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(svn r16694) -Fix [FS#2995] (rgradual loading, rnewindustries): only pay for whatever has been actually unloaded and perform the payment when unloading has finished. This fixes, amongst others:
* cheating by starting to unload and after getting paid rushing to the depot to get sold (or unloading, loading and getting paid again for the remainder) * cargo being dropped onto a station at the moment a stockpiling industry doesn't accept it anymore * industries getting cargo that has not been unloaded yet and subsequently dumping it back on the station in one go Note: you will now get paid after the unloading has finished, so you'll have to wait a bit longer for 'your' money.
This commit is contained in:
parent
80043e688e
commit
985608c713
@ -111,7 +111,7 @@ static void TransferCargo(Vehicle *old_veh, Vehicle *new_head, bool part_of_chai
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uint amount = min(src->cargo.Count(), dest->cargo_cap - dest->cargo.Count());
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if (amount <= 0) continue;
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src->cargo.MoveTo(&dest->cargo, amount);
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src->cargo.MoveTo(&dest->cargo, amount, CargoList::MTA_UNLOAD, NULL);
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}
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}
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@ -5,6 +5,7 @@
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#include "stdafx.h"
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#include "station_base.h"
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#include "core/pool_func.hpp"
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#include "economy_base.h"
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/* Initialize the cargopacket-pool */
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CargoPacketPool _cargopacket_pool("CargoPacket");
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@ -26,7 +27,6 @@ CargoPacket::CargoPacket(StationID source, uint16 count)
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this->count = count;
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this->days_in_transit = 0;
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this->feeder_share = 0;
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this->paid_for = false;
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}
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/*
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@ -99,9 +99,10 @@ void CargoList::Truncate(uint count)
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InvalidateCache();
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}
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bool CargoList::MoveTo(CargoList *dest, uint count, CargoList::MoveToAction mta, uint data)
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bool CargoList::MoveTo(CargoList *dest, uint count, CargoList::MoveToAction mta, CargoPayment *payment, uint data)
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{
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assert(mta == MTA_FINAL_DELIVERY || dest != NULL);
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assert(mta == MTA_UNLOAD || mta == MTA_CARGO_LOAD || payment != NULL);
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CargoList tmp;
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while (!packets.empty() && count > 0) {
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@ -114,20 +115,25 @@ bool CargoList::MoveTo(CargoList *dest, uint count, CargoList::MoveToAction mta,
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if (cp->source == data) {
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tmp.Append(cp);
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} else {
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payment->PayFinalDelivery(cp, cp->count);
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count -= cp->count;
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delete cp;
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}
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break;
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continue; // of the loop
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case MTA_CARGO_LOAD:
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cp->loaded_at_xy = data;
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/* When cargo is moved into another vehicle you have *always* paid for it */
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cp->paid_for = false;
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/* FALL THROUGH */
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case MTA_OTHER:
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count -= cp->count;
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dest->packets.push_back(cp);
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break;
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case MTA_TRANSFER:
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payment->PayTransfer(cp, cp->count);
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break;
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case MTA_UNLOAD:
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break;
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}
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count -= cp->count;
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dest->packets.push_back(cp);
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} else {
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/* Can move only part of the packet, so split it into two pieces */
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if (mta != MTA_FINAL_DELIVERY) {
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@ -142,11 +148,13 @@ bool CargoList::MoveTo(CargoList *dest, uint count, CargoList::MoveToAction mta,
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cp_new->days_in_transit = cp->days_in_transit;
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cp_new->feeder_share = fs;
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/* When cargo is moved into another vehicle you have *always* paid for it */
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cp_new->paid_for = (mta == MTA_CARGO_LOAD) ? false : cp->paid_for;
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cp_new->count = count;
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dest->packets.push_back(cp_new);
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if (mta == MTA_TRANSFER) payment->PayTransfer(cp_new, count);
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} else {
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payment->PayFinalDelivery(cp, count);
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}
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cp->count -= count;
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@ -158,7 +166,7 @@ bool CargoList::MoveTo(CargoList *dest, uint count, CargoList::MoveToAction mta,
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if (mta == MTA_FINAL_DELIVERY && !tmp.Empty()) {
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/* There are some packets that could not be delivered at the station, put them back */
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tmp.MoveTo(this, UINT_MAX);
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tmp.MoveTo(this, UINT_MAX, MTA_UNLOAD, NULL);
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tmp.packets.clear();
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}
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@ -172,7 +180,6 @@ void CargoList::InvalidateCache()
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{
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empty = packets.empty();
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count = 0;
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unpaid_cargo = false;
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feeder_share = 0;
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source = INVALID_STATION;
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days_in_transit = 0;
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@ -182,7 +189,6 @@ void CargoList::InvalidateCache()
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uint dit = 0;
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for (List::const_iterator it = packets.begin(); it != packets.end(); it++) {
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count += (*it)->count;
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unpaid_cargo |= !(*it)->paid_for;
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dit += (*it)->days_in_transit * (*it)->count;
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feeder_share += (*it)->feeder_share;
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}
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@ -29,7 +29,6 @@ struct CargoPacket : CargoPacketPool::PoolItem<&_cargopacket_pool> {
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uint16 count; ///< The amount of cargo in this packet
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byte days_in_transit; ///< Amount of days this packet has been in transit
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bool paid_for; ///< Have we been paid for this cargo packet?
