mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-06 06:15:04 +00:00
(svn r13311) -Codechange: Use GUIList for the industry directory window
-Codechange: Replaced the four sort buttons by a dropdown -Codechange: Reduced the default window size
This commit is contained in:
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f7233786d2
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@ -27,6 +27,7 @@
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#include "tilehighlight_func.h"
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#include "string_func.h"
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#include "sortlist_type.h"
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#include "widgets/dropdown_func.h"
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#include "table/strings.h"
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#include "table/sprites.h"
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@ -691,10 +692,8 @@ enum IndustryDirectoryWidgets {
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IDW_CLOSEBOX = 0,
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IDW_CAPTION,
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IDW_STICKY,
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IDW_SORTBYNAME,
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IDW_SORTBYTYPE,
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IDW_SORTBYPROD,
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IDW_SORTBYTRANSPORT,
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IDW_DROPDOWN_ORDER,
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IDW_DROPDOWN_CRITERIA,
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IDW_SPACER,
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IDW_INDUSTRY_LIST,
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IDW_SCROLLBAR,
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@ -704,156 +703,149 @@ enum IndustryDirectoryWidgets {
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/** Widget definition of the industy directory gui */
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static const Widget _industry_directory_widgets[] = {
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{ WWT_CLOSEBOX, RESIZE_NONE, 13, 0, 10, 0, 13, STR_00C5, STR_018B_CLOSE_WINDOW}, // IDW_CLOSEBOX
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{ WWT_CAPTION, RESIZE_RIGHT, 13, 11, 495, 0, 13, STR_INDUSTRYDIR_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // IDW_CAPTION
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{ WWT_STICKYBOX, RESIZE_LR, 13, 496, 507, 0, 13, 0x0, STR_STICKY_BUTTON}, // IDW_STICKY
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{ WWT_PUSHTXTBTN, RESIZE_NONE, 13, 0, 100, 14, 25, STR_SORT_BY_NAME, STR_SORT_ORDER_TIP}, // IDW_SORTBYNAME
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{ WWT_PUSHTXTBTN, RESIZE_NONE, 13, 101, 200, 14, 25, STR_SORT_BY_TYPE, STR_SORT_ORDER_TIP}, // IDW_SORTBYTYPE
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{ WWT_PUSHTXTBTN, RESIZE_NONE, 13, 201, 300, 14, 25, STR_SORT_BY_PRODUCTION, STR_SORT_ORDER_TIP}, // IDW_SORTBYPROD
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{ WWT_PUSHTXTBTN, RESIZE_NONE, 13, 301, 400, 14, 25, STR_SORT_BY_TRANSPORTED, STR_SORT_ORDER_TIP}, // IDW_SORTBYTRANSPORT
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{ WWT_PANEL, RESIZE_RIGHT, 13, 401, 495, 14, 25, 0x0, STR_NULL}, // IDW_SPACER
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{ WWT_PANEL, RESIZE_RB, 13, 0, 495, 26, 189, 0x0, STR_200A_TOWN_NAMES_CLICK_ON_NAME}, // IDW_INDUSRTY_LIST
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{ WWT_SCROLLBAR, RESIZE_LRB, 13, 496, 507, 14, 177, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, // IDW_SCROLLBAR
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{ WWT_RESIZEBOX, RESIZE_LRTB, 13, 496, 507, 178, 189, 0x0, STR_RESIZE_BUTTON}, // IDW_RESIZE
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{ WWT_CAPTION, RESIZE_RIGHT, 13, 11, 415, 0, 13, STR_INDUSTRYDIR_CAPTION, STR_018C_WINDOW_TITLE_DRAG_THIS}, // IDW_CAPTION
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{ WWT_STICKYBOX, RESIZE_LR, 13, 416, 427, 0, 13, 0x0, STR_STICKY_BUTTON}, // IDW_STICKY
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{ WWT_TEXTBTN, RESIZE_NONE, 13, 0, 80, 14, 25, STR_SORT_BY, STR_SORT_ORDER_TIP}, // IDW_DROPDOWN_ORDER
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{ WWT_DROPDOWN, RESIZE_NONE, 13, 81, 243, 14, 25, 0x0, STR_SORT_CRITERIA_TIP}, // IDW_DROPDOWN_CRITERIA
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{ WWT_PANEL, RESIZE_RIGHT, 13, 244, 415, 14, 25, 0x0, STR_NULL}, // IDW_SPACER
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{ WWT_PANEL, RESIZE_RB, 13, 0, 415, 26, 189, 0x0, STR_200A_TOWN_NAMES_CLICK_ON_NAME}, // IDW_INDUSRTY_LIST
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{ WWT_SCROLLBAR, RESIZE_LRB, 13, 416, 427, 14, 177, 0x0, STR_0190_SCROLL_BAR_SCROLLS_LIST}, // IDW_SCROLLBAR
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{ WWT_RESIZEBOX, RESIZE_LRTB, 13, 416, 427, 178, 189, 0x0, STR_RESIZE_BUTTON}, // IDW_RESIZE
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{ WIDGETS_END},
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};
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static char _bufcache[96];
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static const Industry* _last_industry;
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static int _internal_sort_order;
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typedef GUIList<const Industry*> GUIIndustryList;
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/** Returns percents of cargo transported if industry produces this cargo, else -1
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/**
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* The list of industries.
