mirror of
https://github.com/OpenTTD/OpenTTD.git
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(svn r21846) -Codechange: move documentation towards the code to make it more likely to be updated [o-s].
This commit is contained in:
parent
7efd7e19ed
commit
9ca4b629cd
15
src/object.h
15
src/object.h
@ -16,23 +16,8 @@
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#include "company_type.h"
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#include "object_type.h"
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/**
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* Update the CompanyHQ to the state associated with the given score
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* @param tile The (northern) tile of the company HQ, or INVALID_TILE.
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* @param score The current (performance) score of the company.
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*/
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void UpdateCompanyHQ(TileIndex tile, uint score);
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/**
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* Actually build the object.
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* @param type The type of object to build.
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* @param tile The tile to build the northern tile of the object on.
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* @param owner The owner of the object.
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* @param town Town the tile is related with.
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* @param view The view for the object.
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* @pre All preconditions for building the object at that location
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* are met, e.g. slope and clearness of tiles are checked.
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*/
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void BuildObject(ObjectType type, TileIndex tile, CompanyID owner = OWNER_NONE, struct Town *town = NULL, uint8 view = 0);
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void PlaceProc_Object(TileIndex tile);
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@ -35,11 +35,6 @@ struct Object : ObjectPool::PoolItem<&_object_pool> {
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/** Make sure the right destructor is called as well! */
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~Object() {}
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/**
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* Get the object associated with a tile.
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* @param tile The tile to fetch the object for.
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* @return The object.
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*/
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static Object *GetByTile(TileIndex tile);
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/**
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@ -43,6 +43,11 @@ ObjectPool _object_pool("Object");
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INSTANTIATE_POOL_METHODS(Object)
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uint16 Object::counts[NUM_OBJECTS];
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/**
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* Get the object associated with a tile.
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* @param tile The tile to fetch the object for.
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* @return The object.
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*/
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/* static */ Object *Object::GetByTile(TileIndex tile)
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{
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return Object::Get(GetObjectIndex(tile));
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@ -55,6 +60,16 @@ void InitializeObjects()
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Object::ResetTypeCounts();
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}
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/**
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* Actually build the object.
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* @param type The type of object to build.
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* @param tile The tile to build the northern tile of the object on.
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* @param owner The owner of the object.
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* @param town Town the tile is related with.
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* @param view The view for the object.
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* @pre All preconditions for building the object at that location
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* are met, e.g. slope and clearness of tiles are checked.
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*/
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void BuildObject(ObjectType type, TileIndex tile, CompanyID owner, Town *town, uint8 view)
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{
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const ObjectSpec *spec = ObjectSpec::Get(type);
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@ -113,6 +128,11 @@ static void IncreaseAnimationStage(TileIndex tile)
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/** We encode the company HQ size in the animation stage. */
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#define IncreaseCompanyHQSize IncreaseAnimationStage
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/**
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* Update the CompanyHQ to the state associated with the given score
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* @param tile The (northern) tile of the company HQ, or INVALID_TILE.
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* @param score The current (performance) score of the company.
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*/
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void UpdateCompanyHQ(TileIndex tile, uint score)
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{
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if (tile == INVALID_TILE) return;
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@ -20,6 +20,7 @@
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OrderBackupPool _order_backup_pool("BackupOrder");
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INSTANTIATE_POOL_METHODS(OrderBackup)
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/** Free everything that is allocated. */
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OrderBackup::~OrderBackup()
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{
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free(this->name);
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@ -34,6 +35,11 @@ OrderBackup::~OrderBackup()
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}
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}
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/**
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* Create an order backup for the given vehicle.
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* @param v The vehicle to make a backup of.
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* @param user The user that is requesting the backup.
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*/
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OrderBackup::OrderBackup(const Vehicle *v, uint32 user)
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{
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this->user = user;
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@ -62,6 +68,10 @@ OrderBackup::OrderBackup(const Vehicle *v, uint32 user)
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}
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}
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/**
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* Restore the data of this order to the given vehicle.
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* @param v The vehicle to restore to.
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*/
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void OrderBackup::DoRestore(Vehicle *v)
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{
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/* If we have a custom name, process that */
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@ -84,6 +94,12 @@ void OrderBackup::DoRestore(Vehicle *v)
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DoCommand(0, this->group, v->index, DC_EXEC, CMD_ADD_VEHICLE_GROUP);
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}
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/**
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* Create an order backup for the given vehicle.
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* @param v The vehicle to make a backup of.
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* @param user The user that is requesting the backup.
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* @note Will automatically remove any previous backups of this user.
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*/
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/* static */ void OrderBackup::Backup(const Vehicle *v, uint32 user)
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{
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/* Don't use reset as that broadcasts over the network to reset the variable,
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@ -95,6 +111,12 @@ void OrderBackup::DoRestore(Vehicle *v)
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new OrderBackup(v, user);
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}
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/**
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* Restore the data of this order to the given vehicle.
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* @param v The vehicle to restore to.
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* @param user The user that built the vehicle, thus wants to restore.
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* @note After restoration the backup will automatically be removed.
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*/
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/* static */ void OrderBackup::Restore(Vehicle *v, uint32 user)
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{
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OrderBackup *ob;
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@ -106,6 +128,12 @@ void OrderBackup::DoRestore(Vehicle *v)
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}
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}
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/**
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* Reset an OrderBackup given a tile and user.
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* @param tile The tile associated with the OrderBackup.
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* @param user The user associated with the OrderBackup.
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* @note Must not be used from the GUI!
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*/
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/* static */ void OrderBackup::ResetOfUser(TileIndex tile, uint32 user)
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{
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OrderBackup *ob;
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@ -131,6 +159,12 @@ CommandCost CmdClearOrderBackup(TileIndex tile, DoCommandFlag flags, uint32 p1,
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return CommandCost();
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}
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/**
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* Reset an user's OrderBackup if needed.
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* @param user The user associated with the OrderBackup.
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* @pre _network_server.
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* @note Must not be used from a command.
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*/
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/* static */ void OrderBackup::ResetUser(uint32 user)
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{
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assert(_network_server);
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@ -145,6 +179,12 @@ CommandCost CmdClearOrderBackup(TileIndex tile, DoCommandFlag flags, uint32 p1,
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}
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}
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/**
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* Reset the OrderBackups from GUI/game logic.
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* @param tile The tile of the order backup.
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* @param from_gui Whether the call came from the GUI, i.e. whether
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* it must be synced over the network.
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*/
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/* static */ void OrderBackup::Reset(TileIndex t, bool from_gui)
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{
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/* The user has CLIENT_ID_SERVER as default when network play is not active,
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@ -177,6 +217,10 @@ CommandCost CmdClearOrderBackup(TileIndex tile, DoCommandFlag flags, uint32 p1,
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}
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}
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/**
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* Clear the group of all backups having this group ID.
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* @param group The group to clear.
