diff --git a/projects/openttd_vs80.vcproj b/projects/openttd_vs80.vcproj
index 5743be414e..ff901243f4 100644
--- a/projects/openttd_vs80.vcproj
+++ b/projects/openttd_vs80.vcproj
@@ -932,7 +932,7 @@
>
+
+
+
+
+
+
+
+
index)
- char client_name[NETWORK_CLIENT_NAME_LENGTH]; // Name of the client
- byte client_lang; // The language of the client
- PlayerID client_playas; // As which player is this client playing (PlayerID)
- uint32 client_ip; // IP-address of the client (so he can be banned)
- Date join_date; // Gamedate the player has joined
- char unique_id[NETWORK_UNIQUE_ID_LENGTH]; // Every play sends an unique id so we can indentify him
+ uint16 client_index; ///< Index of the client (same as ClientState->index)
+ char client_name[NETWORK_CLIENT_NAME_LENGTH]; ///< Name of the client
+ byte client_lang; ///< The language of the client
+ PlayerID client_playas; ///< As which player is this client playing (PlayerID)
+ uint32 client_ip; ///< IP-address of the client (so he can be banned)
+ Date join_date; ///< Gamedate the player has joined
+ char unique_id[NETWORK_UNIQUE_ID_LENGTH]; ///< Every play sends an unique id so we can indentify him
};
enum NetworkJoinStatus {
@@ -75,7 +83,7 @@ enum NetworkJoinStatus {
NETWORK_JOIN_STATUS_GETTING_COMPANY_INFO,
};
-/* Language ids for server_lang and client_lang. Do NOT modify the order. */
+/** Language ids for server_lang and client_lang. Do NOT modify the order. */
enum NetworkLanguage {
NETLANG_ANY = 0,
NETLANG_ENGLISH,