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(svn r23331) -Fix [FS#4851] (rCS, r148): abort building/moving HQ when clicking on the button again, just like when building rail, stations, etc (sbr)
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@ -2001,6 +2001,11 @@ struct CompanyWindow : Window
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case CW_WIDGET_BUILD_HQ:
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case CW_WIDGET_BUILD_HQ:
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if ((byte)this->window_number != _local_company) return;
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if ((byte)this->window_number != _local_company) return;
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if (this->IsWidgetLowered(CW_WIDGET_BUILD_HQ)) {
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ResetObjectToPlace();
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this->RaiseButtons();
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break;
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}
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SetObjectToPlaceWnd(SPR_CURSOR_HQ, PAL_NONE, HT_RECT, this);
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SetObjectToPlaceWnd(SPR_CURSOR_HQ, PAL_NONE, HT_RECT, this);
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SetTileSelectSize(2, 2);
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SetTileSelectSize(2, 2);
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this->LowerWidget(CW_WIDGET_BUILD_HQ);
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this->LowerWidget(CW_WIDGET_BUILD_HQ);
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@ -2008,6 +2013,11 @@ struct CompanyWindow : Window
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break;
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break;
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case CW_WIDGET_RELOCATE_HQ:
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case CW_WIDGET_RELOCATE_HQ:
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if (this->IsWidgetLowered(CW_WIDGET_RELOCATE_HQ)) {
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ResetObjectToPlace();
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this->RaiseButtons();
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break;
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}
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SetObjectToPlaceWnd(SPR_CURSOR_HQ, PAL_NONE, HT_RECT, this);
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SetObjectToPlaceWnd(SPR_CURSOR_HQ, PAL_NONE, HT_RECT, this);
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SetTileSelectSize(2, 2);
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SetTileSelectSize(2, 2);
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this->LowerWidget(CW_WIDGET_RELOCATE_HQ);
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this->LowerWidget(CW_WIDGET_RELOCATE_HQ);
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