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/**
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* Creates a new cargo packet
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@ -50,7 +49,7 @@ struct CargoPacket : CargoPacketPool::PoolItem<&_cargopacket_pool> {
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*/
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FORCEINLINE bool SameSource(const CargoPacket *cp) const
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{
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return this->source_xy == cp->source_xy && this->days_in_transit == cp->days_in_transit && this->paid_for == cp->paid_for;
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return this->source_xy == cp->source_xy && this->days_in_transit == cp->days_in_transit;
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}
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};
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@ -81,7 +80,8 @@ public:
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enum MoveToAction {
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MTA_FINAL_DELIVERY, ///< "Deliver" the packet to the final destination, i.e. destroy the packet
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MTA_CARGO_LOAD, ///< Load the packet onto a vehicle, i.e. set the last loaded station ID
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MTA_OTHER ///< "Just" move the packet to another cargo list
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MTA_TRANSFER, ///< The cargo is moved as part of a transfer
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MTA_UNLOAD, ///< The cargo is moved as part of a forced unload
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};
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private:
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@ -89,7 +89,6 @@ private:
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bool empty; ///< Cache for whether this list is empty or not
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uint count; ///< Cache for the number of cargo entities
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bool unpaid_cargo; ///< Cache for the unpaid cargo
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Money feeder_share; ///< Cache for the feeder share
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StationID source; ///< Cache for the source of the packet
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uint days_in_transit; ///< Cache for the number of days in transit
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@ -125,12 +124,6 @@ public:
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*/
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FORCEINLINE uint Count() const { return this->count; }
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/**
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* Is there some cargo that has not been paid for?
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* @return true if and only if there is such a cargo
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*/
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FORCEINLINE bool UnpaidCargo() const { return this->unpaid_cargo; }
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/**
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* Returns total sum of the feeder share for all packets
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* @return the before mentioned number
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@ -171,18 +164,23 @@ public:
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* Depending on the value of mta the side effects of this function differ:
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* - MTA_FINAL_DELIVERY: destroys the packets that do not originate from a specific station
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* - MTA_CARGO_LOAD: sets the loaded_at_xy value of the moved packets
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* - MTA_OTHER: just move without side effects
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* - MTA_TRANSFER: just move without side effects
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* - MTA_UNLOAD: just move without side effects
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* @param dest the destination to move the cargo to
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* @param count the amount of cargo entities to move
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* @param mta how to handle the moving (side effects)
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* @param data Depending on mta the data of this variable differs:
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* - MTA_FINAL_DELIVERY - station ID of packet's origin not to remove
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* - MTA_CARGO_LOAD - station's tile index of load
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* - MTA_OTHER - unused
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* @param mta == MTA_FINAL_DELIVERY || dest != NULL
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* - MTA_TRANSFER - unused
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* - MTA_UNLOAD - unused
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* @param payment The payment helper
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*
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* @pre mta == MTA_FINAL_DELIVERY || dest != NULL
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* @pre mta == MTA_UNLOAD || mta == MTA_CARGO_LOAD || payment != NULL
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* @return true if there are still packets that might be moved from this cargo list
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*/
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bool MoveTo(CargoList *dest, uint count, CargoList::MoveToAction mta = MTA_OTHER, uint data = 0);
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bool MoveTo(CargoList *dest, uint count, CargoList::MoveToAction mta, CargoPayment *payment, uint data = 0);
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/** Invalidates the cached data and rebuild it */
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void InvalidateCache();
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@ -36,10 +36,16 @@
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#include "subsidy_func.h"
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#include "station_base.h"
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#include "economy_base.h"
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#include "core/pool_func.hpp"
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#include "table/strings.h"
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#include "table/sprites.h"
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/* Initialize the cargo payment-pool */
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CargoPaymentPool _cargo_payment_pool("CargoPayment");
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INSTANTIATE_POOL_METHODS(CargoPayment)
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/**
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* Multiply two integer values and shift the results to right.
