mirror of
https://github.com/OpenTTD/OpenTTD.git
synced 2025-03-06 06:15:04 +00:00
(svn r11084) -Documentation [FS#1219]: of command.*. Patch by Progman.
This commit is contained in:
parent
1de38b4119
commit
a2a3a00e17
9
Doxyfile
9
Doxyfile
@ -5,7 +5,6 @@ PROJECT_NAME = openttd
|
|||||||
OUTPUT_DIRECTORY = docs/source/
|
OUTPUT_DIRECTORY = docs/source/
|
||||||
CREATE_SUBDIRS = NO
|
CREATE_SUBDIRS = NO
|
||||||
OUTPUT_LANGUAGE = English
|
OUTPUT_LANGUAGE = English
|
||||||
USE_WINDOWS_ENCODING = NO
|
|
||||||
BRIEF_MEMBER_DESC = YES
|
BRIEF_MEMBER_DESC = YES
|
||||||
REPEAT_BRIEF = YES
|
REPEAT_BRIEF = YES
|
||||||
ABBREVIATE_BRIEF = "The $name class" \
|
ABBREVIATE_BRIEF = "The $name class" \
|
||||||
@ -186,13 +185,13 @@ PERLMOD_MAKEVAR_PREFIX =
|
|||||||
# Configuration options related to the preprocessor
|
# Configuration options related to the preprocessor
|
||||||
#---------------------------------------------------------------------------
|
#---------------------------------------------------------------------------
|
||||||
ENABLE_PREPROCESSING = YES
|
ENABLE_PREPROCESSING = YES
|
||||||
MACRO_EXPANSION = NO
|
MACRO_EXPANSION = YES
|
||||||
EXPAND_ONLY_PREDEF = NO
|
EXPAND_ONLY_PREDEF = YES
|
||||||
SEARCH_INCLUDES = YES
|
SEARCH_INCLUDES = YES
|
||||||
INCLUDE_PATH =
|
INCLUDE_PATH =
|
||||||
INCLUDE_FILE_PATTERNS =
|
INCLUDE_FILE_PATTERNS =
|
||||||
PREDEFINED =
|
PREDEFINED =
|
||||||
EXPAND_AS_DEFINED =
|
EXPAND_AS_DEFINED = DEF_COMMAND
|
||||||
SKIP_FUNCTION_MACROS = YES
|
SKIP_FUNCTION_MACROS = YES
|
||||||
#---------------------------------------------------------------------------
|
#---------------------------------------------------------------------------
|
||||||
# Configuration::additions related to external references
|
# Configuration::additions related to external references
|
||||||
@ -221,8 +220,6 @@ DIRECTORY_GRAPH = YES
|
|||||||
DOT_IMAGE_FORMAT = png
|
DOT_IMAGE_FORMAT = png
|
||||||
DOT_PATH =
|
DOT_PATH =
|
||||||
DOTFILE_DIRS =
|
DOTFILE_DIRS =
|
||||||
MAX_DOT_GRAPH_WIDTH = 1024
|
|
||||||
MAX_DOT_GRAPH_HEIGHT = 1024
|
|
||||||
MAX_DOT_GRAPH_DEPTH = 1000
|
MAX_DOT_GRAPH_DEPTH = 1000
|
||||||
DOT_TRANSPARENT = NO
|
DOT_TRANSPARENT = NO
|
||||||
DOT_MULTI_TARGETS = NO
|
DOT_MULTI_TARGETS = NO
|
||||||
|
334
src/command.cpp
334
src/command.cpp
@ -16,8 +16,17 @@
|
|||||||
#include "variables.h"
|
#include "variables.h"
|
||||||
#include "genworld.h"
|
#include "genworld.h"
|
||||||
|
|
||||||
const char* _cmd_text = NULL;
|
const char *_cmd_text = NULL;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Helper macro to define the header of all command handler macros.
|
||||||
|
*
|
||||||
|
* This macro create the function header for a given command handler function, as
|
||||||
|
* all command handler functions got the parameters from the #CommandProc callback
|
||||||
|
* type.
|
||||||
|
*
|
||||||
|
* @param yyyy The desired function name of the new command handler function.
|
||||||
|
*/
|
||||||
#define DEF_COMMAND(yyyy) CommandCost yyyy(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
#define DEF_COMMAND(yyyy) CommandCost yyyy(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
|
||||||
|
|
||||||
DEF_COMMAND(CmdBuildRailroadTrack);
|
DEF_COMMAND(CmdBuildRailroadTrack);
|
||||||
@ -181,166 +190,178 @@ DEF_COMMAND(CmdMoveOrder);
|
|||||||
DEF_COMMAND(CmdChangeTimetable);
|
DEF_COMMAND(CmdChangeTimetable);
|
||||||
DEF_COMMAND(CmdSetVehicleOnTime);
|
DEF_COMMAND(CmdSetVehicleOnTime);
|
||||||
DEF_COMMAND(CmdAutofillTimetable);
|
DEF_COMMAND(CmdAutofillTimetable);
|
||||||
|
#undef DEF_COMMAND
|
||||||
|
|
||||||
/* The master command table */
|
/**
|
||||||
|
* The master command table
|
||||||
|
*
|
||||||
|
* This table contains all possible CommandProc functions with
|
||||||
|
* the flags which belongs to it. The indizes are the same
|
||||||
|
* as the value from the CMD_* enums.
|
||||||
|
*/
|
||||||
static const Command _command_proc_table[] = {
|
static const Command _command_proc_table[] = {
|
||||||
{CmdBuildRailroadTrack, CMD_AUTO}, /* 0 */
|
{CmdBuildRailroadTrack, CMD_AUTO}, /* 0, CMD_BUILD_RAILROAD_TRACK */
|
||||||
{CmdRemoveRailroadTrack, CMD_AUTO}, /* 1 */
|
{CmdRemoveRailroadTrack, CMD_AUTO}, /* 1, CMD_REMOVE_RAILROAD_TRACK */
|
||||||
{CmdBuildSingleRail, CMD_AUTO}, /* 2 */
|
{CmdBuildSingleRail, CMD_AUTO}, /* 2, CMD_BUILD_SINGLE_RAIL */
|
||||||
{CmdRemoveSingleRail, CMD_AUTO}, /* 3 */
|
{CmdRemoveSingleRail, CMD_AUTO}, /* 3, CMD_REMOVE_SINGLE_RAIL */
|
||||||
{CmdLandscapeClear, 0}, /* 4 */
|
{CmdLandscapeClear, 0}, /* 4, CMD_LANDSCAPE_CLEAR */
|
||||||
{CmdBuildBridge, CMD_AUTO}, /* 5 */
|
{CmdBuildBridge, CMD_AUTO}, /* 5, CMD_BUILD_BRIDGE */
|
||||||
{CmdBuildRailroadStation, CMD_AUTO}, /* 6 */
|
{CmdBuildRailroadStation, CMD_AUTO}, /* 6, CMD_BUILD_RAILROAD_STATION */
|
||||||
{CmdBuildTrainDepot, CMD_AUTO}, /* 7 */
