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Codechange: Use ProviderManager to define screenshot generators. (#13526)
This commit is contained in:
parent
23dc393822
commit
9cdf740097
@ -39,6 +39,11 @@ add_files(
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CONDITION ICU_i18n_FOUND AND HARFBUZZ_FOUND
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)
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add_files(
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screenshot_png.cpp
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CONDITION PNG_FOUND
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)
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add_files(
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soundloader_opus.cpp
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CONDITION OpusFile_FOUND
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@ -381,10 +386,13 @@ add_files(
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roadveh_cmd.h
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roadveh_gui.cpp
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safeguards.h
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screenshot_bmp.cpp
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screenshot_gui.cpp
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screenshot_gui.h
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screenshot.cpp
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screenshot.h
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screenshot_type.h
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screenshot_pcx.cpp
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settings.cpp
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settings_cmd.h
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settings_func.h
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@ -770,9 +770,6 @@ int openttd_main(std::span<char * const> arguments)
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VideoDriver::GetInstance()->ClaimMousePointer();
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/* initialize screenshot formats */
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InitializeScreenshotFormats();
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BaseSounds::FindSets();
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if (sounds_set.empty() && !BaseSounds::ini_set.empty()) sounds_set = BaseSounds::ini_set;
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if (!BaseSounds::SetSetByName(sounds_set)) {
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@ -16,9 +16,7 @@
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#include "screenshot_gui.h"
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#include "blitter/factory.hpp"
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#include "zoom_func.h"
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#include "core/endian_func.hpp"
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#include "saveload/saveload.h"
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#include "company_base.h"
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#include "company_func.h"
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#include "strings_func.h"
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#include "error.h"
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@ -29,6 +27,7 @@
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#include "landscape.h"
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#include "video/video_driver.hpp"
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#include "smallmap_gui.h"
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#include "screenshot_type.h"
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#include "table/strings.h"
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@ -37,538 +36,34 @@
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static const char * const SCREENSHOT_NAME = "screenshot"; ///< Default filename of a saved screenshot.
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static const char * const HEIGHTMAP_NAME = "heightmap"; ///< Default filename of a saved heightmap.
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std::string _screenshot_format_name; ///< Extension of the current screenshot format (corresponds with #_cur_screenshot_format).
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std::string _screenshot_format_name; ///< Extension of the current screenshot format.
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static std::string _screenshot_name; ///< Filename of the screenshot file.
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std::string _full_screenshot_path; ///< Pathname of the screenshot file.
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uint _heightmap_highest_peak; ///< When saving a heightmap, this contains the highest peak on the map.
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/**
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* Callback function signature for generating lines of pixel data to be written to the screenshot file.
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* @param userdata Pointer to user data.
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* @param buf Destination buffer.
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* @param y Line number of the first line to write.
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* @param pitch Number of pixels to write (1 byte for 8bpp, 4 bytes for 32bpp). @see Colour
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* @param n Number of lines to write.
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* Get the screenshot provider for the selected format.
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* If the selected provider is not found, then the first provider will be used instead.
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* @returns ScreenshotProvider, or null if none exist.
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*/
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typedef void ScreenshotCallback(void *userdata, void *buf, uint y, uint pitch, uint n);
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/**
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* Function signature for a screenshot generation routine for one of the available formats.
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* @param name Filename, including extension.
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* @param callb Callback function for generating lines of pixels.
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* @param userdata User data, passed on to \a callb.
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* @param w Width of the image in pixels.
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* @param h Height of the image in pixels.
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* @param pixelformat Bits per pixel (bpp), either 8 or 32.
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* @param palette %Colour palette (for 8bpp images).
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* @return File was written successfully.
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*/
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typedef bool ScreenshotHandlerProc(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const Colour *palette);
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/** Screenshot format information. */
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struct ScreenshotFormat {
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const char *extension; ///< File extension.
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ScreenshotHandlerProc *proc; ///< Function for writing the screenshot.
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};
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#define MKCOLOUR(x) TO_LE32(x)
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/*************************************************
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**** SCREENSHOT CODE FOR WINDOWS BITMAP (.BMP)
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*************************************************/
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/** BMP File Header (stored in little endian) */
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PACK(struct BitmapFileHeader {
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uint16_t type;
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uint32_t size;
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uint32_t reserved;
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uint32_t off_bits;
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});
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static_assert(sizeof(BitmapFileHeader) == 14);
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/** BMP Info Header (stored in little endian) */
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struct BitmapInfoHeader {
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uint32_t size;
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int32_t width, height;
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uint16_t planes, bitcount;
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uint32_t compression, sizeimage, xpels, ypels, clrused, clrimp;
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};
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static_assert(sizeof(BitmapInfoHeader) == 40);
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/** Format of palette data in BMP header */
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struct RgbQuad {
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uint8_t blue, green, red, reserved;
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};
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static_assert(sizeof(RgbQuad) == 4);
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/**
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* Generic .BMP writer
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* @param name file name including extension
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* @param callb callback used for gathering rendered image
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* @param userdata parameters forwarded to \a callb
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* @param w width in pixels
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* @param h height in pixels
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* @param pixelformat bits per pixel
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* @param palette colour palette (for 8bpp mode)
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* @return was everything ok?
