mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-09 15:41:15 +00:00
(svn r14412) -Documentation: Comment some functions related to the advanced settings. Patch by Alberth, but with less excessive use of 'at'.
This commit is contained in:
parent
1032dbe142
commit
c20c3be91d
@ -1941,6 +1941,13 @@ bool SetPatchValue(uint index, const char *value)
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Given a name of patch, return a setting description of it.
|
||||
* @param name Name of the patch to return a setting description of
|
||||
* @param i Pointer to an integer that will contain the index of the setting after the call, if it is successful.
|
||||
* @return Pointer to the setting description of patch \a name if it can be found,
|
||||
* \c NULL indicates failure to obtain the description
|
||||
*/
|
||||
const SettingDesc *GetPatchFromName(const char *name, uint *i)
|
||||
{
|
||||
const SettingDesc *sd;
|
||||
@ -2003,6 +2010,10 @@ void IConsoleSetPatchSetting(const char *name, int value)
|
||||
SetPatchValue(index, value);
|
||||
}
|
||||
|
||||
/**
|
||||
* Output value of a specific patch to the console
|
||||
* @param name Name of the patch to output its value
|
||||
*/
|
||||
void IConsoleGetPatchSetting(const char *name)
|
||||
{
|
||||
char value[20];
|
||||
@ -2031,6 +2042,11 @@ void IConsoleGetPatchSetting(const char *name)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* List all patches and their value to the console
|
||||
*
|
||||
* @param prefilter If not \c NULL, only list patches with names that begin with \a prefilter prefix
|
||||
*/
|
||||
void IConsoleListPatches(const char *prefilter)
|
||||
{
|
||||
IConsolePrintF(CC_WARNING, "All patches with their current value:");
|
||||
|
@ -708,20 +708,26 @@ static const char *_patches_vehicles[] = {
|
||||
"vehicle.dynamic_engines",
|
||||
};
|
||||
|
||||
/** Data structure describing a single patch in a tab */
|
||||
struct PatchEntry {
|
||||
const SettingDesc *setting;
|
||||
uint index;
|
||||
const SettingDesc *setting; ///< Setting description of the patch
|
||||
uint index; ///< Index of the setting in the settings table
|
||||
};
|
||||
|
||||
/**
|
||||
* Data structure describing one page of patches in the patch settings window.
|
||||
*
|
||||
* The names of the patches to display are statically defined, and from this
|
||||
* information, a dynamic array (with length \a num) of PatchEntry entries is
|
||||
* constructed.
|
||||
*/
|
||||
struct PatchPage {
|
||||
const char **names;
|
||||
PatchEntry *entries;
|
||||
byte num;
|
||||
const char **names; ///< Static list of strings with patch names that are settable from the tab
|
||||
PatchEntry *entries; ///< Array of patch entries of the page. Initially \c NULL, filled in at run time
|
||||
byte num; ///< Number of entries on the page (statically filled).
|
||||
};
|
||||
|
||||
/* PatchPage holds the categories, the number of elements in each category
|
||||
* and (in NULL) a dynamic array of settings based on the string-representations
|
||||
* of the settings. This way there is no worry about indeces, and such */
|
||||
/** Array of pages (tabs), where each page holds a number of advanced settings. */
|
||||
static PatchPage _patches_page[] = {
|
||||
{_patches_ui, NULL, lengthof(_patches_ui)},
|
||||
{_patches_construction, NULL, lengthof(_patches_construction)},
|
||||
@ -731,19 +737,20 @@ static PatchPage _patches_page[] = {
|
||||
{_patches_ai, NULL, lengthof(_patches_ai)},
|
||||
};
|
||||
|
||||
/** Widget numbers of config patches window */
|
||||
enum PatchesSelectionWidgets {
|
||||
PATCHSEL_OPTIONSPANEL = 3,
|
||||
PATCHSEL_INTERFACE,
|
||||
PATCHSEL_CONSTRUCTION,
|
||||
PATCHSEL_VEHICLES,
|
||||
PATCHSEL_STATIONS,
|
||||
PATCHSEL_ECONOMY,
|
||||
PATCHSEL_COMPETITORS
|
||||
PATCHSEL_OPTIONSPANEL = 3, ///< Panel widget containing the option lists
|
||||
PATCHSEL_INTERFACE, ///< Button 'Interface'
|
||||
PATCHSEL_CONSTRUCTION, ///< Button 'Construction'
|
||||
PATCHSEL_VEHICLES, ///< Button 'Vehicles'
|
||||
PATCHSEL_STATIONS, ///< Button 'Stations'
|
||||
PATCHSEL_ECONOMY, ///< Button 'Economy'
|
||||
PATCHSEL_COMPETITORS ///< Button 'Competitors'
|
||||
};
|
||||
|
||||
struct PatchesSelectionWindow : Window {
|
||||
static GameSettings *patches_ptr;
|
||||
static int patches_max;
|
||||
static int patches_max; ///< Maximal number of patches on a single page
|
||||
|
||||
int page;
|
||||
int entry;
|
||||
@ -855,15 +862,15 @@ struct PatchesSelectionWindow : Window {
|
||||
int x, y;
|
||||
byte btn;
|
||||
|
||||
y = pt.y - 46 - 1;
|
||||
if (y < 0) return;
|
||||
y = pt.y - 46 - 1; // Shift y coordinate
|
||||
if (y < 0) return; // Clicked above first entry
|
||||
|
||||
x = pt.x - 5;
|
||||
if (x < 0) return;
|
||||
x = pt.x - 5; // Shift x coordinate
|
||||
if (x < 0) return; // Clicked left of the entry
|
||||
|
||||
btn = y / 11;
|
||||
if (y % 11 > 9) return;
|
||||
if (btn >= page->num) return;
|
||||
btn = y / 11; // Compute which setting is selected
|
||||
if (y % 11 > 9) return; // Clicked too low at the setting
|
||||
if (btn >= page->num) return; // Clicked below the last setting of the page
|
||||
|
||||
sd = page->entries[btn].setting;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user