diff --git a/ttd.c b/ttd.c index 61680c1121..6822f16379 100644 --- a/ttd.c +++ b/ttd.c @@ -527,16 +527,13 @@ void LoadIntroGame() // Generate a world. sprintf(filename, "%sopntitle.dat", _path.data_dir); - if (SaveOrLoad(filename, SL_LOAD) != SL_OK) + if (SaveOrLoad(filename, SL_LOAD) != SL_OK) { #if defined SECOND_DATA_DIR - { sprintf(filename, "%sopntitle.dat", _path.second_data_dir); if (SaveOrLoad(filename, SL_LOAD) != SL_OK) #endif GenerateWorld(1); // if failed loading, make empty world. -#if defined SECOND_DATA_DIR - } -#endif + } _opt.currency = _new_opt.currency; _pause = 0;