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https://github.com/OpenTTD/OpenTTD.git
synced 2025-01-31 11:23:21 +00:00
Codechange: use std::string instead of stredup/free for stories
This commit is contained in:
parent
3342967ad9
commit
aac95eeaf5
@ -35,7 +35,7 @@ static const SaveLoad _story_page_elements_desc[] = {
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SLE_CONDVAR(StoryPageElement, type, SLE_FILE_U16 | SLE_VAR_U8, SL_MIN_VERSION, SLV_185),
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SLE_CONDVAR(StoryPageElement, type, SLE_UINT8, SLV_185, SL_MAX_VERSION),
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SLE_VAR(StoryPageElement, referenced_id, SLE_UINT32),
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SLE_STR(StoryPageElement, text, SLE_STR | SLF_ALLOW_CONTROL, 0),
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SLE_SSTR(StoryPageElement, text, SLE_STR | SLF_ALLOW_CONTROL),
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};
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struct STPEChunkHandler : ChunkHandler {
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@ -77,7 +77,7 @@ static const SaveLoad _story_pages_desc[] = {
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SLE_VAR(StoryPage, date, SLE_UINT32),
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SLE_CONDVAR(StoryPage, company, SLE_FILE_U16 | SLE_VAR_U8, SL_MIN_VERSION, SLV_185),
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SLE_CONDVAR(StoryPage, company, SLE_UINT8, SLV_185, SL_MAX_VERSION),
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SLE_STR(StoryPage, title, SLE_STR | SLF_ALLOW_CONTROL, 0),
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SLE_SSTR(StoryPage, title, SLE_STR | SLF_ALLOW_CONTROL),
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};
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struct STPAChunkHandler : ChunkHandler {
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@ -47,16 +47,16 @@ INSTANTIATE_POOL_METHODS(StoryPage)
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* @param text The text parameter of the DoCommand proc
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* @return true, if and only if the given parameters are valid for the given page element type and page id.
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*/
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static bool VerifyElementContentParameters(StoryPageID page_id, StoryPageElementType type, TileIndex tile, uint32 reference, const char *text)
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static bool VerifyElementContentParameters(StoryPageID page_id, StoryPageElementType type, TileIndex tile, uint32 reference, const std::string &text)
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{
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StoryPageButtonData button_data{ reference };
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switch (type) {
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case SPET_TEXT:
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if (StrEmpty(text)) return false;
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if (text.empty()) return false;
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break;
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case SPET_LOCATION:
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if (StrEmpty(text)) return false;
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if (text.empty()) return false;
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if (!IsValidTile(tile)) return false;
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break;
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case SPET_GOAL:
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@ -91,14 +91,14 @@ static bool VerifyElementContentParameters(StoryPageID page_id, StoryPageElement
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* @param reference The reference parameter of the DoCommand proc (p2)
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* @param text The text parameter of the DoCommand proc
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*/
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static void UpdateElement(StoryPageElement &pe, TileIndex tile, uint32 reference, const char *text)
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static void UpdateElement(StoryPageElement &pe, TileIndex tile, uint32 reference, const std::string &text)
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{
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switch (pe.type) {
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case SPET_TEXT:
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pe.text = stredup(text);
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pe.text = text;
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break;
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case SPET_LOCATION:
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pe.text = stredup(text);
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pe.text = text;
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pe.referenced_id = tile;
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break;
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case SPET_GOAL:
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@ -107,7 +107,7 @@ static void UpdateElement(StoryPageElement &pe, TileIndex tile, uint32 reference
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case SPET_BUTTON_PUSH:
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case SPET_BUTTON_TILE:
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case SPET_BUTTON_VEHICLE:
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pe.text = stredup(text);
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pe.text = text;
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pe.referenced_id = reference;
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break;
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default: NOT_REACHED();
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@ -220,11 +220,7 @@ std::tuple<CommandCost, StoryPageID> CmdCreateStoryPage(DoCommandFlag flags, Com
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s->sort_value = _story_page_next_sort_value;
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s->date = TimerGameCalendar::date;
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s->company = company;
