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(svn r10635) -Codechange: Correct some typos and code beautifying (a little bit)
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@ -64,7 +64,6 @@ void ResetIndustries()
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_industry_specs[i].enabled = HASBIT(_origin_industry_specs[i].climate_availability, _opt.landscape);
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}
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memset(&_industry_tile_specs, 0, sizeof(_industry_tile_specs));
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memcpy(&_industry_tile_specs, &_origin_industry_tile_specs, sizeof(_origin_industry_tile_specs));
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}
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@ -123,7 +122,7 @@ const IndustrySpec *GetIndustrySpec(IndustryType thistype)
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* Accessor for array _industry_tile_specs.
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* This will ensure at once : proper access and
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* not allowing modifications of it.
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* @param gfx of industrytile (which is the index in _industry_specs)
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* @param gfx of industrytile (which is the index in _industry_tile_specs)
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* @pre gfx < INVALID_INDUSTRYTILE
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* @return a pointer to the corresponding industrytile spec
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**/
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@ -684,7 +683,6 @@ static void MakeIndustryTileBigger(TileIndex tile)
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}
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}
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static void TileLoopIndustry_BubbleGenerator(TileIndex tile)
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{
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int dir;
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@ -819,7 +817,6 @@ static void TileLoop_Industry(TileIndex tile)
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}
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}
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static void ClickTile_Industry(TileIndex tile)
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{
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ShowIndustryViewWindow(GetIndustryIndex(tile));
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@ -1061,7 +1058,6 @@ void OnTick_Industry()
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}
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}
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static bool CheckNewIndustry_NULL(TileIndex tile)
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{
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return true;
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@ -1714,7 +1710,9 @@ void GenerateIndustries()
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}
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}
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/* Change industry production or do closure */
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/** Change industry production or do closure
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* @param i Industry for which changes are performed
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*/
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static void ExtChangeIndustryProduction(Industry *i)
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{
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bool closeit = true;
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@ -2050,7 +2048,7 @@ static void Save_INDY()
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{
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Industry *ind;
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/* Write the vehicles */
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/* Write the industries */
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FOR_ALL_INDUSTRIES(ind) {
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SlSetArrayIndex(ind->index);
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SlObject(ind, _industry_desc);
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