mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-02-01 03:48:43 +00:00
(svn r21851) -Codechange: rename NetworkClientSetPassword to NetworkClientSetCompanyPassword (dihedral)
This commit is contained in:
parent
a82118f360
commit
c9609bbbc2
@ -163,7 +163,7 @@ const char *NetworkChangeCompanyPassword(const char *password)
|
||||
if (strcmp(password, "*") == 0) password = "";
|
||||
|
||||
if (!_network_server) {
|
||||
NetworkClientSetPassword(password);
|
||||
NetworkClientSetCompanyPassword(password);
|
||||
} else {
|
||||
HashCurrentCompanyPassword(password);
|
||||
}
|
||||
|
@ -1178,7 +1178,7 @@ void NetworkClientSendChat(NetworkAction action, DestType type, int dest, const
|
||||
MyClient::SendChat(action, type, dest, msg, data);
|
||||
}
|
||||
|
||||
void NetworkClientSetPassword(const char *password)
|
||||
void NetworkClientSetCompanyPassword(const char *password)
|
||||
{
|
||||
MyClient::SendSetPassword(password);
|
||||
}
|
||||
|
@ -108,7 +108,7 @@ public:
|
||||
typedef ClientNetworkGameSocketHandler MyClient;
|
||||
|
||||
void NetworkClient_Connected();
|
||||
void NetworkClientSetPassword(const char *password);
|
||||
void NetworkClientSetCompanyPassword(const char *password);
|
||||
|
||||
extern CompanyID _network_join_as;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user