(svn r17215) -Cleanup: remove unused return value

This commit is contained in:
yexo 2009-08-18 20:36:56 +00:00
parent 67106dc063
commit a8773bba2d

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@ -202,10 +202,8 @@ static inline RailType UpdateRailType(RailType rt, RailType min)
* the intialization of the windows and caches quite some bugs * the intialization of the windows and caches quite some bugs
* had been made. * had been made.
* Moving this out of there is both cleaner and less bug-prone. * Moving this out of there is both cleaner and less bug-prone.
*
* @return true if everything went according to plan, otherwise false.
*/ */
static bool InitializeWindowsAndCaches() static void InitializeWindowsAndCaches()
{ {
/* Initialize windows */ /* Initialize windows */
ResetWindowSystem(); ResetWindowSystem();
@ -239,8 +237,6 @@ static bool InitializeWindowsAndCaches()
UpdateAirportsNoise(); UpdateAirportsNoise();
CheckTrainsLengths(); CheckTrainsLengths();
return true;
} }
typedef void (CDECL *SignalHandlerPointer)(int); typedef void (CDECL *SignalHandlerPointer)(int);
@ -1910,10 +1906,10 @@ bool AfterLoadGame()
GamelogPrintDebug(1); GamelogPrintDebug(1);
bool ret = InitializeWindowsAndCaches(); InitializeWindowsAndCaches();
/* Restore the signals */ /* Restore the signals */
ResetSignalHandlers(); ResetSignalHandlers();
return ret; return true;
} }
/** Reload all NewGRF files during a running game. This is a cut-down /** Reload all NewGRF files during a running game. This is a cut-down