|
{CmdBuildTrainDepot, CMD_AUTO}, /* 7, CMD_BUILD_TRAIN_DEPOT */
|
||||||
{CmdBuildSingleSignal, CMD_AUTO}, /* 8 */
|
{CmdBuildSingleSignal, CMD_AUTO}, /* 8, CMD_BUILD_SIGNALS */
|
||||||
{CmdRemoveSingleSignal, CMD_AUTO}, /* 9 */
|
{CmdRemoveSingleSignal, CMD_AUTO}, /* 9, CMD_REMOVE_SIGNALS */
|
||||||
{CmdTerraformLand, CMD_AUTO}, /* 10 */
|
{CmdTerraformLand, CMD_AUTO}, /* 10, CMD_TERRAFORM_LAND */
|
||||||
{CmdPurchaseLandArea, CMD_AUTO}, /* 11 */
|
{CmdPurchaseLandArea, CMD_AUTO}, /* 11, CMD_PURCHASE_LAND_AREA */
|
||||||
{CmdSellLandArea, 0}, /* 12 */
|
{CmdSellLandArea, 0}, /* 12, CMD_SELL_LAND_AREA */
|
||||||
{CmdBuildTunnel, CMD_AUTO}, /* 13 */
|
{CmdBuildTunnel, CMD_AUTO}, /* 13, CMD_BUILD_TUNNEL */
|
||||||
{CmdRemoveFromRailroadStation, 0}, /* 14 */
|
{CmdRemoveFromRailroadStation, 0}, /* 14, CMD_REMOVE_FROM_RAILROAD_STATION */
|
||||||
{CmdConvertRail, 0}, /* 15 */
|
{CmdConvertRail, 0}, /* 15, CMD_CONVERT_RAILD */
|
||||||
{CmdBuildTrainWaypoint, 0}, /* 16 */
|
{CmdBuildTrainWaypoint, 0}, /* 16, CMD_BUILD_TRAIN_WAYPOINT */
|
||||||
{CmdRenameWaypoint, 0}, /* 17 */
|
{CmdRenameWaypoint, 0}, /* 17, CMD_RENAME_WAYPOINT */
|
||||||
{CmdRemoveTrainWaypoint, 0}, /* 18 */
|
{CmdRemoveTrainWaypoint, 0}, /* 18, CMD_REMOVE_TRAIN_WAYPOINT */
|
||||||
{NULL, 0}, /* 19 */
|
{NULL, 0}, /* 19, unused */
|
||||||
{NULL, 0}, /* 20 */
|
{NULL, 0}, /* 20, unused */
|
||||||
{CmdBuildRoadStop, CMD_AUTO}, /* 21 */
|
{CmdBuildRoadStop, CMD_AUTO}, /* 21, CMD_BUILD_ROAD_STOP */
|
||||||
{CmdRemoveRoadStop, 0}, /* 22 */
|
{CmdRemoveRoadStop, 0}, /* 22, CMD_REMOVE_ROAD_STOP */
|
||||||
{CmdBuildLongRoad, CMD_AUTO}, /* 23 */
|
{CmdBuildLongRoad, CMD_AUTO}, /* 23, CMD_BUILD_LONG_ROAD */
|
||||||
{CmdRemoveLongRoad, CMD_AUTO}, /* 24 */
|
{CmdRemoveLongRoad, CMD_AUTO}, /* 24, CMD_REMOVE_LONG_ROAD */
|
||||||
{CmdBuildRoad, 0}, /* 25 */
|
{CmdBuildRoad, 0}, /* 25, CMD_BUILD_ROAD */
|
||||||
{CmdRemoveRoad, 0}, /* 26 */
|
{CmdRemoveRoad, 0}, /* 26, CMD_REMOVE_ROAD */
|
||||||
{CmdBuildRoadDepot, CMD_AUTO}, /* 27 */
|
{CmdBuildRoadDepot, CMD_AUTO}, /* 27, CMD_BUILD_ROAD_DEPOT */
|
||||||
{NULL, 0}, /* 28 */
|
{NULL, 0}, /* 28, unused */
|
||||||
{CmdBuildAirport, CMD_AUTO}, /* 29 */
|
{CmdBuildAirport, CMD_AUTO}, /* 29, CMD_BUILD_AIRPORT */
|
||||||
{CmdBuildDock, CMD_AUTO}, /* 30 */
|
{CmdBuildDock, CMD_AUTO}, /* 30, CMD_BUILD_DOCK */
|
||||||
{CmdBuildShipDepot, CMD_AUTO}, /* 31 */
|
{CmdBuildShipDepot, CMD_AUTO}, /* 31, CMD_BUILD_SHIP_DEPOT */
|
||||||
{CmdBuildBuoy, CMD_AUTO}, /* 32 */
|
{CmdBuildBuoy, CMD_AUTO}, /* 32, CMD_BUILD_BUOY */
|
||||||
{CmdPlantTree, CMD_AUTO}, /* 33 */
|
{CmdPlantTree, CMD_AUTO}, /* 33, CMD_PLANT_TREE */
|
||||||
{CmdBuildRailVehicle, 0}, /* 34 */
|
{CmdBuildRailVehicle, 0}, /* 34, CMD_BUILD_RAIL_VEHICLE */
|
||||||
{CmdMoveRailVehicle, 0}, /* 35 */
|
{CmdMoveRailVehicle, 0}, /* 35, CMD_MOVE_RAIL_VEHICLE */
|
||||||
{CmdStartStopTrain, 0}, /* 36 */
|
{CmdStartStopTrain, 0}, /* 36, CMD_START_STOP_TRAIN */
|
||||||
{NULL, 0}, /* 37 */
|
{NULL, 0}, /* 37, unused */
|
||||||
{CmdSellRailWagon, 0}, /* 38 */
|
{CmdSellRailWagon, 0}, /* 38, CMD_SELL_RAIL_WAGON */
|
||||||
{CmdSendTrainToDepot, 0}, /* 39 */
|
{CmdSendTrainToDepot, 0}, /* 39, CMD_SEND_TRAIN_TO_DEPOT */
|
||||||
{CmdForceTrainProceed, 0}, /* 40 */
|
{CmdForceTrainProceed, 0}, /* 40, CMD_FORCE_TRAIN_PROCEED */
|
||||||
{CmdReverseTrainDirection, 0}, /* 41 */
|
{CmdReverseTrainDirection, 0}, /* 41, CMD_REVERSE_TRAIN_DIRECTION */
|
||||||
|
|
||||||
{CmdModifyOrder, 0}, /* 42 */
|
{CmdModifyOrder, 0}, /* 42, CMD_MODIFY_ORDER */
|
||||||
{CmdSkipToOrder, 0}, /* 43 */
|
{CmdSkipToOrder, 0}, /* 43, CMD_SKIP_TO_ORDER */
|
||||||
{CmdDeleteOrder, 0}, /* 44 */
|
{CmdDeleteOrder, 0}, /* 44, CMD_DELETE_ORDER */
|
||||||
{CmdInsertOrder, 0}, /* 45 */
|
{CmdInsertOrder, 0}, /* 45, CMD_INSERT_ORDER */
|
||||||
|
|
||||||
{CmdChangeServiceInt, 0}, /* 46 */
|
{CmdChangeServiceInt, 0}, /* 46, CMD_CHANGE_SERVICE_INT */
|
||||||
|
|
||||||
{CmdBuildIndustry, 0}, /* 47 */
|
{CmdBuildIndustry, 0}, /* 47, CMD_BUILD_INDUSTRY */
|
||||||
{CmdBuildCompanyHQ, CMD_AUTO}, /* 48 */
|
{CmdBuildCompanyHQ, CMD_AUTO}, /* 48, CMD_BUILD_COMPANY_HQ */
|
||||||
{CmdSetPlayerFace, 0}, /* 49 */
|
{CmdSetPlayerFace, 0}, /* 49, CMD_SET_PLAYER_FACE */
|
||||||
{CmdSetPlayerColor, 0}, /* 50 */
|
{CmdSetPlayerColor, 0}, /* 50, CMD_SET_PLAYER_COLOR */
|
||||||
|
|
||||||
{CmdIncreaseLoan, 0}, /* 51 */
|
{CmdIncreaseLoan, 0}, /* 51, CMD_INCREASE_LOAN */
|
||||||
{CmdDecreaseLoan, 0}, /* 52 */
|
{CmdDecreaseLoan, 0}, /* 52, CMD_DECREASE_LOAN */
|
||||||
|
|
||||||
{CmdWantEnginePreview, 0}, /* 53 */
|
{CmdWantEnginePreview, 0}, /* 53, CMD_WANT_ENGINE_PREVIEW */
|
||||||
|
|
||||||
{CmdNameVehicle, 0}, /* 54 */
|
{CmdNameVehicle, 0}, /* 54, CMD_NAME_VEHICLE */
|
||||||
{CmdRenameEngine, 0}, /* 55 */
|
{CmdRenameEngine, 0}, /* 55, CMD_RENAME_ENGINE */
