diff --git a/src/network/network_server.cpp b/src/network/network_server.cpp index 9e0c212ffe..a6c87405ed 100644 --- a/src/network/network_server.cpp +++ b/src/network/network_server.cpp @@ -701,7 +701,7 @@ NetworkRecvStatus ServerNetworkGameSocketHandler::SendCommand(const CommandPacke */ NetworkRecvStatus ServerNetworkGameSocketHandler::SendChat(NetworkAction action, ClientID client_id, bool self_send, const char *msg, int64 data) { - if (this->status != STATUS_ACTIVE) return NETWORK_RECV_STATUS_OKAY; + if (this->status < STATUS_PRE_ACTIVE) return NETWORK_RECV_STATUS_OKAY; Packet *p = new Packet(PACKET_SERVER_CHAT);