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*/
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class IndustryDirectoryWindow : public Window {
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protected:
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/* Runtime saved values */
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static Listing last_sorting;
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static const Industry *last_industry;
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/* Constants for sorting stations */
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static const StringID sorter_names[];
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static GUIIndustryList::SortFunction *const sorter_funcs[];
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GUIIndustryList industries;
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/** (Re)Build industries list */
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void BuildIndustriesList()
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{
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if (!this->industries.NeedRebuild()) return;
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this->industries.Clear();
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DEBUG(misc, 3, "Building industry list");
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const Industry *i;
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FOR_ALL_INDUSTRIES(i) {
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*this->industries.Append() = i;
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}
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this->industries.Compact();
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this->industries.RebuildDone();
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}
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/**
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* Returns percents of cargo transported if industry produces this cargo, else -1
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*
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* @param i industry to check
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* @param id cargo slot
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* @return percents of cargo transported, or -1 if industry doesn't use this cargo slot
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*/
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static inline int GetCargoTransportedPercentsIfValid(const Industry *i, uint id)
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{
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static inline int GetCargoTransportedPercentsIfValid(const Industry *i, uint id)
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{
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assert(id < lengthof(i->produced_cargo));
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if (i->produced_cargo[id] == CT_INVALID) return 101;
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return i->last_month_pct_transported[id] * 100 >> 8;
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}
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}
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/** Returns value representing industry's transported cargo
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/**
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* Returns value representing industry's transported cargo
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* percentage for industry sorting
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*
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* @param i industry to check
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* @return value used for sorting
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*/
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static int GetCargoTransportedSortValue(const Industry *i)
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{
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static int GetCargoTransportedSortValue(const Industry *i)
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{
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int p1 = GetCargoTransportedPercentsIfValid(i, 0);
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int p2 = GetCargoTransportedPercentsIfValid(i, 1);
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if (p1 > p2) Swap(p1, p2); // lower value has higher priority
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return (p1 << 8) + p2;
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}
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}
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static int CDECL GeneralIndustrySorter(const void *a, const void *b)
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{
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const Industry* i = *(const Industry**)a;
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const Industry* j = *(const Industry**)b;
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/** Sort industries by name */
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static int CDECL IndustryNameSorter(const Industry* const *a, const Industry* const *b)
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{
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static char buf_cache[96];
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static char buf[96];
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SetDParam(0, (*a)->town->index);
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GetString(buf, STR_TOWN, lastof(buf));
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if (*b != last_industry) {
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last_industry = *b;
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SetDParam(0, (*b)->town->index);
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GetString(buf_cache, STR_TOWN, lastof(buf_cache));
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}
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return strcmp(buf, buf_cache);
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}
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/** Sort industries by type and name */
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static int CDECL IndustryTypeSorter(const Industry* const *a, const Industry* const *b)
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{
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int r = (*a)->type - (*b)->type;
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return (r = 0) ? IndustryNameSorter(a, b) : r;
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}
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/** Sort industries by production and name */
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static int CDECL IndustryProductionSorter(const Industry* const *a, const Industry* const *b)
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{
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int r;
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switch (_internal_sort_order >> 1) {
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default: NOT_REACHED();
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case 0: /* Sort by Name (handled later) */
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r = 0;
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break;
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case 1: /* Sort by Type */
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r = i->type - j->type;
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break;
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case 2: /* Sort by Production */
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if (i->produced_cargo[0] == CT_INVALID) {
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r = (j->produced_cargo[0] == CT_INVALID ? 0 : -1);
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if ((*a)->produced_cargo[0] == CT_INVALID) {
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if ((*b)->produced_cargo[0] != CT_INVALID) return -1;
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} else {
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if (j->produced_cargo[0] == CT_INVALID) {
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r = 1;
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} else {
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r =
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(i->last_month_production[0] + i->last_month_production[1]) -
