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https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-06 14:27:16 +00:00
(svn r21047) [1.0] -Backport from trunk:
- Fix: Chat/console messages got sometimes messed up due to LTR names in RTL translations and vice-versa [FS#3746] (r21006, r21004) - Fix: Size of sort buttons for order and vehicle list gui could be too small (r20997) - Fix: [NewGRF] The X and Y offsets in the parameter for industry vars 60, 61, 62, 63 are unsigned instead of signed (r20996) [1.0] -Add: Knowledge about the existence of XZ/LZMA compressed savegames so loading those gives a proper error message (Yexo)
This commit is contained in:
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d48a03cb14
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c377b3f57a
@ -168,7 +168,7 @@ public:
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switch (widget) {
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case BBSW_DROPDOWN_ORDER: {
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Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
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d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2; // Doubled since the word is centered, also looks nice.
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d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2; // Doubled since the string is centred and it also looks better.
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d.height += padding.height;
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*size = maxdim(*size, d);
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break;
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@ -281,7 +281,10 @@ struct IConsoleWindow : Window
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break;
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case WKC_RETURN: case WKC_NUM_ENTER: {
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IConsolePrintF(CC_COMMAND, "] %s", _iconsole_cmdline.buf);
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/* We always want the ] at the left side; we always force these strings to be left
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* aligned anyway. So enforce this in all cases by addding a left-to-right marker,
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* otherwise it will be drawn at the wrong side with right-to-left texts. */
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IConsolePrintF(CC_COMMAND, LRM "] %s", _iconsole_cmdline.buf);
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const char *cmd = IConsoleHistoryAdd(_iconsole_cmdline.buf);
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IConsoleClearCommand();
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12
src/gfx.cpp
12
src/gfx.cpp
@ -345,7 +345,7 @@ static int TruncateString(char *str, int maxw, bool ignore_setxy)
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ddd_w = ddd = GetCharacterWidth(size, '.') * 3;
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for (ddd_pos = str; (c = Utf8Consume(const_cast<const char **>(&str))) != '\0'; ) {
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if (IsPrintable(c)) {
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if (IsPrintable(c) && !IsTextDirectionChar(c)) {
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w += GetCharacterWidth(size, c);
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if (w > maxw) {
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@ -401,7 +401,7 @@ static int GetStringWidth(const UChar *str)
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for (;;) {
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c = *str++;
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if (c == 0) break;
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if (IsPrintable(c)) {
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if (IsPrintable(c) && !IsTextDirectionChar(c)) {
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width += GetCharacterWidth(size, c);
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} else {
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switch (c) {
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@ -654,7 +654,7 @@ uint32 FormatStringLinebreaks(char *str, const char *last, int maxw)
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/* whitespace is where we will insert the line-break */
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if (IsWhitespace(c)) last_space = str;
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if (IsPrintable(c)) {
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if (IsPrintable(c) && !IsTextDirectionChar(c)) {
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int char_w = GetCharacterWidth(size, c);
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w += char_w;
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if (w > maxw) {
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@ -869,7 +869,7 @@ Dimension GetStringBoundingBox(const char *str)
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for (;;) {
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c = Utf8Consume(&str);
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if (c == 0) break;
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if (IsPrintable(c)) {
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if (IsPrintable(c) && !IsTextDirectionChar(c)) {
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br.width += GetCharacterWidth(size, c);
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} else {
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switch (c) {
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@ -974,7 +974,7 @@ skip_cont:;
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_last_fontsize = size;
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return x; // Nothing more to draw, get out. And here is the new x position
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}
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if (IsPrintable(c)) {
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if (IsPrintable(c) && !IsTextDirectionChar(c)) {
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if (x >= dpi->left + dpi->width) goto skip_char;
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if (x + _max_char_width >= dpi->left) {
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GfxMainBlitter(GetGlyph(size, c), x, y, BM_COLOUR_REMAP);
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@ -998,7 +998,7 @@ skip_cont:;
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size = FS_SMALL;
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} else if (c == SCC_BIGFONT) { // {BIGFONT}
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size = FS_LARGE;
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} else {
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} else if (!IsTextDirectionChar(c)) {
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DEBUG(misc, 0, "[utf8] unknown string command character %d", c);
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}
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}
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@ -258,6 +258,14 @@ public:
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size->width += WD_FRAMERECT_LEFT + WD_FRAMERECT_RIGHT + 8 + 8;
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break;
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case GRP_WIDGET_SORT_BY_ORDER: {
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Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
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d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2; // Doubled since the string is centred and it also looks better.
