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(svn r16689) -Codechange: Allow for rendering of parameterized text of nested widgets in Window::DrawWidget, adapt intro and town directory windows.
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@ -72,10 +72,17 @@ struct SelectGameWindow : public Window {
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virtual void OnPaint()
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{
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SetDParam(0, STR_DIFFICULTY_LEVEL_EASY + _settings_newgame.difficulty.diff_level);
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this->DrawWidgets();
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}
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virtual void DrawWidget(const Rect &r, int widget) const
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{
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if (widget == SGI_DIFFICULTIES) {
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SetDParam(0, STR_DIFFICULTY_LEVEL_EASY + _settings_newgame.difficulty.diff_level);
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DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_RIGHT, r.top + WD_FRAMERECT_TOP, STR_INTRO_DIFFICULTY, TC_FROMSTRING, SA_CENTER);
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}
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}
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virtual void OnClick(Point pt, int widget)
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{
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#ifdef ENABLE_NETWORK
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@ -189,7 +196,7 @@ static const NWidgetPart _nested_select_game_widgets[] = {
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NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_OPTIONS), SetMinimalSize(158, 12),
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SetDataTip(STR_INTRO_GAME_OPTIONS, STR_INTRO_TOOLTIP_GAME_OPTIONS), SetPadding(0, 0, 0, 10),
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NWidget(WWT_PUSHTXTBTN, COLOUR_ORANGE, SGI_DIFFICULTIES), SetMinimalSize(158, 12),
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SetDataTip(STR_INTRO_DIFFICULTY, STR_INTRO_TOOLTIP_DIFFICULTY_OPTIONS), SetPadding(0, 10, 0, 0),
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SetDataTip(STR_NULL, STR_INTRO_TOOLTIP_DIFFICULTY_OPTIONS), SetPadding(0, 10, 0, 0),
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EndContainer(),
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NWidget(NWID_SPACER), SetMinimalSize(0, 6),
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@ -613,29 +613,40 @@ public:
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SetVScrollCount(this, this->towns.Length());
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this->DrawWidgets();
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this->DrawSortButtonState(this->towns.SortType() == 0 ? TDW_SORTNAME : TDW_SORTPOPULATION, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
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}
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{
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int n = 0;
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uint16 i = this->vscroll.pos;
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int y = this->nested_array[TDW_CENTERTOWN]->pos_y + 2;
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virtual void DrawWidget(const Rect &r, int widget) const
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{
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switch(widget) {
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case TDW_SORTNAME:
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if (this->towns.SortType() == 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
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break;
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while (i < this->towns.Length()) {
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const Town *t = this->towns[i];
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case TDW_SORTPOPULATION:
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if (this->towns.SortType() != 0) this->DrawSortButtonState(widget, this->towns.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
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break;
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assert(t->xy != INVALID_TILE);
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case TDW_CENTERTOWN: {
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int n = 0;
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int y = r.top + 2;
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for (uint i = this->vscroll.pos; i < this->towns.Length(); i++) {
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const Town *t = this->towns[i];
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SetDParam(0, t->index);
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SetDParam(1, t->population);
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DrawString(2, this->width - 2, y, STR_TOWN_DIRECTORY_TOWN);
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assert(t->xy != INVALID_TILE);
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y += this->townline_height;
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i++;
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if (++n == this->vscroll.cap) break; // max number of towns in 1 window
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}
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SetDParam(0, t->index);
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SetDParam(1, t->population);
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DrawString(r.left + 2, r.right - 2, y, STR_TOWN_DIRECTORY_TOWN);
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SetDParam(0, GetWorldPopulation());
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DrawString(3, this->width - 3, this->height - 12 + 2, STR_TOWN_POPULATION);
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y += this->townline_height;
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if (++n == this->vscroll.cap) break; // max number of towns in 1 window
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}
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} break;
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case TDW_EMPTYBOTTOM:
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SetDParam(0, GetWorldPopulation());
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DrawString(r.left + 3, r.right - 3, r.top + 2, STR_TOWN_POPULATION);
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break;
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}
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}
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@ -223,43 +223,6 @@ int GetWidgetFromPos(const Window *w, int x, int y)
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return found_index;
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}
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/** Distances used in drawing widgets. */
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enum WidgetDrawDistances {
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WD_IMGBTN_LEFT = 1, ///< Left offset of the image in the button.