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(j->last_month_production[0] + j->last_month_production[1]);
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}
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}
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break;
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if ((*b)->produced_cargo[0] == CT_INVALID) return 1;
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case 3: /* Sort by transported fraction */
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r = GetCargoTransportedSortValue(i) - GetCargoTransportedSortValue(j);
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break;
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r = ((*a)->last_month_production[0] + (*a)->last_month_production[1]) -
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((*b)->last_month_production[0] + (*b)->last_month_production[1]);
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}
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/* default to string sorting if they are otherwise equal */
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if (r == 0) {
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char buf1[96];
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SetDParam(0, i->town->index);
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GetString(buf1, STR_TOWN, lastof(buf1));
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if (j != _last_industry) {
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_last_industry = j;
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SetDParam(0, j->town->index);
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GetString(_bufcache, STR_TOWN, lastof(_bufcache));
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}
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r = strcmp(buf1, _bufcache);
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return (r = 0) ? IndustryNameSorter(a, b) : r;
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}
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if (_internal_sort_order & 1) r = -r;
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return r;
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}
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typedef GUIList<const Industry*> GUIIndustryList;
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/**
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* Rebuild industries list if the VL_REBUILD flag is set
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*
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* @param sl pointer to industry list
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*/
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static void BuildIndustriesList(GUIIndustryList *sl)
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{
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if (!(sl->flags & VL_REBUILD)) return;
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sl->Clear();
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DEBUG(misc, 3, "Building industry list");
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const Industry *i;
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FOR_ALL_INDUSTRIES(i) {
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*sl->Append() = i;
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/** Sort industries by transported cargo and name */
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static int CDECL IndustryTransportedCargoSorter(const Industry* const *a, const Industry* const *b)
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{
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int r = GetCargoTransportedSortValue(*a) - GetCargoTransportedSortValue(*b);
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return (r = 0) ? IndustryNameSorter(a, b) : r;
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}
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sl->Compact();
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/** Sort the industries list */
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void SortIndustriesList()
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{
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if (!this->industries.Sort()) return;
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sl->flags &= ~VL_REBUILD;
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sl->flags |= VL_RESORT;
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}
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/* Reset name sorter sort cache */
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this->last_industry = NULL;
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/* Set the modified widget dirty */
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this->InvalidateWidget(IDW_INDUSTRY_LIST);
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}
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/**
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* Sort industry list if the VL_RESORT flag is set
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*
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* @param sl pointer to industry list
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*/
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static void SortIndustriesList(GUIIndustryList *sl)
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{
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if (!(sl->flags & VL_RESORT)) return;
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_internal_sort_order = (sl->sort_type << 1) | (sl->flags & VL_DESC);
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_last_industry = NULL; // used for "cache" in namesorting
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qsort((void*)sl->Begin(), sl->Length(), sizeof(*sl->Begin()), &GeneralIndustrySorter);
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sl->flags &= ~VL_RESORT;
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}
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/**
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* The list of industries.
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*/
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struct IndustryDirectoryWindow : public Window {
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static Listing industry_sort;
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GUIIndustryList industries;
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public:
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IndustryDirectoryWindow(const WindowDesc *desc, WindowNumber number) : Window(desc, number)
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{
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this->vscroll.cap = 16;
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@ -861,20 +853,29 @@ struct IndustryDirectoryWindow : public Window {
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this->resize.step_height = 10;
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this->FindWindowPlacementAndResize(desc);
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this->industries.flags = VL_REBUILD;
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this->industries.sort_type = industry_sort.criteria;
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if (industry_sort.order) this->industries.flags |= VL_DESC;
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this->industries.SetListing(this->last_sorting);
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this->industries.SetSortFuncs(this->sorter_funcs);
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this->industries.ForceRebuild();
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this->industries.NeedResort();
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this->SortIndustriesList();
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this->widget[IDW_DROPDOWN_CRITERIA].data = this->sorter_names[this->industries.SortType()];
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}
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~IndustryDirectoryWindow()
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{
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this->last_sorting = this->industries.GetListing();
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}
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virtual void OnPaint()
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{
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BuildIndustriesList(&this->industries);
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SortIndustriesList(&this->industries);