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d.height += padding.height;
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*size = maxdim(*size, d);
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break;
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}
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case GRP_WIDGET_LIST_VEHICLE:
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resize->height = GetVehicleListHeight(this->vehicle_type, FONT_HEIGHT_NORMAL + WD_MATRIX_TOP);
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size->height = 4 * resize->height;
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@ -1066,7 +1066,7 @@ public:
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switch (widget) {
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case IDW_DROPDOWN_ORDER: {
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Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
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d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2; // Doubled since the word is centered, also looks nice.
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d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2; // Doubled since the string is centred and it also looks better.
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d.height += padding.height;
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*size = maxdim(*size, d);
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break;
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@ -250,7 +250,13 @@ void NetworkTextMessage(NetworkAction action, ConsoleColour colour, bool self_se
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SetDParamStr(0, name);
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SetDParamStr(1, str);
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SetDParam(2, data);
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GetString(message, strid, lastof(message));
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/* All of these strings start with "***". These characters are interpreted as both left-to-right and
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* right-to-left characters depending on the context. As the next text might be an user's name, the
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* user name's characters will influence the direction of the "***" instead of the language setting
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* of the game. Manually set the direction of the "***" by inserting a text-direction marker. */
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char *msg_ptr = message + Utf8Encode(message, _dynlang.text_dir == TD_LTR ? CHAR_TD_LRM : CHAR_TD_RLM);
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GetString(msg_ptr, strid, lastof(message));
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DEBUG(desync, 1, "msg: %08x; %02x; %s", _date, _date_fract, message);
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IConsolePrintF(colour, "%s", message);
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@ -351,13 +351,13 @@ uint32 GetTerrainType(TileIndex tile, TileContext context)
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}
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}
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TileIndex GetNearbyTile(byte parameter, TileIndex tile)
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TileIndex GetNearbyTile(byte parameter, TileIndex tile, bool signed_offsets)
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{
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int8 x = GB(parameter, 0, 4);
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int8 y = GB(parameter, 4, 4);
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if (x >= 8) x -= 16;
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if (y >= 8) y -= 16;
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if (signed_offsets && x >= 8) x -= 16;
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if (signed_offsets && y >= 8) y -= 16;
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/* Swap width and height depending on axis for railway stations */
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if (HasStationTileRail(tile) && GetRailStationAxis(tile) == AXIS_Y) Swap(x, y);
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@ -109,7 +109,7 @@ extern IndustryOverrideManager _industry_mngr;
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extern IndustryTileOverrideManager _industile_mngr;
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uint32 GetTerrainType(TileIndex tile, TileContext context = TCX_NORMAL);
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TileIndex GetNearbyTile(byte parameter, TileIndex tile);
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TileIndex GetNearbyTile(byte parameter, TileIndex tile, bool signed_offsets = true);
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uint32 GetNearbyTileInformation(TileIndex tile);
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#endif /* NEWGRF_COMMONS_H */
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@ -233,19 +233,19 @@ uint32 IndustryGetVariable(const ResolverObject *object, byte variable, byte par
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case 0x46: return industry->construction_date; // Date when built - long format - (in days)
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/* Get industry ID at offset param */
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case 0x60: return GetIndustryIDAtOffset(GetNearbyTile(parameter, industry->location.tile), industry, object->grffile->grfid);
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case 0x60: return GetIndustryIDAtOffset(GetNearbyTile(parameter, industry->location.tile, false), industry, object->grffile->grfid);
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/* Get random tile bits at offset param */
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case 0x61:
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tile = GetNearbyTile(parameter, tile);
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tile = GetNearbyTile(parameter, tile, false);
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return (IsTileType(tile, MP_INDUSTRY) && Industry::GetByTile(tile) == industry) ? GetIndustryRandomBits(tile) : 0;
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/* Land info of nearby tiles */
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case 0x62: return GetNearbyIndustryTileInformation(parameter, tile, INVALID_INDUSTRY);
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case 0x62: return GetNearbyIndustryTileInformation(parameter, tile, INVALID_INDUSTRY, false);
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/* Animation stage of nearby tiles */
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case 0x63:
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tile = GetNearbyTile(parameter, tile);
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tile = GetNearbyTile(parameter, tile, false);
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if (IsTileType(tile, MP_INDUSTRY) && Industry::GetByTile(tile) == industry) {