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WD_IMGBTN_TOP = 1, ///< Top offset of image in the button.
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WD_INSET_LEFT = 2, ///< Left offset of string.
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WD_INSET_RIGHT = 2, ///< Right offset of string.
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WD_INSET_TOP = 1, ///< Top offset of string.
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WD_VSCROLLBAR_WIDTH = 12, ///< Width of a vertical scrollbar.
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WD_HSCROLLBAR_HEIGHT = 12, ///< Height of a horizontal scrollbar.
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WD_FRAMETEXT_LEFT = 6, ///< Left offset of the text of the frame.
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WD_FRAMETEXT_RIGHT = 6, ///< Right offset of the text of the frame.
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WD_STICKY_WIDTH = 12, ///< Width of a sticky box widget.
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WD_STICKY_LEFT = 2, ///< Left offset of sticky sprite.
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WD_STICKY_TOP = 3, ///< Top offset of sticky sprite.
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WD_RESIZE_WIDTH = 12, ///< Width of a resize box widget.
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WD_RESIZE_TOP = 3, ///< Top offset of resize sprite.
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WD_CLOSEBOX_WIDTH = 11, ///< Width of a close box widget.
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WD_CLOSEBOX_TOP = 2, ///< Distance between the top of the close box widget, and the string.
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WD_CAPTION_HEIGHT = 14, ///< Height of a title bar.
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WD_CAPTIONTEXT_LEFT = 2, ///< Offset of the caption text at the left.
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WD_CAPTIONTEXT_RIGHT = 2, ///< Offset of the caption text at the right.
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WD_CAPTIONTEXT_TOP = 2, ///< Offset of the caption text at the top.
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WD_DROPDOWN_HEIGHT = 12, ///< Height of a drop down widget.
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WD_DROPDOWNTEXT_LEFT = 2, ///< Left offset of the dropdown widget string.
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WD_DROPDOWNTEXT_RIGHT = 14, ///< Right offset of the dropdown widget string.
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WD_DROPDOWNTEXT_TOP = 1, ///< Top offset of the dropdown widget string.
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};
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/**
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* Draw frame rectangle.
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* @param left Left edge of the frame
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@ -327,6 +290,7 @@ static inline void DrawImageButtons(const Rect &r, WidgetType type, Colours colo
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*/
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static inline void DrawLabel(const Rect &r, WidgetType type, bool clicked, StringID str)
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{
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if (str == STR_NULL) return;
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if ((type & WWT_MASK) == WWT_TEXTBTN_2 && clicked) str++;
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DrawString(r.left + clicked, r.right + clicked, ((r.top + r.bottom + 1) >> 1) - (FONT_HEIGHT_NORMAL / 2) + clicked, str, TC_FROMSTRING, SA_CENTER);
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}
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@ -582,7 +546,7 @@ static inline void DrawCaption(const Rect &r, Colours colour, Owner owner, Strin
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GfxFillRect(r.left + 2, r.top + 2, r.right - 2, r.bottom - 2, _colour_gradient[_company_colours[owner]][4]);
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}
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DrawString(r.left + WD_CAPTIONTEXT_LEFT, r.right - WD_CAPTIONTEXT_RIGHT, r.top + WD_CAPTIONTEXT_TOP, str, TC_FROMSTRING, SA_CENTER);
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if (str != STR_NULL) DrawString(r.left + WD_CAPTIONTEXT_LEFT, r.right - WD_CAPTIONTEXT_RIGHT, r.top + WD_CAPTIONTEXT_TOP, str, TC_FROMSTRING, SA_CENTER);
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}
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static inline void DrawDropdown(const Rect &r, Colours colour, bool clicked, StringID str)
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@ -1001,6 +965,7 @@ inline void NWidgetBase::StoreSizePosition(SizingType sizing, uint x, uint y, ui
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/**
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* @fn void Draw(const Window *w)
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* Draw the widgets of the tree.
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* The function calls #Window::DrawWidget for each widget with a non-negative index, after the widget itself is painted.
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* @param w Window that owns the tree.