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*/
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/* static */ void OrderBackup::ClearGroup(GroupID group)
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{
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OrderBackup *ob;
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@ -185,6 +229,13 @@ CommandCost CmdClearOrderBackup(TileIndex tile, DoCommandFlag flags, uint32 p1,
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}
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}
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/**
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* Clear/update the (clone) vehicle from an order backup.
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* @param v The vehicle to clear.
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* @pre v != NULL
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* @note If it is not possible to set another vehicle as clone
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* "example", then this backed up order will be removed.
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*/
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/* static */ void OrderBackup::ClearVehicle(const Vehicle *v)
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{
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assert(v != NULL);
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@ -51,77 +51,21 @@ private:
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/** Creation for savegame restoration. */
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OrderBackup() {}
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/**
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* Create an order backup for the given vehicle.
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* @param v The vehicle to make a backup of.
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* @param user The user that is requesting the backup.
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*/
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OrderBackup(const Vehicle *v, uint32 user);
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/**
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* Restore the data of this order to the given vehicle.
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* @param v The vehicle to restore to.
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*/
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void DoRestore(Vehicle *v);
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public:
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/** Free everything that is allocated. */
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~OrderBackup();
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/**
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* Create an order backup for the given vehicle.
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* @param v The vehicle to make a backup of.
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* @param user The user that is requesting the backup.
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* @note Will automatically remove any previous backups of this user.
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*/
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static void Backup(const Vehicle *v, uint32 user);
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/**
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* Restore the data of this order to the given vehicle.
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* @param v The vehicle to restore to.
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* @param user The user that built the vehicle, thus wants to restore.
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* @note After restoration the backup will automatically be removed.
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*/
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static void Restore(Vehicle *v, uint32 user);
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/**
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* Reset an OrderBackup given a tile and user.
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* @param tile The tile associated with the OrderBackup.
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* @param user The user associated with the OrderBackup.
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* @note Must not be used from the GUI!
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*/
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static void ResetOfUser(TileIndex tile, uint32 user);
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/**
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* Reset an user's OrderBackup if needed.
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* @param user The user associated with the OrderBackup.
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* @pre _network_server.
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* @note Must not be used from a command.
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*/
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static void ResetUser(uint32 user);
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/**
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* Reset the OrderBackups from GUI/game logic.
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* @param tile The tile of the order backup.
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* @param from_gui Whether the call came from the GUI, i.e. whether
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* it must be synced over the network.
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*/
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static void Reset(TileIndex tile = INVALID_TILE, bool from_gui = true);
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/**
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* Clear the group of all backups having this group ID.
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* @param group The group to clear.
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*/
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static void ClearGroup(GroupID group);
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/**
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* Clear/update the (clone) vehicle from an order backup.
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* @param v The vehicle to clear.
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* @pre v != NULL
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* @note If it is not possible to set another vehicle as clone
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* "example", then this backed up order will be removed.
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*/
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static void ClearVehicle(const Vehicle *v);
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};
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136
src/order_base.h
136
src/order_base.h
@ -53,10 +53,6 @@ public:
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Order() : refit_cargo(CT_NO_REFIT) {}
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~Order() {}
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/**
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* Create an order based on a packed representation of that order.
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* @param packed the packed representation.
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*/
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Order(uint32 packed);
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/**
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@ -72,61 +68,15 @@ public:
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*/
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inline OrderType GetType() const { return (OrderType)GB(this->type, 0, 4); }
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/**
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* 'Free' the order
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* @note ONLY use on "current_order" vehicle orders!
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*/
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void Free();
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/**
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* Makes this order a Go To Station order.
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* @param destination the station to go to.
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*/
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void MakeGoToStation(StationID destination);
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/**
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* Makes this order a Go To Depot order.
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* @param destination the depot to go to.
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* @param order is this order a 'default' order, or an overriden vehicle order?
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* @param non_stop_type how to get to the depot?
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* @param action what to do in the depot?
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* @param cargo the cargo type to change to.
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* @param subtype the subtype to change to.
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*/
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void MakeGoToDepot(DepotID destination, OrderDepotTypeFlags order, OrderNonStopFlags non_stop_type = ONSF_NO_STOP_AT_INTERMEDIATE_STATIONS, OrderDepotActionFlags action = ODATF_SERVICE_ONLY, CargoID cargo = CT_NO_REFIT, byte subtype = 0);
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/**
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* Makes this order a Go To Waypoint order.
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* @param destination the waypoint to go to.
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*/
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void MakeGoToWaypoint(StationID destination);
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/**
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* Makes this order a Loading order.
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* @param ordered is this an ordered stop?
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*/
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void MakeLoading(bool ordered);
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/**
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* Makes this order a Leave Station order.
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*/
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void MakeLeaveStation();
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/**
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* Makes this order a Dummy order.
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*/
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void MakeDummy();
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/**
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* Makes this order an conditional order.
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* @param order the order to jump to.
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*/
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void MakeConditional(VehicleOrderID order);
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/**
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* Makes this order an automatic order.
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* @param destination the station to go to.
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*/
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void MakeAutomatic(StationID destination);
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/**
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@ -164,12 +114,6 @@ public:
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*/
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inline byte GetRefitSubtype() const { return this->refit_subtype; }
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/**
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* Make this depot order also a refit order.
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* @param cargo the cargo type to change to.
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* @param subtype the subtype to change to.
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* @pre IsType(OT_GOTO_DEPOT).
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*/
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void SetRefit(CargoID cargo, byte subtype = 0);
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/** How must the consist be loaded? */
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@ -225,38 +169,11 @@ public:
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return true;
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}
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/**
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* Assign the given order to this one.
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* @param other the data to copy (except next pointer).
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*/
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void AssignOrder(const Order &other);
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/**
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* Does this order have the same type, flags and destination?
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* @param other the second order to compare to.
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* @return true if the type, flags and destination match.
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*/
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bool Equals(const Order &other) const;
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/**
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* Pack this order into a 32 bits integer, or actually only
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* the type, flags and destination.
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* @return the packed representation.
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* @note unpacking is done in the constructor.
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*/
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uint32 Pack() const;
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/**
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* Pack this order into a 16 bits integer as close to the TTD
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* representation as possible.
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* @return the TTD-like packed representation.
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*/
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uint16 MapOldOrder() const;
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/**
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* Converts this order from an old savegame's version;
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* it moves all bits to the new location.
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*/
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void ConvertFromOldSavegame();
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};
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@ -296,11 +213,6 @@ public:
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/** Destructor. Invalidates OrderList for re-usage by the pool. */
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~OrderList() {}
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/**
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* Recomputes everything.
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* @param chain first order in the chain
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* @param v one of vehicle that is using this orderlist
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*/
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void Initialize(Order *chain, Vehicle *v);
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/**
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@ -309,11 +221,6 @@ public:
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*/
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inline Order *GetFirstOrder() const { return this->first; }
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/**
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* Get a certain order of the order chain.
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* @param index zero-based index of the order within the chain.
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* @return the order at position index.
