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(svn r14097) -Fix [FS#2085]: one couldn't get a list of vehicles sharing an order when the number of orders was 0; you could see that the vehicles had a shared order though.
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@ -596,25 +596,6 @@ static CommandCost DecloneOrder(Vehicle *dst, uint32 flags)
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return CommandCost();
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}
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/**
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* Remove the VehicleList that shows all the vehicles with the same shared
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* orders.
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*/
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void RemoveSharedOrderVehicleList(Vehicle *v)
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{
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assert(v->orders != NULL);
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WindowClass window_class = WC_NONE;
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switch (v->type) {
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default: NOT_REACHED();
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case VEH_TRAIN: window_class = WC_TRAINS_LIST; break;
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case VEH_ROAD: window_class = WC_ROADVEH_LIST; break;
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case VEH_SHIP: window_class = WC_SHIPS_LIST; break;
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case VEH_AIRCRAFT: window_class = WC_AIRCRAFT_LIST; break;
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}
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DeleteWindowById(window_class, (v->orders->index << 16) | (v->type << 11) | VLW_SHARED_ORDERS | v->owner);
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}
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/** Delete an order from the orderlist of a vehicle.
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* @param tile unused
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* @param flags operation to perform
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@ -650,10 +631,6 @@ CommandCost CmdDeleteOrder(TileIndex tile, uint32 flags, uint32 p1, uint32 p2)
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order = GetVehicleOrder(v, sel_ord + 1);
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SwapOrders(v->orders, order);
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} else {
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/* XXX -- The system currently can't handle a shared-order vehicle list
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* open when there aren't any orders in the list, so close the window
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* in this case. Of course it needs a better fix later */
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RemoveSharedOrderVehicleList(v);
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/* Last item, so clean the list */
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v->orders = NULL;
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}
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@ -654,7 +654,7 @@ public:
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this->SetWidgetDisabledState(ORDER_WIDGET_UNLOAD, order == NULL || (order->GetNonStopType() & ONSF_NO_STOP_AT_DESTINATION_STATION) != 0); // unload
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this->SetWidgetDisabledState(ORDER_WIDGET_UNLOAD_DROPDOWN, this->IsWidgetDisabled(ORDER_WIDGET_UNLOAD));
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/* Disable list of vehicles with the same shared orders if there is no list */
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this->SetWidgetDisabledState(ORDER_WIDGET_SHARED_ORDER_LIST, !shared_orders || this->vehicle->orders == NULL);
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this->SetWidgetDisabledState(ORDER_WIDGET_SHARED_ORDER_LIST, !shared_orders);
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this->SetWidgetDisabledState(ORDER_WIDGET_REFIT, order == NULL); // Refit
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this->SetWidgetDisabledState(ORDER_WIDGET_SERVICE, order == NULL); // Refit
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this->HideWidget(ORDER_WIDGET_REFIT); // Refit
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@ -2614,11 +2614,15 @@ void Vehicle::RemoveFromShared()
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if (this->next_shared != NULL) this->next_shared->previous_shared = this->previous_shared;
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uint32 old_window_number = (this->FirstShared()->index << 16) | (this->type << 11) | VLW_SHARED_ORDERS | this->owner;
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if (new_first->NextShared() == NULL) {
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/* When there is only one vehicle, remove the shared order list window. */
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extern void RemoveSharedOrderVehicleList(Vehicle *v);
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if (new_first->orders != NULL) RemoveSharedOrderVehicleList(new_first);
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DeleteWindowById(GetWindowClassForVehicleType(this->type), old_window_number);
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InvalidateVehicleOrder(new_first);
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} else if (this->FirstShared() == this) {
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/* If we were the first one, update to the new first one. */
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InvalidateWindowData(GetWindowClassForVehicleType(this->type), old_window_number, (new_first->index << 16) | (1 << 15));
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}
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this->first_shared = this;
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@ -1074,6 +1074,12 @@ struct VehicleListWindow : public Window, public VehicleListBase {
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virtual void OnInvalidateData(int data)
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{
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if (HasBit(data, 15) && (this->window_number & VLW_MASK) == VLW_SHARED_ORDERS) {
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SB(this->window_number, 16, 16, GB(data, 16, 16));
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this->vehicles.ForceRebuild();
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return;
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}
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if (data == 0) {
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this->vehicles.ForceRebuild();
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} else {
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@ -1163,8 +1169,7 @@ void ShowVehicleListWindow(PlayerID player, VehicleType vehicle_type)
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void ShowVehicleListWindow(const Vehicle *v)
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{
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if (v->orders == NULL) return; // no shared list to show
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ShowVehicleListWindowLocal(v->owner, VLW_SHARED_ORDERS, v->type, v->orders->index);
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ShowVehicleListWindowLocal(v->owner, VLW_SHARED_ORDERS, v->type, v->FirstShared()->index);
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}
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void ShowVehicleListWindow(PlayerID player, VehicleType vehicle_type, StationID station)
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@ -93,15 +93,9 @@ void GenerateVehicleSortList(VehicleList *list, VehicleType type, PlayerID owner
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break;
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case VLW_SHARED_ORDERS:
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FOR_ALL_VEHICLES(v) {
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/* Find a vehicle with the order in question */
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if (v->orders != NULL && v->orders->index == index) {
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/* Add all vehicles from this vehicle's shared order list */
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for (v = v->FirstShared(); v != NULL; v = v->NextShared()) {
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*list->Append() = v;
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}
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break;
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}
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/* Add all vehicles from this vehicle's shared order list */
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for (v = GetVehicle(index); v != NULL; v = v->NextShared()) {
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*list->Append() = v;
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}
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break;
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