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*/
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@ -1831,6 +1796,7 @@ void NWidgetBackground::Draw(const Window *w)
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}
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if (this->child != NULL) this->child->Draw(w);
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if (this->index >= 0) w->DrawWidget(r, this->index);
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if (this->IsDisabled()) {
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GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, _colour_gradient[this->colour & 0xF][2], FILLRECT_CHECKER);
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@ -2050,6 +2016,7 @@ void NWidgetLeaf::Draw(const Window *w)
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default:
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NOT_REACHED();
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}
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if (this->index >= 0) w->DrawWidget(r, this->index);
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if (this->IsDisabled()) {
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GfxFillRect(r.left + 1, r.top + 1, r.right - 1, r.bottom - 1, _colour_gradient[this->colour & 0xF][2], FILLRECT_CHECKER);
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@ -27,6 +27,57 @@ enum FrameFlags {
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DECLARE_ENUM_AS_BIT_SET(FrameFlags);
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/** Distances used in drawing widgets. */
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enum WidgetDrawDistances {
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/* WWT_IMGBTN, WWT_IMGBTN_2 */
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WD_IMGBTN_LEFT = 1, ///< Left offset of the image in the button.
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WD_IMGBTN_TOP = 1, ///< Top offset of image in the button.
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/* WWT_INSET */
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WD_INSET_LEFT = 2, ///< Left offset of string.
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WD_INSET_RIGHT = 2, ///< Right offset of string.
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WD_INSET_TOP = 1, ///< Top offset of string.
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WD_VSCROLLBAR_WIDTH = 12, ///< Width of a vertical scrollbar.
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WD_HSCROLLBAR_HEIGHT = 12, ///< Height of a horizontal scrollbar.
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/* FrameRect widgets, all text buttons, panel, editbox */
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WD_FRAMERECT_LEFT = 2, ///< Offset at left to draw the frame rectangular area
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WD_FRAMERECT_RIGHT = 2, ///< Offset at right to draw the frame rectangular area
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WD_FRAMERECT_TOP = 1, ///< Offset at top to draw the frame rectangular area
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WD_FRAMERECT_BOTTOM = 1, ///< Offset at bottom to draw the frame rectangular area
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/* WWT_FRAME */
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WD_FRAMETEXT_LEFT = 6, ///< Left offset of the text of the frame.
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WD_FRAMETEXT_RIGHT = 6, ///< Right offset of the text of the frame.
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/* WWT_STICKYBOX */
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WD_STICKY_WIDTH = 12, ///< Width of a sticky box widget.
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WD_STICKY_LEFT = 2, ///< Left offset of sticky sprite.
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WD_STICKY_TOP = 3, ///< Top offset of sticky sprite.
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/* WWT_RESIZEBOX */
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WD_RESIZE_WIDTH = 12, ///< Width of a resize box widget.
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WD_RESIZE_TOP = 3, ///< Top offset of resize sprite.
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/* WWT_CLOSEBOX */
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WD_CLOSEBOX_WIDTH = 11, ///< Width of a close box widget.
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WD_CLOSEBOX_TOP = 2, ///< Distance between the top of the close box widget, and the string.
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/* WWT_CAPTION */
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WD_CAPTION_HEIGHT = 14, ///< Height of a title bar.
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WD_CAPTIONTEXT_LEFT = 2, ///< Offset of the caption text at the left.
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WD_CAPTIONTEXT_RIGHT = 2, ///< Offset of the caption text at the right.
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WD_CAPTIONTEXT_TOP = 2, ///< Offset of the caption text at the top.
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/* Dropdown widget. */
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WD_DROPDOWN_HEIGHT = 12, ///< Height of a drop down widget.
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WD_DROPDOWNTEXT_LEFT = 2, ///< Left offset of the dropdown widget string.
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WD_DROPDOWNTEXT_RIGHT = 14, ///< Right offset of the dropdown widget string.
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WD_DROPDOWNTEXT_TOP = 1, ///< Top offset of the dropdown widget string.
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};
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/* wiget.cpp */
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void DrawFrameRect(int left, int top, int right, int bottom, Colours colour, FrameFlags flags);
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@ -434,10 +485,19 @@ public:
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/*** Event handling ***/
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/**
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* This window is currently being repainted.
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* The window must be repainted.
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* @note This method should not change any state, it should only use drawing functions.
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*/
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virtual void OnPaint() {}
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/**
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* Draw the contents of a nested widget.
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* @param r Rectangle occupied by the widget.
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* @param widget Number of the widget to draw.
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* @note This method may not change any state, it may only use drawing functions.
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*/
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virtual void DrawWidget(const Rect &r, int widget) const {}
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/**
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* Called when window gains focus
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*/
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