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*/
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Order *GetOrderAt(int index) const;
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/**
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@ -334,24 +241,8 @@ public:
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*/
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inline VehicleOrderID GetNumManualOrders() const { return this->num_manual_orders; }
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/**
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* Insert a new order into the order chain.
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* @param new_order is the order to insert into the chain.
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* @param index is the position where the order is supposed to be inserted.
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*/
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void InsertOrderAt(Order *new_order, int index);
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/**
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* Remove an order from the order list and delete it.
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* @param index is the position of the order which is to be deleted.
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*/
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void DeleteOrderAt(int index);
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/**
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* Move an order to another position within the order list.
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* @param from is the zero-based position of the order to move.
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* @param to is the zero-based position where the order is moved to.
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*/
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void MoveOrder(int from, int to);
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/**
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@ -372,17 +263,7 @@ public:
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*/
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inline uint GetNumVehicles() const { return this->num_vehicles; }
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/**
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* Checks whether a vehicle is part of the shared vehicle chain.
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* @param v is the vehicle to search in the shared vehicle chain.
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*/
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bool IsVehicleInSharedOrdersList(const Vehicle *v) const;
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/**
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* Gets the position of the given vehicle within the shared order vehicle list.
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* @param v is the vehicle of which to get the position
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* @return position of v within the shared vehicle chain.
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*/
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int GetPositionInSharedOrderList(const Vehicle *v) const;
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/**
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@ -393,17 +274,8 @@ public:
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*/
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inline void AddVehicle(Vehicle *v) { ++this->num_vehicles; }
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/**
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* Removes the vehicle from the shared order list.
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* @note This is supposed to be called when the vehicle is still in the chain
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* @param v vehicle to remove from the list
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*/
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void RemoveVehicle(Vehicle *v);
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/**
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* Checks whether all orders of the list have a filled timetable.
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* @return whether all orders have a filled timetable.
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*/
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bool IsCompleteTimetable() const;
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/**
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@ -424,16 +296,8 @@ public:
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*/
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void UpdateOrderTimetable(Ticks delta) { this->timetable_duration += delta; }
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/**
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* Free a complete order chain.
|
||||
* @param keep_orderlist If this is true only delete the orders, otherwise also delete the OrderList.
|
||||
* @note do not use on "current_order" vehicle orders!
|
||||
*/
|
||||
void FreeChain(bool keep_orderlist = false);
|
||||
|
||||
/**
|
||||
* Checks for internal consistency of order list. Triggers assertion if something is wrong.
|
||||
*/
|
||||
void DebugCheckSanity() const;
|
||||
};
|
||||
|
||||
|
@ -42,6 +42,10 @@ INSTANTIATE_POOL_METHODS(Order)
|
||||
OrderListPool _orderlist_pool("OrderList");
|
||||
INSTANTIATE_POOL_METHODS(OrderList)
|
||||
|
||||
/**
|
||||
* 'Free' the order
|
||||
* @note ONLY use on "current_order" vehicle orders!
|
||||
*/
|
||||
void Order::Free()
|
||||
{
|
||||
this->type = OT_NOTHING;
|
||||
@ -50,6 +54,10 @@ void Order::Free()
|
||||
this->next = NULL;
|
||||
}
|
||||
|
||||
/**
|
||||
* Makes this order a Go To Station order.
|
||||
* @param destination the station to go to.
|
||||
*/
|
||||
void Order::MakeGoToStation(StationID destination)
|
||||
{
|
||||
this->type = OT_GOTO_STATION;
|
||||
@ -57,6 +65,15 @@ void Order::MakeGoToStation(StationID destination)
|
||||
this->dest = destination;
|
||||
}
|
||||
|
||||
/**
|
||||
* Makes this order a Go To Depot order.
|
||||
* @param destination the depot to go to.
|
||||
* @param order is this order a 'default' order, or an overriden vehicle order?
|
||||
* @param non_stop_type how to get to the depot?
|
||||
* @param action what to do in the depot?
|
||||
* @param cargo the cargo type to change to.
|
||||
* @param subtype the subtype to change to.
|
||||
*/
|
||||
void Order::MakeGoToDepot(DepotID destination, OrderDepotTypeFlags order, OrderNonStopFlags non_stop_type, OrderDepotActionFlags action, CargoID cargo, byte subtype)
|
||||
{
|
||||
this->type = OT_GOTO_DEPOT;
|
||||
@ -67,6 +84,10 @@ void Order::MakeGoToDepot(DepotID destination, OrderDepotTypeFlags order, OrderN
|
||||
this->SetRefit(cargo, subtype);
|
||||
}
|
||||
|
||||
/**
|
||||
* Makes this order a Go To Waypoint order.
|
||||
* @param destination the waypoint to go to.
|
||||
*/
|
||||
void Order::MakeGoToWaypoint(StationID destination)
|
||||
{
|
||||
this->type = OT_GOTO_WAYPOINT;
|
||||
@ -74,24 +95,38 @@ void Order::MakeGoToWaypoint(StationID destination)
|
||||
this->dest = destination;
|
||||
}
|
||||
|
||||
/**
|
||||
* Makes this order a Loading order.
|
||||
* @param ordered is this an ordered stop?
|
||||
*/
|
||||
void Order::MakeLoading(bool ordered)
|
||||
{
|
||||
this->type = OT_LOADING;
|
||||
if (!ordered) this->flags = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Makes this order a Leave Station order.
|
||||
*/
|
||||
void Order::MakeLeaveStation()
|
||||
{
|
||||
this->type = OT_LEAVESTATION;
|
||||
this->flags = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Makes this order a Dummy order.
|
||||
*/
|
||||
void Order::MakeDummy()
|
||||
{
|
||||
this->type = OT_DUMMY;
|
||||
this->flags = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Makes this order an conditional order.
|
||||
* @param order the order to jump to.
|
||||
*/
|
||||
void Order::MakeConditional(VehicleOrderID order)
|
||||
{
|
||||
this->type = OT_CONDITIONAL;
|
||||
@ -99,18 +134,33 @@ void Order::MakeConditional(VehicleOrderID order)
|
||||
this->dest = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Makes this order an automatic order.
|
||||
* @param destination the station to go to.
|
||||
*/
|
||||
void Order::MakeAutomatic(StationID destination)
|
||||
{
|
||||
this->type = OT_AUTOMATIC;
|
||||
this->dest = destination;
|
||||
}
|
||||
|
||||
/**
|
||||
* Make this depot order also a refit order.
|
||||
* @param cargo the cargo type to change to.
|
||||
* @param subtype the subtype to change to.
|
||||
* @pre IsType(OT_GOTO_DEPOT).
|
||||
*/
|
||||
void Order::SetRefit(CargoID cargo, byte subtype)
|
||||
{
|
||||
this->refit_cargo = cargo;
|
||||
this->refit_subtype = subtype;
|
||||
}
|
||||
|
||||
/**
|
||||
* Does this order have the same type, flags and destination?
|
||||
* @param other the second order to compare to.
|
||||
* @return true if the type, flags and destination match.
