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(svn r24311) -Add: DrawDropDownButton() to draw dropdown buttons independent of actual widgets.
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@ -2005,6 +2005,28 @@ void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clic
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}
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}
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/**
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* Draw a dropdown button.
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* @param x the x position to draw
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* @param y the y position to draw
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* @param button_colour the colour of the button
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* @param state true = lowered
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* @param clickable is the button clickable?
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*/
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void DrawDropDownButton(int x, int y, Colours button_colour, bool state, bool clickable)
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{
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static const char *DOWNARROW = "\xEE\x8A\xAA";
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int colour = _colour_gradient[button_colour][2];
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DrawFrameRect(x, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 1, button_colour, state ? FR_LOWERED : FR_NONE);
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DrawString(x + (state ? 1 : 0), x + SETTING_BUTTON_WIDTH - (state ? 0 : 1), y + (state ? 2 : 1), DOWNARROW, TC_BLACK, SA_HOR_CENTER);
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if (!clickable) {
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GfxFillRect(x + 1, y, x + SETTING_BUTTON_WIDTH - 1, y + SETTING_BUTTON_HEIGHT - 2, colour, FILLRECT_CHECKER);
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}
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}
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/**
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* Draw a toggle button.
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* @param x the x position to draw
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@ -18,6 +18,7 @@ static const int SETTING_BUTTON_WIDTH = 20; ///< Width of setting buttons
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static const int SETTING_BUTTON_HEIGHT = 10; ///< Height of setting buttons
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void DrawArrowButtons(int x, int y, Colours button_colour, byte state, bool clickable_left, bool clickable_right);
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void DrawDropDownButton(int x, int y, Colours button_colour, bool state, bool clickable);
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void DrawBoolButton(int x, int y, bool state, bool clickable);
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#endif /* SETTING_GUI_H */
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