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*
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@ -1148,15 +1154,16 @@ static void TriggerIndustryProduction(Industry *i)
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*/
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CargoPayment::CargoPayment(Vehicle *front) :
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front(front),
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route_profit(0),
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visual_profit(0),
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owner(NULL),
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current_station(front->last_station_visited)
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{
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}
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CargoPayment::~CargoPayment()
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{
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if (this->CleaningPool()) return;
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this->front->cargo_payment = NULL;
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if (this->visual_profit == 0) return;
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CompanyID old_company = _current_company;
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@ -1195,8 +1202,6 @@ void CargoPayment::PayFinalDelivery(CargoPacket *cp, uint count)
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/* The vehicle's profit is whatever route profit there is minus feeder shares. */
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this->visual_profit += profit - cp->feeder_share;
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cp->paid_for = true;
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}
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/**
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@ -1215,80 +1220,30 @@ void CargoPayment::PayTransfer(CargoPacket *cp, uint count)
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this->visual_profit += profit; // accumulate transfer profits for whole vehicle
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cp->feeder_share += profit; // account for the (virtual) profit already made for the cargo packet
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cp->paid_for = true;
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}
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/**
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* Performs the vehicle payment _and_ marks the vehicle to be unloaded.
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* Prepare the vehicle to be unloaded.
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* @param front_v the vehicle to be unloaded
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*/
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void VehiclePayment(Vehicle *front_v)
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void PrepareUnload(Vehicle *front_v)
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{
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int result = 0;
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Money vehicle_profit = 0; // Money paid to the train
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Money route_profit = 0; // The grand total amount for the route. A-D of transfer chain A-B-C-D
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Money virtual_profit = 0; // The virtual profit for entire vehicle chain
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StationID last_visited = front_v->last_station_visited;
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Station *st = Station::Get(last_visited);
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/* At this moment loading cannot be finished */
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ClrBit(front_v->vehicle_flags, VF_LOADING_FINISHED);
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/* Start unloading in at the first possible moment */
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front_v->load_unload_time_rem = 1;
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CargoPayment payment(front_v);
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for (Vehicle *v = front_v; v != NULL; v = v->Next()) {
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/* No cargo to unload */
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if (v->cargo_cap == 0 || v->cargo.Empty() || (front_v->current_order.GetUnloadType() & OUFB_NO_UNLOAD)) continue;
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/* All cargo has already been paid for, no need to pay again */
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if (!v->cargo.UnpaidCargo()) {
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SetBit(v->vehicle_flags, VF_CARGO_UNLOADING);
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continue;
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}
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GoodsEntry *ge = &st->goods[v->cargo_type];
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const CargoList::List *cargos = v->cargo.Packets();
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payment.SetCargo(v->cargo_type);
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for (CargoList::List::const_iterator it = cargos->begin(); it != cargos->end(); it++) {
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CargoPacket *cp = *it;
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if (!cp->paid_for &&
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cp->source != last_visited &&
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HasBit(ge->acceptance_pickup, GoodsEntry::ACCEPTANCE) &&
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(front_v->current_order.GetUnloadType() & OUFB_TRANSFER) == 0) {
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/* Deliver goods to the station */
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st->time_since_unload = 0;
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payment.PayFinalDelivery(cp, cp->count);
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result |= 1;
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SetBit(v->vehicle_flags, VF_CARGO_UNLOADING);
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} else if (front_v->current_order.GetUnloadType() & (OUFB_UNLOAD | OUFB_TRANSFER)) {
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if (!cp->paid_for && (front_v->current_order.GetUnloadType() & OUFB_TRANSFER) != 0) {
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payment.PayTransfer(cp, cp->count);
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}
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result |= 2;
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if ((front_v->current_order.GetUnloadType() & OUFB_NO_UNLOAD) == 0) {
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for (Vehicle *v = front_v; v != NULL; v = v->Next()) {
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if (v->cargo_cap > 0 && !v->cargo.Empty()) {
