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(svn r23413) -Add: Company infrastructure counts for canals.
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@ -205,6 +205,8 @@ static const int INVALID_PRICE_MODIFIER = MIN_PRICE_MODIFIER - 1;
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static const uint TUNNELBRIDGE_TRACKBIT_FACTOR = 4;
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/** Multiplier for how many regular track bits a level crossing counts. */
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static const uint LEVELCROSSING_TRACKBIT_FACTOR = 2;
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/** Multiplier for how many regular tiles a lock counts. */
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static const uint LOCK_DEPOT_TILE_FACTOR = 2;
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struct CargoPayment;
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typedef uint32 CargoPaymentID;
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@ -103,6 +103,11 @@ void BuildObject(ObjectType type, TileIndex tile, CompanyID owner, Town *town, u
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TILE_AREA_LOOP(t, ta) {
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WaterClass wc = (IsWaterTile(t) ? GetWaterClass(t) : WATER_CLASS_INVALID);
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/* Update company infrastructure counts for objects build on canals owned by nobody. */
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if (wc == WATER_CLASS_CANAL && owner != OWNER_NONE && (IsTileOwner(tile, OWNER_NONE) || IsTileOwner(tile, OWNER_WATER))) {
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Company::Get(owner)->infrastructure.water++;
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DirtyCompanyInfrastructureWindows(owner);
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}
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MakeObject(t, type, owner, o->index, wc, Random());
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MarkTileDirtyByTile(t);
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}
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@ -151,11 +151,32 @@ void AfterLoadCompanyStats()
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break;
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}
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case STATION_DOCK:
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case STATION_BUOY:
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if (GetWaterClass(tile) == WATER_CLASS_CANAL) {
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if (c != NULL) c->infrastructure.water++;
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}
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break;
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default:
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break;
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}
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break;
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case MP_WATER:
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if (IsShipDepot(tile) || IsLock(tile)) {
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c = Company::GetIfValid(GetTileOwner(tile));
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if (c != NULL) c->infrastructure.water += LOCK_DEPOT_TILE_FACTOR;
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}
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/* FALL THROUGH */
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case MP_OBJECT:
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if (GetWaterClass(tile) == WATER_CLASS_CANAL) {
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c = Company::GetIfValid(GetTileOwner(tile));
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if (c != NULL) c->infrastructure.water++;
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}
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break;
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case MP_TUNNELBRIDGE: {
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/* Only count the tunnel/bridge if we're on the northern end tile. */
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TileIndex other_end = GetOtherTunnelBridgeEnd(tile);
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@ -180,6 +201,11 @@ void AfterLoadCompanyStats()
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break;
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}
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case TRANSPORT_WATER:
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c = Company::GetIfValid(GetTileOwner(tile));
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if (c != NULL) c->infrastructure.water += len;
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break;
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default:
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break;
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}
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@ -2482,6 +2482,13 @@ CommandCost CmdBuildDock(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
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tile + ToTileIndexDiff(_dock_tileoffs_chkaround[direction]),
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_dock_w_chk[direction], _dock_h_chk[direction], StationRect::ADD_TRY);
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/* If the water part of the dock is on a canal, update infrastructure counts.
