mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-12 18:40:29 +00:00
Change: Desert tiles are now half-desert if a neighboured tile is non-desert or sea/coast. (patch by frosch123) #4754 (#7015)
This commit is contained in:
parent
e934f09f02
commit
ad5a9daed5
@ -208,16 +208,19 @@ static void TileLoopClearAlps(TileIndex tile)
|
||||
}
|
||||
|
||||
/**
|
||||
* Tests if at least one surrounding tile is desert
|
||||
* Tests if at least one surrounding tile is non-desert
|
||||
* @param tile tile to check
|
||||
* @return does this tile have at least one desert tile around?
|
||||
* @return does this tile have at least one non-desert tile around?
|
||||
*/
|
||||
static inline bool NeighbourIsDesert(TileIndex tile)
|
||||
static inline bool NeighbourIsNormal(TileIndex tile)
|
||||
{
|
||||
return GetTropicZone(tile + TileDiffXY( 1, 0)) == TROPICZONE_DESERT ||
|
||||
GetTropicZone(tile + TileDiffXY( -1, 0)) == TROPICZONE_DESERT ||
|
||||
GetTropicZone(tile + TileDiffXY( 0, 1)) == TROPICZONE_DESERT ||
|
||||
GetTropicZone(tile + TileDiffXY( 0, -1)) == TROPICZONE_DESERT;
|
||||
for (DiagDirection dir = DIAGDIR_BEGIN; dir < DIAGDIR_END; dir++) {
|
||||
TileIndex t = tile + TileOffsByDiagDir(dir);
|
||||
if (!IsValidTile(t)) continue;
|
||||
if (GetTropicZone(t) != TROPICZONE_DESERT) return true;
|
||||
if (HasTileWaterClass(t) && GetWaterClass(t) == WATER_CLASS_SEA) return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
static void TileLoopClearDesert(TileIndex tile)
|
||||
@ -229,9 +232,7 @@ static void TileLoopClearDesert(TileIndex tile)
|
||||
/* Expected desert level - 0 if it shouldn't be desert */
|
||||
uint expected = 0;
|
||||
if (GetTropicZone(tile) == TROPICZONE_DESERT) {
|
||||
expected = 3;
|
||||
} else if (NeighbourIsDesert(tile)) {
|
||||
expected = 1;
|
||||
expected = NeighbourIsNormal(tile) ? 1 : 3;
|
||||
}
|
||||
|
||||
if (current == expected) return;
|
||||
|
Loading…
Reference in New Issue
Block a user