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(svn r11543) -Codechange: Give a more adequate message when trying to place an industry required to be built over a house on any other type of tiles.
In reference to FS#1492, and other "bugs" like that one
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@ -1238,7 +1238,7 @@ static bool CheckIfIndustryTilesAreFree(TileIndex tile, const IndustryTileTable
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if (ind_behav & (INDUSTRYBEH_ONLY_INTOWN | INDUSTRYBEH_TOWN1200_MORE)) {
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if (!IsTileType(cur_tile, MP_HOUSE)) {
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_error_message = STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS;
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_error_message = STR_INDUSTRY_MUST_BE_BUILT_ON_HOUSE;
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return false;
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}
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if (CmdFailed(DoCommand(cur_tile, 0, 0, 0, CMD_LANDSCAPE_CLEAR))) return false;
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@ -749,6 +749,7 @@ STR_PLAY_HEIGHTMAP_HINT :{BLACK}Start a
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STR_QUIT_SCENARIO_QUERY :{YELLOW}Are you sure you want to quit this scenario ?
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STR_029C_QUIT_EDITOR :{WHITE}Quit Editor
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STR_029D_CAN_ONLY_BE_BUILT_IN_TOWNS :{WHITE}...can only be built in towns with a population of at least 1200
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STR_INDUSTRY_MUST_BE_BUILT_ON_HOUSE :{WHITE}...can only be built over a house
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STR_029E_MOVE_THE_STARTING_DATE :{BLACK}Move the starting date backward 1 year
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STR_029F_MOVE_THE_STARTING_DATE :{BLACK}Move the starting date forward 1 year
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STR_02A0_ENDS_OF_BRIDGE_MUST_BOTH :{WHITE}...ends of bridge must both be on land
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