|
||||
*/
|
||||
bool Order::Equals(const Order &other) const
|
||||
{
|
||||
/* In case of go to nearest depot orders we need "only" compare the flags
|
||||
@ -128,11 +178,22 @@ bool Order::Equals(const Order &other) const
|
||||
return this->type == other.type && this->flags == other.flags && this->dest == other.dest;
|
||||
}
|
||||
|
||||
/**
|
||||
* Pack this order into a 32 bits integer, or actually only
|
||||
* the type, flags and destination.
|
||||
* @return the packed representation.
|
||||
* @note unpacking is done in the constructor.
|
||||
*/
|
||||
uint32 Order::Pack() const
|
||||
{
|
||||
return this->dest << 16 | this->flags << 8 | this->type;
|
||||
}
|
||||
|
||||
/**
|
||||
* Pack this order into a 16 bits integer as close to the TTD
|
||||
* representation as possible.
|
||||
* @return the TTD-like packed representation.
|
||||
*/
|
||||
uint16 Order::MapOldOrder() const
|
||||
{
|
||||
uint16 order = this->GetType();
|
||||
@ -155,6 +216,10 @@ uint16 Order::MapOldOrder() const
|
||||
return order;
|
||||
}
|
||||
|
||||
/**
|
||||
* Create an order based on a packed representation of that order.
|
||||
* @param packed the packed representation.
|
||||
*/
|
||||
Order::Order(uint32 packed)
|
||||
{
|
||||
this->type = (OrderType)GB(packed, 0, 8);
|
||||
@ -191,6 +256,7 @@ void InvalidateVehicleOrder(const Vehicle *v, int data)
|
||||
*
|
||||
* Assign data to an order (from another order)
|
||||
* This function makes sure that the index is maintained correctly
|
||||
* @param other the data to copy (except next pointer).
|
||||
*
|
||||
*/
|
||||
void Order::AssignOrder(const Order &other)
|
||||
@ -206,6 +272,11 @@ void Order::AssignOrder(const Order &other)
|
||||
this->travel_time = other.travel_time;
|
||||
}
|
||||
|
||||
/**
|
||||
* Recomputes everything.
|
||||
* @param chain first order in the chain
|
||||
* @param v one of vehicle that is using this orderlist
|
||||
*/
|
||||
void OrderList::Initialize(Order *chain, Vehicle *v)
|
||||
{
|
||||
this->first = chain;
|
||||
@ -230,6 +301,11 @@ void OrderList::Initialize(Order *chain, Vehicle *v)
|
||||
for (const Vehicle *u = v->NextShared(); u != NULL; u = u->NextShared()) ++this->num_vehicles;
|
||||
}
|
||||
|
||||
/**
|
||||
* Free a complete order chain.
|
||||
* @param keep_orderlist If this is true only delete the orders, otherwise also delete the OrderList.
|
||||
* @note do not use on "current_order" vehicle orders!
|
||||
*/
|
||||
void OrderList::FreeChain(bool keep_orderlist)
|
||||
{
|
||||
Order *next;
|
||||
@ -248,6 +324,11 @@ void OrderList::FreeChain(bool keep_orderlist)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Get a certain order of the order chain.
|
||||
* @param index zero-based index of the order within the chain.
|
||||
* @return the order at position index.
|
||||
*/
|
||||
Order *OrderList::GetOrderAt(int index) const
|
||||
{
|
||||
if (index < 0) return NULL;
|
||||
@ -260,6 +341,11 @@ Order *OrderList::GetOrderAt(int index) const
|
||||
return order;
|
||||
}
|
||||
|
||||
/**
|
||||
* Insert a new order into the order chain.
|
||||
* @param new_order is the order to insert into the chain.
|
||||
* @param index is the position where the order is supposed to be inserted.
|
||||
*/
|
||||
void OrderList::InsertOrderAt(Order *new_order, int index)
|
||||
{
|
||||
if (this->first == NULL) {
|
||||
@ -285,6 +371,10 @@ void OrderList::InsertOrderAt(Order *new_order, int index)
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Remove an order from the order list and delete it.
|
||||
* @param index is the position of the order which is to be deleted.
|
||||
*/
|
||||
void OrderList::DeleteOrderAt(int index)
|
||||
{
|
||||
if (index >= this->num_orders) return;
|
||||
@ -305,6 +395,11 @@ void OrderList::DeleteOrderAt(int index)
|
||||
delete to_remove;
|
||||
}
|
||||
|
||||
/**
|
||||
* Move an order to another position within the order list.
|
||||
* @param from is the zero-based position of the order to move.
|
||||
* @param to is the zero-based position where the order is moved to.
|
||||
*/
|
||||
void OrderList::MoveOrder(int from, int to)
|
||||
{
|
||||
if (from >= this->num_orders || to >= this->num_orders || from == to) return;
|
||||
@ -332,12 +427,21 @@ void OrderList::MoveOrder(int from, int to)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes the vehicle from the shared order list.
|
||||
* @note This is supposed to be called when the vehicle is still in the chain
|
||||
* @param v vehicle to remove from the list
|
||||
*/
|
||||
void OrderList::RemoveVehicle(Vehicle *v)
|
||||
{
|
||||
--this->num_vehicles;
|
||||
if (v == this->first_shared) this->first_shared = v->NextShared();
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks whether a vehicle is part of the shared vehicle chain.
|
||||
* @param v is the vehicle to search in the shared vehicle chain.
|
||||
*/
|
||||
bool OrderList::IsVehicleInSharedOrdersList(const Vehicle *v) const
|
||||
{
|
||||
for (const Vehicle *v_shared = this->first_shared; v_shared != NULL; v_shared = v_shared->NextShared()) {
|
||||
@ -347,6 +451,11 @@ bool OrderList::IsVehicleInSharedOrdersList(const Vehicle *v) const
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the position of the given vehicle within the shared order vehicle list.
|
||||
* @param v is the vehicle of which to get the position
|
||||
* @return position of v within the shared vehicle chain.
|
||||
*/
|
||||
int OrderList::GetPositionInSharedOrderList(const Vehicle *v) const
|
||||
{
|
||||
int count = 0;
|
||||
@ -354,6 +463,10 @@ int OrderList::GetPositionInSharedOrderList(const Vehicle *v) const
|
||||
return count;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks whether all orders of the list have a filled timetable.
|
||||
* @return whether all orders have a filled timetable.
|
||||
*/
|
||||
bool OrderList::IsCompleteTimetable() const
|
||||
{
|
||||
for (Order *o = this->first; o != NULL; o = o->next) {
|
||||
@ -364,6 +477,9 @@ bool OrderList::IsCompleteTimetable() const
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks for internal consistency of order list. Triggers assertion if something is wrong.
|
||||
*/
|
||||
void OrderList::DebugCheckSanity() const
|
||||
{
|
||||
VehicleOrderID check_num_orders = 0;
|
||||
@ -1524,6 +1640,13 @@ void DeleteVehicleOrders(Vehicle *v, bool keep_orderlist)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Clamp the service interval to the correct min/max. The actual min/max values
|
||||
* depend on whether it's in percent or days.