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SetBit(v->vehicle_flags, VF_CARGO_UNLOADING);
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}
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}
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v->cargo.InvalidateCache();
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}
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/* Call the production machinery of industries */
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const Industry * const *isend = _cargo_delivery_destinations.End();
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for (Industry **iid = _cargo_delivery_destinations.Begin(); iid != isend; iid++) {
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TriggerIndustryProduction(*iid);
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}
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_cargo_delivery_destinations.Clear();
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assert(front_v->cargo_payment == NULL);
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front_v->cargo_payment = new CargoPayment(front_v);
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}
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/**
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@ -1337,6 +1292,8 @@ static void LoadUnloadVehicle(Vehicle *v, int *cargo_left)
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v->cur_speed = 0;
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CargoPayment *payment = v->cargo_payment;
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for (; v != NULL; v = v->Next()) {
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if (v->cargo_cap == 0) continue;
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@ -1358,9 +1315,11 @@ static void LoadUnloadVehicle(Vehicle *v, int *cargo_left)
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bool remaining = false; // Are there cargo entities in this vehicle that can still be unloaded here?
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bool accepted = false; // Is the cargo accepted by the station?
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payment->SetCargo(v->cargo_type);
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if (HasBit(ge->acceptance_pickup, GoodsEntry::ACCEPTANCE) && !(u->current_order.GetUnloadType() & OUFB_TRANSFER)) {
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/* The cargo has reached it's final destination, the packets may now be destroyed */
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remaining = v->cargo.MoveTo(NULL, amount_unloaded, CargoList::MTA_FINAL_DELIVERY, last_visited);
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remaining = v->cargo.MoveTo(NULL, amount_unloaded, CargoList::MTA_FINAL_DELIVERY, payment, last_visited);
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result |= 1;
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accepted = true;
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@ -1372,7 +1331,7 @@ static void LoadUnloadVehicle(Vehicle *v, int *cargo_left)
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* station is still accepting the cargo in the vehicle. It doesn't
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* accept cargo that was loaded at the same station. */
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if ((u->current_order.GetUnloadType() & (OUFB_UNLOAD | OUFB_TRANSFER)) && (!accepted || v->cargo.Count() == cargo_count)) {
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remaining = v->cargo.MoveTo(&ge->cargo, amount_unloaded);
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remaining = v->cargo.MoveTo(&ge->cargo, amount_unloaded, u->current_order.GetUnloadType() & OUFB_TRANSFER ? CargoList::MTA_TRANSFER : CargoList::MTA_UNLOAD, payment);
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SetBit(ge->acceptance_pickup, GoodsEntry::PICKUP);
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result |= 2;
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@ -1449,7 +1408,7 @@ static void LoadUnloadVehicle(Vehicle *v, int *cargo_left)
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completely_emptied = false;
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anything_loaded = true;
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ge->cargo.MoveTo(&v->cargo, cap, CargoList::MTA_CARGO_LOAD, st->xy);
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ge->cargo.MoveTo(&v->cargo, cap, CargoList::MTA_CARGO_LOAD, NULL, st->xy);
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st->time_since_load = 0;
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st->last_vehicle_type = v->type;
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@ -1485,6 +1444,8 @@ static void LoadUnloadVehicle(Vehicle *v, int *cargo_left)
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v = u;
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if (!anything_unloaded) delete payment;
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if (anything_loaded || anything_unloaded) {
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if (_settings_game.order.gradual_loading) {
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/* The time it takes to load one 'slice' of cargo or passengers depends
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@ -1573,6 +1534,13 @@ void LoadUnloadStation(Station *st)
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Vehicle *v = *iter;
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if (!(v->vehstatus & (VS_STOPPED | VS_CRASHED))) LoadUnloadVehicle(v, cargo_left);
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}
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/* Call the production machinery of industries */
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const Industry * const *isend = _cargo_delivery_destinations.End();
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for (Industry **iid = _cargo_delivery_destinations.Begin(); iid != isend; iid++) {
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TriggerIndustryProduction(*iid);
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}
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_cargo_delivery_destinations.Clear();
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}
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void CompaniesMonthlyLoop()
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@ -7,19 +7,26 @@
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#include "cargopacket.h"
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/** Type of pool to store cargo payments in. */
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typedef Pool<CargoPayment, CargoPaymentID, 512, 64000> CargoPaymentPool;
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/** The actual pool to store cargo payments in. */
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extern CargoPaymentPool _cargo_payment_pool;
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/**
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* Helper class to perform the cargo payment.
