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(svn r3371) -Fix: don't allow road-vehicles to perform an out-of-bound operation while overtaking in a curve (tnx to guru3, Tron and peter1138)
-Codechange: while at that, removed a local variable (more pretty :))
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@ -1243,7 +1243,14 @@ static void RoadVehController(Vehicle *v)
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if (v->u.road.overtaking != 0) {
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if (++v->u.road.overtaking_ctr >= 35)
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v->u.road.overtaking = 0;
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/* If overtaking just aborts at a random moment, we can have a out-of-bound problem,
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* if the vehicle started a corner. To protect that, only allow an abort of
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* overtake if we are on straight road, which are the 8 states below */
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if (v->u.road.state == 0 || v->u.road.state == 1 ||
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v->u.road.state == 8 || v->u.road.state == 9 ||
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v->u.road.state == 16 || v->u.road.state == 17 ||
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v->u.road.state == 24 || v->u.road.state == 25)
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v->u.road.overtaking = 0;
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}
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BeginVehicleMove(v);
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@ -1279,7 +1286,6 @@ static void RoadVehController(Vehicle *v)
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if (rd.x & 0x80) {
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TileIndex tile = v->tile + TileOffsByDir(rd.x & 3);
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int dir = RoadFindPathToDest(v, tile, rd.x&3);
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int tmp;
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uint32 r;
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byte newdir;
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const RoadDriveEntry *rdp;
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@ -1295,10 +1301,7 @@ again:
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tile = v->tile;
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}
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tmp = (dir+(_opt.road_side<<4))^v->u.road.overtaking;
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rdp = _road_drive_data[tmp];
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tmp &= ~0x10;
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rdp = _road_drive_data[(dir + (_opt.road_side << 4)) ^ v->u.road.overtaking];
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x = TileX(tile) * 16 + rdp[0].x;
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y = TileY(tile) * 16 + rdp[0].y;
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@ -1317,7 +1320,7 @@ again:
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}
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if (IS_BYTE_INSIDE(v->u.road.state, 0x20, 0x30) && IsTileType(v->tile, MP_STATION)) {
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if ((tmp&7) >= 6) { v->cur_speed = 0; return; }
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if ((dir & 7) >= 6) { v->cur_speed = 0; return; }
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if (IS_BYTE_INSIDE(_m[v->tile].m5, 0x43, 0x4B)) {
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RoadStop *rs = GetRoadStopByTile(v->tile, GetRoadStopType(v->tile));
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byte *b = &rs->status;
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@ -1330,7 +1333,7 @@ again:
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if (!(r & 4)) {
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v->tile = tile;
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v->u.road.state = (byte)tmp;
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v->u.road.state = (byte)dir;
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v->u.road.frame = 0;
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}
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if (newdir != v->direction) {
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