|
||||||
|
|
||||||
{CmdChangeCompanyName, 0}, /* 56 */
|
{CmdChangeCompanyName, 0}, /* 56, CMD_CHANGE_COMPANY_NAME */
|
||||||
{CmdChangePresidentName, 0}, /* 57 */
|
{CmdChangePresidentName, 0}, /* 57, CMD_CHANGE_PRESIDENT_NAME */
|
||||||
|
|
||||||
{CmdRenameStation, 0}, /* 58 */
|
{CmdRenameStation, 0}, /* 58, CMD_RENAME_STATION */
|
||||||
|
|
||||||
{CmdSellAircraft, 0}, /* 59 */
|
{CmdSellAircraft, 0}, /* 59, CMD_SELL_AIRCRAFT */
|
||||||
{CmdStartStopAircraft, 0}, /* 60 */
|
{CmdStartStopAircraft, 0}, /* 60, CMD_START_STOP_AIRCRAFT */
|
||||||
|
|
||||||
{CmdBuildAircraft, 0}, /* 61 */
|
{CmdBuildAircraft, 0}, /* 61, CMD_BUILD_AIRCRAFT */
|
||||||
{CmdSendAircraftToHangar, 0}, /* 62 */
|
{CmdSendAircraftToHangar, 0}, /* 62, CMD_SEND_AIRCRAFT_TO_HANGAR */
|
||||||
{NULL, 0}, /* 63 */
|
{NULL, 0}, /* 63, unused */
|
||||||
{CmdRefitAircraft, 0}, /* 64 */
|
{CmdRefitAircraft, 0}, /* 64, CMD_REFIT_AIRCRAFT */
|
||||||
|
|
||||||
{CmdPlaceSign, 0}, /* 65 */
|
{CmdPlaceSign, 0}, /* 65, CMD_PLACE_SIGN */
|
||||||
{CmdRenameSign, 0}, /* 66 */
|
{CmdRenameSign, 0}, /* 66, CMD_RENAME_SIGN */
|
||||||
|
|
||||||
{CmdBuildRoadVeh, 0}, /* 67 */
|
{CmdBuildRoadVeh, 0}, /* 67, CMD_BUILD_ROAD_VEH */
|
||||||
{CmdStartStopRoadVeh, 0}, /* 68 */
|
{CmdStartStopRoadVeh, 0}, /* 68, CMD_START_STOP_ROADVEH */
|
||||||
{CmdSellRoadVeh, 0}, /* 69 */
|
{CmdSellRoadVeh, 0}, /* 69, CMD_SELL_ROAD_VEH */
|
||||||
{CmdSendRoadVehToDepot, 0}, /* 70 */
|
{CmdSendRoadVehToDepot, 0}, /* 70, CMD_SEND_ROADVEH_TO_DEPOT */
|
||||||
{CmdTurnRoadVeh, 0}, /* 71 */
|
{CmdTurnRoadVeh, 0}, /* 71, CMD_TURN_ROADVEH */
|
||||||
{CmdRefitRoadVeh, 0}, /* 72 */
|
{CmdRefitRoadVeh, 0}, /* 72, CMD_REFIT_ROAD_VEH */
|
||||||
|
|
||||||
{CmdPause, CMD_SERVER}, /* 73 */
|
{CmdPause, CMD_SERVER}, /* 73, CMD_PAUSE */
|
||||||
|
|
||||||
{CmdBuyShareInCompany, 0}, /* 74 */
|
{CmdBuyShareInCompany, 0}, /* 74, CMD_BUY_SHARE_IN_COMPANY */
|
||||||
{CmdSellShareInCompany, 0}, /* 75 */
|
{CmdSellShareInCompany, 0}, /* 75, CMD_SELL_SHARE_IN_COMPANY */
|
||||||
{CmdBuyCompany, 0}, /* 76 */
|
{CmdBuyCompany, 0}, /* 76, CMD_BUY_COMANY */
|
||||||
|
|
||||||
{CmdBuildTown, CMD_OFFLINE}, /* 77 */
|
{CmdBuildTown, CMD_OFFLINE}, /* 77, CMD_BUILD_TOWN */
|
||||||
{NULL, 0}, /* 78 */
|
{NULL, 0}, /* 78, unused */
|
||||||
{NULL, 0}, /* 79 */
|
{NULL, 0}, /* 79, unused */
|
||||||
{CmdRenameTown, CMD_SERVER}, /* 80 */
|
{CmdRenameTown, CMD_SERVER}, /* 80, CMD_RENAME_TOWN */
|
||||||
{CmdDoTownAction, 0}, /* 81 */
|
{CmdDoTownAction, 0}, /* 81, CMD_DO_TOWN_ACTION */
|
||||||
|
|
||||||
{CmdSetRoadDriveSide, CMD_SERVER}, /* 82 */
|
{CmdSetRoadDriveSide, CMD_SERVER}, /* 82, CMD_SET_ROAD_DRIVE_SIDE */
|
||||||
{NULL, 0}, /* 83 */
|
{NULL, 0}, /* 83, unused */
|
||||||
{NULL, 0}, /* 84 */
|
{NULL, 0}, /* 84, unused */
|
||||||
{CmdChangeDifficultyLevel, CMD_SERVER}, /* 85 */
|
{CmdChangeDifficultyLevel, CMD_SERVER}, /* 85, CMD_CHANGE_DIFFICULTY_LEVEL */
|
||||||
|
|
||||||
{CmdStartStopShip, 0}, /* 86 */
|
{CmdStartStopShip, 0}, /* 86, CMD_START_STOP_SHIP */
|
||||||
{CmdSellShip, 0}, /* 87 */
|
{CmdSellShip, 0}, /* 87, CMD_SELL_SHIP */
|
||||||
{CmdBuildShip, 0}, /* 88 */
|
{CmdBuildShip, 0}, /* 88, CMD_BUILD_SHIP */
|
||||||
{CmdSendShipToDepot, 0}, /* 89 */
|
{CmdSendShipToDepot, 0}, /* 89, CMD_SEND_SHIP_TO_DEPOT */
|
||||||
{NULL, 0}, /* 90 */
|
{NULL, 0}, /* 90, unused */
|
||||||
{CmdRefitShip, 0}, /* 91 */
|
{CmdRefitShip, 0}, /* 91, CMD_REFIT_SHIP */
|
||||||
|
|
||||||
{NULL, 0}, /* 92 */
|
{NULL, 0}, /* 92, unused */
|
||||||
{NULL, 0}, /* 93 */
|
{NULL, 0}, /* 93, unused */
|
||||||
{NULL, 0}, /* 94 */
|
{NULL, 0}, /* 94, unused */
|
||||||
{NULL, 0}, /* 95 */
|
{NULL, 0}, /* 95, unused */
|
||||||
{NULL, 0}, /* 96 */
|
{NULL, 0}, /* 96, unused */
|
||||||
{NULL, 0}, /* 97 */
|
{NULL, 0}, /* 97, unused */
|
||||||
|
|
||||||
{CmdOrderRefit, 0}, /* 98 */
|
{CmdOrderRefit, 0}, /* 98, CMD_ORDER_REFIT */
|
||||||
{CmdCloneOrder, 0}, /* 99 */
|
{CmdCloneOrder, 0}, /* 99, CMD_CLONE_ORDER */
|
||||||
|
|
||||||
{CmdClearArea, 0}, /* 100 */
|
{CmdClearArea, 0}, /* 100, CMD_CLEAR_AREA */
|
||||||
{NULL, 0}, /* 101 */
|
{NULL, 0}, /* 101, unused */
|
||||||
|
|
||||||
{CmdMoneyCheat, CMD_OFFLINE}, /* 102 */
|
{CmdMoneyCheat, CMD_OFFLINE}, /* 102, CMD_MONEY_CHEAT */
|
||||||
{CmdBuildCanal, CMD_AUTO}, /* 103 */
|
{CmdBuildCanal, CMD_AUTO}, /* 103, CMD_BUILD_CANAL */
|
||||||
{CmdPlayerCtrl, 0}, /* 104 */
|
{CmdPlayerCtrl, 0}, /* 104, CMD_PLAYER_CTRL */
|
||||||
|
|
||||||
{CmdLevelLand, CMD_AUTO}, /* 105 */
|
{CmdLevelLand, CMD_AUTO}, /* 105, CMD_LEVEL_LAND */
|
||||||
|
|
||||||
{CmdRefitRailVehicle, 0}, /* 106 */
|
{CmdRefitRailVehicle, 0}, /* 106, CMD_REFIT_RAIL_VEHICLE */
|
||||||
{CmdRestoreOrderIndex, 0}, /* 107 */
|
{CmdRestoreOrderIndex, 0}, /* 107, CMD_RESTORE_ORDER_INDEX */
|
||||||
{CmdBuildLock, CMD_AUTO}, /* 108 */