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*/
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struct CargoPayment {
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struct CargoPayment : CargoPaymentPool::PoolItem<&_cargo_payment_pool> {
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Vehicle *front; ///< The front vehicle to do the payment of
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Money route_profit; ///< The amount of money to add/remove from the bank account
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Money visual_profit; ///< The visual profit to show
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/* Unsaved variables */
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Company *owner; ///< The owner of the vehicle
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StationID current_station; ///< The current station
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CargoID ct; ///< The currently handled cargo type
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/** Constructor for pool saveload */
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CargoPayment() {}
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CargoPayment(Vehicle *front);
|
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~CargoPayment();
|
||||
|
||||
@ -33,4 +40,7 @@ struct CargoPayment {
|
||||
void SetCargo(CargoID ct) { this->ct = ct; }
|
||||
};
|
||||
|
||||
#define FOR_ALL_CARGO_PAYMENTS_FROM(var, start) FOR_ALL_ITEMS_FROM(CargoPayment, cargo_payment_index, var, start)
|
||||
#define FOR_ALL_CARGO_PAYMENTS(var) FOR_ALL_CARGO_PAYMENTS_FROM(var, 0)
|
||||
|
||||
#endif /* ECONOMY_BASE_H */
|
||||
|
@ -34,7 +34,7 @@ void StartupIndustryDailyChanges(bool init_counter);
|
||||
Money GetTransportedGoodsIncome(uint num_pieces, uint dist, byte transit_days, CargoID cargo_type);
|
||||
uint MoveGoodsToStation(TileIndex tile, int w, int h, CargoID type, uint amount);
|
||||
|
||||
void VehiclePayment(Vehicle *front_v);
|
||||
void PrepareUnload(Vehicle *front_v);
|
||||
void LoadUnloadStation(Station *st);
|
||||
|
||||
Money GetPriceByIndex(uint8 index);
|
||||
|
@ -125,4 +125,7 @@ enum ExpensesType {
|
||||
/** The "steps" in loan size, in British Pounds! */
|
||||
static const int LOAN_INTERVAL = 10000;
|
||||
|
||||
struct CargoPayment;
|
||||
typedef uint32 CargoPaymentID;
|
||||
|
||||
#endif /* ECONOMY_TYPE_H */
|
||||
|
@ -29,6 +29,7 @@
|
||||
#include "../road_cmd.h"
|
||||
#include "../ai/ai.hpp"
|
||||
#include "../town.h"
|
||||
#include "../economy_base.h"
|
||||
|
||||
#include "table/strings.h"
|
||||
|
||||
@ -547,6 +548,13 @@ bool AfterLoadGame()
|
||||
if (!Company::IsValidID(COMPANY_FIRST) && (!_networking || (_networking && _network_server && !_network_dedicated)))
|
||||
DoStartupNewCompany(false);
|
||||
|
||||
/* Fix the cache for cargo payments. */
|
||||
CargoPayment *cp;
|
||||
FOR_ALL_CARGO_PAYMENTS(cp) {
|
||||
cp->front->cargo_payment = cp;
|
||||
cp->current_station = cp->front->last_station_visited;
|
||||
}
|
||||
|
||||
if (CheckSavegameVersion(72)) {
|
||||
/* Locks/shiplifts in very old savegames had OWNER_WATER as owner */
|
||||
for (TileIndex t = 0; t < MapSize(); t++) {
|
||||
@ -1269,13 +1277,8 @@ bool AfterLoadGame()
|
||||
* stored to stop people cheating and cashing in several times. This
|
||||
* wasn't enough though as it was cleared when the vehicle started
|
||||
* loading again, even if it didn't actually load anything, so now the
|
||||
* amount of cargo that has been paid for is stored. */
|
||||
* amount that has been paid is stored. */
|
||||
FOR_ALL_VEHICLES(v) {
|
||||
const CargoList::List *packets = v->cargo.Packets();
|
||||
for (CargoList::List::const_iterator it = packets->begin(); it != packets->end(); it++) {
|
||||
CargoPacket *cp = *it;
|
||||
cp->paid_for = HasBit(v->vehicle_flags, 2);
|
||||
}
|
||||
ClrBit(v->vehicle_flags, 2);
|
||||
v->cargo.InvalidateCache();
|
||||
}
|
||||
@ -1870,6 +1873,21 @@ bool AfterLoadGame()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* We didn't store cargo payment yet, so make them for vehicles that are
|
||||
* currently at a station and loading/unloading. If they don't get any
|
||||
* payment anymore they just removed in the next load/unload cycle.
