mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-01-20 22:23:26 +00:00
(svn r1724) Set maximum number of industries and towns to 250 each
This commit is contained in:
parent
b29877e14c
commit
b18851e0b9
@ -29,7 +29,7 @@ struct Industry {
|
|||||||
|
|
||||||
VARDEF int _total_industries; // For the AI: the amount of industries active
|
VARDEF int _total_industries; // For the AI: the amount of industries active
|
||||||
|
|
||||||
VARDEF Industry _industries[90];
|
VARDEF Industry _industries[250];
|
||||||
VARDEF uint _industries_size;
|
VARDEF uint _industries_size;
|
||||||
|
|
||||||
VARDEF uint16 *_industry_sort;
|
VARDEF uint16 *_industry_sort;
|
||||||
|
2
town.h
2
town.h
@ -128,7 +128,7 @@ enum {
|
|||||||
|
|
||||||
bool CheckforTownRating(uint tile, uint32 flags, Town *t, byte type);
|
bool CheckforTownRating(uint tile, uint32 flags, Town *t, byte type);
|
||||||
|
|
||||||
VARDEF Town _towns[70];
|
VARDEF Town _towns[250];
|
||||||
VARDEF uint _towns_size;
|
VARDEF uint _towns_size;
|
||||||
|
|
||||||
VARDEF uint16 *_town_sort;
|
VARDEF uint16 *_town_sort;
|
||||||
|
Loading…
Reference in New Issue
Block a user