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(svn r1829) -Fix: fixed some compiler warnings (tnx to Tron for the Makefile-flag)
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parent
d48261aa23
commit
bedc63d75d
17
oldloader.c
17
oldloader.c
@ -164,6 +164,7 @@ static bool LoadChunk(LoadgameState *ls, void *base, const OldChunks *chunks)
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{
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const OldChunks *chunk = chunks;
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byte *ptr;
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byte *base_ptr = base;
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uint i;
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while (chunk->type != OC_END) {
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@ -238,7 +239,7 @@ static bool LoadChunk(LoadgameState *ls, void *base, const OldChunks *chunks)
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}
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/* Sanity check */
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assert(base != NULL || chunk->ptr != NULL);
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assert(base_ptr != NULL || chunk->ptr != NULL);
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/* Writing to the var: bit 8 till 15 have the VAR */
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switch (((chunk->type >> 8) & 0xFF) << 8) {
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@ -248,7 +249,7 @@ static bool LoadChunk(LoadgameState *ls, void *base, const OldChunks *chunks)
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*(int8 *)ptr = res & 0xFF;
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ptr++;
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} else
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*(int8 *)(base + chunk->offset) = res & 0xFF;
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*(int8 *)(base_ptr + chunk->offset) = res & 0xFF;
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break;
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case OC_VAR_U8:
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@ -257,7 +258,7 @@ static bool LoadChunk(LoadgameState *ls, void *base, const OldChunks *chunks)
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*(uint8 *)ptr = res & 0xFF;
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ptr++;
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} else
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*(uint8 *)(base + chunk->offset) = res & 0xFF;
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*(uint8 *)(base_ptr + chunk->offset) = res & 0xFF;
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break;
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case OC_VAR_U16:
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@ -266,7 +267,7 @@ static bool LoadChunk(LoadgameState *ls, void *base, const OldChunks *chunks)
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*(uint16 *)ptr = res & 0xFFFF;
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ptr += 2;
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} else
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*(uint16 *)(base + chunk->offset) = res & 0xFFFF;
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*(uint16 *)(base_ptr + chunk->offset) = res & 0xFFFF;
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break;
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case OC_VAR_I16:
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@ -275,7 +276,7 @@ static bool LoadChunk(LoadgameState *ls, void *base, const OldChunks *chunks)
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*(int16 *)ptr = res & 0xFFFF;
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ptr += 2;
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} else
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*(int16 *)(base + chunk->offset) = res & 0xFFFF;
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*(int16 *)(base_ptr + chunk->offset) = res & 0xFFFF;
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break;
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case OC_VAR_U32:
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@ -284,7 +285,7 @@ static bool LoadChunk(LoadgameState *ls, void *base, const OldChunks *chunks)
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*(uint32 *)ptr = res;
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ptr += 4;
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} else
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*(uint32 *)(base + chunk->offset) = res;
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*(uint32 *)(base_ptr + chunk->offset) = res;
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break;
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case OC_VAR_I32:
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@ -293,7 +294,7 @@ static bool LoadChunk(LoadgameState *ls, void *base, const OldChunks *chunks)
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*(int32 *)ptr = res;
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ptr += 4;
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} else
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*(int32 *)(base + chunk->offset) = res;
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*(int32 *)(base_ptr + chunk->offset) = res;
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break;
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case OC_VAR_I64:
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@ -302,7 +303,7 @@ static bool LoadChunk(LoadgameState *ls, void *base, const OldChunks *chunks)
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*(int64 *)ptr = res;
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ptr += 8;
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} else
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*(int64 *)(base + chunk->offset) = res;
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*(int64 *)(base_ptr + chunk->offset) = res;
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break;
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}
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}
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