mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-02-04 05:15:21 +00:00
(svn r17492) -Codechange: don't store the town index for road depots.
This commit is contained in:
parent
96e2435aa8
commit
bb94724a09
@ -882,7 +882,7 @@ CommandCost CmdBuildRoadDepot(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
|
||||
Depot *dep = new Depot(tile);
|
||||
dep->town_index = ClosestTownFromTile(tile, UINT_MAX)->index;
|
||||
|
||||
MakeRoadDepot(tile, _current_company, dir, rt, dep->town_index);
|
||||
MakeRoadDepot(tile, _current_company, dir, rt);
|
||||
MarkTileDirtyByTile(tile);
|
||||
}
|
||||
return cost.AddCost(_price.build_road_depot);
|
||||
|
@ -407,11 +407,11 @@ static inline void MakeRoadCrossing(TileIndex t, Owner road, Owner tram, Owner r
|
||||
}
|
||||
|
||||
|
||||
static inline void MakeRoadDepot(TileIndex t, Owner owner, DiagDirection dir, RoadType rt, TownID town)
|
||||
static inline void MakeRoadDepot(TileIndex t, Owner owner, DiagDirection dir, RoadType rt)
|
||||
{
|
||||
SetTileType(t, MP_ROAD);
|
||||
SetTileOwner(t, owner);
|
||||
_m[t].m2 = town;
|
||||
_m[t].m2 = 0;
|
||||
_m[t].m3 = 0;
|
||||
_m[t].m4 = 0;
|
||||
_m[t].m5 = ROAD_TILE_DEPOT << 6 | dir;
|
||||
|
@ -842,7 +842,7 @@ bool AfterLoadGame()
|
||||
case ROAD_TILE_DEPOT:
|
||||
break;
|
||||
}
|
||||
if (!HasTownOwnedRoad(t)) {
|
||||
if (!IsRoadDepot(t) && !HasTownOwnedRoad(t)) {
|
||||
const Town *town = CalcClosestTownFromTile(t);
|
||||
if (town != NULL) SetTownIndex(t, town->index);
|
||||
}
|
||||
|
@ -12,32 +12,31 @@
|
||||
#ifndef TOWN_MAP_H
|
||||
#define TOWN_MAP_H
|
||||
|
||||
#include "tile_map.h"
|
||||
#include "road_map.h"
|
||||
#include "town_type.h"
|
||||
#include "house.h"
|
||||
|
||||
/**
|
||||
* Get the index of which town this house/street is attached to.
|
||||
* @param t the tile
|
||||
* @pre IsTileType(t, MP_HOUSE) or IsTileType(t, MP_ROAD)
|
||||
* @pre IsTileType(t, MP_HOUSE) or IsTileType(t, MP_ROAD) but not a road depot
|
||||
* @return TownID
|
||||
*/
|
||||
static inline TownID GetTownIndex(TileIndex t)
|
||||
{
|
||||
assert(IsTileType(t, MP_HOUSE) || IsTileType(t, MP_ROAD)); // XXX incomplete
|
||||
assert(IsTileType(t, MP_HOUSE) || (IsTileType(t, MP_ROAD) && !IsRoadDepot(t)));
|
||||
return _m[t].m2;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the town index for a road or house tile.
|
||||
* @param t the tile
|
||||
* @pre IsTileType(t, MP_HOUSE) or IsTileType(t, MP_ROAD)
|
||||
* @param index the index of the town
|
||||
* @pre IsTileType(t, MP_ROAD) || IsTileType(t, MP_HOUSE)
|
||||
* @pre IsTileType(t, MP_HOUSE) or IsTileType(t, MP_ROAD) but not a road depot
|
||||
*/
|
||||
static inline void SetTownIndex(TileIndex t, TownID index)
|
||||
{
|
||||
assert(IsTileType(t, MP_HOUSE) || IsTileType(t, MP_ROAD));
|
||||
assert(IsTileType(t, MP_HOUSE) || (IsTileType(t, MP_ROAD) && !IsRoadDepot(t)));
|
||||
_m[t].m2 = index;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user