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(svn r23620) -Add: ScriptTown::SetCargoGoal and ScriptTown::SetGrowthRate (GameScript only)
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@ -128,6 +128,8 @@ CommandProc CmdBuyCompany;
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CommandProc CmdFoundTown;
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CommandProc CmdRenameTown;
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CommandProc CmdDoTownAction;
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CommandProc CmdTownGrowthRate;
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CommandProc CmdTownCargoGoal;
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CommandProc CmdExpandTown;
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CommandProc CmdDeleteTown;
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@ -265,6 +267,8 @@ static const Command _command_proc_table[] = {
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DEF_CMD(CmdFoundTown, CMD_NO_TEST, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_FOUND_TOWN; founding random town can fail only in exec run
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DEF_CMD(CmdRenameTown, CMD_SERVER, CMDT_OTHER_MANAGEMENT ), // CMD_RENAME_TOWN
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DEF_CMD(CmdDoTownAction, 0, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_DO_TOWN_ACTION
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DEF_CMD(CmdTownCargoGoal, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_TOWN_CARGO_GOAL
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DEF_CMD(CmdTownGrowthRate, CMD_DEITY, CMDT_OTHER_MANAGEMENT ), // CMD_TOWN_GROWTH_RATE
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DEF_CMD(CmdExpandTown, CMD_DEITY, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_EXPAND_TOWN
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DEF_CMD(CmdDeleteTown, CMD_OFFLINE, CMDT_LANDSCAPE_CONSTRUCTION), // CMD_DELETE_TOWN
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@ -248,6 +248,8 @@ enum Commands {
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CMD_FOUND_TOWN, ///< found a town
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CMD_RENAME_TOWN, ///< rename a town
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CMD_DO_TOWN_ACTION, ///< do a action from the town detail window (like advertises or bribe)
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CMD_TOWN_CARGO_GOAL, ///< set the goal of a cargo for a town
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CMD_TOWN_GROWTH_RATE, ///< set the town growth rate
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CMD_EXPAND_TOWN, ///< expand a town
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CMD_DELETE_TOWN, ///< delete a town
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@ -90,7 +90,7 @@ uint32 TownGetVariable(byte variable, uint32 parameter, bool *available, Town *t
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case 0xAE: return t->have_ratings;
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case 0xB2: return t->statues;
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case 0xB6: return ClampToU16(t->num_houses);
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case 0xB9: return t->growth_rate;
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case 0xB9: return t->growth_rate & (~TOWN_GROW_RATE_CUSTOM);
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case 0xBA: return ClampToU16(t->supplied[CT_PASSENGERS].new_max);
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case 0xBB: return GB(ClampToU16(t->supplied[CT_PASSENGERS].new_max), 8, 8);
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case 0xBC: return ClampToU16(t->supplied[CT_MAIL].new_max);
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@ -47,7 +47,9 @@ void SQGSTown_Register(Squirrel *engine)
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SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetLastMonthSupplied, "GetLastMonthSupplied", 3, ".ii");
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SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetLastMonthTransportedPercentage, "GetLastMonthTransportedPercentage", 3, ".ii");
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SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetLastMonthReceived, "GetLastMonthReceived", 3, ".ii");
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SQGSTown.DefSQStaticMethod(engine, &ScriptTown::SetCargoGoal, "SetCargoGoal", 4, ".iii");
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SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetCargoGoal, "GetCargoGoal", 3, ".ii");
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SQGSTown.DefSQStaticMethod(engine, &ScriptTown::SetGrowthRate, "SetGrowthRate", 3, ".ii");
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SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetGrowthRate, "GetGrowthRate", 2, ".i");
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SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetDistanceManhattanToTile, "GetDistanceManhattanToTile", 3, ".ii");
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SQGSTown.DefSQStaticMethod(engine, &ScriptTown::GetDistanceSquareToTile, "GetDistanceSquareToTile", 3, ".ii");
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@ -103,6 +103,14 @@
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return t->received[towneffect_id].old_act;
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}
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/* static */ bool ScriptTown::SetCargoGoal(TownID town_id, ScriptCargo::TownEffect towneffect_id, uint32 goal)
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{
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EnforcePrecondition(false, IsValidTown(town_id));
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EnforcePrecondition(false, ScriptCargo::IsValidTownEffect(towneffect_id));
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return ScriptObject::DoCommand(::Town::Get(town_id)->xy, town_id | (towneffect_id << 16), goal, CMD_TOWN_CARGO_GOAL);
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}
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/* static */ uint32 ScriptTown::GetCargoGoal(TownID town_id, ScriptCargo::TownEffect towneffect_id)
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{
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if (!IsValidTown(town_id)) return -1;
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@ -123,6 +131,16 @@
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}
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}
