From b1457a1cfc4113e058f2a04dc0f19f012959bffb Mon Sep 17 00:00:00 2001 From: peter1138 Date: Tue, 3 Oct 2006 14:59:05 +0000 Subject: [PATCH] (svn r6625) - Feature: Add the ability for servers to execute a script just after a client has connected, e.g. for a MOTD, etc. --- network_server.c | 3 +++ 1 file changed, 3 insertions(+) diff --git a/network_server.c b/network_server.c index 79593247a7..2c646b1620 100644 --- a/network_server.c +++ b/network_server.c @@ -954,6 +954,9 @@ DEF_SERVER_RECEIVE_COMMAND(PACKET_CLIENT_ACK) DoCommandP(0, 0, 0, NULL, CMD_PAUSE); NetworkServer_HandleChat(NETWORK_ACTION_CHAT, DESTTYPE_BROADCAST, 0, "Game unpaused (client connected)", NETWORK_SERVER_INDEX); } + + /* Execute script for, e.g. MOTD */ + IConsoleCmdExec("exec scripts/on_server_connect.scr 0"); } // The client received the frame, make note of it