|
||||
* However, some 0.7 versions might have cargo payment. For those we just
|
||||
* add cargopayment for the vehicles that don't have it.
|
||||
*/
|
||||
Station *st;
|
||||
FOR_ALL_STATIONS(st) {
|
||||
std::list<Vehicle *>::iterator iter;
|
||||
for (iter = st->loading_vehicles.begin(); iter != st->loading_vehicles.end(); ++iter) {
|
||||
Vehicle *v = *iter;
|
||||
if (v->cargo_payment == NULL) v->cargo_payment = new CargoPayment(v);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
AfterLoadLabelMaps();
|
||||
|
@ -8,13 +8,15 @@
|
||||
#include "saveload.h"
|
||||
|
||||
static const SaveLoad _cargopacket_desc[] = {
|
||||
SLE_VAR(CargoPacket, source, SLE_UINT16),
|
||||
SLE_VAR(CargoPacket, source_xy, SLE_UINT32),
|
||||
SLE_VAR(CargoPacket, loaded_at_xy, SLE_UINT32),
|
||||
SLE_VAR(CargoPacket, count, SLE_UINT16),
|
||||
SLE_VAR(CargoPacket, days_in_transit, SLE_UINT8),
|
||||
SLE_VAR(CargoPacket, feeder_share, SLE_INT64),
|
||||
SLE_VAR(CargoPacket, paid_for, SLE_BOOL),
|
||||
SLE_VAR(CargoPacket, source, SLE_UINT16),
|
||||
SLE_VAR(CargoPacket, source_xy, SLE_UINT32),
|
||||
SLE_VAR(CargoPacket, loaded_at_xy, SLE_UINT32),
|
||||
SLE_VAR(CargoPacket, count, SLE_UINT16),
|
||||
SLE_VAR(CargoPacket, days_in_transit, SLE_UINT8),
|
||||
SLE_VAR(CargoPacket, feeder_share, SLE_INT64),
|
||||
|
||||
/* Used to be paid_for, but that got changed. */
|
||||
SLE_CONDNULL(1, 0, 120),
|
||||
|
||||
SLE_END()
|
||||
};
|
||||
|
@ -4,6 +4,7 @@
|
||||
|
||||
#include "../stdafx.h"
|
||||
#include "../economy_func.h"
|
||||
#include "../economy_base.h"
|
||||
|
||||
#include "saveload.h"
|
||||
|
||||
@ -51,8 +52,45 @@ static void Load_ECMY()
|
||||
StartupIndustryDailyChanges(CheckSavegameVersion(102)); // old savegames will need to be initialized
|
||||
}
|
||||
|
||||
extern const ChunkHandler _economy_chunk_handlers[] = {
|
||||
{ 'PRIC', SaveLoad_PRIC, SaveLoad_PRIC, NULL, CH_RIFF | CH_AUTO_LENGTH},
|
||||
{ 'CAPR', SaveLoad_CAPR, SaveLoad_CAPR, NULL, CH_RIFF | CH_AUTO_LENGTH},
|
||||
{ 'ECMY', Save_ECMY, Load_ECMY, NULL, CH_RIFF | CH_LAST},
|
||||
static const SaveLoad _cargopayment_desc[] = {
|
||||
SLE_REF(CargoPayment, front, REF_VEHICLE),
|
||||
SLE_VAR(CargoPayment, route_profit, SLE_INT64),
|
||||
SLE_VAR(CargoPayment, visual_profit, SLE_INT64),
|
||||
|
||||
SLE_END()
|
||||
};
|
||||
|
||||
static void Save_CAPY()
|
||||
{
|
||||
CargoPayment *cp;
|
||||
FOR_ALL_CARGO_PAYMENTS(cp) {
|
||||
SlSetArrayIndex(cp->index);
|
||||
SlObject(cp, _cargopayment_desc);
|
||||
}
|
||||
}
|
||||
|
||||
static void Load_CAPY()
|
||||
{
|
||||
int index;
|
||||
|
||||
while ((index = SlIterateArray()) != -1) {
|
||||
CargoPayment *cp = new (index) CargoPayment();