|
{CmdBuildLock, CMD_AUTO}, /* 108, CMD_BUILD_LOCK */
|
||||||
{NULL, 0}, /* 109 */
|
{NULL, 0}, /* 109, unused */
|
||||||
{CmdBuildSignalTrack, CMD_AUTO}, /* 110 */
|
{CmdBuildSignalTrack, CMD_AUTO}, /* 110, CMD_BUILD_SIGNAL_TRACK */
|
||||||
{CmdRemoveSignalTrack, CMD_AUTO}, /* 111 */
|
{CmdRemoveSignalTrack, CMD_AUTO}, /* 111, CMD_REMOVE_SIGNAL_TRACK */
|
||||||
{NULL, 0}, /* 112 */
|
{NULL, 0}, /* 112, unused */
|
||||||
{CmdGiveMoney, 0}, /* 113 */
|
{CmdGiveMoney, 0}, /* 113, CMD_GIVE_MONEY */
|
||||||
{CmdChangePatchSetting, CMD_SERVER}, /* 114 */
|
{CmdChangePatchSetting, CMD_SERVER}, /* 114, CMD_CHANGE_PATCH_SETTING */
|
||||||
{CmdSetAutoReplace, 0}, /* 115 */
|
{CmdSetAutoReplace, 0}, /* 115, CMD_SET_AUTOREPLACE */
|
||||||
{CmdCloneVehicle, 0}, /* 116 */
|
{CmdCloneVehicle, 0}, /* 116, CMD_CLONE_VEHICLE */
|
||||||
{CmdMassStartStopVehicle, 0}, /* 117 */
|
{CmdMassStartStopVehicle, 0}, /* 117, CMD_MASS_START_STOP */
|
||||||
{CmdDepotSellAllVehicles, 0}, /* 118 */
|
{CmdDepotSellAllVehicles, 0}, /* 118, CMD_DEPOT_SELL_ALL_VEHICLES */
|
||||||
{CmdDepotMassAutoReplace, 0}, /* 119 */
|
{CmdDepotMassAutoReplace, 0}, /* 119, CMD_DEPOT_MASS_AUTOREPLACE */
|
||||||
{CmdCreateGroup, 0}, /* 120 */
|
{CmdCreateGroup, 0}, /* 120, CMD_CREATE_GROUP */
|
||||||
{CmdDeleteGroup, 0}, /* 121 */
|
{CmdDeleteGroup, 0}, /* 121, CMD_DELETE_GROUP */
|
||||||
{CmdRenameGroup, 0}, /* 122 */
|
{CmdRenameGroup, 0}, /* 122, CMD_RENAME_GROUP */
|
||||||
{CmdAddVehicleGroup, 0}, /* 123 */
|
{CmdAddVehicleGroup, 0}, /* 123, CMD_ADD_VEHICLE_GROUP */
|
||||||
{CmdAddSharedVehicleGroup, 0}, /* 124 */
|
{CmdAddSharedVehicleGroup, 0}, /* 124, CMD_ADD_SHARE_VEHICLE_GROUP */
|
||||||
{CmdRemoveAllVehiclesGroup, 0}, /* 125 */
|
{CmdRemoveAllVehiclesGroup, 0}, /* 125, CMD_REMOVE_ALL_VEHICLES_GROUP */
|
||||||
{CmdSetGroupReplaceProtection, 0}, /* 126 */
|
{CmdSetGroupReplaceProtection, 0}, /* 126, CMD_SET_GROUP_REPLACE_PROTECTION */
|
||||||
{CmdMoveOrder, 0}, /* 127 */
|
{CmdMoveOrder, 0}, /* 127, CMD_MOVE_ORDER */
|
||||||
{CmdChangeTimetable, 0}, /* 128 */
|
{CmdChangeTimetable, 0}, /* 128, CMD_CHANGE_TIMETABLE */
|
||||||
{CmdSetVehicleOnTime, 0}, /* 129 */
|
{CmdSetVehicleOnTime, 0}, /* 129, CMD_SET_VEHICLE_ON_TIME */
|
||||||
{CmdAutofillTimetable, 0}, /* 130 */
|
{CmdAutofillTimetable, 0}, /* 130, CMD_AUTOFILL_TIMETABLE */
|
||||||
};
|
};
|
||||||
|
|
||||||
/* This function range-checks a cmd, and checks if the cmd is not NULL */
|
/*!
|
||||||
|
* This function range-checks a cmd, and checks if the cmd is not NULL
|
||||||
|
*
|
||||||
|
* @param cmd The integervalue of a command
|
||||||
|
* @return true if the command is valid (and got a CommandProc function)
|
||||||
|
*/
|
||||||
bool IsValidCommand(uint cmd)
|
bool IsValidCommand(uint cmd)
|
||||||
{
|
{
|
||||||
cmd &= 0xFF;
|
cmd &= 0xFF;
|
||||||
@ -350,14 +371,34 @@ bool IsValidCommand(uint cmd)
|
|||||||
_command_proc_table[cmd].proc != NULL;
|
_command_proc_table[cmd].proc != NULL;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*!
|
||||||
|
* This function mask the parameter with 0xFF and returns
|
||||||
|
* the flags which belongs to the given command.
|
||||||
|
*
|
||||||
|
* @param cmd The integer value of the command
|
||||||
|
* @return The flags for this command
|
||||||
|
* @bug integervalues which are less equals 0xFF and greater than the
|
||||||
|
* size of _command_proc_table can result in an index out of bounce
|
||||||
|
* error (which doesn't happend anyway). Check function #IsValidCommand(). (Progman)
|
||||||
|
*/
|
||||||
byte GetCommandFlags(uint cmd)
|
byte GetCommandFlags(uint cmd)
|
||||||
{
|
{
|
||||||
return _command_proc_table[cmd & 0xFF].flags;
|
return _command_proc_table[cmd & 0xFF].flags;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
static int _docommand_recursive;
|
static int _docommand_recursive;
|
||||||
|
|
||||||
|
/*!
|
||||||
|
* This function executes a given command with the parameters from the #CommandProc parameter list.
|
||||||
|
* Depending on the flags parameter it execute or test a command.
|
||||||
|
*
|
||||||
|
* @param tile The tile to apply the command on (for the #CommandProc)
|
||||||
|
* @param p1 Additional data for the command (for the #CommandProc)
|
||||||
|
* @param p2 Additional data for the command (for the #CommandProc)
|
||||||
|
* @param flags Flags for the command and how to execute the command
|
||||||
|
* @param procc The command-id to execute (a value of the CMD_* enums)
|
||||||
|
* @see CommandProc
|
||||||
|
*/
|
||||||
CommandCost DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc)
|
CommandCost DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc)
|
||||||
{
|
{
|
||||||
CommandCost res;
|
CommandCost res;
|
||||||
@ -421,6 +462,13 @@ error:
|
|||||||
return res;
|
return res;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*!