|
||||
* @param interval proposed service interval
|
||||
* @param company_id the owner of the vehicle
|
||||
* @return Clamped service interval
|
||||
*/
|
||||
uint16 GetServiceIntervalClamped(uint interval, CompanyID company_id)
|
||||
{
|
||||
return (Company::Get(company_id)->settings.vehicle.servint_ispercent) ? Clamp(interval, MIN_SERVINT_PERCENT, MAX_SERVINT_PERCENT) : Clamp(interval, MIN_SERVINT_DAYS, MAX_SERVINT_DAYS);
|
||||
|
@ -32,13 +32,6 @@ void DrawOrderString(const Vehicle *v, const Order *order, int order_index, int
|
||||
#define MIN_SERVINT_DAYS 30
|
||||
#define MAX_SERVINT_DAYS 800
|
||||
|
||||
/**
|
||||
* Clamp the service interval to the correct min/max. The actual min/max values
|
||||
* depend on whether it's in percent or days.
|
||||
* @param interval proposed service interval
|
||||
* @param company_id the owner of the vehicle
|
||||
* @return Clamped service interval
|
||||
*/
|
||||
uint16 GetServiceIntervalClamped(uint interval, CompanyID company_id);
|
||||
|
||||
#endif /* ORDER_FUNC_H */
|
||||
|
31
src/rail.cpp
31
src/rail.cpp
@ -149,6 +149,9 @@ extern const TrackdirBits _uphill_trackdirs[] = {
|
||||
TRACKDIR_BIT_X_NE | TRACKDIR_BIT_Y_SE, ///< 30 SLOPE_STEEP_E -> inclined for diagonal track
|
||||
};
|
||||
|
||||
/**
|
||||
* Return the rail type of tile, or INVALID_RAILTYPE if this is no rail tile.
|
||||
*/
|
||||
RailType GetTileRailType(TileIndex tile)
|
||||
{
|
||||
switch (GetTileType(tile)) {
|
||||
@ -174,16 +177,34 @@ RailType GetTileRailType(TileIndex tile)
|
||||
return INVALID_RAILTYPE;
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds out if a company has a certain railtype available
|
||||
* @param company the company in question
|
||||
* @param railtype requested RailType
|
||||
* @return true if company has requested RailType available
|
||||
*/
|
||||
bool HasRailtypeAvail(const CompanyID company, const RailType railtype)
|
||||
{
|
||||
return HasBit(Company::Get(company)->avail_railtypes, railtype);
|
||||
}
|
||||
|
||||
/**
|
||||
* Validate functions for rail building.
|
||||
* @param rail the railtype to check.
|
||||
* @return true if the current company may build the rail.
|
||||
*/
|
||||
bool ValParamRailtype(const RailType rail)
|
||||
{
|
||||
return rail < RAILTYPE_END && HasRailtypeAvail(_current_company, rail);
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the "best" railtype a company can build.
|
||||
* As the AI doesn't know what the BEST one is, we have our own priority list
|
||||
* here. When adding new railtypes, modify this function
|
||||
* @param company the company "in action"
|
||||
* @return The "best" railtype a company has available
|
||||
*/
|
||||
RailType GetBestRailtype(const CompanyID company)
|
||||
{
|
||||
if (HasRailtypeAvail(company, RAILTYPE_MAGLEV)) return RAILTYPE_MAGLEV;
|
||||
@ -226,6 +247,11 @@ RailTypes AddDateIntroducedRailTypes(RailTypes current, Date date)
|
||||
return rts == current ? rts : AddDateIntroducedRailTypes(rts, date);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the rail types the given company can build.
|
||||
* @param c the company to get the rail types for.
|
||||
* @return the rail types.
|
||||
*/
|
||||
RailTypes GetCompanyRailtypes(CompanyID company)
|
||||
{
|
||||
RailTypes rts = RAILTYPES_NONE;
|
||||
@ -248,6 +274,11 @@ RailTypes GetCompanyRailtypes(CompanyID company)
|
||||
return AddDateIntroducedRailTypes(rts, _date);
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the rail type for a given label.
|
||||
* @param label the railtype label.
|
||||
* @return the railtype.
|
||||
*/
|
||||
RailType GetRailTypeByLabel(RailTypeLabel label)
|
||||
{
|
||||
/* Loop through each rail type until the label is found */
|
||||
|
43
src/rail.h
43
src/rail.h
@ -360,59 +360,18 @@ int TicksToLeaveDepot(const Train *v);
|
||||
Foundation GetRailFoundation(Slope tileh, TrackBits bits);
|
||||
|
||||
|
||||
/**
|
||||
* Finds out if a company has a certain railtype available
|
||||
* @param company the company in question
|
||||
* @param railtype requested RailType
|
||||
* @return true if company has requested RailType available
|
||||
*/
|
||||
bool HasRailtypeAvail(const CompanyID company, const RailType railtype);
|
||||
|
||||
/**
|
||||
* Validate functions for rail building.
|
||||
* @param rail the railtype to check.
|
||||
* @return true if the current company may build the rail.
|
||||
*/
|
||||
bool ValParamRailtype(const RailType rail);
|
||||
|
||||
/**
|
||||
* Returns the "best" railtype a company can build.
|
||||
* As the AI doesn't know what the BEST one is, we have our own priority list
|
||||
* here. When adding new railtypes, modify this function
|
||||
* @param company the company "in action"
|
||||
* @return The "best" railtype a company has available
|
||||
*/
|
||||
RailType GetBestRailtype(const CompanyID company);
|
||||
|
||||
RailTypes AddDateIntroducedRailTypes(RailTypes current, Date date);
|
||||
|
||||
/**
|
||||
* Get the rail types the given company can build.
|
||||
* @param c the company to get the rail types for.
|
||||
* @return the rail types.
|
||||
*/
|
||||
RailType GetBestRailtype(const CompanyID company);
|
||||
RailTypes GetCompanyRailtypes(const CompanyID c);
|
||||
|
||||
/**
|
||||
* Get the rail type for a given label.
|
||||
* @param label the railtype label.
|
||||
* @return the railtype.
|
||||
*/
|
||||
RailType GetRailTypeByLabel(RailTypeLabel label);
|
||||
|
||||
/**
|
||||
* Reset all rail type information to its default values.
|
||||
*/
|
||||
void ResetRailTypes();
|
||||
|
||||
/**
|
||||
* Resolve sprites of custom rail types
|
||||
*/
|
||||
void InitRailTypes();
|
||||
|
||||
/**
|
||||
* Allocate a new rail type label
|
||||
*/
|
||||
RailType AllocateRailType(RailTypeLabel label);
|
||||
|
||||
#endif /* RAIL_H */
|
||||
|
@ -45,7 +45,7 @@ RailtypeInfo _railtypes[RAILTYPE_END];
|
||||
assert_compile(sizeof(_original_railtypes) <= sizeof(_railtypes));
|
||||
|
||||
/**
|
||||
* Initialize rail type information.