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* @see ScreenshotHandlerProc
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*/
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static bool MakeBMPImage(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const Colour *palette)
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static ScreenshotProvider *GetScreenshotProvider()
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{
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uint bpp; // bytes per pixel
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switch (pixelformat) {
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case 8: bpp = 1; break;
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/* 32bpp mode is saved as 24bpp BMP */
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case 32: bpp = 3; break;
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/* Only implemented for 8bit and 32bit images so far */
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default: return false;
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}
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auto providers = ProviderManager<ScreenshotProvider>::GetProviders();
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if (providers.empty()) return nullptr;
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auto of = FileHandle::Open(name, "wb");
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if (!of.has_value()) return false;
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auto &f = *of;
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auto it = std::ranges::find_if(providers, [](const auto &p) { return p->GetName() == _screenshot_format_name; });
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if (it != std::end(providers)) return *it;
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/* Each scanline must be aligned on a 32bit boundary */
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uint bytewidth = Align(w * bpp, 4); // bytes per line in file
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/* Size of palette. Only present for 8bpp mode */
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uint pal_size = pixelformat == 8 ? sizeof(RgbQuad) * 256 : 0;
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/* Setup the file header */
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BitmapFileHeader bfh;
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bfh.type = TO_LE16('MB');
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bfh.size = TO_LE32(sizeof(BitmapFileHeader) + sizeof(BitmapInfoHeader) + pal_size + static_cast<size_t>(bytewidth) * h);
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bfh.reserved = 0;
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bfh.off_bits = TO_LE32(sizeof(BitmapFileHeader) + sizeof(BitmapInfoHeader) + pal_size);
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/* Setup the info header */
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BitmapInfoHeader bih;
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bih.size = TO_LE32(sizeof(BitmapInfoHeader));
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bih.width = TO_LE32(w);
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bih.height = TO_LE32(h);
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bih.planes = TO_LE16(1);
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bih.bitcount = TO_LE16(bpp * 8);
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bih.compression = 0;
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bih.sizeimage = 0;
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bih.xpels = 0;
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bih.ypels = 0;
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bih.clrused = 0;
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bih.clrimp = 0;
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/* Write file header and info header */
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if (fwrite(&bfh, sizeof(bfh), 1, f) != 1 || fwrite(&bih, sizeof(bih), 1, f) != 1) {
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return false;
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}
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if (pixelformat == 8) {
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/* Convert the palette to the windows format */
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RgbQuad rq[256];
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for (uint i = 0; i < 256; i++) {
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rq[i].red = palette[i].r;
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rq[i].green = palette[i].g;
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rq[i].blue = palette[i].b;
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rq[i].reserved = 0;
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}
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/* Write the palette */
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if (fwrite(rq, sizeof(rq), 1, f) != 1) {
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return false;
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}
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}
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/* Try to use 64k of memory, store between 16 and 128 lines */
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uint maxlines = Clamp(65536 / (w * pixelformat / 8), 16, 128); // number of lines per iteration
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std::vector<uint8_t> buff(maxlines * w * pixelformat / 8); // buffer which is rendered to
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std::vector<uint8_t> line(bytewidth); // one line, stored to file
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/* Start at the bottom, since bitmaps are stored bottom up */
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do {
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uint n = std::min(h, maxlines);
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h -= n;
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/* Render the pixels */
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callb(userdata, buff.data(), h, w, n);
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/* Write each line */
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while (n-- != 0) {
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if (pixelformat == 8) {
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/* Move to 'line', leave last few pixels in line zeroed */
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memcpy(line.data(), buff.data() + n * w, w);
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} else {
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/* Convert from 'native' 32bpp to BMP-like 24bpp.
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* Works for both big and little endian machines */
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Colour *src = ((Colour *)buff.data()) + n * w;
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uint8_t *dst = line.data();
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for (uint i = 0; i < w; i++) {
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dst[i * 3 ] = src[i].b;
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dst[i * 3 + 1] = src[i].g;
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dst[i * 3 + 2] = src[i].r;
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}
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}
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/* Write to file */
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if (fwrite(line.data(), bytewidth, 1, f) != 1) {
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return false;
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}
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}
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} while (h != 0);
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return true;
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return providers.front();
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}
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/*********************************************************
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**** SCREENSHOT CODE FOR PORTABLE NETWORK GRAPHICS (.PNG)
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*********************************************************/
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#if defined(WITH_PNG)
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#include <png.h>
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#ifdef PNG_TEXT_SUPPORTED
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#include "rev.h"
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#include "newgrf_config.h"
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#include "ai/ai_info.hpp"
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#include "company_base.h"
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#include "base_media_base.h"
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#endif /* PNG_TEXT_SUPPORTED */
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static void PNGAPI png_my_error(png_structp png_ptr, png_const_charp message)
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{
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Debug(misc, 0, "[libpng] error: {} - {}", message, (const char *)png_get_error_ptr(png_ptr));
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longjmp(png_jmpbuf(png_ptr), 1);
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}
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static void PNGAPI png_my_warning(png_structp png_ptr, png_const_charp message)
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{
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Debug(misc, 1, "[libpng] warning: {} - {}", message, (const char *)png_get_error_ptr(png_ptr));
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}
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/**
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* Generic .PNG file image writer.
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* @param name Filename, including extension.
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* @param callb Callback function for generating lines of pixels.
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* @param userdata User data, passed on to \a callb.
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* @param w Width of the image in pixels.
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* @param h Height of the image in pixels.
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* @param pixelformat Bits per pixel (bpp), either 8 or 32.
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* @param palette %Colour palette (for 8bpp images).
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* @return File was written successfully.
