From c2e4a8c9bf6c2e7ceaddb13001adab5b1db916ab Mon Sep 17 00:00:00 2001 From: peter1138 Date: Mon, 25 Feb 2019 12:20:55 +0000 Subject: [PATCH] Fix 195fd0dc60: Sprite cache must still be cleared when using bitmap fonts. --- src/settings_gui.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/settings_gui.cpp b/src/settings_gui.cpp index a31c3afa41..c3a38b4081 100644 --- a/src/settings_gui.cpp +++ b/src/settings_gui.cpp @@ -561,6 +561,7 @@ struct GameOptionsWindow : Window { break; case WID_GO_FONT_ZOOM_DROPDOWN: + GfxClearSpriteCache(); _font_zoom = (ZoomLevel)(ZOOM_LVL_OUT_4X - index); ClearFontCache(); LoadStringWidthTable();