|
||||
* Reset all rail type information to its default values.
|
||||
*/
|
||||
void ResetRailTypes()
|
||||
{
|
||||
@ -76,6 +76,9 @@ void ResolveRailTypeGUISprites(RailtypeInfo *rti)
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Resolve sprites of custom rail types
|
||||
*/
|
||||
void InitRailTypes()
|
||||
{
|
||||
for (RailType rt = RAILTYPE_BEGIN; rt != RAILTYPE_END; rt++) {
|
||||
@ -84,6 +87,9 @@ void InitRailTypes()
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Allocate a new rail type label
|
||||
*/
|
||||
RailType AllocateRailType(RailTypeLabel label)
|
||||
{
|
||||
for (RailType rt = RAILTYPE_BEGIN; rt != RAILTYPE_END; rt++) {
|
||||
|
@ -490,9 +490,6 @@ static inline bool HasOnewaySignalBlockingTrackdir(TileIndex tile, Trackdir td)
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Return the rail type of tile, or INVALID_RAILTYPE if this is no rail tile.
|
||||
*/
|
||||
RailType GetTileRailType(TileIndex tile);
|
||||
|
||||
/** The ground 'under' the rail */
|
||||
|
22
src/road.cpp
22
src/road.cpp
@ -36,6 +36,12 @@ static bool IsPossibleCrossing(const TileIndex tile, Axis ax)
|
||||
GetFoundationSlope(tile, NULL) == SLOPE_FLAT);
|
||||
}
|
||||
|
||||
/**
|
||||
* Clean up unneccesary RoadBits of a planed tile.
|
||||
* @param tile current tile
|
||||
* @param org_rb planed RoadBits
|
||||
* @return optimised RoadBits
|
||||
*/
|
||||
RoadBits CleanUpRoadBits(const TileIndex tile, RoadBits org_rb)
|
||||
{
|
||||
if (!IsValidTile(tile)) return ROAD_NONE;
|
||||
@ -91,6 +97,12 @@ RoadBits CleanUpRoadBits(const TileIndex tile, RoadBits org_rb)
|
||||
return org_rb;
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds out, whether given company has all given RoadTypes available
|
||||
* @param company ID of company
|
||||
* @param rts RoadTypes to test
|
||||
* @return true if company has all requested RoadTypes available
|
||||
*/
|
||||
bool HasRoadTypesAvail(const CompanyID company, const RoadTypes rts)
|
||||
{
|
||||
RoadTypes avail_roadtypes;
|
||||
@ -105,11 +117,21 @@ bool HasRoadTypesAvail(const CompanyID company, const RoadTypes rts)
|
||||
return (rts & ~avail_roadtypes) == 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Validate functions for rail building.
|
||||
* @param rt road type to check.
|
||||
* @return true if the current company may build the road.
|
||||
*/
|
||||
bool ValParamRoadType(const RoadType rt)
|
||||
{
|
||||
return HasRoadTypesAvail(_current_company, RoadTypeToRoadTypes(rt));
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the road types the given company can build.
|
||||
* @param company the company to get the roadtypes for.
|
||||
* @return the road types.
|
||||
*/
|
||||
RoadTypes GetCompanyRoadtypes(CompanyID company)
|
||||
{
|
||||
RoadTypes rt = ROADTYPES_NONE;
|
||||
|
@ -148,26 +148,8 @@ static inline RoadBits AxisToRoadBits(Axis a)
|
||||
return a == AXIS_X ? ROAD_X : ROAD_Y;
|
||||
}
|
||||
|
||||
/**
|
||||
* Finds out, whether given company has all given RoadTypes available
|
||||
* @param company ID of company
|
||||
* @param rts RoadTypes to test
|
||||
* @return true if company has all requested RoadTypes available
|
||||
*/
|
||||
bool HasRoadTypesAvail(const CompanyID company, const RoadTypes rts);
|
||||
|
||||
/**
|
||||
* Validate functions for rail building.
|
||||
* @param rt road type to check.
|
||||
* @return true if the current company may build the road.
|
||||
*/
|
||||
bool ValParamRoadType(const RoadType rt);
|
||||
|
||||
/**
|
||||
* Get the road types the given company can build.
|
||||
* @param company the company to get the roadtypes for.
|
||||
* @return the road types.
|
||||
*/
|
||||
RoadTypes GetCompanyRoadtypes(const CompanyID company);
|
||||
|
||||
void UpdateLevelCrossing(TileIndex tile, bool sound = true);
|
||||
|
@ -15,21 +15,10 @@
|
||||
#include "tile_cmd.h"
|
||||
#include "road_type.h"
|
||||
|
||||
/**
|
||||
* Clean up unneccesary RoadBits of a planed tile.
|
||||
* @param tile current tile
|
||||
* @param org_rb planed RoadBits
|
||||
* @return optimised RoadBits
|
||||
*/
|
||||
RoadBits CleanUpRoadBits(const TileIndex tile, RoadBits org_rb);
|
||||
|
||||
CommandCost CheckAllowRemoveRoad(TileIndex tile, RoadBits remove, Owner owner, RoadType rt, DoCommandFlag flags, bool town_check = true);
|
||||
|
||||
/**
|
||||
* Draw the catenary for tram road bits
|
||||
* @param ti information about the tile (position, slope)
|
||||
* @param tram the roadbits to draw the catenary for
|
||||
*/
|
||||
void DrawTramCatenary(const TileInfo *ti, RoadBits tram);
|
||||
|
||||
#endif /* ROAD_INTERNAL_H */
|
||||
|
@ -14,6 +14,22 @@
|
||||
#include "tunnelbridge_map.h"
|
||||
|
||||
|
||||
/**
|
||||
* Returns the RoadBits on an arbitrary tile
|
||||
* Special behaviour:
|
||||
* - road depots: entrance is treated as road piece
|
||||
* - road tunnels: entrance is treated as road piece
|
||||
* - bridge ramps: start of the ramp is treated as road piece
|
||||
* - bridge middle parts: bridge itself is ignored
|
||||
*
|
||||
* If straight_tunnel_bridge_entrance is set a ROAD_X or ROAD_Y
|
||||
* for bridge ramps and tunnel entrances is returned depending
|
||||
* on the orientation of the tunnel or bridge.
|
||||
* @param tile the tile to get the road bits for
|
||||
* @param rt the road type to get the road bits form
|
||||
* @param straight_tunnel_bridge_entrance whether to return straight road bits for tunnels/bridges.
|
||||
* @return the road bits of the given tile
|
||||
*/
|
||||
RoadBits GetAnyRoadBits(TileIndex tile, RoadType rt, bool straight_tunnel_bridge_entrance)
|
||||
{
|
||||
if (!HasTileRoadType(tile, rt)) return ROAD_NONE;
|
||||
|
@ -536,22 +536,6 @@ static inline DiagDirection GetRoadDepotDirection(TileIndex t)
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Returns the RoadBits on an arbitrary tile
|
||||
* Special behaviour:
|
||||
* - road depots: entrance is treated as road piece
|
||||
* - road tunnels: entrance is treated as road piece
|
||||
* - bridge ramps: start of the ramp is treated as road piece
|
||||
* - bridge middle parts: bridge itself is ignored
|
||||
*
|
||||
* If straight_tunnel_bridge_entrance is set a ROAD_X or ROAD_Y
|
||||
* for bridge ramps and tunnel entrances is returned depending
|
||||
* on the orientation of the tunnel or bridge.