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/* static */ bool ScriptTown::SetGrowthRate(TownID town_id, uint16 days_between_town_growth)
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{
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days_between_town_growth = days_between_town_growth * DAY_TICKS / TOWN_GROWTH_TICKS;
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EnforcePrecondition(false, IsValidTown(town_id));
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EnforcePrecondition(false, (days_between_town_growth & TOWN_GROW_RATE_CUSTOM) == 0);
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return ScriptObject::DoCommand(::Town::Get(town_id)->xy, town_id, days_between_town_growth, CMD_TOWN_GROWTH_RATE);
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}
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/* static */ int32 ScriptTown::GetGrowthRate(TownID town_id)
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{
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if (!IsValidTown(town_id)) return false;
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@ -191,6 +191,18 @@ public:
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*/
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static int32 GetLastMonthReceived(TownID town_id, ScriptCargo::TownEffect towneffect_id);
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/**
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* Set the goal of a cargo for this town.
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* @param town_id The index of the town.
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* @param towneffect_id The index of the cargo.
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* @param goal The new goal.
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* @pre IsValidTown(town_id).
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* @pre ScriptCargo::IsValidTownEffect(cargo_id).
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* @return True if the action succeeded.
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* @api -ai
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*/
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static bool SetCargoGoal(TownID town_id, ScriptCargo::TownEffect towneffect_id, uint32 goal);
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/**
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* Get the amount of cargo that needs to be delivered (per TownEffect) for a
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* town to grow. All goals need to be reached before a town will grow.
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@ -204,6 +216,17 @@ public:
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*/
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static uint32 GetCargoGoal(TownID town_id, ScriptCargo::TownEffect towneffect_id);
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/**
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* Set the amount of days between town growth.
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* @param town_id The index of the town.
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* @param days_between_town_growth The amont of days between town growth.
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* @pre IsValidTown(town_id).
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* @return True if the action succeeded.
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* @note If 'Fund Building' and 'economy.town_growth_rate' is active, the game will often set a new GrowthRate.
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* @api -ai
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*/
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static bool SetGrowthRate(TownID town_id, uint16 days_between_town_growth);
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/**
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* Get the amount of days between town growth.
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* @param town_id The index of the town.
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@ -37,6 +37,7 @@ static const uint INVALID_TOWN = 0xFFFF;
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static const uint TOWN_GROWTH_WINTER = 0xFFFFFFFE; ///< The town only needs this cargo in the winter (any amount)
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static const uint TOWN_GROWTH_DESERT = 0xFFFFFFFF; ///< The town needs the cargo for growth when on desert (any amount)
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static const uint16 TOWN_GROW_RATE_CUSTOM = 0x8000; ///< If this mask is applied to Town::grow_counter, the grow_counter will not be calculated by the system (but assumed to be set by scripts)
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typedef Pool<Town, TownID, 64, 64000> TownPool;
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extern TownPool _town_pool;
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@ -762,7 +762,7 @@ static void TownTickHandler(Town *t)
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int i = t->grow_counter - 1;
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if (i < 0) {
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if (GrowTown(t)) {
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i = t->growth_rate;
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i = t->growth_rate & (~TOWN_GROW_RATE_CUSTOM);
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} else {
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i = 0;
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}
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@ -2434,6 +2434,70 @@ const CargoSpec *FindFirstCargoWithTownEffect(TownEffect effect)
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return NULL;
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}
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static void UpdateTownGrowRate(Town *t);
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/**
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* Change the cargo goal of a town.
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* @param tile Unused.
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* @param flags Type of operation.
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* @param p1 various bitstuffed elements
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* - p1 = (bit 0 - 15) - Town ID to cargo game of.
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* - p1 = (bit 16 - 23) - TownEffect to change the game of.
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* @param p2 The new goal value.
