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(svn r14152) -Fix (r14146): Apple decided to use a name I wanted to use... thus making compilation fail on OSX (planetmaker)
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@ -179,6 +179,6 @@ extern DrawPixelInfo *_cur_dpi;
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*/
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extern byte _colour_gradient[COLOUR_END][8];
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extern Palette _use_palette;
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extern PaletteType _use_palette;
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#endif /* GFX_FUNC_H */
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@ -236,7 +236,7 @@ enum FillRectMode {
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};
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/** Palettes OpenTTD supports. */
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enum Palette {
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enum PaletteType {
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PAL_DOS, ///< Use the DOS palette.
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PAL_WINDOWS, ///< Use the Windows palette.
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PAL_AUTODETECT, ///< Automatically detect the palette based on the graphics pack.
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@ -22,7 +22,7 @@
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#include "table/sprites.h"
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Palette _use_palette = PAL_AUTODETECT;
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PaletteType _use_palette = PAL_AUTODETECT;
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struct MD5File {
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const char * filename; ///< filename
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@ -35,7 +35,7 @@ struct MD5File {
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struct GraphicsSet {
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const char *name; ///< The name of the graphics set
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const char *description; ///< Description of the graphics set
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Palette palette; ///< Palette of this graphics set
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PaletteType palette; ///< Palette of this graphics set
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MD5File basic[2]; ///< GRF files that always have to be loaded
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MD5File landscape[3]; ///< Landscape specific grf files
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const char *base_missing; ///< Warning when one of the base GRF files is missing
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