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* @see ScreenshotHandlerProc
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*/
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static bool MakePNGImage(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const Colour *palette)
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{
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png_color rq[256];
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uint i, y, n;
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uint maxlines;
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uint bpp = pixelformat / 8;
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png_structp png_ptr;
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png_infop info_ptr;
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/* only implemented for 8bit and 32bit images so far. */
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if (pixelformat != 8 && pixelformat != 32) return false;
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auto of = FileHandle::Open(name, "wb");
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if (!of.has_value()) return false;
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auto &f = *of;
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png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, const_cast<char *>(name), png_my_error, png_my_warning);
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if (png_ptr == nullptr) {
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return false;
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}
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info_ptr = png_create_info_struct(png_ptr);
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if (info_ptr == nullptr) {
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png_destroy_write_struct(&png_ptr, (png_infopp)nullptr);
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return false;
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}
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if (setjmp(png_jmpbuf(png_ptr))) {
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png_destroy_write_struct(&png_ptr, &info_ptr);
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return false;
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}
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png_init_io(png_ptr, f);
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png_set_filter(png_ptr, 0, PNG_FILTER_NONE);
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png_set_IHDR(png_ptr, info_ptr, w, h, 8, pixelformat == 8 ? PNG_COLOR_TYPE_PALETTE : PNG_COLOR_TYPE_RGB,
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PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
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#ifdef PNG_TEXT_SUPPORTED
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/* Try to add some game metadata to the PNG screenshot so
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* it's more useful for debugging and archival purposes. */
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png_text_struct text[2];
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memset(text, 0, sizeof(text));
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text[0].key = const_cast<char *>("Software");
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text[0].text = const_cast<char *>(_openttd_revision);
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text[0].text_length = strlen(_openttd_revision);
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text[0].compression = PNG_TEXT_COMPRESSION_NONE;
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std::string message;
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message.reserve(1024);
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fmt::format_to(std::back_inserter(message), "Graphics set: {} ({})\n", BaseGraphics::GetUsedSet()->name, BaseGraphics::GetUsedSet()->version);
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message += "NewGRFs:\n";
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if (_game_mode != GM_MENU) {
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for (const auto &c : _grfconfig) {
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fmt::format_to(std::back_inserter(message), "{:08X} {} {}\n", std::byteswap(c->ident.grfid), FormatArrayAsHex(c->ident.md5sum), c->filename);
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}
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}
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message += "\nCompanies:\n";
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for (const Company *c : Company::Iterate()) {
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if (c->ai_info == nullptr) {
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fmt::format_to(std::back_inserter(message), "{:2d}: Human\n", (int)c->index);
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} else {
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fmt::format_to(std::back_inserter(message), "{:2d}: {} (v{})\n", (int)c->index, c->ai_info->GetName(), c->ai_info->GetVersion());
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}
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}
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text[1].key = const_cast<char *>("Description");
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text[1].text = const_cast<char *>(message.c_str());
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text[1].text_length = message.size();
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text[1].compression = PNG_TEXT_COMPRESSION_zTXt;
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png_set_text(png_ptr, info_ptr, text, 2);
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#endif /* PNG_TEXT_SUPPORTED */
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if (pixelformat == 8) {
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/* convert the palette to the .PNG format. */
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for (i = 0; i != 256; i++) {
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rq[i].red = palette[i].r;
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rq[i].green = palette[i].g;
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rq[i].blue = palette[i].b;
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}
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png_set_PLTE(png_ptr, info_ptr, rq, 256);
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}
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png_write_info(png_ptr, info_ptr);
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png_set_flush(png_ptr, 512);
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if (pixelformat == 32) {
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png_color_8 sig_bit;
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/* Save exact colour/alpha resolution */
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sig_bit.alpha = 0;
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sig_bit.blue = 8;
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sig_bit.green = 8;
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sig_bit.red = 8;
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sig_bit.gray = 8;
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png_set_sBIT(png_ptr, info_ptr, &sig_bit);
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if constexpr (std::endian::native == std::endian::little) {
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png_set_bgr(png_ptr);
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png_set_filler(png_ptr, 0, PNG_FILLER_AFTER);
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} else {
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png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);
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}
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}
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/* use by default 64k temp memory */
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maxlines = Clamp(65536 / w, 16, 128);
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/* now generate the bitmap bits */
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std::vector<uint8_t> buff(static_cast<size_t>(w) * maxlines * bpp); // by default generate 128 lines at a time.
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y = 0;
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do {
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/* determine # lines to write */
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n = std::min(h - y, maxlines);
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/* render the pixels into the buffer */
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callb(userdata, buff.data(), y, w, n);
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y += n;
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/* write them to png */
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for (i = 0; i != n; i++) {
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png_write_row(png_ptr, (png_bytep)buff.data() + i * w * bpp);
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}
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} while (y != h);
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png_write_end(png_ptr, info_ptr);
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png_destroy_write_struct(&png_ptr, &info_ptr);
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return true;
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}
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#endif /* WITH_PNG */
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/*************************************************
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**** SCREENSHOT CODE FOR ZSOFT PAINTBRUSH (.PCX)
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*************************************************/
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/** Definition of a PCX file header. */
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struct PcxHeader {
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uint8_t manufacturer;
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uint8_t version;
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uint8_t rle;
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uint8_t bpp;
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uint32_t unused;
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uint16_t xmax, ymax;
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uint16_t hdpi, vdpi;
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uint8_t pal_small[16 * 3];
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uint8_t reserved;
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uint8_t planes;
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uint16_t pitch;
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uint16_t cpal;
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uint16_t width;
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uint16_t height;
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uint8_t filler[54];
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};
|
||||
static_assert(sizeof(PcxHeader) == 128);
|
||||
|
||||
/**
|
||||
* Generic .PCX file image writer.
|
||||
* @param name Filename, including extension.
|
||||
* @param callb Callback function for generating lines of pixels.
|
||||
* @param userdata User data, passed on to \a callb.
|
||||
* @param w Width of the image in pixels.
|
||||
* @param h Height of the image in pixels.
|
||||
* @param pixelformat Bits per pixel (bpp), either 8 or 32.
|
||||
* @param palette %Colour palette (for 8bpp images).
|
||||
* @return File was written successfully.
|
||||
* @see ScreenshotHandlerProc
|
||||
*/
|
||||
static bool MakePCXImage(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const Colour *palette)
|
||||
{
|
||||
uint maxlines;
|
||||
uint y;
|
||||
PcxHeader pcx;
|
||||
bool success;
|
||||
|
||||
if (pixelformat == 32) {
|
||||
Debug(misc, 0, "Can't convert a 32bpp screenshot to PCX format. Please pick another format.");
|
||||
return false;
|
||||
}
|
||||
if (pixelformat != 8 || w == 0) return false;
|
||||
|
||||
auto of = FileHandle::Open(name, "wb");
|
||||
if (!of.has_value()) return false;
|
||||
auto &f = *of;
|
||||
|
||||
memset(&pcx, 0, sizeof(pcx));
|
||||
|
||||
/* setup pcx header */
|
||||
pcx.manufacturer = 10;
|
||||
pcx.version = 5;
|
||||
pcx.rle = 1;
|
||||
pcx.bpp = 8;
|
||||
pcx.xmax = TO_LE16(w - 1);
|
||||
pcx.ymax = TO_LE16(h - 1);
|
||||
pcx.hdpi = TO_LE16(320);
|
||||
pcx.vdpi = TO_LE16(320);
|
||||
|
||||
pcx.planes = 1;
|
||||
pcx.cpal = TO_LE16(1);
|
||||
pcx.width = pcx.pitch = TO_LE16(w);
|
||||
pcx.height = TO_LE16(h);
|
||||
|
||||
/* write pcx header */
|
||||
if (fwrite(&pcx, sizeof(pcx), 1, f) != 1) {
|
||||
return false;
|
||||
}
|
||||
|
||||
/* use by default 64k temp memory */
|
||||
maxlines = Clamp(65536 / w, 16, 128);
|
||||
|
||||
/* now generate the bitmap bits */
|
||||
std::vector<uint8_t> buff(static_cast<size_t>(w) * maxlines); // by default generate 128 lines at a time.
