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(svn r10718) -Fix (r10698): when having a road corner on a slope removing the road bit perpendicular on the slope made the foundation disappear.
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@ -842,7 +842,14 @@ struct DrawRoadTileStruct {
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Foundation GetRoadFoundation(Slope tileh, RoadBits bits)
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Foundation GetRoadFoundation(Slope tileh, RoadBits bits)
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{
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{
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if (!IsSteepSlope(tileh)) {
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if (!IsSteepSlope(tileh)) {
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if ((~_valid_tileh_slopes_road[0][tileh] & bits) == 0) return FOUNDATION_NONE;
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if ((~_valid_tileh_slopes_road[0][tileh] & bits) == 0) {
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/* As one can remove a single road piece when in a corner on a foundation as
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* it is on a sloped piece of landscape, one creates a state that cannot be
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* created directly, but the state itself is still perfectly drawable.
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* However, as we do not want this to be build directly, we need to check
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* for that situation in here. */
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return (tileh != 0 && HAS_SINGLE_BIT(bits)) ? FOUNDATION_LEVELED : FOUNDATION_NONE;
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}
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if ((~_valid_tileh_slopes_road[1][tileh] & bits) == 0) return FOUNDATION_LEVELED;
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if ((~_valid_tileh_slopes_road[1][tileh] & bits) == 0) return FOUNDATION_LEVELED;
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}
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}
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