|
||||
SlObject(cp, _cargopayment_desc);
|
||||
}
|
||||
}
|
||||
|
||||
static void Ptrs_CAPY()
|
||||
{
|
||||
CargoPayment *cp;
|
||||
FOR_ALL_CARGO_PAYMENTS(cp) {
|
||||
SlObject(cp, _cargopayment_desc);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
extern const ChunkHandler _economy_chunk_handlers[] = {
|
||||
{ 'CAPY', Save_CAPY, Load_CAPY, Ptrs_CAPY, CH_ARRAY},
|
||||
{ 'PRIC', SaveLoad_PRIC, SaveLoad_PRIC, NULL, CH_RIFF | CH_AUTO_LENGTH},
|
||||
{ 'CAPR', SaveLoad_CAPR, SaveLoad_CAPR, NULL, CH_RIFF | CH_AUTO_LENGTH},
|
||||
{ 'ECMY', Save_ECMY, Load_ECMY, NULL, CH_RIFF | CH_LAST},
|
||||
};
|
||||
|
@ -41,7 +41,7 @@
|
||||
|
||||
#include "saveload_internal.h"
|
||||
|
||||
extern const uint16 SAVEGAME_VERSION = 120;
|
||||
extern const uint16 SAVEGAME_VERSION = 121;
|
||||
|
||||
SavegameType _savegame_type; ///< type of savegame we are loading
|
||||
|
||||
|
@ -38,6 +38,7 @@
|
||||
#include "settings_type.h"
|
||||
#include "network/network.h"
|
||||
#include "core/pool_func.hpp"
|
||||
#include "economy_base.h"
|
||||
|
||||
#include "table/sprites.h"
|
||||
#include "table/strings.h"
|
||||
@ -446,6 +447,7 @@ static AutoreplaceMap _vehicles_to_autoreplace;
|
||||
void InitializeVehicles()
|
||||
{
|
||||
_vehicle_pool.CleanPool();
|
||||
_cargo_payment_pool.CleanPool();
|
||||
|
||||
_vehicles_to_autoreplace.Reset();
|
||||
ResetVehiclePosHash();
|
||||
@ -1442,7 +1444,7 @@ void Vehicle::BeginLoading()
|
||||
|
||||
Station::Get(this->last_station_visited)->loading_vehicles.push_back(this);
|
||||
|
||||
VehiclePayment(this);
|
||||
PrepareUnload(this);
|
||||
|
||||
InvalidateWindow(GetWindowClassForVehicleType(this->type), this->owner);
|
||||
InvalidateWindowWidget(WC_VEHICLE_VIEW, this->index, VVW_WIDGET_START_STOP_VEH);
|
||||
@ -1458,6 +1460,8 @@ void Vehicle::LeaveStation()
|
||||
{
|
||||
assert(current_order.IsType(OT_LOADING));
|
||||
|
||||
delete this->cargo_payment;
|
||||
|
||||
/* Only update the timetable if the vehicle was supposed to stop here. */
|
||||
if (current_order.GetNonStopType() != ONSF_STOP_EVERYWHERE) UpdateVehicleTimetable(this, false);
|
||||
|
||||
|
@ -91,7 +91,9 @@ public:
|
||||
|
||||
Money profit_this_year; ///< Profit this year << 8, low 8 bits are fract
|
||||
Money profit_last_year; ///< Profit last year << 8, low 8 bits are fract
|
||||
Money value;
|
||||
Money value; ///< Value of the vehicle
|
||||
|
||||
CargoPayment *cargo_payment; ///< The cargo payment we're currently in
|
||||
|
||||
/* Used for timetabling. */
|
||||
uint32 current_order_time; ///< How many ticks have passed since this order started.
|
||||
|
Loading…
Reference in New Issue
Block a user