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Fix 5008706
: improved scenario editor tooltips in map generation stages are out of place
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@ -1359,11 +1359,11 @@ static GenWorldStatus _gws;
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static const StringID _generation_class_table[] = {
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STR_GENERATION_WORLD_GENERATION,
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STR_SCENEDIT_TOOLBAR_LANDSCAPE_GENERATION,
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STR_GENERATION_LANDSCAPE_GENERATION,
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STR_GENERATION_RIVER_GENERATION,
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STR_GENERATION_CLEARING_TILES,
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STR_SCENEDIT_TOOLBAR_TOWN_GENERATION,
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STR_SCENEDIT_TOOLBAR_INDUSTRY_GENERATION,
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STR_GENERATION_TOWN_GENERATION,
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STR_GENERATION_INDUSTRY_GENERATION,
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STR_GENERATION_OBJECT_GENERATION,
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STR_GENERATION_TREE_GENERATION,
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STR_GENERATION_SETTINGUP_GAME,
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@ -3393,10 +3393,13 @@ STR_GENERATION_ABORT_MESSAGE :{YELLOW}Do you
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STR_GENERATION_PROGRESS :{WHITE}{NUM}% complete
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STR_GENERATION_PROGRESS_NUM :{BLACK}{NUM} / {NUM}
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STR_GENERATION_WORLD_GENERATION :{BLACK}World generation
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STR_GENERATION_LANDSCAPE_GENERATION :{BLACK}Landscape generation
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STR_GENERATION_RIVER_GENERATION :{BLACK}River generation
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STR_GENERATION_TREE_GENERATION :{BLACK}Tree generation
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STR_GENERATION_OBJECT_GENERATION :{BLACK}Object generation
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STR_GENERATION_CLEARING_TILES :{BLACK}Rough and rocky area generation
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STR_GENERATION_TOWN_GENERATION :{BLACK}Town generation
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STR_GENERATION_INDUSTRY_GENERATION :{BLACK}Industry generation
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STR_GENERATION_OBJECT_GENERATION :{BLACK}Object generation
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STR_GENERATION_TREE_GENERATION :{BLACK}Tree generation
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STR_GENERATION_SETTINGUP_GAME :{BLACK}Setting up game
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STR_GENERATION_PREPARING_TILELOOP :{BLACK}Running tile-loop
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STR_GENERATION_PREPARING_SCRIPT :{BLACK}Running script
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