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if (text.empty()) {
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s->title = nullptr;
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} else {
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s->title = stredup(text.c_str());
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}
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s->title = text;
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InvalidateWindowClassesData(WC_STORY_BOOK, -1);
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if (StoryPage::GetNumItems() == 1) InvalidateWindowData(WC_MAIN_TOOLBAR, 0);
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@ -259,7 +255,7 @@ std::tuple<CommandCost, StoryPageElementID> CmdCreateStoryPageElement(DoCommandF
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if (_current_company != OWNER_DEITY) return { CMD_ERROR, INVALID_STORY_PAGE_ELEMENT };
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if (!StoryPage::IsValidID(page_id)) return { CMD_ERROR, INVALID_STORY_PAGE_ELEMENT };
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if (!VerifyElementContentParameters(page_id, type, tile, reference, text.c_str())) return { CMD_ERROR, INVALID_STORY_PAGE_ELEMENT };
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if (!VerifyElementContentParameters(page_id, type, tile, reference, text)) return { CMD_ERROR, INVALID_STORY_PAGE_ELEMENT };
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if (flags & DC_EXEC) {
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@ -272,7 +268,7 @@ std::tuple<CommandCost, StoryPageElementID> CmdCreateStoryPageElement(DoCommandF
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pe->sort_value = _story_page_element_next_sort_value;
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pe->type = type;
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pe->page = page_id;
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UpdateElement(*pe, tile, reference, text.c_str());
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UpdateElement(*pe, tile, reference, text);
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InvalidateWindowClassesData(WC_STORY_BOOK, page_id);
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@ -301,10 +297,10 @@ CommandCost CmdUpdateStoryPageElement(DoCommandFlag flags, TileIndex tile, Story
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StoryPageID page_id = pe->page;
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StoryPageElementType type = pe->type;
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if (!VerifyElementContentParameters(page_id, type, tile, reference, text.c_str())) return CMD_ERROR;
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if (!VerifyElementContentParameters(page_id, type, tile, reference, text)) return CMD_ERROR;
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if (flags & DC_EXEC) {
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UpdateElement(*pe, tile, reference, text.c_str());
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UpdateElement(*pe, tile, reference, text);
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InvalidateWindowClassesData(WC_STORY_BOOK, pe->page);
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}
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@ -325,12 +321,7 @@ CommandCost CmdSetStoryPageTitle(DoCommandFlag flags, StoryPageID page_id, const
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if (flags & DC_EXEC) {
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StoryPage *p = StoryPage::Get(page_id);
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free(p->title);
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if (text.empty()) {
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p->title = nullptr;
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} else {
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p->title = stredup(text.c_str());
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}
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p->title = text;
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InvalidateWindowClassesData(WC_STORY_BOOK, page_id);
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}
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@ -147,7 +147,7 @@ struct StoryPageElement : StoryPageElementPool::PoolItem<&_story_page_element_po
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StoryPageElementType type; ///< Type of page element
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uint32 referenced_id; ///< Id of referenced object (location, goal etc.)
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char *text; ///< Static content text of page element
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std::string text; ///< Static content text of page element
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/**
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* We need an (empty) constructor so struct isn't zeroed (as C++ standard states)
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@ -157,16 +157,16 @@ struct StoryPageElement : StoryPageElementPool::PoolItem<&_story_page_element_po
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/**
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* (Empty) destructor has to be defined else operator delete might be called with nullptr parameter
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*/
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inline ~StoryPageElement() { free(this->text); }
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inline ~StoryPageElement() { }
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};
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/** Struct about stories, current and completed */
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struct StoryPage : StoryPagePool::PoolItem<&_story_page_pool> {
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uint32 sort_value; ///< A number that increases for every created story page. Used for sorting. The id of a story page is the pool index.
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uint32 sort_value; ///< A number that increases for every created story page. Used for sorting. The id of a story page is the pool index.
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TimerGameCalendar::Date date; ///< Date when the page was created.