|
||||
* @param tile the tile to get the road bits for
|
||||
* @param rt the road type to get the road bits form
|
||||
* @param straight_tunnel_bridge_entrance whether to return straight road bits for tunnels/bridges.
|
||||
* @return the road bits of the given tile
|
||||
*/
|
||||
RoadBits GetAnyRoadBits(TileIndex tile, RoadType rt, bool straight_tunnel_bridge_entrance = false);
|
||||
|
||||
|
||||
|
@ -17,6 +17,10 @@
|
||||
|
||||
#include "saveload.h"
|
||||
|
||||
/**
|
||||
* Converts this order from an old savegame's version;
|
||||
* it moves all bits to the new location.
|
||||
*/
|
||||
void Order::ConvertFromOldSavegame()
|
||||
{
|
||||
uint8 old_flags = this->flags;
|
||||
|
@ -22,11 +22,15 @@
|
||||
SignPool _sign_pool("Sign");
|
||||
INSTANTIATE_POOL_METHODS(Sign)
|
||||
|
||||
/**
|
||||
* Creates a new sign
|
||||
*/
|
||||
Sign::Sign(Owner owner)
|
||||
{
|
||||
this->owner = owner;
|
||||
}
|
||||
|
||||
/** Destroy the sign */
|
||||
Sign::~Sign()
|
||||
{
|
||||
free(this->name);
|
||||
|
@ -28,12 +28,7 @@ struct Sign : SignPool::PoolItem<&_sign_pool> {
|
||||
byte z;
|
||||
OwnerByte owner; // placed by this company. Anyone can delete them though. OWNER_NONE for gray signs from old games.
|
||||
|
||||
/**
|
||||
* Creates a new sign
|
||||
*/
|
||||
Sign(Owner owner = INVALID_OWNER);
|
||||
|
||||
/** Destroy the sign */
|
||||
~Sign();
|
||||
|
||||
void UpdateVirtCoord();
|
||||
|
@ -155,6 +155,11 @@ void Station::AddFacility(StationFacility new_facility_bit, TileIndex facil_xy)
|
||||
this->build_date = _date;
|
||||
}
|
||||
|
||||
/**
|
||||
* Marks the tiles of the station as dirty.
|
||||
*
|
||||
* @ingroup dirty
|
||||
*/
|
||||
void Station::MarkTilesDirty(bool cargo_change) const
|
||||
{
|
||||
TileIndex tile = this->train_station.tile;
|
||||
|
@ -199,11 +199,6 @@ public:
|
||||
|
||||
void AddFacility(StationFacility new_facility_bit, TileIndex facil_xy);
|
||||
|
||||
/**
|
||||
* Marks the tiles of the station as dirty.
|
||||
*
|
||||
* @ingroup dirty
|
||||
*/
|
||||
void MarkTilesDirty(bool cargo_change) const;
|
||||
|
||||
void UpdateVirtCoord();
|
||||
|
@ -48,6 +48,20 @@ static int CDECL vseprintf(char *str, const char *last, const char *format, va_l
|
||||
return min((int)diff, vsnprintf(str, diff + 1, format, ap));
|
||||
}
|
||||
|
||||
/**
|
||||
* Appends characters from one string to another.
|
||||
*
|
||||
* Appends the source string to the destination string with respect of the
|
||||
* terminating null-character and the maximum size of the destination
|
||||
* buffer.
|
||||
*
|
||||
* @note usage ttd_strlcat(dst, src, lengthof(dst));
|
||||
* @note lengthof() applies only to fixed size arrays
|
||||
*
|
||||
* @param dst The buffer containing the target string
|
||||
* @param src The buffer containing the string to append
|
||||
* @param size The maximum size of the destination buffer
|
||||
*/
|
||||
void ttd_strlcat(char *dst, const char *src, size_t size)
|
||||
{
|
||||
assert(size > 0);
|
||||
@ -60,6 +74,20 @@ void ttd_strlcat(char *dst, const char *src, size_t size)
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Copies characters from one buffer to another.
|
||||
*
|
||||
* Copies the source string to the destination buffer with respect of the
|
||||
* terminating null-character and the maximum size of the destination
|
||||
* buffer.
|
||||
*
|
||||
* @note usage ttd_strlcpy(dst, src, lengthof(dst));
|
||||
* @note lengthof() applies only to fixed size arrays
|
||||
*
|
||||
* @param dst The destination buffer
|
||||
* @param src The buffer containing the string to copy
|
||||
* @param size The maximum size of the destination buffer
|
||||
*/
|
||||
void ttd_strlcpy(char *dst, const char *src, size_t size)
|
||||
{
|
||||
assert(size > 0);
|
||||
@ -70,6 +98,22 @@ void ttd_strlcpy(char *dst, const char *src, size_t size)
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Appends characters from one string to another.
|
||||
*
|
||||
* Appends the source string to the destination string with respect of the
|
||||
* terminating null-character and and the last pointer to the last element
|
||||
* in the destination buffer. If the last pointer is set to NULL no
|
||||
* boundary check is performed.
|
||||
*
|
||||
* @note usage: strecat(dst, src, lastof(dst));
|
||||
* @note lastof() applies only to fixed size arrays
|
||||
*
|
||||
* @param dst The buffer containing the target string
|
||||
* @param src The buffer containing the string to append
|
||||
* @param last The pointer to the last element of the destination buffer
|
||||
* @return The pointer to the terminating null-character in the destination buffer
|
||||
*/
|
||||
char *strecat(char *dst, const char *src, const char *last)
|
||||
{
|
||||
assert(dst <= last);
|
||||
@ -82,6 +126,22 @@ char *strecat(char *dst, const char *src, const char *last)
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Copies characters from one buffer to another.
|
||||
*
|
||||
* Copies the source string to the destination buffer with respect of the
|
||||
* terminating null-character and the last pointer to the last element in
|
||||
* the destination buffer. If the last pointer is set to NULL no boundary
|
||||
* check is performed.
|
||||
*
|
||||
* @note usage: strecpy(dst, src, lastof(dst));
|
||||
* @note lastof() applies only to fixed size arrays
|
||||
*
|
||||
* @param dst The destination buffer
|
||||
* @param src The buffer containing the string to copy
|
||||
* @param last The pointer to the last element of the destination buffer
|
||||
* @return The pointer to the terminating null-character in the destination buffer
|
||||
*/
|
||||
char *strecpy(char *dst, const char *src, const char *last)
|
||||
{
|
||||
assert(dst <= last);
|
||||
@ -115,6 +175,14 @@ char *CDECL str_fmt(const char *str, ...)
