(svn r8133) -Fix [FS#535]: "out of sprite memory" warning messages due to incorrect assumption of requested memory for sprites (smatz)

This commit is contained in:
Darkvater 2007-01-14 21:50:56 +00:00
parent e4d4e13e15
commit aee29710bd

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@ -1293,7 +1293,7 @@ void ViewportDoDraw(const ViewPort *vp, int left, int top, int right, int bottom
// If we do, the sprite memory will overflow. // If we do, the sprite memory will overflow.
static void ViewportDrawChk(const ViewPort *vp, int left, int top, int right, int bottom) static void ViewportDrawChk(const ViewPort *vp, int left, int top, int right, int bottom)
{ {
if (((bottom - top) * (right - left) << vp->zoom) > 180000) { if (((bottom - top) * (right - left) << (2 * vp->zoom)) > 180000) {
if ((bottom - top) > (right - left)) { if ((bottom - top) > (right - left)) {
int t = (top + bottom) >> 1; int t = (top + bottom) >> 1;
ViewportDrawChk(vp, left, top, right, t); ViewportDrawChk(vp, left, top, right, t);