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(svn r22460) -Doc: Semantic documentation fixes, and doxygen additions (partly by planetmaker).
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@ -33,8 +33,10 @@
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/* FILE IO ROUTINES ******************************/
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/*************************************************/
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/** Size of the #Fio data buffer. */
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#define FIO_BUFFER_SIZE 512
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/** Structure for keeping several open files with just one data buffer. */
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struct Fio {
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byte *buffer, *buffer_end; ///< position pointer in local buffer and last valid byte of buffer
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size_t pos; ///< current (system) position in file
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@ -50,7 +52,7 @@ struct Fio {
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#endif /* LIMITED_FDS */
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};
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static Fio _fio;
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static Fio _fio; ///< #Fio instance.
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/** Whether the working directory should be scanned. */
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static bool _do_scan_working_directory = true;
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@ -58,12 +60,17 @@ static bool _do_scan_working_directory = true;
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extern char *_config_file;
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extern char *_highscore_file;
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/* Get current position in file */
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/** Get current position in file. */
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size_t FioGetPos()
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{
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return _fio.pos + (_fio.buffer - _fio.buffer_end);
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}
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/**
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* Get the filename associated with a slot.
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* @param slot Index of queried file.
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* @return Name of the file.
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*/
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const char *FioGetFilename(uint8 slot)
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{
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return _fio.shortnames[slot];
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15
src/group.h
15
src/group.h
@ -7,7 +7,7 @@
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* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>.
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*/
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/** @file group.h Base class from groups. */
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/** @file group.h Base class for groups and group functions. */
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#ifndef GROUP_H
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#define GROUP_H
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@ -19,12 +19,13 @@
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#include "engine_type.h"
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typedef Pool<Group, GroupID, 16, 64000> GroupPool;
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extern GroupPool _group_pool;
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extern GroupPool _group_pool; ///< Pool of groups.
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/** Group data. */
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struct Group : GroupPool::PoolItem<&_group_pool> {
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char *name; ///< Group Name
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uint16 num_vehicle; ///< Number of vehicles wich belong to the group
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uint16 num_vehicle; ///< Number of vehicles in the group
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OwnerByte owner; ///< Group Owner
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VehicleTypeByte vehicle_type; ///< Vehicle type of the group
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@ -69,12 +70,20 @@ static inline uint GetGroupArraySize()
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uint GetGroupNumEngines(CompanyID company, GroupID id_g, EngineID id_e);
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/**
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* Increase the number of vehicles by one in a group.
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* @param id_g Group id.
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*/
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static inline void IncreaseGroupNumVehicle(GroupID id_g)
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{
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Group *g = Group::GetIfValid(id_g);
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if (g != NULL) g->num_vehicle++;
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}
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/**
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* Decrease the number of vehicles by one in a group.
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* @param id_g Group id.
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*/
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static inline void DecreaseGroupNumVehicle(GroupID id_g)
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{
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Group *g = Group::GetIfValid(id_g);
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@ -36,14 +36,14 @@ enum SwitchMode {
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SM_LOAD_HEIGHTMAP,
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};
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/* Display Options */
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/** Display Options */
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enum DisplayOptions {
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DO_SHOW_TOWN_NAMES = 0,
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DO_SHOW_STATION_NAMES = 1,
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DO_SHOW_SIGNS = 2,
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DO_FULL_ANIMATION = 3,
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DO_FULL_DETAIL = 5,
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DO_SHOW_WAYPOINT_NAMES = 6,
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DO_SHOW_TOWN_NAMES = 0, ///< Display town names.
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DO_SHOW_STATION_NAMES = 1, ///< Display station names.
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DO_SHOW_SIGNS = 2, ///< Display signs.
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DO_FULL_ANIMATION = 3, ///< Perform palette animation.
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DO_FULL_DETAIL = 5, ///< Also draw details of track and roads.
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DO_SHOW_WAYPOINT_NAMES = 6, ///< Display waypoint names.
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};
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extern GameMode _game_mode;
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@ -59,7 +59,7 @@ enum PauseMode {
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PM_PAUSED_ERROR = 1 << 3, ///< A game paused because a (critical) error
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PM_PAUSED_ACTIVE_CLIENTS = 1 << 4, ///< A game paused for 'min_active_clients'
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/* Pause mode bits when paused for network reasons */
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/** Pause mode bits when paused for network reasons. */
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PMB_PAUSED_NETWORK = PM_PAUSED_ACTIVE_CLIENTS | PM_PAUSED_JOIN,
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};
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DECLARE_ENUM_AS_BIT_SET(PauseMode)
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@ -162,7 +162,7 @@ static bool CMSAMine(TileIndex tile)
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/**
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* Check whether the tile is water.
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* @param tile the tile to investigate.
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* @return true if and only if the tile is a mine
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* @return true if and only if the tile is a water tile
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*/
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static bool CMSAWater(TileIndex tile)
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{
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@ -172,7 +172,7 @@ static bool CMSAWater(TileIndex tile)
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/**
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* Check whether the tile is a tree.
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* @param tile the tile to investigate.
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* @return true if and only if the tile is a mine
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* @return true if and only if the tile is a tree tile
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*/
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static bool CMSATree(TileIndex tile)
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{
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@ -182,7 +182,7 @@ static bool CMSATree(TileIndex tile)
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/**
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* Check whether the tile is a forest.
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* @param tile the tile to investigate.
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* @return true if and only if the tile is a mine
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* @return true if and only if the tile is a forest
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*/
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static bool CMSAForest(TileIndex tile)
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{
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