mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-09 15:41:15 +00:00
(svn r18059) -Codechange: Move some variable declarations to their use.
This commit is contained in:
parent
c77c24cb7a
commit
ad2c2c2be3
@ -336,9 +336,6 @@ public:
|
||||
virtual void OnPaint()
|
||||
{
|
||||
const Owner owner = (Owner)GB(this->window_number, 0, 8);
|
||||
int y1 = PLY_WND_PRC__OFFSET_TOP_WIDGET + 2;
|
||||
int max;
|
||||
int i;
|
||||
|
||||
/* If we select the all vehicles, this->list will contain all vehicles of the owner
|
||||
* else this->list will contain all vehicles which belong to the selected group */
|
||||
@ -410,14 +407,15 @@ public:
|
||||
|
||||
/* Draw Matrix Group
|
||||
* The selected group is drawn in white */
|
||||
int y1 = PLY_WND_PRC__OFFSET_TOP_WIDGET + 2;
|
||||
DrawString(this->widget[GRP_WIDGET_LIST_GROUP].left + 10, this->widget[GRP_WIDGET_LIST_GROUP].right, y1, STR_GROUP_ALL_TRAINS + this->vehicle_type, IsAllGroupID(this->group_sel) ? TC_WHITE : TC_BLACK);
|
||||
|
||||
y1 += 13;
|
||||
|
||||
DrawString(this->widget[GRP_WIDGET_LIST_GROUP].left + 10, this->widget[GRP_WIDGET_LIST_GROUP].right, y1, STR_GROUP_DEFAULT_TRAINS + this->vehicle_type, IsDefaultGroupID(this->group_sel) ? TC_WHITE : TC_BLACK);
|
||||
|
||||
max = min(this->vscroll2.GetPosition() + this->vscroll2.GetCapacity(), this->groups.Length());
|
||||
for (i = this->vscroll2.GetPosition() ; i < max ; ++i) {
|
||||
int max = min(this->vscroll2.GetPosition() + this->vscroll2.GetCapacity(), this->groups.Length());
|
||||
for (int i = this->vscroll2.GetPosition() ; i < max ; ++i) {
|
||||
const Group *g = this->groups[i];
|
||||
|
||||
assert(g->owner == owner);
|
||||
@ -583,7 +581,6 @@ public:
|
||||
|
||||
case GRP_WIDGET_LIST_VEHICLE: { // Maxtrix vehicle
|
||||
uint32 id_v = (pt.y - PLY_WND_PRC__OFFSET_TOP_WIDGET) / (int)this->resize.step_height;
|
||||
const Vehicle *v;
|
||||
const VehicleID vindex = this->vehicle_sel;
|
||||
|
||||
this->vehicle_sel = INVALID_VEHICLE;
|
||||
@ -596,8 +593,7 @@ public:
|
||||
|
||||
if (id_v >= this->vehicles.Length()) return; // click out of list bound
|
||||
|
||||
v = this->vehicles[id_v];
|
||||
|
||||
const Vehicle *v = this->vehicles[id_v];
|
||||
if (vindex == v->index) {
|
||||
ShowVehicleViewWindow(v);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user