|
||||||
|
* This functions returns the money which can be used to execute a command.
|
||||||
|
* This is either the money of the current player or INT64_MAX if there
|
||||||
|
* is no such a player "at the moment" like the server itself.
|
||||||
|
*
|
||||||
|
* @return The available money of a player or INT64_MAX
|
||||||
|
*/
|
||||||
Money GetAvailableMoneyForCommand()
|
Money GetAvailableMoneyForCommand()
|
||||||
{
|
{
|
||||||
PlayerID pid = _current_player;
|
PlayerID pid = _current_player;
|
||||||
@ -428,8 +476,20 @@ Money GetAvailableMoneyForCommand()
|
|||||||
return GetPlayer(pid)->player_money;
|
return GetPlayer(pid)->player_money;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* toplevel network safe docommand function for the current player. must not be called recursively.
|
/*!
|
||||||
* the callback is called when the command succeeded or failed. */
|
* Toplevel network safe docommand function for the current player. Must not be called recursively.
|
||||||
|
* The callback is called when the command succeeded or failed. The parameters
|
||||||
|
* tile, p1 and p2 are from the #CommandProc function. The paramater cmd is the command to execute.
|
||||||
|
* The parameter my_cmd is used to indicate if the command is from a player or the server.
|
||||||
|
*
|
||||||
|
* @param tile The tile to perform a command on (see #CommandProc)
|
||||||
|
* @param p1 Additional data for the command (see #CommandProc)
|
||||||
|
* @param p2 Additional data for the command (see #CommandProc)
|
||||||
|
* @param callback A callback function to call after the command is finished
|
||||||
|
* @param cmd The command to execute (a CMD_* value)
|
||||||
|
* @param my_cmd indicator if the command is from a player or server (to display error messages for a user)
|
||||||
|
* @return true if the command succeeded, else false
|
||||||
|
*/
|
||||||
bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback, uint32 cmd, bool my_cmd)
|
bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback, uint32 cmd, bool my_cmd)
|
||||||
{
|
{
|
||||||
CommandCost res, res2;
|
CommandCost res, res2;
|
||||||
|
364
src/command.h
364
src/command.h
@ -5,161 +5,176 @@
|
|||||||
#ifndef COMMAND_H
|
#ifndef COMMAND_H
|
||||||
#define COMMAND_H
|
#define COMMAND_H
|
||||||
|
|
||||||
|
/**
|
||||||
|
* List of commands.
|
||||||
|
*
|
||||||
|
* This enum defines all possible commands which can be executed to the game
|
||||||
|
* engine. Observing the game like the query-tool or checking the profit of a
|
||||||
|
* vehicle don't result in a command which should be executed in the engine
|
||||||
|
* nor send to the server in a network game.
|
||||||
|
*
|
||||||
|
* @see _command_proc_table
|
||||||
|
*/
|
||||||
enum {
|
enum {
|
||||||
CMD_BUILD_RAILROAD_TRACK = 0,
|
CMD_BUILD_RAILROAD_TRACK = 0, ///< build a rail track
|
||||||
CMD_REMOVE_RAILROAD_TRACK = 1,
|
CMD_REMOVE_RAILROAD_TRACK = 1, ///< remove a rail track
|
||||||
CMD_BUILD_SINGLE_RAIL = 2,
|
CMD_BUILD_SINGLE_RAIL = 2, ///< build a single rail track
|
||||||
CMD_REMOVE_SINGLE_RAIL = 3,
|
CMD_REMOVE_SINGLE_RAIL = 3, ///< remove a single rail track
|
||||||
CMD_LANDSCAPE_CLEAR = 4,
|
CMD_LANDSCAPE_CLEAR = 4, ///< demolish a tile
|
||||||
CMD_BUILD_BRIDGE = 5,
|
CMD_BUILD_BRIDGE = 5, ///< build a bridge
|
||||||
CMD_BUILD_RAILROAD_STATION = 6,
|
CMD_BUILD_RAILROAD_STATION = 6, ///< build a railroad station
|
||||||
CMD_BUILD_TRAIN_DEPOT = 7,
|
CMD_BUILD_TRAIN_DEPOT = 7, ///< build a train depot
|
||||||
CMD_BUILD_SIGNALS = 8,
|
CMD_BUILD_SIGNALS = 8, ///< build a signal
|
||||||
CMD_REMOVE_SIGNALS = 9,
|
CMD_REMOVE_SIGNALS = 9, ///< remove a signal
|
||||||
CMD_TERRAFORM_LAND = 10,
|
CMD_TERRAFORM_LAND = 10, ///< terraform a tile
|
||||||
CMD_PURCHASE_LAND_AREA = 11,
|
CMD_PURCHASE_LAND_AREA = 11, ///< purchase a tile
|
||||||
CMD_SELL_LAND_AREA = 12,
|
CMD_SELL_LAND_AREA = 12, ///< sell a bought tile before
|
||||||
CMD_BUILD_TUNNEL = 13,
|
CMD_BUILD_TUNNEL = 13, ///< build a tunnel
|
||||||
|
|
||||||
CMD_REMOVE_FROM_RAILROAD_STATION = 14,
|
CMD_REMOVE_FROM_RAILROAD_STATION = 14, ///< remove a tile station
|
||||||
CMD_CONVERT_RAIL = 15,
|
CMD_CONVERT_RAIL = 15, ///< convert a rail type
|
||||||
|
|
||||||
CMD_BUILD_TRAIN_WAYPOINT = 16,
|
CMD_BUILD_TRAIN_WAYPOINT = 16, ///< build a waypoint
|
||||||
CMD_RENAME_WAYPOINT = 17,
|
CMD_RENAME_WAYPOINT = 17, ///< rename a waypoint
|
||||||
CMD_REMOVE_TRAIN_WAYPOINT = 18,
|
CMD_REMOVE_TRAIN_WAYPOINT = 18, ///< remove a waypoint
|
||||||
|
|
||||||
CMD_BUILD_ROAD_STOP = 21,
|
CMD_BUILD_ROAD_STOP = 21, ///< build a road stop
|
||||||
CMD_REMOVE_ROAD_STOP = 22,
|
CMD_REMOVE_ROAD_STOP = 22, ///< remove a road stop
|
||||||
CMD_BUILD_LONG_ROAD = 23,
|
CMD_BUILD_LONG_ROAD = 23, ///< build a complete road (not a "half" one)
|
||||||
CMD_REMOVE_LONG_ROAD = 24,
|
CMD_REMOVE_LONG_ROAD = 24, ///< remove a complete road (not a "half" one)
|
||||||
CMD_BUILD_ROAD = 25,
|
CMD_BUILD_ROAD = 25, ///< build a "half" road
|
||||||
CMD_REMOVE_ROAD = 26,
|
CMD_REMOVE_ROAD = 26, ///< remove a "half" road
|
||||||
CMD_BUILD_ROAD_DEPOT = 27,
|
CMD_BUILD_ROAD_DEPOT = 27, ///< build a road depot
|
||||||
|
|
||||||
CMD_BUILD_AIRPORT = 29,
|
CMD_BUILD_AIRPORT = 29, ///< build an airport
|
||||||
|
|
||||||
CMD_BUILD_DOCK = 30,
|
CMD_BUILD_DOCK = 30, ///< build a dock
|
||||||
|
|
||||||
CMD_BUILD_SHIP_DEPOT = 31,
|
CMD_BUILD_SHIP_DEPOT = 31, ///< build a ship depot
|
||||||
CMD_BUILD_BUOY = 32,
|
CMD_BUILD_BUOY = 32, ///< build a buoy
|
||||||
|
|
||||||
CMD_PLANT_TREE = 33,
|
CMD_PLANT_TREE = 33, ///< plant a tree
|
||||||
|
|
||||||
CMD_BUILD_RAIL_VEHICLE = 34,