|
||||
|
||||
y = 0;
|
||||
do {
|
||||
/* determine # lines to write */
|
||||
uint n = std::min(h - y, maxlines);
|
||||
uint i;
|
||||
|
||||
/* render the pixels into the buffer */
|
||||
callb(userdata, buff.data(), y, w, n);
|
||||
y += n;
|
||||
|
||||
/* write them to pcx */
|
||||
for (i = 0; i != n; i++) {
|
||||
const uint8_t *bufp = buff.data() + i * w;
|
||||
uint8_t runchar = bufp[0];
|
||||
uint runcount = 1;
|
||||
uint j;
|
||||
|
||||
/* for each pixel... */
|
||||
for (j = 1; j < w; j++) {
|
||||
uint8_t ch = bufp[j];
|
||||
|
||||
if (ch != runchar || runcount >= 0x3f) {
|
||||
if (runcount > 1 || (runchar & 0xC0) == 0xC0) {
|
||||
if (fputc(0xC0 | runcount, f) == EOF) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (fputc(runchar, f) == EOF) {
|
||||
return false;
|
||||
}
|
||||
runcount = 0;
|
||||
runchar = ch;
|
||||
}
|
||||
runcount++;
|
||||
}
|
||||
|
||||
/* write remaining bytes.. */
|
||||
if (runcount > 1 || (runchar & 0xC0) == 0xC0) {
|
||||
if (fputc(0xC0 | runcount, f) == EOF) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (fputc(runchar, f) == EOF) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
} while (y != h);
|
||||
|
||||
/* write 8-bit colour palette */
|
||||
if (fputc(12, f) == EOF) {
|
||||
return false;
|
||||
}
|
||||
|
||||
/* Palette is word-aligned, copy it to a temporary byte array */
|
||||
uint8_t tmp[256 * 3];
|
||||
|
||||
for (uint i = 0; i < 256; i++) {
|
||||
tmp[i * 3 + 0] = palette[i].r;
|
||||
tmp[i * 3 + 1] = palette[i].g;
|
||||
tmp[i * 3 + 2] = palette[i].b;
|
||||
}
|
||||
success = fwrite(tmp, sizeof(tmp), 1, f) == 1;
|
||||
|
||||
return success;
|
||||
}
|
||||
|
||||
/*************************************************
|
||||
**** GENERIC SCREENSHOT CODE
|
||||
*************************************************/
|
||||
|
||||
/** Available screenshot formats. */
|
||||
static const ScreenshotFormat _screenshot_formats[] = {
|
||||
#if defined(WITH_PNG)
|
||||
{"png", &MakePNGImage},
|
||||
#endif
|
||||
{"bmp", &MakeBMPImage},
|
||||
{"pcx", &MakePCXImage},
|
||||
};
|
||||
|
||||
/* The currently loaded screenshot format. Set to a valid value as it might be used in early crash logs, when InitializeScreenshotFormats has not been called yet. */
|
||||
static const ScreenshotFormat *_cur_screenshot_format = std::begin(_screenshot_formats);
|
||||
|
||||
/** Get filename extension of current screenshot file format. */
|
||||
const char *GetCurrentScreenshotExtension()
|
||||
std::string_view GetCurrentScreenshotExtension()
|
||||
{
|
||||
return _cur_screenshot_format->extension;
|
||||
}
|
||||
auto provider = GetScreenshotProvider();
|
||||
if (provider == nullptr) return {};
|
||||
|
||||
/** Initialize screenshot format information on startup, with #_screenshot_format_name filled from the loadsave code. */
|
||||
void InitializeScreenshotFormats()
|
||||
{
|
||||
for (auto &format : _screenshot_formats) {
|
||||
if (_screenshot_format_name == format.extension) {
|
||||
_cur_screenshot_format = &format;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
_cur_screenshot_format = std::begin(_screenshot_formats);
|
||||
return provider->GetName();
|
||||
}
|
||||
|
||||
/**
|
||||
@ -642,7 +137,7 @@ static void LargeWorldCallback(void *userdata, void *buf, uint y, uint pitch, ui
|
||||
* @param crashlog Create path for crash.png
|
||||
* @return Pathname for a screenshot file.
|
||||
*/
|
||||
static const char *MakeScreenshotName(const char *default_fn, const char *ext, bool crashlog = false)
|
||||
static const char *MakeScreenshotName(std::string_view default_fn, std::string_view ext, bool crashlog = false)
|
||||
{
|
||||
bool generate = _screenshot_name.empty();
|
||||
|
||||
@ -682,7 +177,10 @@ static const char *MakeScreenshotName(const char *default_fn, const char *ext, b
|
||||
/** Make a screenshot of the current screen. */
|
||||
static bool MakeSmallScreenshot(bool crashlog)
|
||||
{
|
||||
return _cur_screenshot_format->proc(MakeScreenshotName(SCREENSHOT_NAME, _cur_screenshot_format->extension, crashlog), CurrentScreenCallback, nullptr, _screen.width, _screen.height,
|
||||
auto provider = GetScreenshotProvider();
|
||||
if (provider == nullptr) return false;
|
||||
|
||||
return provider->MakeImage(MakeScreenshotName(SCREENSHOT_NAME, provider->GetName(), crashlog), CurrentScreenCallback, nullptr, _screen.width, _screen.height,
|
||||
BlitterFactory::GetCurrentBlitter()->GetScreenDepth(), _cur_palette.palette);
|
||||
}
|
||||
|
||||
@ -776,10 +274,13 @@ void SetupScreenshotViewport(ScreenshotType t, Viewport *vp, uint32_t width, uin
|
||||
*/
|
||||
static bool MakeLargeWorldScreenshot(ScreenshotType t, uint32_t width = 0, uint32_t height = 0)
|
||||
{
|
||||
auto provider = GetScreenshotProvider();
|
||||
if (provider == nullptr) return false;
|
||||
|
||||
Viewport vp;
|
||||
SetupScreenshotViewport(t, &vp, width, height);
|
||||
|
||||
return _cur_screenshot_format->proc(MakeScreenshotName(SCREENSHOT_NAME, _cur_screenshot_format->extension), LargeWorldCallback, &vp, vp.width, vp.height,
|
||||
return provider->MakeImage(MakeScreenshotName(SCREENSHOT_NAME, provider->GetName()), LargeWorldCallback, &vp, vp.width, vp.height,
|
||||
BlitterFactory::GetCurrentBlitter()->GetScreenDepth(), _cur_palette.palette);
|
||||
}
|
||||
|
||||
@ -812,6 +313,9 @@ static void HeightmapCallback(void *, void *buffer, uint y, uint, uint n)
|
||||
*/
|
||||
bool MakeHeightmapScreenshot(const char *filename)
|
||||
{
|
||||
auto provider = GetScreenshotProvider();
|
||||
if (provider == nullptr) return false;
|
||||
|
||||
Colour palette[256];
|
||||
for (uint i = 0; i < lengthof(palette); i++) {
|
||||
palette[i].a = 0xff;
|
||||
@ -826,7 +330,7 @@ bool MakeHeightmapScreenshot(const char *filename)
|
||||
_heightmap_highest_peak = std::max(h, _heightmap_highest_peak);
|
||||
}
|
||||
|
||||
return _cur_screenshot_format->proc(filename, HeightmapCallback, nullptr, Map::SizeX(), Map::SizeY(), 8, palette);
|
||||
return provider->MakeImage(filename, HeightmapCallback, nullptr, Map::SizeX(), Map::SizeY(), 8, palette);
|
||||
}
|
||||
|
||||
static ScreenshotType _confirmed_screenshot_type; ///< Screenshot type the current query is about to confirm.
