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(svn r26365) -Fix [FS#5867]: Don't draw the cursor when its sprite isn't ready and set _screen.dst_ptr immediately when the buffer changes (frosch123)
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@ -192,12 +192,6 @@ static void ClientSizeChanged(int w, int h)
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BlitterFactory::GetCurrentBlitter()->PostResize();
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GameSizeChanged();
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/* redraw screen */
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if (_wnd.running) {
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_screen.dst_ptr = _wnd.buffer_bits;
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UpdateWindows();
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}
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}
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}
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@ -211,7 +205,6 @@ int RedrawScreenDebug()
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HBITMAP old_bmp;
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HPALETTE old_palette;
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_screen.dst_ptr = _wnd.buffer_bits;
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UpdateWindows();
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dc = GetDC(_wnd.main_wnd);
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@ -755,8 +748,6 @@ static LRESULT CALLBACK WndProcGdi(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lP
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if (!_cursor.in_window) {
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_cursor.in_window = true;
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SetTimer(hwnd, TID_POLLMOUSE, MOUSE_POLL_DELAY, (TIMERPROC)TrackMouseTimerProc);
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DrawMouseCursor();
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}
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if (_cursor.fix_at) {
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@ -1066,9 +1057,6 @@ static bool AllocateDibSection(int w, int h, bool force)
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if (!force && w == _screen.width && h == _screen.height) return false;
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_screen.width = w;
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_screen.pitch = (bpp == 8) ? Align(w, 4) : w;
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_screen.height = h;
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bi = (BITMAPINFO*)alloca(sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * 256);
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memset(bi, 0, sizeof(BITMAPINFOHEADER) + sizeof(RGBQUAD) * 256);
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bi->bmiHeader.biSize = sizeof(BITMAPINFOHEADER);
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@ -1087,6 +1075,11 @@ static bool AllocateDibSection(int w, int h, bool force)
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if (_wnd.dib_sect == NULL) usererror("CreateDIBSection failed");
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ReleaseDC(0, dc);
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_screen.width = w;
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_screen.pitch = (bpp == 8) ? Align(w, 4) : w;
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_screen.height = h;
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_screen.dst_ptr = _wnd.buffer_bits;
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return true;
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}
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@ -1300,7 +1293,6 @@ void VideoDriver_Win32::MainLoop()
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if (_force_full_redraw) MarkWholeScreenDirty();
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_screen.dst_ptr = _wnd.buffer_bits;
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UpdateWindows();
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CheckPaletteAnim();
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} else {
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@ -1314,7 +1306,6 @@ void VideoDriver_Win32::MainLoop()
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Sleep(1);
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if (_draw_threaded) _draw_mutex->BeginCritical();
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_screen.dst_ptr = _wnd.buffer_bits;
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NetworkDrawChatMessage();
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DrawMouseCursor();
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}
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