|
CMD_BUILD_RAIL_VEHICLE = 34, ///< build a rail vehicle
|
||||||
CMD_MOVE_RAIL_VEHICLE = 35,
|
CMD_MOVE_RAIL_VEHICLE = 35, ///< move a rail vehicle (in the depot)
|
||||||
|
|
||||||
CMD_START_STOP_TRAIN = 36,
|
CMD_START_STOP_TRAIN = 36, ///< start or stop a train
|
||||||
|
|
||||||
CMD_SELL_RAIL_WAGON = 38,
|
CMD_SELL_RAIL_WAGON = 38, ///< sell a rail wagon
|
||||||
|
|
||||||
CMD_SEND_TRAIN_TO_DEPOT = 39,
|
CMD_SEND_TRAIN_TO_DEPOT = 39, ///< send a train to a depot
|
||||||
CMD_FORCE_TRAIN_PROCEED = 40,
|
CMD_FORCE_TRAIN_PROCEED = 40, ///< proceed a train to pass a red signal
|
||||||
CMD_REVERSE_TRAIN_DIRECTION = 41,
|
CMD_REVERSE_TRAIN_DIRECTION = 41, ///< turn a train around
|
||||||
|
|
||||||
CMD_MODIFY_ORDER = 42,
|
CMD_MODIFY_ORDER = 42, ///< modify an order (like set full-load)
|
||||||
CMD_SKIP_TO_ORDER = 43,
|
CMD_SKIP_TO_ORDER = 43, ///< skip an order to the next of specific one
|
||||||
CMD_DELETE_ORDER = 44,
|
CMD_DELETE_ORDER = 44, ///< delete an order
|
||||||
CMD_INSERT_ORDER = 45,
|
CMD_INSERT_ORDER = 45, ///< insert a new order
|
||||||
|
|
||||||
CMD_CHANGE_SERVICE_INT = 46,
|
CMD_CHANGE_SERVICE_INT = 46, ///< change the server interval of a vehicle
|
||||||
|
|
||||||
CMD_BUILD_INDUSTRY = 47,
|
CMD_BUILD_INDUSTRY = 47, ///< build a new industry
|
||||||
|
|
||||||
CMD_BUILD_COMPANY_HQ = 48,
|
CMD_BUILD_COMPANY_HQ = 48, ///< build the company headquarter
|
||||||
CMD_SET_PLAYER_FACE = 49,
|
CMD_SET_PLAYER_FACE = 49, ///< set the face of the player/company
|
||||||
CMD_SET_PLAYER_COLOR = 50,
|
CMD_SET_PLAYER_COLOR = 50, ///< set the color of the player/company
|
||||||
|
|
||||||
CMD_INCREASE_LOAN = 51,
|
CMD_INCREASE_LOAN = 51, ///< increase the loan from the bank
|
||||||
CMD_DECREASE_LOAN = 52,
|
CMD_DECREASE_LOAN = 52, ///< decrease the loan from the bank
|
||||||
|
|
||||||
CMD_WANT_ENGINE_PREVIEW = 53,
|
CMD_WANT_ENGINE_PREVIEW = 53, ///< confirm the preview of an engine
|
||||||
|
|
||||||
CMD_NAME_VEHICLE = 54,
|
CMD_NAME_VEHICLE = 54, ///< rename a whole vehicle
|
||||||
CMD_RENAME_ENGINE = 55,
|
CMD_RENAME_ENGINE = 55, ///< rename a engine (in the engine list)
|
||||||
CMD_CHANGE_COMPANY_NAME = 56,
|
CMD_CHANGE_COMPANY_NAME = 56, ///< change the company name
|
||||||
CMD_CHANGE_PRESIDENT_NAME = 57,
|
CMD_CHANGE_PRESIDENT_NAME = 57, ///< change the president name
|
||||||
CMD_RENAME_STATION = 58,
|
CMD_RENAME_STATION = 58, ///< rename a station
|
||||||
|
|
||||||
CMD_SELL_AIRCRAFT = 59,
|
CMD_SELL_AIRCRAFT = 59, ///< sell an aircraft
|
||||||
CMD_START_STOP_AIRCRAFT = 60,
|
CMD_START_STOP_AIRCRAFT = 60, ///< start/stop an aircraft
|
||||||
CMD_BUILD_AIRCRAFT = 61,
|
CMD_BUILD_AIRCRAFT = 61, ///< build an aircraft
|
||||||
CMD_SEND_AIRCRAFT_TO_HANGAR = 62,
|
CMD_SEND_AIRCRAFT_TO_HANGAR = 62, ///< send an aircraft to a hanger
|
||||||
CMD_REFIT_AIRCRAFT = 64,
|
CMD_REFIT_AIRCRAFT = 64, ///< refit the cargo space of an aircraft
|
||||||
|
|
||||||
CMD_PLACE_SIGN = 65,
|
CMD_PLACE_SIGN = 65, ///< place a sign
|
||||||
CMD_RENAME_SIGN = 66,
|
CMD_RENAME_SIGN = 66, ///< rename a sign
|
||||||
|
|
||||||
CMD_BUILD_ROAD_VEH = 67,
|
CMD_BUILD_ROAD_VEH = 67, ///< build a road vehicle
|
||||||
CMD_START_STOP_ROADVEH = 68,
|
CMD_START_STOP_ROADVEH = 68, ///< start/stop a road vehicle
|
||||||
CMD_SELL_ROAD_VEH = 69,
|
CMD_SELL_ROAD_VEH = 69, ///< sell a road vehicle
|
||||||
CMD_SEND_ROADVEH_TO_DEPOT = 70,
|
CMD_SEND_ROADVEH_TO_DEPOT = 70, ///< send a road vehicle to the depot
|
||||||
CMD_TURN_ROADVEH = 71,
|
CMD_TURN_ROADVEH = 71, ///< turn a road vehicle around
|
||||||
CMD_REFIT_ROAD_VEH = 72,
|
CMD_REFIT_ROAD_VEH = 72, ///< refit the cargo space of a road vehicle
|
||||||
|
|
||||||
CMD_PAUSE = 73,
|
CMD_PAUSE = 73, ///< pause the game
|
||||||
|
|
||||||
CMD_BUY_SHARE_IN_COMPANY = 74,
|
CMD_BUY_SHARE_IN_COMPANY = 74, ///< buy a share from a company
|
||||||
CMD_SELL_SHARE_IN_COMPANY = 75,
|
CMD_SELL_SHARE_IN_COMPANY = 75, ///< sell a share from a company
|
||||||
CMD_BUY_COMPANY = 76,
|
CMD_BUY_COMPANY = 76, ///< buy a company which is bankrupt
|
||||||
|
|
||||||
CMD_BUILD_TOWN = 77,
|
CMD_BUILD_TOWN = 77, ///< build a town
|
||||||
|
|
||||||
CMD_RENAME_TOWN = 80,
|
CMD_RENAME_TOWN = 80, ///< rename a town
|
||||||
CMD_DO_TOWN_ACTION = 81,
|
CMD_DO_TOWN_ACTION = 81, ///< do a action from the town detail window (like advertises or bribe)
|
||||||
|
|
||||||
CMD_SET_ROAD_DRIVE_SIDE = 82,
|
CMD_SET_ROAD_DRIVE_SIDE = 82, ///< set the side where the road vehicles drive
|
||||||
|
|
||||||
CMD_CHANGE_DIFFICULTY_LEVEL = 85,
|
CMD_CHANGE_DIFFICULTY_LEVEL = 85, ///< change the difficult of a game (each setting for it own)
|
||||||
|
|
||||||
CMD_START_STOP_SHIP = 86,
|
CMD_START_STOP_SHIP = 86, ///< start/stop a ship
|
||||||
CMD_SELL_SHIP = 87,
|
CMD_SELL_SHIP = 87, ///< sell a ship
|
||||||
CMD_BUILD_SHIP = 88,
|
CMD_BUILD_SHIP = 88, ///< build a new ship
|
||||||
CMD_SEND_SHIP_TO_DEPOT = 89,
|
CMD_SEND_SHIP_TO_DEPOT = 89, ///< send a ship to a depot
|
||||||
CMD_REFIT_SHIP = 91,
|
CMD_REFIT_SHIP = 91, ///< refit the cargo space of a ship
|
||||||
|
|
||||||
CMD_ORDER_REFIT = 98,
|
CMD_ORDER_REFIT = 98, ///< change the refit informaction of an order (for "goto depot" )
|
||||||
CMD_CLONE_ORDER = 99,
|
CMD_CLONE_ORDER = 99, ///< clone (and share) an order
|
||||||
CMD_CLEAR_AREA = 100,
|
CMD_CLEAR_AREA = 100, ///< clear an area
|
||||||
|
|
||||||
CMD_MONEY_CHEAT = 102,
|
CMD_MONEY_CHEAT = 102, ///< do the money cheat
|
||||||
CMD_BUILD_CANAL = 103,
|
CMD_BUILD_CANAL = 103, ///< build a canal
|
||||||
|
|
||||||
CMD_PLAYER_CTRL = 104, ///< used in multiplayer to create a new player etc.