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Scans the string for valid characters and if it finds invalid ones,
|
||||
* replaces them with a question mark '?' (if not ignored)
|
||||
* @param str the string to validate
|
||||
* @param last the last valid character of str
|
||||
* @param allow_newlines whether newlines should be allowed or ignored
|
||||
* @param ignore whether to ignore or replace with a question mark
|
||||
*/
|
||||
void str_validate(char *str, const char *last, bool allow_newlines, bool ignore)
|
||||
{
|
||||
/* Assume the ABSOLUTE WORST to be in str as it comes from the outside. */
|
||||
@ -169,6 +237,13 @@ void str_validate(char *str, const char *last, bool allow_newlines, bool ignore)
|
||||
*dst = '\0';
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks whether the given string is valid, i.e. contains only
|
||||
* valid (printable) characters and is properly terminated.
|
||||
* @param str The string to validate.
|
||||
* @param last The last character of the string, i.e. the string
|
||||
* must be terminated here or earlier.
|
||||
*/
|
||||
bool StrValid(const char *str, const char *last)
|
||||
{
|
||||
/* Assume the ABSOLUTE WORST to be in str as it comes from the outside. */
|
||||
@ -193,6 +268,7 @@ bool StrValid(const char *str, const char *last)
|
||||
return *str == '\0';
|
||||
}
|
||||
|
||||
/** Scans the string for colour codes and strips them */
|
||||
void str_strip_colours(char *str)
|
||||
{
|
||||
char *dst = str;
|
||||
|
@ -29,101 +29,20 @@
|
||||
#include "core/bitmath_func.hpp"
|
||||
#include "string_type.h"
|
||||
|
||||
/**
|
||||
* Appends characters from one string to another.
|
||||
*
|
||||
* Appends the source string to the destination string with respect of the
|
||||
* terminating null-character and the maximum size of the destination
|
||||
* buffer.
|
||||
*
|
||||
* @note usage ttd_strlcat(dst, src, lengthof(dst));
|
||||
* @note lengthof() applies only to fixed size arrays
|
||||
*
|
||||
* @param dst The buffer containing the target string
|
||||
* @param src The buffer containing the string to append
|
||||
* @param size The maximum size of the destination buffer
|
||||
*/
|
||||
void ttd_strlcat(char *dst, const char *src, size_t size);
|
||||
|
||||
/**
|
||||
* Copies characters from one buffer to another.
|
||||
*
|
||||
* Copies the source string to the destination buffer with respect of the
|
||||
* terminating null-character and the maximum size of the destination
|
||||
* buffer.
|
||||
*
|
||||
* @note usage ttd_strlcpy(dst, src, lengthof(dst));
|
||||
* @note lengthof() applies only to fixed size arrays
|
||||
*
|
||||
* @param dst The destination buffer
|
||||
* @param src The buffer containing the string to copy
|
||||
* @param size The maximum size of the destination buffer
|
||||
*/
|
||||
void ttd_strlcpy(char *dst, const char *src, size_t size);
|
||||
|
||||
/**
|
||||
* Appends characters from one string to another.
|
||||
*
|
||||
* Appends the source string to the destination string with respect of the
|
||||
* terminating null-character and and the last pointer to the last element
|
||||
* in the destination buffer. If the last pointer is set to NULL no
|
||||
* boundary check is performed.
|
||||
*
|
||||
* @note usage: strecat(dst, src, lastof(dst));
|
||||
* @note lastof() applies only to fixed size arrays
|
||||
*
|
||||
* @param dst The buffer containing the target string
|
||||
* @param src The buffer containing the string to append
|
||||
* @param last The pointer to the last element of the destination buffer
|
||||
* @return The pointer to the terminating null-character in the destination buffer
|
||||
*/
|
||||
char *strecat(char *dst, const char *src, const char *last);
|
||||
|
||||
/**
|
||||
* Copies characters from one buffer to another.
|
||||
*
|
||||
* Copies the source string to the destination buffer with respect of the
|
||||
* terminating null-character and the last pointer to the last element in
|
||||
* the destination buffer. If the last pointer is set to NULL no boundary
|
||||
* check is performed.
|
||||
*
|
||||
* @note usage: strecpy(dst, src, lastof(dst));
|
||||
* @note lastof() applies only to fixed size arrays
|
||||
*
|
||||
* @param dst The destination buffer
|
||||
* @param src The buffer containing the string to copy
|
||||
* @param last The pointer to the last element of the destination buffer
|
||||
* @return The pointer to the terminating null-character in the destination buffer
|
||||
*/
|
||||
char *strecpy(char *dst, const char *src, const char *last);
|
||||
|
||||
int CDECL seprintf(char *str, const char *last, const char *format, ...) WARN_FORMAT(3, 4);
|
||||
|
||||
char *CDECL str_fmt(const char *str, ...) WARN_FORMAT(1, 2);
|
||||
|
||||
/**
|
||||
* Scans the string for valid characters and if it finds invalid ones,
|
||||
* replaces them with a question mark '?' (if not ignored)
|
||||
* @param str the string to validate
|
||||
* @param last the last valid character of str
|
||||
* @param allow_newlines whether newlines should be allowed or ignored
|
||||
* @param ignore whether to ignore or replace with a question mark
|
||||
*/
|
||||
void str_validate(char *str, const char *last, bool allow_newlines = false, bool ignore = false);
|
||||
|
||||
/** Scans the string for colour codes and strips them */
|
||||
void str_strip_colours(char *str);
|
||||
|
||||
/** Convert the given string to lowercase, only works with ASCII! */
|
||||
void strtolower(char *str);
|
||||
|
||||
/**
|
||||
* Checks whether the given string is valid, i.e. contains only
|
||||
* valid (printable) characters and is properly terminated.
|
||||
* @param str The string to validate.
|
||||
* @param last The last character of the string, i.e. the string
|
||||
* must be terminated here or earlier.
|
||||
*/
|
||||
bool StrValid(const char *str, const char *last);
|
||||
|
||||
/**
|
||||
@ -152,16 +71,8 @@ static inline size_t ttd_strnlen(const char *str, size_t maxlen)
|
||||
return t - str;
|
||||
}
|
||||
|
||||
/** Convert the md5sum number to a 'hexadecimal' string, return next pos in buffer */
|
||||
char *md5sumToString(char *buf, const char *last, const uint8 md5sum[16]);
|
||||
|
||||
/**
|
||||
* Only allow certain keys. You can define the filter to be used. This makes
|
||||
* sure no invalid keys can get into an editbox, like BELL.
|
||||
* @param key character to be checked
|
||||
* @param afilter the filter to use
|
||||
* @return true or false depending if the character is printable/valid or not
|
||||
*/
|
||||
bool IsValidChar(WChar key, CharSetFilter afilter);
|
||||
|
||||
size_t Utf8Decode(WChar *c, const char *s);
|
||||
|
Loading…
Reference in New Issue
Block a user