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* @param text Unused.
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* @return Empty cost or an error.
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*/
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CommandCost CmdTownCargoGoal(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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if (_current_company != OWNER_DEITY) return CMD_ERROR;
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TownEffect te = (TownEffect)GB(p1, 16, 8);
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if (te < TE_BEGIN || te > TE_END) return CMD_ERROR;
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uint16 index = GB(p1, 0, 16);
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Town *t = Town::GetIfValid(index);
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if (t == NULL) return CMD_ERROR;
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/* Validate if there is a cargo which is the requested TownEffect */
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const CargoSpec *cargo = FindFirstCargoWithTownEffect(te);
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if (cargo == NULL) return CMD_ERROR;
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if (flags & DC_EXEC) {
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t->goal[te] = p2;
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UpdateTownGrowRate(t);
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InvalidateWindowData(WC_TOWN_VIEW, index);
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}
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return CommandCost();
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}
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/**
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* Change the growth rate of the town.
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* @param tile Unused.
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* @param flags Type of operation.
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* @param p1 Town ID to cargo game of.
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* @param p2 Amount of days between growth.
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* @param text Unused.
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* @return Empty cost or an error.
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*/
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CommandCost CmdTownGrowthRate(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32 p2, const char *text)
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{
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if (_current_company != OWNER_DEITY) return CMD_ERROR;
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if ((p2 & TOWN_GROW_RATE_CUSTOM) != 0) return CMD_ERROR;
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if (GB(p2, 16, 16) != 0) return CMD_ERROR;
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Town *t = Town::GetIfValid(p1);
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if (t == NULL) return CMD_ERROR;
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if (flags & DC_EXEC) {
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t->growth_rate = (p2 == 0) ? 0 : p2 | TOWN_GROW_RATE_CUSTOM;
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UpdateTownGrowRate(t);
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InvalidateWindowData(WC_TOWN_VIEW, p1);
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}
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return CommandCost();
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}
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/**
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* Expand a town (scenario editor only).
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* @param tile Unused.
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@ -2883,6 +2947,12 @@ static void UpdateTownGrowRate(Town *t)
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}
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}
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if ((t->growth_rate & TOWN_GROW_RATE_CUSTOM) != 0) {
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SetBit(t->flags, TOWN_IS_FUNDED);
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SetWindowDirty(WC_TOWN_VIEW, t->index);
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return;
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}
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/**
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* Towns are processed every TOWN_GROWTH_TICKS ticks, and this is the
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* number of times towns are processed before a new building is built.
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@ -2907,7 +2977,6 @@ static void UpdateTownGrowRate(Town *t)
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if (t->fund_buildings_months != 0) {
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m = _grow_count_values[0][min(n, 5)];
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t->fund_buildings_months--;
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} else {
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m = _grow_count_values[1][min(n, 5)];
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if (n == 0 && !Chance16(1, 12)) return;
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@ -2933,6 +3002,7 @@ static void UpdateTownAmounts(Town *t)
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{
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for (CargoID i = 0; i < NUM_CARGO; i++) t->supplied[i].NewMonth();
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for (int i = TE_BEGIN; i < TE_END; i++) t->received[i].NewMonth();
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if (t->fund_buildings_months != 0) t->fund_buildings_months--;
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SetWindowDirty(WC_TOWN_VIEW, t->index);
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}
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@ -391,7 +391,7 @@ public:
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}
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if (HasBit(this->town->flags, TOWN_IS_FUNDED)) {
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SetDParam(0, (this->town->growth_rate * TOWN_GROWTH_TICKS + DAY_TICKS) / DAY_TICKS);
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SetDParam(0, ((this->town->growth_rate & (~TOWN_GROW_RATE_CUSTOM)) * TOWN_GROWTH_TICKS + DAY_TICKS) / DAY_TICKS);
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DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, this->town->fund_buildings_months == 0 ? STR_TOWN_VIEW_TOWN_GROWS_EVERY : STR_TOWN_VIEW_TOWN_GROWS_EVERY_FUNDED);
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} else {
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DrawString(r.left + WD_FRAMERECT_LEFT, r.right - WD_FRAMERECT_LEFT, y += FONT_HEIGHT_NORMAL, STR_TOWN_VIEW_TOWN_GROW_STOPPED);
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