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(svn r12580) -Codechange: merge some logical related to non-stop orders.
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@ -9,6 +9,8 @@
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#include "oldpool.h"
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#include "core/bitmath_func.hpp"
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#include "cargo_type.h"
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#include "station_type.h"
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#include "vehicle_type.h"
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DECLARE_OLD_POOL(Order, Order, 6, 1000)
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@ -40,6 +42,8 @@ struct Order : PoolItem<Order, OrderID, &_Order_pool> {
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void Free();
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void FreeChain();
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bool ShouldStopAtStation(const Vehicle *v, StationID station) const;
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};
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static inline VehicleOrderID GetMaxOrderIndex()
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@ -1343,6 +1343,7 @@ bool ProcessOrders(Vehicle *v)
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v->current_order.flags & OFB_NON_STOP &&
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IsTileType(v->tile, MP_STATION) &&
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v->current_order.dest == GetStationIndex(v->tile)) {
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v->last_station_visited = v->current_order.dest;
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UpdateVehicleTimetable(v, true);
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v->cur_order_index++;
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}
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@ -1414,6 +1415,23 @@ bool ProcessOrders(Vehicle *v)
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return may_reverse;
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}
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/**
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* Check whether the given vehicle should stop at the given station
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* based on this order and the non-stop settings.
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* @param v the vehicle that might be stopping.
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* @param station the station to stop at.
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* @return true if the vehicle should stop.
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*/
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bool Order::ShouldStopAtStation(const Vehicle *v, StationID station) const
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{
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return
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v->last_station_visited != station && // Do stop only when we've not just been there
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type == OT_GOTO_STATION && // Do stop only when going to a station
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/* Finally do stop when the non-stop flag is not set, or when we should stop at
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* this station according to the new_nonstop setting. */
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(!this->flags & OFB_NON_STOP || ((this->dest != station) == _patches.new_nonstop));
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}
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void InitializeOrders()
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{
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_Order_pool.CleanPool();
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@ -2399,33 +2399,27 @@ static const byte _enter_station_speedtable[12] = {
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static VehicleEnterTileStatus VehicleEnter_Station(Vehicle *v, TileIndex tile, int x, int y)
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{
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StationID station_id = GetStationIndex(tile);
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if (!v->current_order.ShouldStopAtStation(v, station_id)) return VETSB_CONTINUE;
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if (v->type == VEH_TRAIN) {
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if (IsRailwayStation(tile) && IsFrontEngine(v) &&
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!IsCompatibleTrainStationTile(tile + TileOffsByDiagDir(DirToDiagDir(v->direction)), tile)) {
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StationID station_id = GetStationIndex(tile);
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DiagDirection dir = DirToDiagDir(v->direction);
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if ((!(v->current_order.flags & OFB_NON_STOP) && !_patches.new_nonstop) ||
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(v->current_order.type == OT_GOTO_STATION && v->current_order.dest == station_id)) {
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if (!(_patches.new_nonstop && v->current_order.flags & OFB_NON_STOP) &&
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v->current_order.type != OT_LEAVESTATION &&
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v->last_station_visited != station_id) {
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DiagDirection dir = DirToDiagDir(v->direction);
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x &= 0xF;
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y &= 0xF;
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x &= 0xF;
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y &= 0xF;
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if (DiagDirToAxis(dir) != AXIS_X) Swap(x, y);
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if (y == TILE_SIZE / 2) {
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if (dir != DIAGDIR_SE && dir != DIAGDIR_SW) x = TILE_SIZE - 1 - x;
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if (x == 12) return VETSB_ENTERED_STATION | (VehicleEnterTileStatus)(station_id << VETS_STATION_ID_OFFSET); /* enter station */
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if (x < 12) {
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uint16 spd;
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if (DiagDirToAxis(dir) != AXIS_X) Swap(x, y);
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if (y == TILE_SIZE / 2) {
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if (dir != DIAGDIR_SE && dir != DIAGDIR_SW) x = TILE_SIZE - 1 - x;
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if (x == 12) return VETSB_ENTERED_STATION | (VehicleEnterTileStatus)(station_id << VETS_STATION_ID_OFFSET); /* enter station */
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if (x < 12) {
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uint16 spd;
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v->vehstatus |= VS_TRAIN_SLOWING;
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spd = _enter_station_speedtable[x];
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if (spd < v->cur_speed) v->cur_speed = spd;
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}
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}
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v->vehstatus |= VS_TRAIN_SLOWING;
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spd = _enter_station_speedtable[x];
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if (spd < v->cur_speed) v->cur_speed = spd;
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}
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}
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}
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@ -302,27 +302,6 @@ enum AccelType {
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AM_BRAKE
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};
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static bool TrainShouldStop(const Vehicle* v, TileIndex tile)
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{
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const Order* o = &v->current_order;
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StationID sid = GetStationIndex(tile);
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assert(v->type == VEH_TRAIN);
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/* When does a train drive through a station
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* first we deal with the "new nonstop handling" */
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if (_patches.new_nonstop && o->flags & OFB_NON_STOP && sid == o->dest) {
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return false;
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}
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if (v->last_station_visited == sid) return false;
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if (sid != o->dest && (o->flags & OFB_NON_STOP || _patches.new_nonstop)) {
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return false;
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}
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return true;
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}
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/** new acceleration*/
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static int GetTrainAcceleration(Vehicle *v, bool mode)
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{
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@ -385,7 +364,7 @@ static int GetTrainAcceleration(Vehicle *v, bool mode)
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}
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if (IsTileType(v->tile, MP_STATION) && IsFrontEngine(v)) {
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if (TrainShouldStop(v, v->tile)) {
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if (v->current_order.ShouldStopAtStation(v, GetStationIndex(v->tile))) {
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int station_length = GetStationByTile(v->tile)->GetPlatformLength(v->tile, DirToDiagDir(v->direction));
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int st_max_speed = 120;
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