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(svn r8892) -Fix (r8879): swapped the eye colour and eyebrow bits.
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@ -81,11 +81,11 @@ DECLARE_ENUM_AS_BIT_SET(GenderRace); ///< See GenderRace as a bitset
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*
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* Meaning of the bits in face (some bits are used in several times):
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* - 4 and 5: chin
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* - 6 to 9: eye colour
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* - 6 to 9: eyebrows
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* - 10 to 13: nose
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* - 13 to 15: lips (also moustache for males)
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* - 16 to 19: hair
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* - 20 to 22: eyebrows
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* - 20 to 22: eye color
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* - 20 to 27: tie, ear rings etc.
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* - 28 to 30: glasses
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* - 19, 26 and 27: race (bit 27 set and bit 19 equal to bit 26 = black, otherwise white)
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@ -122,8 +122,8 @@ void DrawPlayerFace(uint32 face, int color, int x, int y)
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}
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/* Draw the eyes */
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uint eye_colour = GB(face, 6, 4);
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uint eyebrows = GB(face, 20, 3);
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uint eye_colour = GB(face, 20, 3);
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uint eyebrows = GB(face, 6, 4);
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SpriteID pal;
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if (eye_colour < 6) {
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