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* This is needed as we've unconditionally cleared that tile before. */
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if (wc == WATER_CLASS_CANAL) {
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Company::Get(st->owner)->infrastructure.water++;
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DirtyCompanyInfrastructureWindows(st->owner);
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}
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MakeDock(tile, st->owner, st->index, direction, wc);
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st->UpdateVirtCoord();
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@ -456,6 +456,7 @@ CommandCost CmdBuildBridge(TileIndex end_tile, DoCommandFlag flags, uint32 p1, u
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break;
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case TRANSPORT_WATER:
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if (!IsBridgeTile(tile_start) && c != NULL) c->infrastructure.water += (bridge_len + 2) * TUNNELBRIDGE_TRACKBIT_FACTOR;
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MakeAqueductBridgeRamp(tile_start, owner, dir);
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MakeAqueductBridgeRamp(tile_end, owner, ReverseDiagDir(dir));
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break;
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@ -856,6 +857,8 @@ static CommandCost DoClearBridge(TileIndex tile, DoCommandFlag flags)
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DirtyCompanyInfrastructureWindows(c->index);
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}
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}
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} else { // Aqueduct
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if (Company::IsValidID(owner)) Company::Get(owner)->infrastructure.water -= len * TUNNELBRIDGE_TRACKBIT_FACTOR;
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}
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DirtyCompanyInfrastructureWindows(owner);
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@ -1574,6 +1577,9 @@ static void ChangeTileOwner_TunnelBridge(TileIndex tile, Owner old_owner, Owner
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if (tt == TRANSPORT_RAIL) {
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old->infrastructure.rail[GetRailType(tile)] -= num_pieces;
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if (new_owner != INVALID_OWNER) Company::Get(new_owner)->infrastructure.rail[GetRailType(tile)] += num_pieces;
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} else if (tt == TRANSPORT_WATER) {
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old->infrastructure.water -= num_pieces;
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if (new_owner != INVALID_OWNER) Company::Get(new_owner)->infrastructure.water += num_pieces;
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}
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if (new_owner != INVALID_OWNER) {
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@ -35,6 +35,8 @@
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#include "core/random_func.hpp"
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#include "core/backup_type.hpp"
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#include "date_func.h"
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#include "company_base.h"
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#include "company_gui.h"
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#include "table/strings.h"
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@ -134,6 +136,13 @@ CommandCost CmdBuildShipDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
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Depot *depot = new Depot(tile);
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depot->build_date = _date;
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if (wc1 == WATER_CLASS_CANAL || wc2 == WATER_CLASS_CANAL) {
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/* Update infrastructure counts after the unconditional clear earlier. */
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Company::Get(_current_company)->infrastructure.water += wc1 == WATER_CLASS_CANAL && wc2 == WATER_CLASS_CANAL ? 2 : 1;
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}
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Company::Get(_current_company)->infrastructure.water += 2 * LOCK_DEPOT_TILE_FACTOR;
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DirtyCompanyInfrastructureWindows(_current_company);
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MakeShipDepot(tile, _current_company, depot->index, DEPOT_PART_NORTH, axis, wc1);
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MakeShipDepot(tile2, _current_company, depot->index, DEPOT_PART_SOUTH, axis, wc2);
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MarkTileDirtyByTile(tile);
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@ -150,9 +159,28 @@ void MakeWaterKeepingClass(TileIndex tile, Owner o)
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/* Autoslope might turn an originally canal or river tile into land */
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int z;
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if (GetTileSlope(tile, &z) != SLOPE_FLAT) wc = WATER_CLASS_INVALID;
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if (GetTileSlope(tile, &z) != SLOPE_FLAT) {
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if (wc == WATER_CLASS_CANAL) {
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/* If we clear the canal, we have to remove it from the infrastructure count as well. */
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Company *c = Company::GetIfValid(o);
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if (c != NULL) {
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c->infrastructure.water--;
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DirtyCompanyInfrastructureWindows(c->index);
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}
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}
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wc = WATER_CLASS_INVALID;
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}
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if (wc == WATER_CLASS_SEA && z > 0) wc = WATER_CLASS_CANAL;
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if (wc == WATER_CLASS_SEA && z > 0) {
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/* Update company infrastructure count. */
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Company *c = Company::GetIfValid(o);
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if (c != NULL) {
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c->infrastructure.water++;
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DirtyCompanyInfrastructureWindows(c->index);
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}
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wc = WATER_CLASS_CANAL;
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}
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/* Zero map array and terminate animation */
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DoClearSquare(tile);
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@ -187,6 +215,12 @@ static CommandCost RemoveShipDepot(TileIndex tile, DoCommandFlag flags)
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if (flags & DC_EXEC) {
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delete Depot::GetByTile(tile);
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Company *c = Company::GetIfValid(GetTileOwner(tile));
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if (c != NULL) {
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c->infrastructure.water -= 2 * LOCK_DEPOT_TILE_FACTOR;
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DirtyCompanyInfrastructureWindows(c->index);
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}
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MakeWaterKeepingClass(tile, GetTileOwner(tile));
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MakeWaterKeepingClass(tile2, GetTileOwner(tile2));
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}
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@ -249,6 +283,16 @@ static CommandCost DoBuildLock(TileIndex tile, DiagDirection dir, DoCommandFlag
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}
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if (flags & DC_EXEC) {
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/* Update company infrastructure counts. */
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Company *c = Company::Get(_current_company);
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/* Counts for the water. */
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c->infrastructure.water++;
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if (!IsWaterTile(tile - delta)) c->infrastructure.water++;
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if (!IsWaterTile(tile + delta)) c->infrastructure.water++;
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/* Count for the lock itself. */
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c->infrastructure.water += 3 * LOCK_DEPOT_TILE_FACTOR; // Lock is three tiles.
