From bcd006e4fc5b85b4ab39930cc9eae1d7e6e947a4 Mon Sep 17 00:00:00 2001 From: frosch Date: Sun, 17 Oct 2010 13:16:00 +0000 Subject: [PATCH] (svn r20961) -Cleanup: Remove redundant/duplicate invisibility test. (uni657) --- src/tunnelbridge_cmd.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/tunnelbridge_cmd.cpp b/src/tunnelbridge_cmd.cpp index 8775b3bc62..bc50b98ed1 100644 --- a/src/tunnelbridge_cmd.cpp +++ b/src/tunnelbridge_cmd.cpp @@ -873,9 +873,6 @@ static int DrawPillarColumn(int z_bottom, int z_top, const PalSpriteID *psid, in */ static void DrawBridgePillars(const PalSpriteID *psid, const TileInfo *ti, Axis axis, bool drawfarpillar, int x, int y, int z_bridge) { - /* Do not draw bridge pillars if they are invisible */ - if (IsInvisibilitySet(TO_BRIDGES)) return; - static const int bounding_box_size[2] = {16, 2}; ///< bounding box size of pillars along bridge direction static const int back_pillar_offset[2] = { 0, 9}; ///< sprite position offset of back facing pillar