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https://github.com/OpenTTD/OpenTTD.git
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(svn r13752) -Fix [FS#2130]: correctly restore conditional orders when they are put 'into' backup.
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@ -375,8 +375,8 @@ CommandCost CmdInsertOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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/* Non stop not allowed for non-trains. */
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if (new_order.GetNonStopType() != ONSF_STOP_EVERYWHERE && v->type != VEH_TRAIN && v->type != VEH_ROAD) return CMD_ERROR;
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/* Full load and unload are mutual exclusive. */
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if ((new_order.GetLoadType() & OLFB_FULL_LOAD) && (new_order.GetUnloadType() & OUFB_UNLOAD)) return CMD_ERROR;
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/* No load and no unload are mutual exclusive. */
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if ((new_order.GetLoadType() & OLFB_NO_LOAD) && (new_order.GetUnloadType() & OUFB_NO_UNLOAD)) return CMD_ERROR;
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/* Filter invalid load/unload types. */
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switch (new_order.GetLoadType()) {
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@ -437,7 +437,6 @@ CommandCost CmdInsertOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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}
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case OT_GOTO_WAYPOINT: {
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if (v->type != VEH_TRAIN) return CMD_ERROR;
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if (!IsValidWaypointID(new_order.GetDestination())) return CMD_ERROR;
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@ -453,11 +452,30 @@ CommandCost CmdInsertOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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}
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case OT_CONDITIONAL: {
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if (!IsPlayerBuildableVehicleType(v)) return CMD_ERROR;
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VehicleOrderID skip_to = new_order.GetConditionSkipToOrder();
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if (skip_to >= v->num_orders) return CMD_ERROR;
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if (new_order.GetNonStopType() != ONSF_STOP_EVERYWHERE) return CMD_ERROR;
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if (skip_to != 0 && skip_to >= v->num_orders) {printf("%i: %i\n", skip_to, __LINE__); return CMD_ERROR;} // Always allow jumping to the first (even when there is no order).
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if (new_order.GetConditionVariable() > OCV_END) {printf("%i\n", __LINE__); return CMD_ERROR;}
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OrderConditionComparator occ = new_order.GetConditionComparator();
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if (occ > OCC_END) {printf("%i\n", __LINE__); return CMD_ERROR;}
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switch (new_order.GetConditionVariable()) {
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case OCV_REQUIRES_SERVICE:
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if (occ != OCC_IS_TRUE && occ != OCC_IS_FALSE) {printf("%i\n", __LINE__); return CMD_ERROR;}
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break;
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case OCV_UNCONDITIONALLY:
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if (occ != OCC_EQUALS) {printf("%i\n", __LINE__); return CMD_ERROR;}
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if (new_order.GetConditionValue() != 0) {printf("%i\n", __LINE__); return CMD_ERROR;}
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break;
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case OCV_LOAD_PERCENTAGE:
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case OCV_RELIABILITY:
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if (new_order.GetConditionValue() > 100) {printf("%i\n", __LINE__); return CMD_ERROR;}
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/* FALL THROUGH */
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default:
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if (occ == OCC_IS_TRUE || occ == OCC_IS_FALSE) {printf("%i\n", __LINE__); return CMD_ERROR;}
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break;
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}
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} break;
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default: return CMD_ERROR;
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@ -938,6 +956,10 @@ CommandCost CmdModifyOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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break;
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}
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break;
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case MOF_COND_DESTINATION:
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if (data >= v->num_orders) return CMD_ERROR;
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break;
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}
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if (flags & DC_EXEC) {
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@ -997,6 +1019,10 @@ CommandCost CmdModifyOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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order->SetConditionValue(data);
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break;
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case MOF_COND_DESTINATION:
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order->SetConditionSkipToOrder(data);
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break;
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default: NOT_REACHED();
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}
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@ -1280,15 +1306,31 @@ void RestoreVehicleOrders(const Vehicle *v, const BackuppedOrders *bak)
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* in network the commands are queued before send, the second insert always
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* fails in test mode. By bypassing the test-mode, that no longer is a problem. */
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for (uint i = 0; bak->order[i].IsValid(); i++) {
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if (!DoCommandP(0, v->index + (i << 16), bak->order[i].Pack(), NULL,
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Order o = bak->order[i];
