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https://github.com/OpenTTD/OpenTTD.git
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Codechange: create a type for the "free_data" of NewsItems and (de)allocate it with new and delete
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df601b8559
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aa9818db90
@ -376,7 +376,7 @@ set_name:;
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MarkWholeScreenDirty();
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if (c->is_ai) {
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CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
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CompanyNewsInformation *cni = new CompanyNewsInformation();
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cni->FillData(c);
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SetDParam(0, STR_NEWS_COMPANY_LAUNCH_TITLE);
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SetDParam(1, STR_NEWS_COMPANY_LAUNCH_DESCRIPTION);
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@ -888,7 +888,7 @@ CommandCost CmdCompanyCtrl(TileIndex tile, DoCommandFlag flags, uint32 p1, uint3
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/* Delete any open window of the company */
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CloseCompanyWindows(c->index);
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CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
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CompanyNewsInformation *cni = new CompanyNewsInformation();
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cni->FillData(c);
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/* Show the bankrupt news */
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@ -580,7 +580,7 @@ static void CompanyCheckBankrupt(Company *c)
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/* Warn about bankruptcy after 3 months */
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case 4: {
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CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
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CompanyNewsInformation *cni = new CompanyNewsInformation();
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cni->FillData(c);
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SetDParam(0, STR_NEWS_COMPANY_IN_TROUBLE_TITLE);
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SetDParam(1, STR_NEWS_COMPANY_IN_TROUBLE_DESCRIPTION);
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@ -1975,7 +1975,7 @@ static void DoAcquireCompany(Company *c)
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{
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CompanyID ci = c->index;
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CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
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CompanyNewsInformation *cni = new CompanyNewsInformation();
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cni->FillData(c, Company::Get(_current_company));
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SetDParam(0, STR_NEWS_COMPANY_MERGER_TITLE);
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@ -15,7 +15,7 @@
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#include "station_type.h"
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#include "industry_type.h"
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void AddNewsItem(StringID string, NewsType type, NewsFlag flags, NewsReferenceType reftype1 = NR_NONE, uint32 ref1 = UINT32_MAX, NewsReferenceType reftype2 = NR_NONE, uint32 ref2 = UINT32_MAX, void *free_data = nullptr);
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void AddNewsItem(StringID string, NewsType type, NewsFlag flags, NewsReferenceType reftype1 = NR_NONE, uint32 ref1 = UINT32_MAX, NewsReferenceType reftype2 = NR_NONE, uint32 ref2 = UINT32_MAX, const NewsAllocatedData *data = nullptr);
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static inline void AddCompanyNewsItem(StringID string, CompanyNewsInformation *cni)
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{
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@ -42,9 +42,9 @@ static inline void AddVehicleAdviceNewsItem(StringID string, VehicleID vehicle)
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AddNewsItem(string, NT_ADVICE, NF_INCOLOUR | NF_SMALL | NF_VEHICLE_PARAM0, NR_VEHICLE, vehicle);
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}
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static inline void AddTileNewsItem(StringID string, NewsType type, TileIndex tile, void *free_data = nullptr, StationID station = INVALID_STATION)
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static inline void AddTileNewsItem(StringID string, NewsType type, TileIndex tile, const NewsAllocatedData *data = nullptr, StationID station = INVALID_STATION)
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{
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AddNewsItem(string, type, NF_NO_TRANSPARENT | NF_SHADE | NF_THIN, NR_TILE, tile, station == INVALID_STATION ? NR_NONE : NR_STATION, station, free_data);
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AddNewsItem(string, type, NF_NO_TRANSPARENT | NF_SHADE | NF_THIN, NR_TILE, tile, station == INVALID_STATION ? NR_NONE : NR_STATION, station, data);
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}
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static inline void AddIndustryNewsItem(StringID string, NewsType type, IndustryID industry)
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@ -355,7 +355,7 @@ struct NewsWindow : Window {
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break;
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case WID_N_MGR_NAME:
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SetDParamStr(0, static_cast<const CompanyNewsInformation *>(this->ni->free_data)->president_name);
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SetDParamStr(0, static_cast<const CompanyNewsInformation *>(this->ni->data)->president_name);
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str = STR_JUST_RAW_STRING;
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break;
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@ -433,13 +433,13 @@ struct NewsWindow : Window {
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break;
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case WID_N_MGR_FACE: {
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const CompanyNewsInformation *cni = (const CompanyNewsInformation*)this->ni->free_data;
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const CompanyNewsInformation *cni = static_cast<const CompanyNewsInformation*>(this->ni->data);
