(svn r12080) -Fix: update waypoint signs when changing language

This commit is contained in:
glx 2008-02-07 16:17:00 +00:00
parent 1bcc1927b1
commit b68f398cac

View File

@ -24,6 +24,7 @@
#include "core/alloc_func.hpp" #include "core/alloc_func.hpp"
#include "string_func.h" #include "string_func.h"
#include "gfx_func.h" #include "gfx_func.h"
#include "waypoint.h"
#include "widgets/dropdown_type.h" #include "widgets/dropdown_type.h"
#include "widgets/dropdown_func.h" #include "widgets/dropdown_func.h"
@ -301,6 +302,7 @@ static void GameOptionsWndProc(Window *w, WindowEvent *e)
ReadLanguagePack(e->we.dropdown.index); ReadLanguagePack(e->we.dropdown.index);
CheckForMissingGlyphsInLoadedLanguagePack(); CheckForMissingGlyphsInLoadedLanguagePack();
UpdateAllStationVirtCoord(); UpdateAllStationVirtCoord();
UpdateAllWaypointSigns();
MarkWholeScreenDirty(); MarkWholeScreenDirty();
break; break;