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/* Conditional orders need to have their destination to be valid on insertion. */
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if (o.IsType(OT_CONDITIONAL)) o.SetConditionSkipToOrder(0);
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if (!DoCommandP(0, v->index + (i << 16), o.Pack(), NULL,
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CMD_INSERT_ORDER | CMD_NO_TEST_IF_IN_NETWORK)) {
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printf("huh?\n");
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break;
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}
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/* Copy timetable if enabled */
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if (_settings_game.order.timetabling && !DoCommandP(0, v->index | (i << 16) | (1 << 25),
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bak->order[i].wait_time << 16 | bak->order[i].travel_time, NULL,
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o.wait_time << 16 | o.travel_time, NULL,
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CMD_CHANGE_TIMETABLE | CMD_NO_TEST_IF_IN_NETWORK)) {
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printf("umh?\n");
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break;
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}
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}
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/* Fix the conditional orders' destination. */
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for (uint i = 0; bak->order[i].IsValid(); i++) {
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if (!bak->order[i].IsType(OT_CONDITIONAL)) continue;
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if (!DoCommandP(0, v->index + (i << 16), MOF_LOAD | (bak->order[i].GetConditionSkipToOrder() << 4), NULL,
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CMD_MODIFY_ORDER | CMD_NO_TEST_IF_IN_NETWORK)) {
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break;
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}
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}
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@ -126,6 +126,7 @@ enum ModifyOrderFlags {
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MOF_COND_VARIABLE, ///< A conditional variable changes.
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MOF_COND_COMPARATOR, ///< A comparator changes.
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MOF_COND_VALUE, ///< The value to set the condition to.
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MOF_COND_DESTINATION,///< Change the destination of a conditional order.
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MOF_END
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};
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@ -68,16 +68,36 @@ CommandCost CmdChangeTimetable(TileIndex tile, uint32 flags, uint32 p1, uint32 p
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bool packed_time = HasBit(p1, 25);
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bool is_journey = HasBit(p1, 24) || packed_time;
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if (!is_journey) {
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if (!order->IsType(OT_GOTO_STATION) && !order->IsType(OT_CONDITIONAL)) return_cmd_error(STR_TIMETABLE_ONLY_WAIT_AT_STATIONS);
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if (order->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION) return_cmd_error(STR_TIMETABLE_NOT_STOPPING_HERE);
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uint16 wait_time = 0;
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uint16 travel_time = 0;
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if (packed_time) {
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travel_time = GB(p2, 0, 16);
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wait_time = GB(p2, 16, 16);;
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} else if (is_journey) {
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travel_time = GB(p2, 0, 16);
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} else {
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if (order->IsType(OT_CONDITIONAL)) return CMD_ERROR;
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wait_time = GB(p2, 0, 16);
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}
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if (wait_time != 0) {
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switch (order->GetType()) {
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case OT_GOTO_STATION:
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if (order->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION) return_cmd_error(STR_TIMETABLE_NOT_STOPPING_HERE);
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break;
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case OT_CONDITIONAL:
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break;
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default: return_cmd_error(STR_TIMETABLE_ONLY_WAIT_AT_STATIONS);
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}
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}
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if (travel_time != 0 && order->IsType(OT_CONDITIONAL)) return CMD_ERROR;
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if (flags & DC_EXEC) {
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ChangeTimetable(v, order_number, GB(p2, 0, 16), is_journey);
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if (packed_time) ChangeTimetable(v, order_number, GB(p2, 16, 16), false);
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if (wait_time != 0) ChangeTimetable(v, order_number, wait_time, false);
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if (travel_time != 0) ChangeTimetable(v, order_number, travel_time, true);
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}
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return CommandCost();
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@ -86,7 +86,7 @@ struct TimetableWindow : Window {
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if (v->owner == _local_player) {
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bool disable = true;
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if (selected != -1) {
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const Order *order = GetVehicleOrder(v, (selected + 1) / 2);
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const Order *order = GetVehicleOrder(v, ((selected + 1) / 2) % v->num_orders);
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if (selected % 2 == 1) {
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disable = order != NULL && order->IsType(OT_CONDITIONAL);
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} else {
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