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CompanyID company; ///< StoryPage is for a specific company; INVALID_COMPANY if it is global
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CompanyID company; ///< StoryPage is for a specific company; INVALID_COMPANY if it is global
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char *title; ///< Title of story page
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std::string title; ///< Title of story page
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/**
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* We need an (empty) constructor so struct isn't zeroed (as C++ standard states)
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@ -183,7 +183,6 @@ struct StoryPage : StoryPagePool::PoolItem<&_story_page_pool> {
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if (spe->page == this->index) delete spe;
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}
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}
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free(this->title);
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}
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};
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@ -60,7 +60,7 @@ protected:
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GUIStoryPageList story_pages; ///< Sorted list of pages.
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GUIStoryPageElementList story_page_elements; ///< Sorted list of page elements that belong to the current page.
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StoryPageID selected_page_id; ///< Pool index of selected page.
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char selected_generic_title[255]; ///< If the selected page doesn't have a custom title, this buffer is used to store a generic page title.
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std::string selected_generic_title; ///< If the selected page doesn't have a custom title, this buffer is used to store a generic page title.
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StoryPageElementID active_button_id; ///< Which button element the player is currently using
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@ -188,9 +188,9 @@ protected:
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{
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/* Generate generic title if selected page have no custom title. */
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StoryPage *page = this->GetSelPage();
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if (page != nullptr && page->title == nullptr) {
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if (page != nullptr && page->title.empty()) {
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SetDParam(0, GetSelPageNum() + 1);
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GetString(selected_generic_title, STR_STORY_BOOK_GENERIC_PAGE_ITEM, lastof(selected_generic_title));
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selected_generic_title = GetString(STR_STORY_BOOK_GENERIC_PAGE_ITEM);
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}
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this->story_page_elements.ForceRebuild();
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@ -255,7 +255,7 @@ protected:
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for (const StoryPage *p : this->story_pages) {
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bool current_page = p->index == this->selected_page_id;
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DropDownListStringItem *item = nullptr;
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if (p->title != nullptr) {
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if (!p->title.empty()) {
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item = new DropDownListCharStringItem(p->title, p->index, current_page);
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} else {
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/* No custom title => use a generic page title with page number. */
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@ -295,7 +295,7 @@ protected:
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/* Title lines */
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height += FONT_HEIGHT_NORMAL; // Date always use exactly one line.
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SetDParamStr(0, page->title != nullptr ? page->title : this->selected_generic_title);
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SetDParamStr(0, !page->title.empty() ? page->title : this->selected_generic_title);
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height += GetStringHeight(STR_STORY_BOOK_TITLE, max_width);
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return height;
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@ -616,7 +616,7 @@ public:
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this->owner = (Owner)this->window_number;
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/* Initialize selected vars. */
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this->selected_generic_title[0] = '\0';
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this->selected_generic_title.clear();
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this->selected_page_id = INVALID_STORY_PAGE;
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this->active_button_id = INVALID_STORY_PAGE_ELEMENT;
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@ -655,7 +655,7 @@ public:
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switch (widget) {
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case WID_SB_SEL_PAGE: {
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StoryPage *page = this->GetSelPage();
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SetDParamStr(0, page != nullptr && page->title != nullptr ? page->title : this->selected_generic_title);
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SetDParamStr(0, page != nullptr && !page->title.empty() ? page->title : this->selected_generic_title);
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break;
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}
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case WID_SB_CAPTION:
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@ -713,7 +713,7 @@ public:
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y_offset += line_height;
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/* Title */
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SetDParamStr(0, page->title != nullptr ? page->title : this->selected_generic_title);
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SetDParamStr(0, !page->title.empty() ? page->title : this->selected_generic_title);
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y_offset = DrawStringMultiLine(0, fr.right, y_offset, fr.bottom, STR_STORY_BOOK_TITLE, TC_BLACK, SA_TOP | SA_HOR_CENTER);
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/* Page elements */
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@ -773,7 +773,7 @@ public:
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for (size_t i = 0; i < this->story_pages.size(); i++) {
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const StoryPage *s = this->story_pages[i];
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if (s->title != nullptr) {
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if (!s->title.empty()) {
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SetDParamStr(0, s->title);
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} else {
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SetDParamStr(0, this->selected_generic_title);
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@ -877,7 +877,7 @@ public:
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/* Was the last page removed? */
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if (this->story_pages.size() == 0) {
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this->selected_generic_title[0] = '\0';
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this->selected_generic_title.clear();
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}
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/* Verify page selection. */
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