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(svn r10235) -Fix: the 32bpp-anim blitter repainted pixel color 0, which is transparency and therefor should never be repainted (spotted by Rubidium)
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@ -166,6 +166,9 @@ void Blitter_32bppAnim::PaletteAnimate(uint start, uint count)
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{
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uint8 *anim = this->anim_buf;
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/* Never repaint the transparency pixel */
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if (start == 0) start++;
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/* Let's walk the anim buffer and try to find the pixels */
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for (int y = 0; y < this->anim_buf_height; y++) {
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for (int x = 0; x < this->anim_buf_width; x++) {
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