|
||||
@ -910,7 +414,12 @@ static bool RealMakeScreenshot(ScreenshotType t, std::string name, uint32_t widt
|
||||
break;
|
||||
|
||||
case SC_HEIGHTMAP: {
|
||||
ret = MakeHeightmapScreenshot(MakeScreenshotName(HEIGHTMAP_NAME, _cur_screenshot_format->extension));
|
||||
auto provider = GetScreenshotProvider();
|
||||
if (provider == nullptr) {
|
||||
ret = false;
|
||||
} else {
|
||||
ret = MakeHeightmapScreenshot(MakeScreenshotName(HEIGHTMAP_NAME, provider->GetName()));
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
@ -991,5 +500,8 @@ static void MinimapScreenCallback(void *, void *buf, uint y, uint pitch, uint n)
|
||||
*/
|
||||
bool MakeMinimapWorldScreenshot()
|
||||
{
|
||||
return _cur_screenshot_format->proc(MakeScreenshotName(SCREENSHOT_NAME, _cur_screenshot_format->extension), MinimapScreenCallback, nullptr, Map::SizeX(), Map::SizeY(), 32, _cur_palette.palette);
|
||||
auto provider = GetScreenshotProvider();
|
||||
if (provider == nullptr) return false;
|
||||
|
||||
return provider->MakeImage(MakeScreenshotName(SCREENSHOT_NAME, provider->GetName()), MinimapScreenCallback, nullptr, Map::SizeX(), Map::SizeY(), 32, _cur_palette.palette);
|
||||
}
|
||||
|
@ -10,9 +10,7 @@
|
||||
#ifndef SCREENSHOT_H
|
||||
#define SCREENSHOT_H
|
||||
|
||||
void InitializeScreenshotFormats();
|
||||
|
||||
const char *GetCurrentScreenshotExtension();
|
||||
std::string_view GetCurrentScreenshotExtension();
|
||||
|
||||
/** Type of requested screenshot */
|
||||
enum ScreenshotType : uint8_t {
|
||||
|
150
src/screenshot_bmp.cpp
Normal file
150
src/screenshot_bmp.cpp
Normal file
@ -0,0 +1,150 @@
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file screenshot_bmp.cpp BMP screenshot provider. */
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "core/endian_func.hpp"
|
||||
#include "core/math_func.hpp"
|
||||
#include "fileio_func.h"
|
||||
#include "screenshot_type.h"
|
||||
|
||||
#include "safeguards.h"
|
||||
|
||||
/** BMP File Header (stored in little endian) */
|
||||
PACK(struct BitmapFileHeader {
|
||||
uint16_t type;
|
||||
uint32_t size;
|
||||
uint32_t reserved;
|
||||
uint32_t off_bits;
|
||||
});
|
||||
static_assert(sizeof(BitmapFileHeader) == 14);
|
||||
|
||||
/** BMP Info Header (stored in little endian) */
|
||||
struct BitmapInfoHeader {
|
||||
uint32_t size;
|
||||
int32_t width, height;
|
||||
uint16_t planes, bitcount;
|
||||
uint32_t compression, sizeimage, xpels, ypels, clrused, clrimp;
|
||||
};
|
||||
static_assert(sizeof(BitmapInfoHeader) == 40);
|
||||
|
||||
/** Format of palette data in BMP header */
|
||||
struct RgbQuad {
|
||||
uint8_t blue, green, red, reserved;
|
||||
};
|
||||
static_assert(sizeof(RgbQuad) == 4);
|
||||
|
||||
class ScreenshotProvider_Bmp : public ScreenshotProvider {
|
||||
public:
|
||||
ScreenshotProvider_Bmp() : ScreenshotProvider("bmp", "BMP", 10) {}
|
||||
|
||||
bool MakeImage(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const Colour *palette) override
|
||||
{
|
||||
uint bpp; // bytes per pixel
|
||||
switch (pixelformat) {
|
||||
case 8: bpp = 1; break;
|
||||
/* 32bpp mode is saved as 24bpp BMP */
|
||||
case 32: bpp = 3; break;
|
||||
/* Only implemented for 8bit and 32bit images so far */
|
||||
default: return false;
|
||||
}
|
||||
|
||||
auto of = FileHandle::Open(name, "wb");
|
||||
if (!of.has_value()) return false;
|
||||
auto &f = *of;
|
||||
|
||||
/* Each scanline must be aligned on a 32bit boundary */
|
||||
uint bytewidth = Align(w * bpp, 4); // bytes per line in file
|
||||
|
||||
/* Size of palette. Only present for 8bpp mode */
|
||||
uint pal_size = pixelformat == 8 ? sizeof(RgbQuad) * 256 : 0;
|
||||
|
||||
/* Setup the file header */
|
||||
BitmapFileHeader bfh;
|
||||
bfh.type = TO_LE16('MB');
|
||||
bfh.size = TO_LE32(sizeof(BitmapFileHeader) + sizeof(BitmapInfoHeader) + pal_size + static_cast<size_t>(bytewidth) * h);
|
||||
bfh.reserved = 0;
|
||||
bfh.off_bits = TO_LE32(sizeof(BitmapFileHeader) + sizeof(BitmapInfoHeader) + pal_size);
|
||||
|
||||
/* Setup the info header */
|
||||
BitmapInfoHeader bih;
|
||||
bih.size = TO_LE32(sizeof(BitmapInfoHeader));
|
||||
bih.width = TO_LE32(w);
|
||||
bih.height = TO_LE32(h);
|
||||
bih.planes = TO_LE16(1);
|
||||
bih.bitcount = TO_LE16(bpp * 8);
|
||||
bih.compression = 0;
|
||||
bih.sizeimage = 0;
|
||||
bih.xpels = 0;
|
||||
bih.ypels = 0;
|
||||
bih.clrused = 0;
|
||||
bih.clrimp = 0;
|
||||
|
||||
/* Write file header and info header */
|
