(svn r8410) -Fix

-Fix: Fix an out of bounds array access when assigning the engine type in the _engine array
This usually hits the _engine_name_strings array and causes an invalid StringID, though it depends on the compiler which data structure gets placed after the _engines array.
Most probably this was exposed by removing railtype from Engine, which changed the size of this struct.
This commit is contained in:
tron 2007-01-26 07:50:34 +00:00
parent f4dad30da7
commit c9f4c637fb

View File

@ -113,7 +113,6 @@ void AddTypeToEngines(void)
do e->type = VEH_Road; while (++e < &_engines[SHIP_ENGINES_INDEX]);
do e->type = VEH_Ship; while (++e < &_engines[AIRCRAFT_ENGINES_INDEX]);
do e->type = VEH_Aircraft; while (++e < &_engines[TOTAL_NUM_ENGINES]);
do e->type = VEH_Special; while (++e < endof(_engines));
}
void StartupEngines(void)