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DirtyCompanyInfrastructureWindows(_current_company);
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MakeLock(tile, _current_company, dir, wc_lower, wc_upper);
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MarkTileDirtyByTile(tile);
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MarkTileDirtyByTile(tile - delta);
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@ -283,6 +327,13 @@ static CommandCost RemoveLock(TileIndex tile, DoCommandFlag flags)
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if (ret.Failed()) return ret;
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if (flags & DC_EXEC) {
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/* Remove middle part from company infrastructure count. */
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Company *c = Company::GetIfValid(GetTileOwner(tile));
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if (c != NULL) {
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c->infrastructure.water -= 1 + 3 * LOCK_DEPOT_TILE_FACTOR; // Middle tile + three parts of the lock.
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DirtyCompanyInfrastructureWindows(c->index);
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}
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DoClearSquare(tile);
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MakeWaterKeepingClass(tile + delta, GetTileOwner(tile + delta));
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MakeWaterKeepingClass(tile - delta, GetTileOwner(tile - delta));
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@ -377,6 +428,10 @@ CommandCost CmdBuildCanal(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
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default:
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MakeCanal(tile, _current_company, Random());
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if (Company::IsValidID(_current_company)) {
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Company::Get(_current_company)->infrastructure.water++;
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DirtyCompanyInfrastructureWindows(_current_company);
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}
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break;
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}
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MarkTileDirtyByTile(tile);
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@ -410,12 +465,17 @@ static CommandCost ClearTile_Water(TileIndex tile, DoCommandFlag flags)
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CommandCost ret = EnsureNoVehicleOnGround(tile);
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if (ret.Failed()) return ret;
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if (GetTileOwner(tile) != OWNER_WATER && GetTileOwner(tile) != OWNER_NONE) {
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Owner owner = GetTileOwner(tile);
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if (owner != OWNER_WATER && owner != OWNER_NONE) {
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CommandCost ret = CheckTileOwnership(tile);
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if (ret.Failed()) return ret;
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}
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if (flags & DC_EXEC) {
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if (IsCanal(tile) && Company::IsValidID(owner)) {
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Company::Get(owner)->infrastructure.water--;
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DirtyCompanyInfrastructureWindows(owner);
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}
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DoClearSquare(tile);
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MarkCanalsAndRiversAroundDirty(tile);
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}
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@ -1191,7 +1251,10 @@ static void ChangeTileOwner_Water(TileIndex tile, Owner old_owner, Owner new_own
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{
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if (!IsTileOwner(tile, old_owner)) return;
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/* No need to dirty company windows here, we'll redraw the whole screen anyway. */
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if (IsCanal(tile)) Company::Get(old_owner)->infrastructure.water--;
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if (new_owner != INVALID_OWNER) {
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if (IsCanal(tile)) Company::Get(new_owner)->infrastructure.water++;
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SetTileOwner(tile, new_owner);
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return;
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}
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@ -1201,7 +1264,10 @@ static void ChangeTileOwner_Water(TileIndex tile, Owner old_owner, Owner new_own
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/* Set owner of canals and locks ... and also canal under dock there was before.
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* Check if the new owner after removing depot isn't OWNER_WATER. */
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if (IsTileOwner(tile, old_owner)) SetTileOwner(tile, OWNER_NONE);
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if (IsTileOwner(tile, old_owner)) {
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if (IsCanal(tile)) Company::Get(old_owner)->infrastructure.water--;
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SetTileOwner(tile, OWNER_NONE);
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}
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}
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static VehicleEnterTileStatus VehicleEnter_Water(Vehicle *v, TileIndex tile, int x, int y)
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