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BuildIndustriesList();
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SortIndustriesList();
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SetVScrollCount(this, this->industries.Length());
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this->DrawWidgets();
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this->DrawSortButtonState(IDW_SORTBYNAME + this->industries.sort_type, this->industries.flags & VL_DESC ? SBS_DOWN : SBS_UP);
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this->DrawSortButtonState(IDW_DROPDOWN_ORDER, this->industries.IsDescSortOrder() ? SBS_DOWN : SBS_UP);
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int max = min(this->vscroll.pos + this->vscroll.cap, this->industries.Length());
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int y = 28; // start of the list-widget
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@ -913,22 +914,15 @@ struct IndustryDirectoryWindow : public Window {
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virtual void OnClick(Point pt, int widget)
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{
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switch (widget) {
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case IDW_SORTBYNAME:
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case IDW_SORTBYTYPE:
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case IDW_SORTBYPROD:
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case IDW_SORTBYTRANSPORT:
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if (this->industries.sort_type == (widget - IDW_SORTBYNAME)) {
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this->industries.flags ^= VL_DESC;
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} else {
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this->industries.sort_type = widget - IDW_SORTBYNAME;
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this->industries.flags &= ~VL_DESC;
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}
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industry_sort.criteria = this->industries.sort_type;
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industry_sort.order = HasBit(this->industries.flags, 0);
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this->industries.flags |= VL_RESORT;
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case IDW_DROPDOWN_ORDER:
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this->industries.ToggleSortOrder();
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this->SetDirty();
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break;
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case IDW_DROPDOWN_CRITERIA:
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ShowDropDownMenu(this, this->sorter_names, this->industries.SortType(), IDW_DROPDOWN_CRITERIA, 0, 0);
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break;
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case IDW_INDUSTRY_LIST: {
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int y = (pt.y - 28) / 10;
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uint16 p;
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@ -946,6 +940,15 @@ struct IndustryDirectoryWindow : public Window {
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}
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}
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virtual void OnDropdownSelect(int widget, int index)
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{
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if (this->industries.SortType() != index) {
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this->industries.SetSortType(index);
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this->widget[IDW_DROPDOWN_CRITERIA].data = this->sorter_names[this->industries.SortType()];
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this->SetDirty();
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}
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}
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virtual void OnResize(Point new_size, Point delta)
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{
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this->vscroll.cap += delta.y / 10;
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@ -953,16 +956,39 @@ struct IndustryDirectoryWindow : public Window {
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virtual void OnInvalidateData(int data)
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{
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this->industries.flags |= (data == 0 ? VL_REBUILD : VL_RESORT);
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if (data == 0) {
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this->industries.ForceRebuild();
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} else {
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this->industries.ForceResort();
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}
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this->InvalidateWidget(IDW_INDUSTRY_LIST);
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}
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};
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Listing IndustryDirectoryWindow::industry_sort = {false, 0};
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Listing IndustryDirectoryWindow::last_sorting = {false, 0};
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const Industry *IndustryDirectoryWindow::last_industry = NULL;
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/* Availible station sorting functions */
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GUIIndustryList::SortFunction* const IndustryDirectoryWindow::sorter_funcs[] = {
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&IndustryNameSorter,
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&IndustryTypeSorter,
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&IndustryProductionSorter,
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&IndustryTransportedCargoSorter
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};
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/* Names of the sorting functions */
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const StringID IndustryDirectoryWindow::sorter_names[] = {
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STR_SORT_BY_DROPDOWN_NAME,
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STR_SORT_BY_TYPE,
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STR_SORT_BY_PRODUCTION,
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STR_SORT_BY_TRANSPORTED,
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INVALID_STRING_ID
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};
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/** Window definition of the industy directory gui */
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static const WindowDesc _industry_directory_desc = {
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WDP_AUTO, WDP_AUTO, 508, 190, 508, 190,
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WDP_AUTO, WDP_AUTO, 428, 190, 428, 190,
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WC_INDUSTRY_DIRECTORY, WC_NONE,
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WDF_STD_TOOLTIPS | WDF_STD_BTN | WDF_DEF_WIDGET | WDF_UNCLICK_BUTTONS | WDF_STICKY_BUTTON | WDF_RESIZABLE,
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_industry_directory_widgets,
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@ -363,9 +363,9 @@ STR_SORT_CRITERIA_TIP :{BLACK}Select s
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STR_SORT_BY :{BLACK}Sort by
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STR_SORT_BY_POPULATION :{BLACK}Population
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STR_SORT_BY_PRODUCTION :{BLACK}Production
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STR_SORT_BY_TYPE :{BLACK}Type
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STR_SORT_BY_TRANSPORTED :{BLACK}Transported
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STR_SORT_BY_PRODUCTION :Production
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STR_SORT_BY_TYPE :Type
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STR_SORT_BY_TRANSPORTED :Transported
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STR_SORT_BY_NAME :{BLACK}Name
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STR_SORT_BY_DROPDOWN_NAME :Name
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STR_SORT_BY_DATE :{BLACK}Date
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