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(svn r17970) -Codechange: some coding style / improvement of constant usage
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fd29b7b526
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@ -1045,7 +1045,7 @@ struct MainToolbarWindow : Window {
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* Since enabled state is the default, just disable when needed */
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* Since enabled state is the default, just disable when needed */
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this->SetWidgetsDisabledState(_local_company == COMPANY_SPECTATOR, TBN_RAILS, TBN_ROADS, TBN_WATER, TBN_AIR, TBN_LANDSCAPE, WIDGET_LIST_END);
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this->SetWidgetsDisabledState(_local_company == COMPANY_SPECTATOR, TBN_RAILS, TBN_ROADS, TBN_WATER, TBN_AIR, TBN_LANDSCAPE, WIDGET_LIST_END);
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/* disable company list drop downs, if there are no companies */
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/* disable company list drop downs, if there are no companies */
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this->SetWidgetsDisabledState(Company::GetNumItems() == TBN_PAUSE, TBN_STATIONS, TBN_FINANCES, TBN_TRAINS, TBN_ROADVEHS, TBN_SHIPS, TBN_AIRCRAFTS, WIDGET_LIST_END);
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this->SetWidgetsDisabledState(Company::GetNumItems() == 0, TBN_STATIONS, TBN_FINANCES, TBN_TRAINS, TBN_ROADVEHS, TBN_SHIPS, TBN_AIRCRAFTS, WIDGET_LIST_END);
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this->SetWidgetDisabledState(TBN_RAILS, !CanBuildVehicleInfrastructure(VEH_TRAIN));
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this->SetWidgetDisabledState(TBN_RAILS, !CanBuildVehicleInfrastructure(VEH_TRAIN));
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this->SetWidgetDisabledState(TBN_AIR, !CanBuildVehicleInfrastructure(VEH_AIRCRAFT));
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this->SetWidgetDisabledState(TBN_AIR, !CanBuildVehicleInfrastructure(VEH_AIRCRAFT));
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@ -1138,7 +1138,9 @@ struct MainToolbarWindow : Window {
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virtual void OnTimeout()
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virtual void OnTimeout()
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{
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{
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for (uint i = TBN_SETTINGS; i < this->widget_count - 1; i++) {
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/* We do not want to automatically raise the pause, fast forward and
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* switchbar buttons; they have to stay down when pressed etc. */
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for (uint i = TBN_SETTINGS; i < TBN_SWITCHBAR; i++) {
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if (this->IsWidgetLowered(i)) {
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if (this->IsWidgetLowered(i)) {
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this->RaiseWidget(i);
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this->RaiseWidget(i);
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this->SetWidgetDirty(i);
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this->SetWidgetDirty(i);
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