mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-07-06 04:19:36 +01:00
Codechange: Null video driver: End on game exit
The Null driver now exits when the game ends. It also gains the ability to run for an unlimited number of ticks (using '-v null:ticks=0').
This commit is contained in:
parent
1f7760dc7a
commit
abdea49d24
@ -50,7 +50,7 @@ void VideoDriver_Null::MainLoop()
|
||||
{
|
||||
uint i;
|
||||
|
||||
for (i = 0; i < this->ticks; i++) {
|
||||
for (i = 0; i < this->ticks && ! _exit_game; i++) {
|
||||
::GameLoop();
|
||||
::InputLoop();
|
||||
::UpdateWindows();
|
||||
|
Loading…
Reference in New Issue
Block a user