|
CMD_PLAYER_CTRL = 104, ///< used in multiplayer to create a new player etc.
|
||||||
CMD_LEVEL_LAND = 105, ///< level land
|
CMD_LEVEL_LAND = 105, ///< level land
|
||||||
|
|
||||||
CMD_REFIT_RAIL_VEHICLE = 106,
|
CMD_REFIT_RAIL_VEHICLE = 106, ///< refit the cargo space of a train
|
||||||
CMD_RESTORE_ORDER_INDEX = 107,
|
CMD_RESTORE_ORDER_INDEX = 107, ///< restore vehicle order-index and service interval
|
||||||
CMD_BUILD_LOCK = 108,
|
CMD_BUILD_LOCK = 108, ///< build a lock
|
||||||
|
|
||||||
CMD_BUILD_SIGNAL_TRACK = 110,
|
CMD_BUILD_SIGNAL_TRACK = 110, ///< add signals along a track (by dragging)
|
||||||
CMD_REMOVE_SIGNAL_TRACK = 111,
|
CMD_REMOVE_SIGNAL_TRACK = 111, ///< remove signals along a track (by dragging)
|
||||||
|
|
||||||
CMD_GIVE_MONEY = 113,
|
CMD_GIVE_MONEY = 113, ///< give money to an other player
|
||||||
CMD_CHANGE_PATCH_SETTING = 114,
|
CMD_CHANGE_PATCH_SETTING = 114, ///< change a patch setting
|
||||||
|
|
||||||
CMD_SET_AUTOREPLACE = 115,
|
CMD_SET_AUTOREPLACE = 115, ///< set an autoreplace entry
|
||||||
|
|
||||||
CMD_CLONE_VEHICLE = 116,
|
CMD_CLONE_VEHICLE = 116, ///< clone a vehicle
|
||||||
CMD_MASS_START_STOP = 117,
|
CMD_MASS_START_STOP = 117, ///< start/stop all vehicles (in a depot)
|
||||||
CMD_DEPOT_SELL_ALL_VEHICLES = 118,
|
CMD_DEPOT_SELL_ALL_VEHICLES = 118, ///< sell all vehicles which are in a given depot
|
||||||
CMD_DEPOT_MASS_AUTOREPLACE = 119,
|
CMD_DEPOT_MASS_AUTOREPLACE = 119, ///< force the autoreplace to take action in a given depot
|
||||||
|
|
||||||
CMD_CREATE_GROUP = 120,
|
CMD_CREATE_GROUP = 120, ///< create a new group
|
||||||
CMD_DELETE_GROUP = 121,
|
CMD_DELETE_GROUP = 121, ///< delete a group
|
||||||
CMD_RENAME_GROUP = 122,
|
CMD_RENAME_GROUP = 122, ///< rename a group
|
||||||
CMD_ADD_VEHICLE_GROUP = 123,
|
CMD_ADD_VEHICLE_GROUP = 123, ///< add a vehicle to a group
|
||||||
CMD_ADD_SHARED_VEHICLE_GROUP = 124,
|
CMD_ADD_SHARED_VEHICLE_GROUP = 124, ///< add all other shared vehicles to a group which are missing
|
||||||
CMD_REMOVE_ALL_VEHICLES_GROUP = 125,
|
CMD_REMOVE_ALL_VEHICLES_GROUP = 125, ///< remove all vehicles from a group
|
||||||
CMD_SET_GROUP_REPLACE_PROTECTION = 126,
|
CMD_SET_GROUP_REPLACE_PROTECTION = 126, ///< set the autoreplace-protection for a group
|
||||||
|
|
||||||
CMD_MOVE_ORDER = 127,
|
CMD_MOVE_ORDER = 127, ///< move an order
|
||||||
CMD_CHANGE_TIMETABLE = 128,
|
CMD_CHANGE_TIMETABLE = 128, ///< change the timetable for a vehicle
|
||||||
CMD_SET_VEHICLE_ON_TIME = 129,
|
CMD_SET_VEHICLE_ON_TIME = 129, ///< set the vehicle on time feature (timetable)
|
||||||
CMD_AUTOFILL_TIMETABLE = 130,
|
CMD_AUTOFILL_TIMETABLE = 130, ///< autofill the timetable
|
||||||
};
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* List of flags for a command.
|
||||||
|
*
|
||||||
|
* This enums defines some flags which can be used for the commands.
|
||||||
|
*/
|
||||||
enum {
|
enum {
|
||||||
DC_EXEC = 0x01,
|
DC_EXEC = 0x01, ///< execute the given command
|
||||||
DC_AUTO = 0x02, ///< don't allow building on structures
|
DC_AUTO = 0x02, ///< don't allow building on structures
|
||||||
DC_QUERY_COST = 0x04, ///< query cost only, don't build.
|
DC_QUERY_COST = 0x04, ///< query cost only, don't build.
|
||||||
DC_NO_WATER = 0x08, ///< don't allow building on water
|
DC_NO_WATER = 0x08, ///< don't allow building on water
|
||||||
@ -169,50 +184,167 @@ enum {
|
|||||||
DC_FORCETEST = 0x80, ///< force test too.
|
DC_FORCETEST = 0x80, ///< force test too.
|
||||||
};
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Used to combine a StringID with the command.
|
||||||
|
*
|
||||||
|
* This macro can be used to add a StringID (the error message to show) on a command-id
|
||||||
|
* (CMD_xxx). Use the binary or-operator "|" to combine the command with the result from
|
||||||
|
* this macro.
|
||||||
|
*
|
||||||
|
* @param x The StringID to combine with a command-id
|
||||||
|
*/
|
||||||
#define CMD_MSG(x) ((x) << 16)
|
#define CMD_MSG(x) ((x) << 16)
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Defines some flags.
|
||||||
|
*
|
||||||
|
* This enumeration defines some flags which are binary-or'ed on a command.
|
||||||
|
*/
|
||||||
enum {
|
enum {
|
||||||
CMD_NO_WATER = 0x0400,
|
CMD_NO_WATER = 0x0400, ///< dont build on water
|
||||||
CMD_NETWORK_COMMAND = 0x0800, ///< execute the command without sending it on the network
|
CMD_NETWORK_COMMAND = 0x0800, ///< execute the command without sending it on the network
|
||||||
CMD_NO_TEST_IF_IN_NETWORK = 0x1000, ///< When enabled, the command will bypass the no-DC_EXEC round if in network
|
CMD_NO_TEST_IF_IN_NETWORK = 0x1000, ///< When enabled, the command will bypass the no-DC_EXEC round if in network
|
||||||
CMD_SHOW_NO_ERROR = 0x2000,
|
CMD_SHOW_NO_ERROR = 0x2000, ///< do not show the error message
|
||||||
};
|
};
|
||||||
|
|
||||||
/** Command flags for the command table _command_proc_table */
|
/**
|
||||||
|
* Command flags for the command table _command_proc_table.