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DrawCompanyManagerFace(cni->face, cni->colour, r.left, r.top);
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GfxFillRect(r.left, r.top, r.right, r.bottom, PALETTE_NEWSPAPER, FILLRECT_RECOLOUR);
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break;
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}
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case WID_N_MGR_NAME: {
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const CompanyNewsInformation *cni = (const CompanyNewsInformation*)this->ni->free_data;
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const CompanyNewsInformation *cni = static_cast<const CompanyNewsInformation*>(this->ni->data);
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SetDParamStr(0, cni->president_name);
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DrawStringMultiLine(r.left, r.right, r.top, r.bottom, STR_JUST_RAW_STRING, TC_FROMSTRING, SA_CENTER);
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break;
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@ -783,7 +783,7 @@ static void DeleteNewsItem(NewsItem *ni)
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*
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* @see NewsSubtype
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*/
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void AddNewsItem(StringID string, NewsType type, NewsFlag flags, NewsReferenceType reftype1, uint32 ref1, NewsReferenceType reftype2, uint32 ref2, void *free_data)
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void AddNewsItem(StringID string, NewsType type, NewsFlag flags, NewsReferenceType reftype1, uint32 ref1, NewsReferenceType reftype2, uint32 ref2, const NewsAllocatedData *data)
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{
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if (_game_mode == GM_MENU) return;
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@ -801,7 +801,7 @@ void AddNewsItem(StringID string, NewsType type, NewsFlag flags, NewsReferenceTy
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ni->reftype2 = reftype2;
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ni->ref1 = ref1;
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ni->ref2 = ref2;
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ni->free_data = free_data;
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ni->data = data;
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ni->date = _date;
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CopyOutDParam(ni->params, 0, lengthof(ni->params));
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@ -882,8 +882,8 @@ CommandCost CmdCustomNewsItem(TileIndex tile, DoCommandFlag flags, uint32 p1, ui
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if (company != INVALID_OWNER && company != _local_company) return CommandCost();
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if (flags & DC_EXEC) {
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char *news = stredup(text.c_str());
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SetDParamStr(0, news);
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NewsStringData *news = new NewsStringData(text);
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SetDParamStr(0, news->string);
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AddNewsItem(STR_NEWS_CUSTOM_ITEM, type, NF_NORMAL, reftype1, p2, NR_NONE, UINT32_MAX, news);
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}
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@ -115,6 +115,12 @@ struct NewsTypeData {
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NewsDisplay GetDisplay() const;
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};
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/** Container for any custom data that must be deleted after the news item has reached end-of-life. */
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struct NewsAllocatedData {
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virtual ~NewsAllocatedData() {}
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};
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/** Information about a single item of news. */
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struct NewsItem {
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NewsItem *prev; ///< Previous news item
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@ -129,23 +135,29 @@ struct NewsItem {
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uint32 ref1; ///< Reference 1 to some object: Used for a possible viewport, scrolling after clicking on the news, and for deleting the news when the object is deleted.
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uint32 ref2; ///< Reference 2 to some object: Used for scrolling after clicking on the news, and for deleting the news when the object is deleted.
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void *free_data; ///< Data to be freed when the news item has reached its end.
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const NewsAllocatedData *data; ///< Custom data for the news item that have to be deallocated (deleted) when the news item has reached its end.
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~NewsItem()
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{
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free(this->free_data);
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delete this->data;
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}
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uint64 params[10]; ///< Parameters for string resolving.
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};
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/** Container for a single string to be passed as NewsAllocatedData. */
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struct NewsStringData : NewsAllocatedData {
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std::string string; ///< The string to retain.
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NewsStringData(const std::string &str) : string(str) {}
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};
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/**
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* Data that needs to be stored for company news messages.
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* The problem with company news messages are the custom name
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* of the companies and the fact that the company data is reset,
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* resulting in wrong names and such.
