(svn r1724) Set maximum number of industries and towns to 250 each

This commit is contained in:
tron 2005-01-29 20:18:01 +00:00
parent b29877e14c
commit b18851e0b9
2 changed files with 2 additions and 2 deletions

View File

@ -29,7 +29,7 @@ struct Industry {
VARDEF int _total_industries; // For the AI: the amount of industries active VARDEF int _total_industries; // For the AI: the amount of industries active
VARDEF Industry _industries[90]; VARDEF Industry _industries[250];
VARDEF uint _industries_size; VARDEF uint _industries_size;
VARDEF uint16 *_industry_sort; VARDEF uint16 *_industry_sort;

2
town.h
View File

@ -128,7 +128,7 @@ enum {
bool CheckforTownRating(uint tile, uint32 flags, Town *t, byte type); bool CheckforTownRating(uint tile, uint32 flags, Town *t, byte type);
VARDEF Town _towns[70]; VARDEF Town _towns[250];
VARDEF uint _towns_size; VARDEF uint _towns_size;
VARDEF uint16 *_town_sort; VARDEF uint16 *_town_sort;