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return GetIndustryAnimationState(tile);
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}
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@ -42,6 +42,6 @@ bool CheckIfCallBackAllowsAvailability(IndustryType type, IndustryAvailabilityCa
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IndustryType MapNewGRFIndustryType(IndustryType grf_type, uint32 grf_id);
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/* in newgrf_industrytiles.cpp*/
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uint32 GetNearbyIndustryTileInformation(byte parameter, TileIndex tile, IndustryID index);
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uint32 GetNearbyIndustryTileInformation(byte parameter, TileIndex tile, IndustryID index, bool signed_offsets = true);
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#endif /* NEWGRF_INDUSTRIES_H */
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@ -35,11 +35,12 @@
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* @param parameter from callback. It's in fact a pair of coordinates
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* @param tile TileIndex from which the callback was initiated
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* @param index of the industry been queried for
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* @param signed_offsets Are the x and y offset encoded in parameter signed?
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* @return a construction of bits obeying the newgrf format
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*/
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uint32 GetNearbyIndustryTileInformation(byte parameter, TileIndex tile, IndustryID index)
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uint32 GetNearbyIndustryTileInformation(byte parameter, TileIndex tile, IndustryID index, bool signed_offsets)
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{
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if (parameter != 0) tile = GetNearbyTile(parameter, tile); // only perform if it is required
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if (parameter != 0) tile = GetNearbyTile(parameter, tile, signed_offsets); // only perform if it is required
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bool is_same_industry = (IsTileType(tile, MP_INDUSTRY) && GetIndustryIndex(tile) == index);
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return GetNearbyTileInformation(tile) | (is_same_industry ? 1 : 0) << 8;
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@ -1643,6 +1643,7 @@ static const SaveLoadFormat _saveload_formats[] = {
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#else
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{"zlib", TO_BE32X('OTTZ'), NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0},
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#endif
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{"lzma", TO_BE32X('OTTX'), NULL, NULL, NULL, NULL, NULL, NULL, 0, 0, 0},
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};
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/**
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@ -378,7 +378,7 @@ public:
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switch (widget) {
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case SLW_SORTBY: {
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Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
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d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2; // Doubled since the word is centered, also looks nice.
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d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2; // Doubled since the string is centred and it also looks better.
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d.height += padding.height;
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*size = maxdim(*size, d);
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break;
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@ -222,6 +222,28 @@ static inline char *Utf8PrevChar(char *s)
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return ret;
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}
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/**
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* Is the given character a text direction character.
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* @param c The character to test.
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* @return true iff the character is used to influence
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* the text direction.
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*/
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static inline bool IsTextDirectionChar(WChar c)
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{
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switch (c) {
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case CHAR_TD_LRM:
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case CHAR_TD_RLM:
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case CHAR_TD_LRE:
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case CHAR_TD_RLE:
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case CHAR_TD_LRO:
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case CHAR_TD_RLO:
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case CHAR_TD_PDF:
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return true;
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default:
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return false;
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}
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}
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static inline bool IsPrintable(WChar c)
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{
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@ -15,6 +15,9 @@
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/** A non-breaking space. */
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#define NBSP "\xC2\xA0"
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/** A left-to-right marker, marks the next character as left-to-right. */
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#define LRM "\xE2\x80\x8E"
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/**
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* Valid filter types for IsValidChar.
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*/
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@ -27,4 +30,14 @@ enum CharSetFilter {
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typedef uint32 WChar;
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/* The following are directional formatting codes used to get the LTR and RTL strings right:
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* http://www.unicode.org/unicode/reports/tr9/#Directional_Formatting_Codes */
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static const WChar CHAR_TD_LRM = 0x200E; ///< The next character acts like a left-to-right character.