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*/
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struct CompanyNewsInformation {
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struct CompanyNewsInformation : NewsAllocatedData {
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char company_name[64]; ///< The name of the company
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char president_name[64]; ///< The name of the president
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char other_company_name[64]; ///< The name of the company taking over this one
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@ -43,22 +43,19 @@ void Subsidy::AwardTo(CompanyID company)
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this->awarded = company;
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this->remaining = _settings_game.difficulty.subsidy_duration * MONTHS_IN_YEAR;
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char company_name[MAX_LENGTH_COMPANY_NAME_CHARS * MAX_CHAR_LENGTH];
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SetDParam(0, company);
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GetString(company_name, STR_COMPANY_NAME, lastof(company_name));
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char *cn = stredup(company_name);
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NewsStringData *company_name = new NewsStringData(GetString(STR_COMPANY_NAME));
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/* Add a news item */
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std::pair<NewsReferenceType, NewsReferenceType> reftype = SetupSubsidyDecodeParam(this, SubsidyDecodeParamType::NewsAwarded);
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InjectDParam(1);
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SetDParamStr(0, cn);
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SetDParamStr(0, company_name->string);
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AddNewsItem(
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STR_NEWS_SERVICE_SUBSIDY_AWARDED_HALF + _settings_game.difficulty.subsidy_multiplier,
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NT_SUBSIDIES, NF_NORMAL,
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reftype.first, this->src, reftype.second, this->dst,
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cn
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company_name
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);
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AI::BroadcastNewEvent(new ScriptEventSubsidyAwarded(this->index));
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Game::NewEvent(new ScriptEventSubsidyAwarded(this->index));
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@ -2020,15 +2020,13 @@ CommandCost CmdFoundTown(TileIndex tile, DoCommandFlag flags, uint32 p1, uint32
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SetDParam(0, t->index);
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AddTileNewsItem(STR_NEWS_NEW_TOWN_UNSPONSORED, NT_INDUSTRY_OPEN, tile);
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} else {
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char company_name[MAX_LENGTH_COMPANY_NAME_CHARS * MAX_CHAR_LENGTH];
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SetDParam(0, _current_company);
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GetString(company_name, STR_COMPANY_NAME, lastof(company_name));
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NewsStringData *company_name = new NewsStringData(GetString(STR_COMPANY_NAME));
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char *cn = stredup(company_name);
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SetDParamStr(0, cn);
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SetDParamStr(0, company_name->string);
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SetDParam(1, t->index);
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AddTileNewsItem(STR_NEWS_NEW_TOWN, NT_INDUSTRY_OPEN, tile, cn);
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AddTileNewsItem(STR_NEWS_NEW_TOWN, NT_INDUSTRY_OPEN, tile, company_name);
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}
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AI::BroadcastNewEvent(new ScriptEventTownFounded(t->index));
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Game::NewEvent(new ScriptEventTownFounded(t->index));
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@ -3090,15 +3088,13 @@ static CommandCost TownActionRoadRebuild(Town *t, DoCommandFlag flags)
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if (flags & DC_EXEC) {
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t->road_build_months = 6;
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char company_name[MAX_LENGTH_COMPANY_NAME_CHARS * MAX_CHAR_LENGTH];
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SetDParam(0, _current_company);
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GetString(company_name, STR_COMPANY_NAME, lastof(company_name));
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NewsStringData *company_name = new NewsStringData(GetString(STR_COMPANY_NAME));
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char *cn = stredup(company_name);
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SetDParam(0, t->index);
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SetDParamStr(1, cn);
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SetDParamStr(1, company_name->string);
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AddNewsItem(STR_NEWS_ROAD_REBUILDING, NT_GENERAL, NF_NORMAL, NR_TOWN, t->index, NR_NONE, UINT32_MAX, cn);
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AddNewsItem(STR_NEWS_ROAD_REBUILDING, NT_GENERAL, NF_NORMAL, NR_TOWN, t->index, NR_NONE, UINT32_MAX, company_name);
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AI::BroadcastNewEvent(new ScriptEventRoadReconstruction((ScriptCompany::CompanyID)(Owner)_current_company, t->index));
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Game::NewEvent(new ScriptEventRoadReconstruction((ScriptCompany::CompanyID)(Owner)_current_company, t->index));
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}
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@ -3235,7 +3231,7 @@ static CommandCost TownActionBuyRights(Town *t, DoCommandFlag flags)
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SetWindowClassesDirty(WC_STATION_VIEW);
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/* Spawn news message */
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CompanyNewsInformation *cni = MallocT<CompanyNewsInformation>(1);
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CompanyNewsInformation *cni = new CompanyNewsInformation();
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cni->FillData(Company::Get(_current_company));
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SetDParam(0, STR_NEWS_EXCLUSIVE_RIGHTS_TITLE);
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SetDParam(1, STR_NEWS_EXCLUSIVE_RIGHTS_DESCRIPTION);
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