|
||||||
|
*
|
||||||
|
* This enumeration defines flags for the _command_proc_table.
|
||||||
|
*/
|
||||||
enum {
|
enum {
|
||||||
CMD_SERVER = 0x1, ///< the command can only be initiated by the server
|
CMD_SERVER = 0x1, ///< the command can only be initiated by the server
|
||||||
CMD_OFFLINE = 0x2, ///< the command cannot be executed in a multiplayer game; single-player only
|
CMD_OFFLINE = 0x2, ///< the command cannot be executed in a multiplayer game; single-player only
|
||||||
CMD_AUTO = 0x4, ///< set the DC_AUTO flag on this command
|
CMD_AUTO = 0x4, ///< set the DC_AUTO flag on this command
|
||||||
};
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Defines the callback type for all command handler functions.
|
||||||
|
*
|
||||||
|
* This type defines the function header for all functions which handles a CMD_* command.
|
||||||
|
* A command handler use the parameters to act according to the meaning of the command.
|
||||||
|
* The tile parameter defines the tile to perform an action on.
|
||||||
|
* The flag parameter is filled with flags from the DC_* enumeration. The parameters
|
||||||
|
* p1 and p2 are filled with parameters for the command like "which road type", "which
|
||||||
|
* order" or "direction". Each function should mentioned in there doxygen comments
|
||||||
|
* the usage of these parameters.
|
||||||
|
*
|
||||||
|
* @param tile The tile to apply a command on
|
||||||
|
* @param flags Flags for the command, from the DC_* enumeration
|
||||||
|
* @param p1 Additional data for the command
|
||||||
|
* @param p2 Additional data for the command
|
||||||
|
* @return The CommandCost of the command, which can be succeeded or failed.
|
||||||
|
*/
|
||||||
typedef CommandCost CommandProc(TileIndex tile, uint32 flags, uint32 p1, uint32 p2);
|
typedef CommandCost CommandProc(TileIndex tile, uint32 flags, uint32 p1, uint32 p2);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Define a command with the flags which belongs to it.
|
||||||
|
*
|
||||||
|
* This struct connect a command handler function with the flags created with
|
||||||
|
* the #CMD_AUTO, #CMD_OFFLINE and #CMD_SERVER values.
|
||||||
|
*/
|
||||||
struct Command {
|
struct Command {
|
||||||
CommandProc *proc;
|
CommandProc *proc;
|
||||||
byte flags;
|
byte flags;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Checks if a command failes.
|
||||||
|
*
|
||||||
|
* As you see the parameter is not a command but the return value of a command,
|
||||||
|
* the CommandCost class. This function checks if the command executed by
|
||||||
|
* the CommandProc function failed and returns true if it does.
|
||||||
|
*
|
||||||
|
* @param cost The return value of a CommandProc call
|
||||||
|
* @return true if the command failes
|
||||||
|
* @see CmdSucceded
|
||||||
|
*/
|
||||||
static inline bool CmdFailed(CommandCost cost) { return cost.Failed(); }
|
static inline bool CmdFailed(CommandCost cost) { return cost.Failed(); }
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Checks if a command succeeded.
|
||||||
|
*
|
||||||
|
* As #CmdFailed this function checks if a command succeeded
|
||||||
|
*
|
||||||
|
* @param cost The return value of a CommandProc call
|
||||||
|
* @return true if the command succeeded
|
||||||
|
* @see CmdSucceeded
|
||||||
|
*/
|
||||||
static inline bool CmdSucceeded(CommandCost cost) { return cost.Succeeded(); }
|
static inline bool CmdSucceeded(CommandCost cost) { return cost.Succeeded(); }
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Define a default return value for a failed command.
|
||||||
|
*
|
||||||
|
* This variable contains a CommandCost object with is declared as "failed".
|
||||||
|
* Other functions just need to return this error if there is an error,
|
||||||
|
* which doesn't need to specific by a StringID.
|
||||||
|
*/
|
||||||
static const CommandCost CMD_ERROR = CommandCost(INVALID_STRING_ID);
|
static const CommandCost CMD_ERROR = CommandCost(INVALID_STRING_ID);
|
||||||
|
|
||||||
#define return_cmd_error(errcode) do { return CommandCost(errcode); } while (0)
|
/**
|
||||||
|
* Returns from a function with a specific StringID as error.
|
||||||
|
*
|
||||||
|
* This macro is used to return from a function. The parameter contains the
|
||||||
|
* StringID which will be returned.
|
||||||
|
*
|
||||||
|
* @param errcode The StringID to return
|
||||||
|
*/
|
||||||
|
#define return_cmd_error(errcode) return CommandCost(errcode);
|
||||||
|
|
||||||
/* command.cpp */
|
/* command.cpp */
|
||||||
|
/**
|
||||||
|
* Define a callback function for the client, after the command is finished.
|
||||||
|
*
|
||||||
|
* Functions of this type are called after the command is finished. The parameters
|
||||||
|
* are from the #CommandProc callback type. The boolean parameter indicates if the
|
||||||
|
* command succeeded or failed.
|
||||||
|
*
|
||||||
|
* @param success If the command succeeded or not.
|
||||||
|
* @param tile The tile of the command action
|
||||||
|
* @param p1 Additional data of the command
|
||||||
|
* @param p1 Additional data of the command
|
||||||
|
* @see CommandProc
|
||||||
|
*/
|
||||||
typedef void CommandCallback(bool success, TileIndex tile, uint32 p1, uint32 p2);
|
typedef void CommandCallback(bool success, TileIndex tile, uint32 p1, uint32 p2);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Execute a command
|
||||||
|
*/
|
||||||
CommandCost DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc);
|
CommandCost DoCommand(TileIndex tile, uint32 p1, uint32 p2, uint32 flags, uint procc);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Execute a network safe DoCommand function
|
||||||
|
*/
|
||||||
bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback, uint32 cmd, bool my_cmd = true);
|
bool DoCommandP(TileIndex tile, uint32 p1, uint32 p2, CommandCallback *callback, uint32 cmd, bool my_cmd = true);
|
||||||
|
|
||||||
#ifdef ENABLE_NETWORK
|
#ifdef ENABLE_NETWORK
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Send a command over the network
|
||||||
|
*/
|
||||||
void NetworkSend_Command(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback);
|
void NetworkSend_Command(TileIndex tile, uint32 p1, uint32 p2, uint32 cmd, CommandCallback *callback);
|
||||||
#endif /* ENABLE_NETWORK */
|
#endif /* ENABLE_NETWORK */
|
||||||
|
|
||||||
extern const char* _cmd_text; ///< Text, which gets sent with a command
|
/**
|
||||||
|
* Text, which gets sent with a command
|
||||||
|
*
|
||||||
|
* This variable contains a string (be specific a pointer of the first
|
||||||
|
* char of this string) which will be send with a command. This is
|
||||||
|
* used for user input data like names or chat messages.
|
||||||
|
*/
|
||||||
|
extern const char *_cmd_text;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Checks if a integer value belongs to a command.
|
||||||
|
*/
|
||||||
bool IsValidCommand(uint cmd);
|
bool IsValidCommand(uint cmd);
|
||||||
|
/**
|
||||||
|
* Returns the flags from a given command.
|
||||||
|
*/
|
||||||
byte GetCommandFlags(uint cmd);
|
byte GetCommandFlags(uint cmd);
|
||||||
|
/**
|
||||||
|
* Returns the current money available which can be used for a command.
|
||||||
|
*/
|
||||||
Money GetAvailableMoneyForCommand();
|
Money GetAvailableMoneyForCommand();
|
||||||
|
|
||||||
#endif /* COMMAND_H */
|
#endif /* COMMAND_H */
|
||||||
|
Loading…
Reference in New Issue
Block a user