||||
if (fwrite(&bfh, sizeof(bfh), 1, f) != 1 || fwrite(&bih, sizeof(bih), 1, f) != 1) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (pixelformat == 8) {
|
||||
/* Convert the palette to the windows format */
|
||||
RgbQuad rq[256];
|
||||
for (uint i = 0; i < 256; i++) {
|
||||
rq[i].red = palette[i].r;
|
||||
rq[i].green = palette[i].g;
|
||||
rq[i].blue = palette[i].b;
|
||||
rq[i].reserved = 0;
|
||||
}
|
||||
/* Write the palette */
|
||||
if (fwrite(rq, sizeof(rq), 1, f) != 1) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
/* Try to use 64k of memory, store between 16 and 128 lines */
|
||||
uint maxlines = Clamp(65536 / (w * pixelformat / 8), 16, 128); // number of lines per iteration
|
||||
|
||||
std::vector<uint8_t> buff(maxlines * w * pixelformat / 8); // buffer which is rendered to
|
||||
std::vector<uint8_t> line(bytewidth); // one line, stored to file
|
||||
|
||||
/* Start at the bottom, since bitmaps are stored bottom up */
|
||||
do {
|
||||
uint n = std::min(h, maxlines);
|
||||
h -= n;
|
||||
|
||||
/* Render the pixels */
|
||||
callb(userdata, buff.data(), h, w, n);
|
||||
|
||||
/* Write each line */
|
||||
while (n-- != 0) {
|
||||
if (pixelformat == 8) {
|
||||
/* Move to 'line', leave last few pixels in line zeroed */
|
||||
memcpy(line.data(), buff.data() + n * w, w);
|
||||
} else {
|
||||
/* Convert from 'native' 32bpp to BMP-like 24bpp.
|
||||
* Works for both big and little endian machines */
|
||||
Colour *src = ((Colour *)buff.data()) + n * w;
|
||||
uint8_t *dst = line.data();
|
||||
for (uint i = 0; i < w; i++) {
|
||||
dst[i * 3 ] = src[i].b;
|
||||
dst[i * 3 + 1] = src[i].g;
|
||||
dst[i * 3 + 2] = src[i].r;
|
||||
}
|
||||
}
|
||||
/* Write to file */
|
||||
if (fwrite(line.data(), bytewidth, 1, f) != 1) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
} while (h != 0);
|
||||
|
||||
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
static ScreenshotProvider_Bmp s_screenshot_provider_bmp;
|
156
src/screenshot_pcx.cpp
Normal file
156
src/screenshot_pcx.cpp
Normal file
@ -0,0 +1,156 @@
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file screenshot_pcx.cpp PCX screenshots provider. */
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "core/endian_func.hpp"
|
||||
#include "core/math_func.hpp"
|
||||
#include "debug.h"
|
||||
#include "fileio_func.h"
|
||||
#include "screenshot_type.h"
|
||||
|
||||
#include "safeguards.h"
|
||||
|
||||
|
||||
/** Definition of a PCX file header. */
|
||||
struct PcxHeader {
|
||||
uint8_t manufacturer;
|
||||
uint8_t version;
|
||||
uint8_t rle;
|
||||
uint8_t bpp;
|
||||
uint32_t unused;
|
||||
uint16_t xmax, ymax;
|
||||
uint16_t hdpi, vdpi;
|
||||
uint8_t pal_small[16 * 3];
|
||||
uint8_t reserved;
|
||||
uint8_t planes;
|
||||
uint16_t pitch;
|
||||
uint16_t cpal;
|
||||
uint16_t width;
|
||||
uint16_t height;
|
||||
uint8_t filler[54];
|
||||
};
|
||||
static_assert(sizeof(PcxHeader) == 128);
|
||||
|
||||
class ScreenshotProvider_Pcx : public ScreenshotProvider {
|
||||
public:
|
||||
ScreenshotProvider_Pcx() : ScreenshotProvider("pcx", "PCX", 20) {}
|
||||
|
||||
bool MakeImage(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const Colour *palette) override
|
||||
{
|
||||
uint maxlines;
|
||||
uint y;
|
||||
PcxHeader pcx;
|
||||
bool success;
|
||||
|
||||
if (pixelformat == 32) {
|
||||
Debug(misc, 0, "Can't convert a 32bpp screenshot to PCX format. Please pick another format.");
|
||||
return false;
|
||||
}
|
||||
if (pixelformat != 8 || w == 0) return false;
|
||||
|
||||
auto of = FileHandle::Open(name, "wb");
|
||||
if (!of.has_value()) return false;
|
||||
auto &f = *of;
|
||||
|
||||
memset(&pcx, 0, sizeof(pcx));
|
||||
|
||||
/* setup pcx header */
|
||||
pcx.manufacturer = 10;
|
||||
pcx.version = 5;
|
||||
pcx.rle = 1;
|
||||
pcx.bpp = 8;
|
||||
pcx.xmax = TO_LE16(w - 1);
|
||||
pcx.ymax = TO_LE16(h - 1);
|
||||
pcx.hdpi = TO_LE16(320);
|
||||
pcx.vdpi = TO_LE16(320);
|
||||
|
||||
pcx.planes = 1;
|
||||
pcx.cpal = TO_LE16(1);
|
||||
pcx.width = pcx.pitch = TO_LE16(w);
|
||||
pcx.height = TO_LE16(h);
|
||||
|
||||
/* write pcx header */
|
||||
if (fwrite(&pcx, sizeof(pcx), 1, f) != 1) {
|
||||
return false;
|
||||
}
|
||||
|
||||
/* use by default 64k temp memory */
|
||||
maxlines = Clamp(65536 / w, 16, 128);
|
||||
|
||||
/* now generate the bitmap bits */
|
||||
std::vector<uint8_t> buff(static_cast<size_t>(w) * maxlines); // by default generate 128 lines at a time.