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static const WChar CHAR_TD_RLM = 0x200F; ///< The next character acts like a right-to-left character.
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static const WChar CHAR_TD_LRE = 0x202A; ///< The following text is embedded left-to-right.
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static const WChar CHAR_TD_RLE = 0x202B; ///< The following text is embedded right-to-left.
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static const WChar CHAR_TD_LRO = 0x202D; ///< Force the following characters to be treated as left-to-right characters.
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static const WChar CHAR_TD_RLO = 0x202E; ///< Force the following characters to be treated as right-to-left characters.
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static const WChar CHAR_TD_PDF = 0x202C; ///< Restore the text-direction state to before the last LRE, RLE, LRO or RLO.
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#endif /* STRING_TYPE_H */
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@ -134,13 +134,13 @@ static const CmdStruct _cmd_structs[] = {
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/* The following are directional formatting codes used to get the RTL strings right:
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* http://www.unicode.org/unicode/reports/tr9/#Directional_Formatting_Codes */
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{"LRM", EmitSingleChar, 0x200E, 0, C_DONTCOUNT},
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{"RLM", EmitSingleChar, 0x200F, 0, C_DONTCOUNT},
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{"LRE", EmitSingleChar, 0x202A, 0, C_DONTCOUNT},
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{"RLE", EmitSingleChar, 0x202B, 0, C_DONTCOUNT},
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{"LRO", EmitSingleChar, 0x202D, 0, C_DONTCOUNT},
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{"RLO", EmitSingleChar, 0x202E, 0, C_DONTCOUNT},
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{"PDF", EmitSingleChar, 0x202C, 0, C_DONTCOUNT},
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{"LRM", EmitSingleChar, CHAR_TD_LRM, 0, C_DONTCOUNT},
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{"RLM", EmitSingleChar, CHAR_TD_RLM, 0, C_DONTCOUNT},
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{"LRE", EmitSingleChar, CHAR_TD_LRE, 0, C_DONTCOUNT},
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{"RLE", EmitSingleChar, CHAR_TD_RLE, 0, C_DONTCOUNT},
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{"LRO", EmitSingleChar, CHAR_TD_LRO, 0, C_DONTCOUNT},
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{"RLO", EmitSingleChar, CHAR_TD_RLO, 0, C_DONTCOUNT},
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{"PDF", EmitSingleChar, CHAR_TD_PDF, 0, C_DONTCOUNT},
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};
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/** Description of a plural form */
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@ -817,7 +817,7 @@ public:
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case TDW_SORTNAME:
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case TDW_SORTPOPULATION: {
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Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
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d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2; // Doubled since the word is centered, also looks nice.
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d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2; // Doubled since the string is centred and it also looks better.
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d.height += padding.height;
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*size = maxdim(*size, d);
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break;
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@ -999,20 +999,30 @@ public:
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virtual void UpdateWidgetSize(int widget, Dimension *size, const Dimension &padding, Dimension *fill, Dimension *resize)
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{
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if (widget != VLW_WIDGET_LIST) return;
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switch (widget) {
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case VLW_WIDGET_LIST:
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resize->height = GetVehicleListHeight(this->vehicle_type, 1);
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switch (this->vehicle_type) {
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case VEH_TRAIN:
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case VEH_ROAD:
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size->height = 6 * resize->height;
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resize->height = GetVehicleListHeight(this->vehicle_type, 1);
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break;
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case VEH_SHIP:
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case VEH_AIRCRAFT:
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size->height = 4 * resize->height;
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break;
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default: NOT_REACHED();
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}
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break;
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switch (this->vehicle_type) {
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case VEH_TRAIN:
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case VEH_ROAD:
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size->height = 6 * resize->height;
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case VLW_WIDGET_SORT_ORDER: {
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Dimension d = GetStringBoundingBox(this->GetWidget<NWidgetCore>(widget)->widget_data);
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d.width += padding.width + WD_SORTBUTTON_ARROW_WIDTH * 2; // Doubled since the string is centred and it also looks better.
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d.height += padding.height;
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*size = maxdim(*size, d);
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break;
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case VEH_SHIP:
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case VEH_AIRCRAFT:
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size->height = 4 * resize->height;
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break;
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default: NOT_REACHED();
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}
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}
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}
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