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Fix #9548, e5fedcd
: [Squirrel] Crash during engine cleanup after reaching memory limit on realloc (#9592)
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a2cf81e722
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a53cfeef13
@ -69,19 +69,16 @@ struct ScriptAllocator {
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*/
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void CheckAllocation(size_t requested_size, void *p)
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{
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if (this->allocated_size > this->allocation_limit && !this->error_thrown) {
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if (this->allocated_size + requested_size > this->allocation_limit && !this->error_thrown) {
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/* Do not allow allocating more than the allocation limit, except when an error is
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* already as then the allocation is for throwing that error in Squirrel, the
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* associated stack trace information and while cleaning up the AI. */
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this->error_thrown = true;
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char buff[128];
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seprintf(buff, lastof(buff), "Maximum memory allocation exceeded by " PRINTF_SIZE " bytes when allocating " PRINTF_SIZE " bytes",
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this->allocated_size - this->allocation_limit, requested_size);
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this->allocated_size + requested_size - this->allocation_limit, requested_size);
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/* Don't leak the rejected allocation. */
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free(p);
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p = nullptr;
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/* Allocation rejected, don't count it. */
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this->allocated_size -= requested_size;
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throw Script_FatalError(buff);
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}
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@ -98,8 +95,6 @@ struct ScriptAllocator {
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this->error_thrown = true;
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char buff[64];
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seprintf(buff, lastof(buff), "Out of memory. Cannot allocate " PRINTF_SIZE " bytes", requested_size);
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/* Allocation failed, don't count it. */
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this->allocated_size -= requested_size;
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throw Script_FatalError(buff);
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}
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}
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@ -107,10 +102,11 @@ struct ScriptAllocator {
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void *Malloc(SQUnsignedInteger size)
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{
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void *p = malloc(size);
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this->allocated_size += size;
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this->CheckAllocation(size, p);
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this->allocated_size += size;
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#ifdef SCRIPT_DEBUG_ALLOCATIONS
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assert(p != nullptr);
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assert(this->allocations.find(p) == this->allocations.end());
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@ -134,14 +130,21 @@ struct ScriptAllocator {
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assert(this->allocations[p] == oldsize);
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this->allocations.erase(p);
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#endif
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/* Can't use realloc directly because memory limit check.
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* If memory exception is thrown, the old pointer is expected
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* to be valid for engine cleanup.
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*/
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void *new_p = malloc(size);
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void *new_p = realloc(p, size);
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this->CheckAllocation(size - oldsize, new_p);
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/* Memory limit test passed, we can copy data and free old pointer. */
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memcpy(new_p, p, std::min(oldsize, size));
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free(p);
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this->allocated_size -= oldsize;
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this->allocated_size += size;
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this->CheckAllocation(size, p);
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#ifdef SCRIPT_DEBUG_ALLOCATIONS
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assert(new_p != nullptr);
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assert(this->allocations.find(p) == this->allocations.end());
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