|
||||
|
||||
y = 0;
|
||||
do {
|
||||
/* determine # lines to write */
|
||||
uint n = std::min(h - y, maxlines);
|
||||
uint i;
|
||||
|
||||
/* render the pixels into the buffer */
|
||||
callb(userdata, buff.data(), y, w, n);
|
||||
y += n;
|
||||
|
||||
/* write them to pcx */
|
||||
for (i = 0; i != n; i++) {
|
||||
const uint8_t *bufp = buff.data() + i * w;
|
||||
uint8_t runchar = bufp[0];
|
||||
uint runcount = 1;
|
||||
uint j;
|
||||
|
||||
/* for each pixel... */
|
||||
for (j = 1; j < w; j++) {
|
||||
uint8_t ch = bufp[j];
|
||||
|
||||
if (ch != runchar || runcount >= 0x3f) {
|
||||
if (runcount > 1 || (runchar & 0xC0) == 0xC0) {
|
||||
if (fputc(0xC0 | runcount, f) == EOF) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (fputc(runchar, f) == EOF) {
|
||||
return false;
|
||||
}
|
||||
runcount = 0;
|
||||
runchar = ch;
|
||||
}
|
||||
runcount++;
|
||||
}
|
||||
|
||||
/* write remaining bytes.. */
|
||||
if (runcount > 1 || (runchar & 0xC0) == 0xC0) {
|
||||
if (fputc(0xC0 | runcount, f) == EOF) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
if (fputc(runchar, f) == EOF) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
} while (y != h);
|
||||
|
||||
/* write 8-bit colour palette */
|
||||
if (fputc(12, f) == EOF) {
|
||||
return false;
|
||||
}
|
||||
|
||||
/* Palette is word-aligned, copy it to a temporary byte array */
|
||||
uint8_t tmp[256 * 3];
|
||||
|
||||
for (uint i = 0; i < 256; i++) {
|
||||
tmp[i * 3 + 0] = palette[i].r;
|
||||
tmp[i * 3 + 1] = palette[i].g;
|
||||
tmp[i * 3 + 2] = palette[i].b;
|
||||
}
|
||||
success = fwrite(tmp, sizeof(tmp), 1, f) == 1;
|
||||
|
||||
return success;
|
||||
}
|
||||
};
|
||||
|
||||
static ScreenshotProvider_Pcx s_screenshot_provider_pcx;
|
181
src/screenshot_png.cpp
Normal file
181
src/screenshot_png.cpp
Normal file
@ -0,0 +1,181 @@
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file screenshot_png.cpp PNG screenshot provider. */
|
||||
|
||||
#include "stdafx.h"
|
||||
#include "core/math_func.hpp"
|
||||
#include "debug.h"
|
||||
#include "fileio_func.h"
|
||||
#include "screenshot_type.h"
|
||||
|
||||
#include <png.h>
|
||||
|
||||
#ifdef PNG_TEXT_SUPPORTED
|
||||
#include "rev.h"
|
||||
#include "newgrf_config.h"
|
||||
#include "ai/ai_info.hpp"
|
||||
#include "company_base.h"
|
||||
#include "base_media_base.h"
|
||||
#endif /* PNG_TEXT_SUPPORTED */
|
||||
|
||||
#include "safeguards.h"
|
||||
|
||||
class ScreenshotProvider_Png : public ScreenshotProvider {
|
||||
public:
|
||||
ScreenshotProvider_Png() : ScreenshotProvider("png", "PNG", 0) {}
|
||||
|
||||
bool MakeImage(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const Colour *palette) override
|
||||
{
|
||||
png_color rq[256];
|
||||
uint i, y, n;
|
||||
uint maxlines;
|
||||
uint bpp = pixelformat / 8;
|
||||
png_structp png_ptr;
|
||||
png_infop info_ptr;
|
||||
|
||||
/* only implemented for 8bit and 32bit images so far. */
|
||||
if (pixelformat != 8 && pixelformat != 32) return false;
|
||||
|
||||
auto of = FileHandle::Open(name, "wb");
|
||||
if (!of.has_value()) return false;
|
||||
auto &f = *of;
|
||||
|
||||
png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, const_cast<char *>(name), png_my_error, png_my_warning);
|
||||
|
||||
if (png_ptr == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
info_ptr = png_create_info_struct(png_ptr);
|
||||
if (info_ptr == nullptr) {
|
||||
png_destroy_write_struct(&png_ptr, (png_infopp)nullptr);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (setjmp(png_jmpbuf(png_ptr))) {
|
||||
png_destroy_write_struct(&png_ptr, &info_ptr);
|
||||
return false;
|
||||
}
|
||||
|
||||
png_init_io(png_ptr, f);
|
||||
|
||||
png_set_filter(png_ptr, 0, PNG_FILTER_NONE);
|
||||
|
||||
png_set_IHDR(png_ptr, info_ptr, w, h, 8, pixelformat == 8 ? PNG_COLOR_TYPE_PALETTE : PNG_COLOR_TYPE_RGB,
|
||||
PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
|
||||
|
||||
#ifdef PNG_TEXT_SUPPORTED
|
||||
|
||||
/* Try to add some game metadata to the PNG screenshot so
|
||||
* it's more useful for debugging and archival purposes. */
|
||||
png_text_struct text[2];
|
||||
memset(text, 0, sizeof(text));
|
||||
text[0].key = const_cast<char *>("Software");
|
||||
text[0].text = const_cast<char *>(_openttd_revision);
|
||||
text[0].text_length = strlen(_openttd_revision);
|
||||
text[0].compression = PNG_TEXT_COMPRESSION_NONE;
|
||||
|
||||
std::string message;
|
||||
message.reserve(1024);
|
||||
fmt::format_to(std::back_inserter(message), "Graphics set: {} ({})\n", BaseGraphics::GetUsedSet()->name, BaseGraphics::GetUsedSet()->version);
|
||||
message += "NewGRFs:\n";
|
||||
if (_game_mode != GM_MENU) {
|
||||
for (const auto &c : _grfconfig) {
|
||||
fmt::format_to(std::back_inserter(message), "{:08X} {} {}\n", std::byteswap(c->ident.grfid), FormatArrayAsHex(c->ident.md5sum), c->filename);
|
||||
