaseAddr(GetPortPixMap(thePort));
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_cocoa_video_data.pitch = GetPixRowBytes(GetPortPixMap(thePort));
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UnlockPortBits(thePort);
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/* _cocoa_video_data.realpixels now points to the window's pixels
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* We want it to point to the *view's* pixels
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@ -1294,17 +1305,17 @@ static const char* QZ_SetVideoFullScreen(int width, int height)
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/* If the mode wasn't an exact match, check if it has the right bpp, and update width and height */
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if (!exact_match) {
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number = CFDictionaryGetValue (_cocoa_video_data.mode, kCGDisplayBitsPerPixel);
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number = (const __CFNumber*) CFDictionaryGetValue(_cocoa_video_data.mode, kCGDisplayBitsPerPixel);
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CFNumberGetValue(number, kCFNumberSInt32Type, &bpp);
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if (bpp != 8) {
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errstr = "Failed to find display resolution";
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goto ERR_NO_MATCH;
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}
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number = CFDictionaryGetValue(_cocoa_video_data.mode, kCGDisplayWidth);
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number = (const __CFNumber*)CFDictionaryGetValue(_cocoa_video_data.mode, kCGDisplayWidth);
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CFNumberGetValue(number, kCFNumberSInt32Type, &width);
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number = CFDictionaryGetValue(_cocoa_video_data.mode, kCGDisplayHeight);
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number = (const __CFNumber*)CFDictionaryGetValue(_cocoa_video_data.mode, kCGDisplayHeight);
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CFNumberGetValue(number, kCFNumberSInt32Type, &height);
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}
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@ -1412,7 +1423,7 @@ static void QZ_WaitForVerticalBlank(void)
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double adjustment;
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CFNumberRef refreshRateCFNumber;
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refreshRateCFNumber = CFDictionaryGetValue(_cocoa_video_data.mode, kCGDisplayRefreshRate);
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refreshRateCFNumber = (const __CFNumber*)CFDictionaryGetValue(_cocoa_video_data.mode, kCGDisplayRefreshRate);
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if (refreshRateCFNumber == NULL) return;
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if (CFNumberGetValue(refreshRateCFNumber, kCFNumberDoubleType, &refreshRate) == 0)
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@ -1487,17 +1498,17 @@ static int QZ_ListFullscreenModes(OTTDPoint* mode_list, int max_modes)
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bool hasMode;
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uint16 width, height;
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onemode = CFArrayGetValueAtIndex(_cocoa_video_data.mode_list, i);
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number = CFDictionaryGetValue(onemode, kCGDisplayBitsPerPixel);
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onemode = (const __CFDictionary*)CFArrayGetValueAtIndex(_cocoa_video_data.mode_list, i);
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number = (const __CFNumber*)CFDictionaryGetValue(onemode, kCGDisplayBitsPerPixel);
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CFNumberGetValue (number, kCFNumberSInt32Type, &bpp);
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if (bpp != 8) continue;
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number = CFDictionaryGetValue(onemode, kCGDisplayWidth);
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number = (const __CFNumber*)CFDictionaryGetValue(onemode, kCGDisplayWidth);
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CFNumberGetValue(number, kCFNumberSInt32Type, &intvalue);
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width = (uint16)intvalue;
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number = CFDictionaryGetValue(onemode, kCGDisplayHeight);
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number = (const __CFNumber*)CFDictionaryGetValue(onemode, kCGDisplayHeight);
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CFNumberGetValue(number, kCFNumberSInt32Type, &intvalue);
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height = (uint16)intvalue;
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@ -1713,17 +1724,17 @@ static void QZ_VideoInit(void)
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/* Gather some information that is useful to know about the display */
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/* Maybe this should be moved to QZ_SetVideoMode, in case this is changed after startup */
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CFNumberGetValue(
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CFDictionaryGetValue(_cocoa_video_data.save_mode, kCGDisplayBitsPerPixel),
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(const __CFNumber*)CFDictionaryGetValue(_cocoa_video_data.save_mode, kCGDisplayBitsPerPixel),
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kCFNumberSInt32Type, &_cocoa_video_data.device_bpp
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);
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CFNumberGetValue(
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CFDictionaryGetValue(_cocoa_video_data.save_mode, kCGDisplayWidth),
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(const __CFNumber*)CFDictionaryGetValue(_cocoa_video_data.save_mode, kCGDisplayWidth),
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kCFNumberSInt32Type, &_cocoa_video_data.device_width
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);
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CFNumberGetValue(
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CFDictionaryGetValue(_cocoa_video_data.save_mode, kCGDisplayHeight),
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(const __CFNumber*)CFDictionaryGetValue(_cocoa_video_data.save_mode, kCGDisplayHeight),
|
||||
kCFNumberSInt32Type, &_cocoa_video_data.device_height
|
||||
);
|
||||
|
Loading…
Reference in New Issue
Block a user