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@ -1349,6 +1349,9 @@ static void GrowTownInTile(TileIndex *tile_ptr, RoadBits cur_rb, DiagDirection t
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assert(tile < MapSize());
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/* Don't allow junctions on roadtypes which can't be built by towns. */
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if (IsTileType(tile, MP_ROAD) && !HasBit(GetRoadTypeInfo(GetRoadTypeRoad(tile))->flags, ROTF_TOWN_BUILD)) return;
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if (cur_rb == ROAD_NONE) {
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/* Tile has no road. First reset the status counter
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* to say that this is the last iteration. */
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