}
|
||||
}
|
||||
message += "\nCompanies:\n";
|
||||
for (const Company *c : Company::Iterate()) {
|
||||
if (c->ai_info == nullptr) {
|
||||
fmt::format_to(std::back_inserter(message), "{:2d}: Human\n", (int)c->index);
|
||||
} else {
|
||||
fmt::format_to(std::back_inserter(message), "{:2d}: {} (v{})\n", (int)c->index, c->ai_info->GetName(), c->ai_info->GetVersion());
|
||||
}
|
||||
}
|
||||
text[1].key = const_cast<char *>("Description");
|
||||
text[1].text = const_cast<char *>(message.c_str());
|
||||
text[1].text_length = message.size();
|
||||
text[1].compression = PNG_TEXT_COMPRESSION_zTXt;
|
||||
png_set_text(png_ptr, info_ptr, text, 2);
|
||||
|
||||
#endif /* PNG_TEXT_SUPPORTED */
|
||||
|
||||
if (pixelformat == 8) {
|
||||
/* convert the palette to the .PNG format. */
|
||||
for (i = 0; i != 256; i++) {
|
||||
rq[i].red = palette[i].r;
|
||||
rq[i].green = palette[i].g;
|
||||
rq[i].blue = palette[i].b;
|
||||
}
|
||||
|
||||
png_set_PLTE(png_ptr, info_ptr, rq, 256);
|
||||
}
|
||||
|
||||
png_write_info(png_ptr, info_ptr);
|
||||
png_set_flush(png_ptr, 512);
|
||||
|
||||
if (pixelformat == 32) {
|
||||
png_color_8 sig_bit;
|
||||
|
||||
/* Save exact colour/alpha resolution */
|
||||
sig_bit.alpha = 0;
|
||||
sig_bit.blue = 8;
|
||||
sig_bit.green = 8;
|
||||
sig_bit.red = 8;
|
||||
sig_bit.gray = 8;
|
||||
png_set_sBIT(png_ptr, info_ptr, &sig_bit);
|
||||
|
||||
if constexpr (std::endian::native == std::endian::little) {
|
||||
png_set_bgr(png_ptr);
|
||||
png_set_filler(png_ptr, 0, PNG_FILLER_AFTER);
|
||||
} else {
|
||||
png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);
|
||||
}
|
||||
}
|
||||
|
||||
/* use by default 64k temp memory */
|
||||
maxlines = Clamp(65536 / w, 16, 128);
|
||||
|
||||
/* now generate the bitmap bits */
|
||||
std::vector<uint8_t> buff(static_cast<size_t>(w) * maxlines * bpp); // by default generate 128 lines at a time.
|
||||
|
||||
y = 0;
|
||||
do {
|
||||
/* determine # lines to write */
|
||||
n = std::min(h - y, maxlines);
|
||||
|
||||
/* render the pixels into the buffer */
|
||||
callb(userdata, buff.data(), y, w, n);
|
||||
y += n;
|
||||
|
||||
/* write them to png */
|
||||
for (i = 0; i != n; i++) {
|
||||
png_write_row(png_ptr, (png_bytep)buff.data() + i * w * bpp);
|
||||
}
|
||||
} while (y != h);
|
||||
|
||||
png_write_end(png_ptr, info_ptr);
|
||||
png_destroy_write_struct(&png_ptr, &info_ptr);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
private:
|
||||
static void PNGAPI png_my_error(png_structp png_ptr, png_const_charp message)
|
||||
{
|
||||
Debug(misc, 0, "[libpng] error: {} - {}", message, (const char *)png_get_error_ptr(png_ptr));
|
||||
longjmp(png_jmpbuf(png_ptr), 1);
|
||||
}
|
||||
|
||||
static void PNGAPI png_my_warning(png_structp png_ptr, png_const_charp message)
|
||||
{
|
||||
Debug(misc, 1, "[libpng] warning: {} - {}", message, (const char *)png_get_error_ptr(png_ptr));
|
||||
}
|
||||
};
|
||||
|
||||
static ScreenshotProvider_Png s_screenshot_provider_png;
|
42
src/screenshot_type.h
Normal file
42
src/screenshot_type.h
Normal file
@ -0,0 +1,42 @@
|
||||
/*
|
||||
* This file is part of OpenTTD.
|
||||
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2.
|
||||
* OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||||
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
/** @file screenshot_type.h Types related to screenshot providers. */
|
||||
|
||||
#ifndef SCREENSHOT_TYPE_H
|
||||
#define SCREENSHOT_TYPE_H
|
||||
|
||||
#include "gfx_type.h"
|
||||
#include "provider_manager.h"
|
||||
|
||||
/**
|
||||
* Callback function signature for generating lines of pixel data to be written to the screenshot file.
|
||||
* @param userdata Pointer to user data.
|
||||
* @param buf Destination buffer.
|
||||
* @param y Line number of the first line to write.
|
||||
* @param pitch Number of pixels to write (1 byte for 8bpp, 4 bytes for 32bpp). @see Colour
|
||||
* @param n Number of lines to write.
|
||||
*/
|
||||
using ScreenshotCallback = void(void *userdata, void *buf, uint y, uint pitch, uint n);
|
||||
|
||||
/** Base interface for a SoundLoader implementation. */
|
||||
class ScreenshotProvider : public PriorityBaseProvider<ScreenshotProvider> {
|
||||
public:
|
||||
ScreenshotProvider(std::string_view name, std::string_view description, int priority) : PriorityBaseProvider<ScreenshotProvider>(name, description, priority)
|
||||
{
|
||||
ProviderManager<ScreenshotProvider>::Register(*this);
|
||||
}
|
||||
|
||||
virtual ~ScreenshotProvider()
|
||||
{
|
||||
ProviderManager<ScreenshotProvider>::Unregister(*this);
|
||||
}
|
||||
|
||||
virtual bool MakeImage(const char *name, ScreenshotCallback *callb, void *userdata, uint w, uint h, int pixelformat, const Colour *palette) = 0;
|
||||
};
|
||||
|
||||
#endif /* SCREENSHOT_TYPE_H */
|
Loading…
Reference in New Issue
Block a user