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(svn r16843) -Codechange: More documentation for the WWT_MATRIX widget, and better variable names in matrix rendering function.
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@ -330,43 +330,43 @@ static inline void DrawInset(const Rect &r, Colours colour, StringID str)
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* @param r Rectangle of the matrix background.
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* @param colour Colour of the background.
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* @param clicked Matrix is rendered lowered.
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* @param data Data of the widget.
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* @param data Data of the widget, number of rows and columns of the widget.
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*/
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static inline void DrawMatrix(const Rect &r, Colours colour, bool clicked, uint16 data)
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{
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DrawFrameRect(r.left, r.top, r.right, r.bottom, colour, (clicked) ? FR_LOWERED : FR_NONE);
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int c = GB(data, 0, 8);
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int amt1 = (r.right - r.left + 1) / c;
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int num_columns = GB(data, 0, 8); // Lower 8 bits of the widget data: Number of columns in the matrix.
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int column_width = (r.right - r.left + 1) / num_columns; // Width of a single column in the matrix.
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int d = GB(data, 8, 8);
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int amt2 = (r.bottom - r.top + 1) / d;
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int num_rows = GB(data, 8, 8); // Upper 8 bits of the widget data: Number of rows in the matrix.
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int row_height = (r.bottom - r.top + 1) / num_rows; // Height of a single row in the matrix.
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int col = _colour_gradient[colour & 0xF][6];
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int x = r.left;
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for (int ctr = c; ctr > 1; ctr--) {
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x += amt1;
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for (int ctr = num_columns; ctr > 1; ctr--) {
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x += column_width;
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GfxFillRect(x, r.top + 1, x, r.bottom - 1, col);
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}
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x = r.top;
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for (int ctr = d; ctr > 1; ctr--) {
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x += amt2;
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for (int ctr = num_rows; ctr > 1; ctr--) {
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x += row_height;
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GfxFillRect(r.left + 1, x, r.right - 1, x, col);
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}
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col = _colour_gradient[colour & 0xF][4];
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x = r.left - 1;
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for (int ctr = c; ctr > 1; ctr--) {
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x += amt1;
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for (int ctr = num_columns; ctr > 1; ctr--) {
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x += column_width;
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GfxFillRect(x, r.top + 1, x, r.bottom - 1, col);
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}
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x = r.top - 1;
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for (int ctr = d; ctr > 1; ctr--) {
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x += amt2;
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for (int ctr = num_rows; ctr > 1; ctr--) {
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x += row_height;
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GfxFillRect(r.left + 1, x, r.right - 1, x, col);
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}
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}
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@ -81,7 +81,7 @@ enum WidgetType {
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WWT_TEXTBTN_2, ///< Button with diff text when clicked
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WWT_LABEL, ///< Centered label
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WWT_TEXT, ///< Pure simple text
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WWT_MATRIX, ///< List of items underneath each other
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WWT_MATRIX, ///< Grid of rows and columns. Lower 8 bit of the widget data are the number of columns, upper 8 bit are the number of rows.
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WWT_SCROLLBAR, ///< Vertical scrollbar
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WWT_FRAME, ///< Frame
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WWT_CAPTION, ///< Window caption (window title between closebox and stickybox)
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